From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Editor/Nodes/Operators/SingleInputOp.cs | 67 ++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs new file mode 100644 index 00000000..4af0cba4 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs @@ -0,0 +1,67 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda + +using UnityEngine; +using System; + + +namespace AmplifyShaderEditor +{ + [Serializable] + public class SingleInputOp : ParentNode + { + + [SerializeField] + protected string m_opName; + //[SerializeField] + //protected int m_validTypes; + + protected bool m_autoUpdateOutputPort = true; + + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); + AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); + //m_validTypes = 0; + m_useInternalPortData = true; + + } + + public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) + { + base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); + m_inputPorts[ 0 ].MatchPortToConnection(); + if ( m_autoUpdateOutputPort ) + m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + } + + public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) + { + base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); + m_inputPorts[ 0 ].MatchPortToConnection(); + if ( m_autoUpdateOutputPort ) + m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) + return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); + + string result = "0"; + if ( m_inputPorts[ 0 ].IsConnected ) + { + ParentNode node = m_inputPorts[ 0 ].GetOutputNode(); + int localOutputId = m_inputPorts[ 0 ].ExternalReferences[ 0 ].PortId; + result = m_opName + "( " + node.GenerateShaderForOutput( localOutputId, ref dataCollector, ignoreLocalvar ) + " )"; + } + else + { + result = m_opName + "( " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )"; + } + + return CreateOutputLocalVariable( 0, result, ref dataCollector ); + } + } +} -- cgit v1.1-26-g67d0