From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs | 34 ---------------------- 1 file changed, 34 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs deleted file mode 100644 index 27b3dcbd..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode.cs +++ /dev/null @@ -1,34 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "World Space View Dir", "Object Transform", "World space direction (not normalized) from given object space vertex position towards the camera" )] - public sealed class WorldSpaceViewDirHlpNode : HelperParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_funcType = "WorldSpaceViewDir"; - //TODO: revisit this later - m_funcLWFormatOverride = "( _WorldSpaceCameraPos.xyz - mul(GetObjectToWorldMatrix(), {0} ).xyz )"; - m_funcHDFormatOverride = "( _WorldSpaceCameraPos.xyz - mul(GetObjectToWorldMatrix(), {0} ).xyz )"; - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_inputPorts[ 0 ].Vector4InternalData = new UnityEngine.Vector4( 0, 0, 0, 1 ); - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false ); - m_outputPorts[ 0 ].Name = "XYZ"; - AddOutputPort( WirePortDataType.FLOAT, "X" ); - AddOutputPort( WirePortDataType.FLOAT, "Y" ); - AddOutputPort( WirePortDataType.FLOAT, "Z" ); - m_previewShaderGUID = "fe0e09756a8a0ba408015b43e66cb8a6"; - } - - protected override void OnUniqueIDAssigned() - { - base.OnUniqueIDAssigned(); - m_localVarName = "worldSpaceViewDir" + OutputId; - } - } -} -- cgit v1.1-26-g67d0