From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Editor/Nodes/ImageEffects/PosterizeNode.cs | 98 ---------------------- 1 file changed, 98 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs deleted file mode 100644 index 9518f64e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs +++ /dev/null @@ -1,98 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -//https://www.shadertoy.com/view/ldX3D4 -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Posterize", "Image Effects", "Converts a continuous gradation of tones to multiple regions of fewer tones" )] - public sealed class PosterizeNode : ParentNode - { - private const string PosterizationPowerStr = "Power"; - [SerializeField] - private int m_posterizationPower = 1; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.COLOR, false, "RGBA", -1, MasterNodePortCategory.Fragment, 1 ); - AddInputPort( WirePortDataType.INT, false, "Power", -1, MasterNodePortCategory.Fragment, 0 ); - m_inputPorts[ 1 ].AutoDrawInternalData = true; - AddOutputPort( WirePortDataType.COLOR, Constants.EmptyPortValue ); - m_textLabelWidth = 60; - m_autoWrapProperties = true; - m_previewShaderGUID = "ecb3048ef0eec1645bad1d72a98d8279"; - } - - public override void DrawProperties() - { - base.DrawProperties(); - if( !m_inputPorts[ 1 ].IsConnected ) - { - EditorGUILayout.BeginVertical(); - { - EditorGUI.BeginChangeCheck(); - m_posterizationPower = EditorGUILayoutIntSlider( PosterizationPowerStr, m_posterizationPower, 1, 256 ); - if( EditorGUI.EndChangeCheck() ) - { - GetInputPortByUniqueId( 0 ).IntInternalData = m_posterizationPower; - } - } - EditorGUILayout.EndVertical(); - } - else - { - EditorGUILayout.Space(); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string posterizationPower = "1"; - if( m_inputPorts[ 1 ].IsConnected ) - { - posterizationPower = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - } - else - { - posterizationPower = m_posterizationPower.ToString(); - } - - string colorTarget = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - string divVar = "div" + OutputId; - dataCollector.AddLocalVariable( UniqueId, "float " + divVar + "=256.0/float(" + posterizationPower + ");" ); - string result = "( floor( " + colorTarget + " * " + divVar + " ) / " + divVar + " )"; - - RegisterLocalVariable( 0, result, ref dataCollector, "posterize" + OutputId ); - - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - m_inputPorts[ 0 ].ChangeType( WirePortDataType.COLOR, false ); - m_inputPorts[ 1 ].ChangeType( WirePortDataType.INT, false ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_posterizationPower ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_posterizationPower = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - } - } -} -- cgit v1.1-26-g67d0