From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Editor/Nodes/Operators/TransposeOpNode.cs | 23 ++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs new file mode 100644 index 00000000..6e83e512 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs @@ -0,0 +1,23 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda + +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Transpose", "Matrix Operators", "Transpose matrix of a matrix" )] + public sealed class TransposeOpNode : SingleInputOp + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + m_opName = "transpose"; + m_drawPreview = false; + m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3, + WirePortDataType.FLOAT4x4 ); + m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); + m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); + } + } +} -- cgit v1.1-26-g67d0