From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Editor/Nodes/Operators/SimplifiedFModOpNode.cs | 32 ++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs new file mode 100644 index 00000000..4726b848 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs @@ -0,0 +1,32 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda + +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Simplified Fmod", "Math Operators", "Floating point remainder of x/y" )] + public sealed class SimplifiedFModOpNode : DynamicTypeNode + { + private const string FmodCustomOp = "frac({0}/{1})*{1}"; + + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + m_previewShaderGUID = "2688236fb4f37ce47b81cc818c53321d"; + } + + public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) + { + return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); + } + + base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); + RegisterLocalVariable( 0, string.Format( FmodCustomOp, m_inputA, m_inputB ), ref dataCollector, ( "fmodResult" + OutputId ) ); + return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); + } + } +} -- cgit v1.1-26-g67d0