From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Plugins/Editor/Nodes/Operators/ACosOpNode.cs | 26 -- .../Editor/Nodes/Operators/ACosOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/ASinOpNode.cs | 26 -- .../Editor/Nodes/Operators/ASinOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/ATan2OpNode.cs | 28 -- .../Editor/Nodes/Operators/ATan2OpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/ATanOpNode.cs | 26 -- .../Editor/Nodes/Operators/ATanOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/AbsOpNode.cs | 26 -- .../Editor/Nodes/Operators/AbsOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/CeilOpNode.cs | 26 -- .../Editor/Nodes/Operators/CeilOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/ClampOpNode.cs | 103 ------ .../Editor/Nodes/Operators/ClampOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/ClipNode.cs | 123 ------- .../Editor/Nodes/Operators/ClipNode.cs.meta | 12 - .../Editor/Nodes/Operators/ComponentMaskNode.cs | 382 --------------------- .../Nodes/Operators/ComponentMaskNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/CosOpNode.cs | 26 -- .../Editor/Nodes/Operators/CosOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/CoshOpNode.cs | 26 -- .../Editor/Nodes/Operators/CoshOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/CrossProductOpNode.cs | 35 -- .../Nodes/Operators/CrossProductOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/DdxOpNode.cs | 32 -- .../Editor/Nodes/Operators/DdxOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/DdyOpNode.cs | 32 -- .../Editor/Nodes/Operators/DdyOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/DegreesOpNode.cs | 26 -- .../Editor/Nodes/Operators/DegreesOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/DeterminantOpNode.cs | 25 -- .../Nodes/Operators/DeterminantOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/DistanceOpNode.cs | 32 -- .../Editor/Nodes/Operators/DistanceOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/DotProductOpNode.cs | 34 -- .../Nodes/Operators/DotProductOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/Exp2OpNode.cs | 26 -- .../Editor/Nodes/Operators/Exp2OpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/ExpOpNode.cs | 26 -- .../Editor/Nodes/Operators/ExpOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/FWidthOpNode.cs | 25 -- .../Editor/Nodes/Operators/FWidthOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/FloorOpNode.cs | 24 -- .../Editor/Nodes/Operators/FloorOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/FmodOpNode.cs | 36 -- .../Editor/Nodes/Operators/FmodOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/FractNode.cs | 26 -- .../Editor/Nodes/Operators/FractNode.cs.meta | 12 - .../Editor/Nodes/Operators/GradientSampleNode.cs | 207 ----------- .../Nodes/Operators/GradientSampleNode.cs.meta | 12 - .../Editor/Nodes/Operators/InverseOpNode.cs | 138 -------- .../Editor/Nodes/Operators/InverseOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/LengthOpNode.cs | 41 --- .../Editor/Nodes/Operators/LengthOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/LerpOp.cs | 116 ------- .../Plugins/Editor/Nodes/Operators/LerpOp.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/Log10OpNode.cs | 26 -- .../Editor/Nodes/Operators/Log10OpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/Log2OpNode.cs | 26 -- .../Editor/Nodes/Operators/Log2OpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/LogOpNode.cs | 26 -- .../Editor/Nodes/Operators/LogOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/MultipleInputOpNode.cs | 3 - .../Nodes/Operators/MultipleInputOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/NegateNode.cs | 46 --- .../Editor/Nodes/Operators/NegateNode.cs.meta | 12 - .../Editor/Nodes/Operators/NormalizeNode.cs | 55 --- .../Editor/Nodes/Operators/NormalizeNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/OneMinusNode.cs | 45 --- .../Editor/Nodes/Operators/OneMinusNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/PowerNode.cs | 93 ----- .../Editor/Nodes/Operators/PowerNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs | 26 -- .../Editor/Nodes/Operators/RSqrtOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/RadiansOpNode.cs | 26 -- .../Editor/Nodes/Operators/RadiansOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/ReflectOpNode.cs | 33 -- .../Editor/Nodes/Operators/ReflectOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/RefractOpVec.cs | 92 ----- .../Editor/Nodes/Operators/RefractOpVec.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/RoundOpNode.cs | 26 -- .../Editor/Nodes/Operators/RoundOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/SaturateNode.cs | 26 -- .../Editor/Nodes/Operators/SaturateNode.cs.meta | 12 - .../Editor/Nodes/Operators/ScaleAndOffsetNode.cs | 78 ----- .../Nodes/Operators/ScaleAndOffsetNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/ScaleNode.cs | 152 -------- .../Editor/Nodes/Operators/ScaleNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/SignOpNode.cs | 26 -- .../Editor/Nodes/Operators/SignOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/SimplifiedFModOpNode.cs | 32 -- .../Nodes/Operators/SimplifiedFModOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/SinOpNode.cs | 26 -- .../Editor/Nodes/Operators/SinOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/SingleInputOp.cs | 67 ---- .../Editor/Nodes/Operators/SingleInputOp.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/SinhOpNode.cs | 26 -- .../Editor/Nodes/Operators/SinhOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/SmoothstepOpNode.cs | 122 ------- .../Nodes/Operators/SmoothstepOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/SqrtOpNode.cs | 26 -- .../Editor/Nodes/Operators/SqrtOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/StepOpNode.cs | 24 -- .../Editor/Nodes/Operators/StepOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/TFHCRemapNode.cs | 64 ---- .../Editor/Nodes/Operators/TFHCRemapNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/TanOpNode.cs | 26 -- .../Editor/Nodes/Operators/TanOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/TanhOpNode.cs | 26 -- .../Editor/Nodes/Operators/TanhOpNode.cs.meta | 12 - .../Nodes/Operators/TransformVectorOpNode.cs | 160 --------- .../Nodes/Operators/TransformVectorOpNode.cs.meta | 12 - .../Editor/Nodes/Operators/TransposeOpNode.cs | 23 -- .../Editor/Nodes/Operators/TransposeOpNode.cs.meta | 12 - .../Plugins/Editor/Nodes/Operators/TruncOpNode.cs | 26 -- .../Editor/Nodes/Operators/TruncOpNode.cs.meta | 12 - .../Nodes/Operators/VariablePortTypeOpNode.cs | 76 ---- .../Nodes/Operators/VariablePortTypeOpNode.cs.meta | 12 - 118 files changed, 3936 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs deleted file mode 100644 index 32fff2c9..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "ACos", "Trigonometry Operators", "Arccosine of scalars and vectors" )] - public sealed class ACosOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "acos"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - m_previewShaderGUID = "710f3c0bbd7ba0c4aada6d7dfadd49c2"; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta deleted file mode 100644 index 74fdc7aa..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 8238f389c28938544b56035531b3f1be -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs deleted file mode 100644 index 936e1d19..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "ASin", "Trigonometry Operators", "Arcsine of scalars and vectors" )] - public sealed class ASinOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "asin"; - m_previewShaderGUID = "2b016c135284add4cb3364d4a0bd0638"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta deleted file mode 100644 index 0e1aa0ab..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 268ebf76d03c2e84f8c80a375773b46c -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs deleted file mode 100644 index 70f9fb73..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs +++ /dev/null @@ -1,28 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "ATan2", "Trigonometry Operators", "Arctangent of y/x" )] - public sealed class ATan2OpNode : DynamicTypeNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_dynamicOutputType = true; - m_useInternalPortData = true; - m_previewShaderGUID = "02e3ff61784e38840af6313936b6a730"; - } - - public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); - string result = "atan2( " + m_inputA + " , " + m_inputB + " )"; - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta deleted file mode 100644 index 9109fe76..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f5957d9ac2cc12146bc862cd0c92815a -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs deleted file mode 100644 index c36c599a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "ATan", "Trigonometry Operators", "Arctangent of scalars and vectors" )] - public sealed class ATanOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "atan"; - m_previewShaderGUID = "7d7f3331a98831241b017364e80625ea"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta deleted file mode 100644 index a382707b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: d84f7e90e793aaa4891b4c1fe400dc4c -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs deleted file mode 100644 index 18adcbd9..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Abs", "Math Operators", "Absolute value of scalars and vectors" )] - public sealed class AbsOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "abs"; - m_previewShaderGUID = "cd6d6dfa3df214a479f68a490e177db6"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta deleted file mode 100644 index 50ca8f58..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 46aea6c13d71ec74da7f23abba3704d6 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs deleted file mode 100644 index 6767231e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Ceil", "Math Operators", "Smallest integer not less than a scalar or each vector component" )] - public sealed class CeilOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "ceil"; - m_previewShaderGUID = "ce0588227a766a245a85291977c1f222"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta deleted file mode 100644 index aba35895..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 555db3754f84db947846519630ea303b -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs deleted file mode 100644 index fe15a01e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs +++ /dev/null @@ -1,103 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Clamp", "Math Operators", "Value clamped to the range [min,max]" )] - public sealed class ClampOpNode : ParentNode - { - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); - AddInputPort( WirePortDataType.FLOAT, false, "Min" ); - AddInputPort( WirePortDataType.FLOAT, false, "Max" ); - m_inputPorts[ m_inputPorts.Count - 1 ].FloatInternalData = 1; - AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - m_useInternalPortData = true; - m_textLabelWidth = 55; - m_previewShaderGUID = "ab6163c4b10bfc84da8e3c486520490a"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - if ( portId == 0 ) - { - m_inputPorts[ 0 ].MatchPortToConnection(); - m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - //else - //{ - // _inputPorts[ portId ].MatchPortToConnection(); - //} - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - if ( outputPortId == 0 ) - { - m_inputPorts[ 0 ].MatchPortToConnection(); - m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - WirePortDataType valueType = m_inputPorts[ 0 ].ConnectionType(); - WirePortDataType minType = m_inputPorts[ 1 ].ConnectionType(); - WirePortDataType maxType = m_inputPorts[ 2 ].ConnectionType(); - - string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string min = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - if ( minType != valueType ) - { - min = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, new NodeCastInfo( UniqueId, outputId ), null, m_inputPorts[ 1 ].DataType, m_inputPorts[ 0 ].DataType, min ); - } - - string max = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - if ( maxType != valueType ) - { - max = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, new NodeCastInfo( UniqueId, outputId ), null, m_inputPorts[ 2 ].DataType, m_inputPorts[ 0 ].DataType, max ); - } - - string result = string.Empty; - switch ( valueType ) - { - case WirePortDataType.FLOAT: - case WirePortDataType.FLOAT2: - case WirePortDataType.FLOAT3: - case WirePortDataType.FLOAT4: - case WirePortDataType.INT: - case WirePortDataType.COLOR: - case WirePortDataType.OBJECT: - { - result = "clamp( " + value + " , " + min + " , " + max + " )"; - } - break; - case WirePortDataType.FLOAT3x3: - case WirePortDataType.FLOAT4x4: - { - return UIUtils.InvalidParameter( this ); - } - } - - RegisterLocalVariable( 0, result, ref dataCollector, "clampResult" + OutputId ); - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta deleted file mode 100644 index dd3c8f70..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 5d7101830aa0c524f9519fef95c90dc3 -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs deleted file mode 100644 index 606cb822..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs +++ /dev/null @@ -1,123 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Clip", "Miscellaneous", "Conditionally kill a pixel before output" )] - public sealed class ClipNode : ParentNode - { - private const string ClipOpFormat = "clip( {0} );"; - private const string ClipSubOpFormat = "clip( {0} - {1});"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); - AddInputPort( WirePortDataType.FLOAT, false, "Alpha" ); - AddInputPort( WirePortDataType.FLOAT, false, "Threshold" ); - AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - m_useInternalPortData = true; - - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - - m_previewShaderGUID = "1fca7774f364aee4d8c64e8634ef4be4"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - m_inputPorts[ portId ].MatchPortToConnection(); - UpdatePortConnection( portId ); - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - m_inputPorts[ outputPortId ].MatchPortToConnection(); - UpdatePortConnection( outputPortId ); - } - - void UpdatePortConnection( int portId ) - { - if( portId == 0 ) - { - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - else - { - int otherPortId = portId == 1 ? 2 : 1; - if( m_inputPorts[ otherPortId ].IsConnected ) - { - WirePortDataType type1 = m_inputPorts[ portId ].DataType; - WirePortDataType type2 = m_inputPorts[ otherPortId ].DataType; - - WirePortDataType mainType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2; - - m_inputPorts[ portId ].ChangeType( mainType, false ); - m_inputPorts[ otherPortId ].ChangeType( mainType , false ); - } - else - { - m_inputPorts[ otherPortId ].ChangeType( m_inputPorts[ portId ].DataType,false ); - } - } - } - - public override void OnInputPortDisconnected( int portId ) - { - base.OnInputPortDisconnected( portId ); - if( portId == 0 ) - return; - int otherPortId = portId == 1 ? 2 : 1; - if( m_inputPorts[ otherPortId ].IsConnected ) - { - m_inputPorts[ portId ].ChangeType( m_inputPorts[ otherPortId ].DataType, false ); - } - else - { - m_inputPorts[ portId ].ChangeType( WirePortDataType.FLOAT, false ); - m_inputPorts[ otherPortId ].ChangeType( WirePortDataType.FLOAT, false ); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.PortCategory == MasterNodePortCategory.Vertex || - dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - { - UIUtils.ShowMessage( UniqueId, "Clip can only be used in fragment functions", MessageSeverity.Warning ); - return GenerateErrorValue(); - } - - string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string alpha = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - if( m_inputPorts[ 2 ].IsConnected ) - { - string threshold = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - dataCollector.AddLocalVariable( UniqueId, string.Format( ClipSubOpFormat, alpha , threshold) ); - } - else - { - if( m_inputPorts[ 2 ].IsZeroInternalData ) - { - dataCollector.AddLocalVariable( UniqueId, string.Format( ClipOpFormat, alpha ) ); - } - else - { - string threshold = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - dataCollector.AddLocalVariable( UniqueId, string.Format( ClipSubOpFormat, alpha, threshold ) ); - } - } - - return value; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta deleted file mode 100644 index 0d24e6e4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 78e9954f4d587b74fa38ae1dd9922d77 -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs deleted file mode 100644 index 3ed727cd..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs +++ /dev/null @@ -1,382 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Component Mask", "Vector Operators", "Mask certain channels from vectors/color components", null, KeyCode.K )] - public sealed class ComponentMaskNode : ParentNode - { - private const string OutputLocalVarName = "componentMask"; - [SerializeField] - private bool[] m_selection = { true, true, true, true }; - - [SerializeField] - private int m_outputPortCount = 4; - - [SerializeField] - private string[] m_labels; - - private int m_cachedOrderId = -1; - private int m_cachedSingularId = -1; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT4, false, Constants.EmptyPortValue ); - AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue ); - m_useInternalPortData = true; - m_autoWrapProperties = true; - m_selectedLocation = PreviewLocation.TopCenter; - m_labels = new string[] { "X", "Y", "Z", "W" }; - m_previewShaderGUID = "b78e2b295c265cd439c80d218fb3e88e"; - SetAdditonalTitleText( "Value( XYZW )" ); - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - - Vector4 order = new Vector4(-1,-1,-1,-1); - int lastIndex = 0; - int singularId = -1; - var datatype = m_inputPorts[ 0 ].DataType; - - if( m_selection[ 0 ] ) - { - order.Set( lastIndex, order.y, order.z, order.w ); - lastIndex++; - singularId = 0; - } - if( m_selection[ 1 ] && datatype >= WirePortDataType.FLOAT2 ) - { - order.Set( order.x, lastIndex, order.z, order.w ); - lastIndex++; - singularId = 1; - } - if( m_selection[ 2 ] && datatype >= WirePortDataType.FLOAT3 ) - { - order.Set( order.x, order.y, lastIndex, order.w ); - lastIndex++; - singularId = 2; - } - if( m_selection[ 3 ] && ( datatype == WirePortDataType.FLOAT4 || datatype == WirePortDataType.COLOR ) ) - { - order.Set( order.x, order.y, order.z, lastIndex ); - lastIndex++; - singularId = 3; - } - - if ( lastIndex != 1 ) - singularId = -1; - - if ( m_cachedOrderId == -1 ) - m_cachedOrderId = Shader.PropertyToID( "_Order" ); - - if ( m_cachedSingularId == -1 ) - m_cachedSingularId = Shader.PropertyToID( "_Singular" ); - - PreviewMaterial.SetVector( m_cachedOrderId, order ); - PreviewMaterial.SetFloat( m_cachedSingularId, singularId ); - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - UpdatePorts(); - UpdateTitle(); - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - UpdatePorts(); - UpdateTitle(); - } - - public override void OnInputPortDisconnected( int portId ) - { - base.OnInputPortDisconnected( portId ); - UpdateTitle(); - } - - void UpdatePorts() - { - m_inputPorts[ 0 ].MatchPortToConnection(); - int count = 0; - switch ( m_inputPorts[ 0 ].DataType ) - { - case WirePortDataType.FLOAT4: - case WirePortDataType.OBJECT: - case WirePortDataType.COLOR: - { - count = 4; - } - break; - case WirePortDataType.FLOAT3: - { - count = 3; - } - break; - case WirePortDataType.FLOAT2: - { - count = 2; - } - break; - case WirePortDataType.FLOAT: - case WirePortDataType.INT: - case WirePortDataType.FLOAT3x3: - case WirePortDataType.FLOAT4x4: - { } - break; - } - - int activeCount = 0; - if ( count > 0 ) - { - for ( int i = 0; i < count; i++ ) - { - if ( m_selection[ i ] ) - activeCount += 1; - } - } - - m_outputPortCount = activeCount; - switch ( activeCount ) - { - case 0: ChangeOutputType( m_inputPorts[ 0 ].DataType, false ); break; - case 1: ChangeOutputType( WirePortDataType.FLOAT, false ); break; - case 2: ChangeOutputType( WirePortDataType.FLOAT2, false ); break; - case 3: ChangeOutputType( WirePortDataType.FLOAT3, false ); break; - case 4: ChangeOutputType( m_inputPorts[ 0 ].DataType, false ); break; - } - - } - - private void UpdateTitle() - { - int count = 0; - string additionalText = string.Empty; - switch ( m_inputPorts[ 0 ].DataType ) - { - case WirePortDataType.FLOAT4: - case WirePortDataType.OBJECT: - case WirePortDataType.COLOR: - { - count = 4; - } - break; - case WirePortDataType.FLOAT3: - { - count = 3; - } - break; - case WirePortDataType.FLOAT2: - { - count = 2; - } - break; - case WirePortDataType.FLOAT: - case WirePortDataType.INT: - { - count = 0; - } - break; - case WirePortDataType.FLOAT3x3: - case WirePortDataType.FLOAT4x4: - { } - break; - } - - if ( count > 0 ) - { - for ( int i = 0; i < count; i++ ) - { - if ( m_selection[ i ] ) - { - additionalText += UIUtils.GetComponentForPosition( i, m_inputPorts[ 0 ].DataType ).ToUpper(); - } - } - } - - if ( additionalText.Length > 0 ) - SetAdditonalTitleText( "Value( " + additionalText + " )" ); - else - SetAdditonalTitleText( string.Empty ); - } - - public override void DrawProperties() - { - base.DrawProperties(); - - EditorGUILayout.BeginVertical(); - - int count = 0; - switch ( m_inputPorts[ 0 ].DataType ) - { - case WirePortDataType.FLOAT4: - case WirePortDataType.OBJECT: - case WirePortDataType.COLOR: - { - count = 4; - } - break; - case WirePortDataType.FLOAT3: - { - count = 3; - } - break; - case WirePortDataType.FLOAT2: - { - count = 2; - } - break; - case WirePortDataType.FLOAT: - case WirePortDataType.INT: - case WirePortDataType.FLOAT3x3: - case WirePortDataType.FLOAT4x4: - { } - break; - } - - int activeCount = 0; - if ( count > 0 ) - { - for ( int i = 0; i < count; i++ ) - { - m_selection[ i ] = EditorGUILayoutToggleLeft( m_labels[i], m_selection[ i ] ); - m_labels[ i ] = UIUtils.GetComponentForPosition( i, m_inputPorts[ 0 ].DataType ).ToUpper(); - if ( m_selection[ i ] ) - { - activeCount += 1; - } - } - } - - if ( activeCount != m_outputPortCount ) - { - m_outputPortCount = activeCount; - switch ( activeCount ) - { - case 0: ChangeOutputType( m_inputPorts[ 0 ].DataType, false ); break; - case 1: ChangeOutputType( WirePortDataType.FLOAT, false ); break; - case 2: ChangeOutputType( WirePortDataType.FLOAT2, false ); break; - case 3: ChangeOutputType( WirePortDataType.FLOAT3, false ); break; - case 4: ChangeOutputType( m_inputPorts[ 0 ].DataType, false ); break; - } - UpdateTitle(); - SetSaveIsDirty(); - } - - EditorGUILayout.EndVertical(); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - int count = 0; - switch ( m_inputPorts[ 0 ].DataType ) - { - case WirePortDataType.FLOAT4: - case WirePortDataType.OBJECT: - case WirePortDataType.COLOR: - { - count = 4; - } - break; - case WirePortDataType.FLOAT3: - { - count = 3; - } - break; - case WirePortDataType.FLOAT2: - { - count = 2; - } - break; - case WirePortDataType.FLOAT: - case WirePortDataType.INT: - { - count = 0; - } - break; - case WirePortDataType.FLOAT3x3: - case WirePortDataType.FLOAT4x4: - { } - break; - } - - if ( count > 0 ) - { - bool firstElement = true; - value = string.Format("({0})",value); - for ( int i = 0; i < count; i++ ) - { - if ( m_selection[ i ] ) - { - if( firstElement ) - { - firstElement = false; - value += "."; - } - value += UIUtils.GetComponentForPosition( i, m_inputPorts[ 0 ].DataType ); - } - } - } - - return CreateOutputLocalVariable( 0, value, ref dataCollector ); - } - - public string GetComponentForPosition( int i ) - { - switch ( i ) - { - case 0: - { - return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "r" : "x" ); - } - case 1: - { - return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "g" : "y" ); - } - case 2: - { - return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "b" : "z" ); - } - case 3: - { - return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "a" : "w" ); - } - } - return string.Empty; - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - for ( int i = 0; i < 4; i++ ) - { - m_selection[ i ] = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - UpdateTitle(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - for ( int i = 0; i < 4; i++ ) - { - IOUtils.AddFieldValueToString( ref nodeInfo, m_selection[ i ] ); - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta deleted file mode 100644 index fd1be0b3..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 85082b6932d1c9a4f8b64605534ef118 -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs deleted file mode 100644 index a7f799f9..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Cos", "Trigonometry Operators", "Cosine of scalars and vectors" )] - public sealed class CosOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "cos"; - m_previewShaderGUID = "3dde9e80389196f459eb94137268de4a"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta deleted file mode 100644 index 132f1bfa..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ee9c446e7e41d524f8b4c93e6a8886c5 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs deleted file mode 100644 index 24b6205f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Cosh", "Trigonometry Operators", "Hyperbolic cosine of scalars and vectors" )] - public sealed class CoshOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "cosh"; - m_previewShaderGUID = "154a4c85fe88657489a54a02416402c0"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta deleted file mode 100644 index 46ec8178..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 2b50a187f488a004aaa2dabbe558ab3a -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs deleted file mode 100644 index 354db0d2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs +++ /dev/null @@ -1,35 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Cross", "Vector Operators", "Cross product of two three-component vectors ( A x B )", null, KeyCode.X )] - public sealed class CrossProductOpNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, "Lhs" ); - AddInputPort( WirePortDataType.FLOAT3, false, "Rhs" ); - AddOutputPort( WirePortDataType.FLOAT3, "Out" ); - m_useInternalPortData = true; - m_previewShaderGUID = "65a9be5cc7037654db8e148d669f03ee"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - string lhsStr = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string rhsStr = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - - string result = "cross( " + lhsStr + " , " + rhsStr + " )"; - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta deleted file mode 100644 index 61758de7..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 283bc0645ce925346b33c024ff5a7dad -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs deleted file mode 100644 index 53b8821d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "DDX", "Math Operators", "Approximate partial derivative with respect to window-space X" )] - public sealed class DdxOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "ddx"; - m_previewShaderGUID = "b54ea73d5568b3540977557813eb9c3c"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsFragmentCategory ) - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - else - return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta deleted file mode 100644 index d83171e8..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 2e14c4a7c0be9f146ac912130c280b15 -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs deleted file mode 100644 index 604a341b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "DDY", "Math Operators", "Approximate partial derivative with respect to window-space Y" )] - public sealed class DdyOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "ddy"; - m_previewShaderGUID = "197dcc7f05339da47b6b0e681c475c5e"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsFragmentCategory ) - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - else - return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta deleted file mode 100644 index d32275f6..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 722a2ad531fefdc4d8782d5c7cdfd012 -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs deleted file mode 100644 index 97afc8ba..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Degrees", "Trigonometry Operators", "Converts values of scalars and vectors from radians to degrees" )] - public sealed class DegreesOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "degrees"; - m_previewShaderGUID = "2a8eebb5566830c4a9d7c4b9021bb743"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta deleted file mode 100644 index 93e8abe4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 3d88a21f3ece742408c7748897a21c79 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs deleted file mode 100644 index d48f775d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs +++ /dev/null @@ -1,25 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Determinant", "Matrix Operators", "Scalar determinant of a square matrix" )] - public sealed class DeterminantOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "determinant"; - m_drawPreview = false; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3, - WirePortDataType.FLOAT4x4 ); - - m_autoUpdateOutputPort = false; - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta deleted file mode 100644 index 16d62ceb..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: e5cded78687f09442895bc96cc5b683d -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs deleted file mode 100644 index 8e3a6dbc..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Distance", "Vector Operators", "Euclidean distance between two points" )] - public sealed class DistanceOpNode : DynamicTypeNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_inputPorts[ 1 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false ); - m_dynamicOutputType = false; - m_useInternalPortData = true; - m_previewShaderGUID = "3be9a95031c0cb740ae982e465dfc242"; - } - - public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); - string result = "distance( " + m_inputA + " , " + m_inputB + " )"; - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta deleted file mode 100644 index 3d28c02d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4b8bd7fecbc728f4b89d398cef86ada8 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs deleted file mode 100644 index 892ae533..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs +++ /dev/null @@ -1,34 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -using UnityEngine; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Dot", "Vector Operators", "Scalar dot product of two vectors ( A . B )", null, KeyCode.Period )] - public sealed class DotProductOpNode : DynamicTypeNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_inputPorts[ 1 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_dynamicOutputType = false; - m_useInternalPortData = true; - m_allowMatrixCheck = true; - m_previewShaderGUID = "85f11fd5cb9bb954c8615a45c57a3784"; - } - - public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); - string result = "dot( " + m_inputA + " , " + m_inputB + " )"; - RegisterLocalVariable( 0, result, ref dataCollector, "dotResult" + OutputId ); - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta deleted file mode 100644 index a84594ff..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c2bf0375fb75ce245b2f30857a111972 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs deleted file mode 100644 index b94d5610..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Exp2", "Math Operators", "Base-2 exponential of scalars and vectors" )] - public sealed class Exp2OpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "exp2"; - m_previewShaderGUID = "ceb70ed5423a36647a504a41de7dbfe6"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta deleted file mode 100644 index edea0de0..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: a9881734e0217bc45bb422dc83f6ee1a -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs deleted file mode 100644 index 29bded7b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Exp", "Math Operators", "Base-e exponential of scalars and vectors" )] - public sealed class ExpOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "exp"; - m_previewShaderGUID = "6416ff506137d97479a7ebde790b45e5"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta deleted file mode 100644 index f5989769..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 81ef96bc69f897d4e8bc21e2731e065f -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs deleted file mode 100644 index 41f14b3f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs +++ /dev/null @@ -1,25 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "FWidth", "Math Operators", "Sum of approximate window-space partial derivatives magnitudes" )] - public sealed class FWidthOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "fwidth"; - m_previewShaderGUID = "81ea481faaef9c8459a555479ba64df7"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - //m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta deleted file mode 100644 index f97901e5..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 2e17448829221b04bb3185bef727b19f -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs deleted file mode 100644 index 5fe190e6..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs +++ /dev/null @@ -1,24 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Floor", "Math Operators", "Largest integer not greater than a scalar or each vector component" )] - public sealed class FloorOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "floor"; - m_previewShaderGUID = "46ae4a72a9a38de40a2d8f20cfccc67d"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta deleted file mode 100644 index bd8bbdb0..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 176154e86c6c3544fab0d67e098c645d -timeCreated: 1481126953 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs deleted file mode 100644 index 698e3701..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs +++ /dev/null @@ -1,36 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Fmod", "Math Operators", "Floating point remainder of x/y with the same sign as x" )] - public sealed class FmodOpNode : DynamicTypeNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_previewShaderGUID = "65083930f9d7812479fd6ff203ad2992"; - } - - public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); - if( m_inputPorts[ 0 ].DataType == WirePortDataType.INT ) - m_inputA = "(float)" + m_inputA; - - - if( m_inputPorts[ 1 ].DataType == WirePortDataType.INT ) - m_inputB = "(float)" + m_inputB; - - - string result = "fmod( " + m_inputA + " , " + m_inputB + " )"; - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta deleted file mode 100644 index c4d07b80..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 599ae67e52ac45f46acc0efd9285b97c -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs deleted file mode 100644 index 62c54dcb..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Fract", "Math Operators", "Fractional portion of a scalar or each vector component" )] - public sealed class FractNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "frac"; - m_previewShaderGUID = "53a335f8f18d4694b8d94e8aee21fdca"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta deleted file mode 100644 index 004f9c6c..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: fd6da00dbcdf3d04cb35a61cda01ae77 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs deleted file mode 100644 index 893521dc..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs +++ /dev/null @@ -1,207 +0,0 @@ -using System; -using UnityEngine; -using UnityEditor; -using System.Collections; -using System.Collections.Generic; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Gradient Sample", "Miscellaneous", "Samples a gradient" )] - public sealed class GradientSampleNode : ParentNode - { - private string m_functionHeader = "SampleGradient( {0}, {1} )"; - private string m_functionBody = string.Empty; - - private GradientNode m_gradientNode = null; - private InputPort m_gradPort; - - private Gradient m_blankGrandient = new Gradient(); - - private int m_cachedTimeId = -1; - private int m_cachedTypeId = -1; - private int m_cachedColorNumId = -1; - private int m_cachedAlphaNumId = -1; - - private Vector4 m_auxVec4 = Vector4.zero; - - private string m_functionHeaderStruct = "Gradient( {0} )"; - private string m_functionBodyStruct = string.Empty; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.OBJECT, true, Constants.EmptyPortValue ); - AddInputPort( WirePortDataType.FLOAT, false, "Time" ); - AddOutputColorPorts( "RGBA", true ); - m_gradPort = m_inputPorts[ 0 ]; - m_useInternalPortData = true; - m_autoDrawInternalPortData = true; - m_drawPreviewExpander = false; - m_drawPreview = true; - m_showPreview = true; - m_selectedLocation = PreviewLocation.TopCenter; - m_previewShaderGUID = "8a09124cd6e4aa54a996e7487ec16b90"; - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - - if( m_cachedTypeId == -1 ) - m_cachedTypeId = Shader.PropertyToID( "_GType" ); - - if( m_cachedTimeId == -1 ) - m_cachedTimeId = Shader.PropertyToID( "_GTime" ); - - if( m_cachedColorNumId == -1 ) - m_cachedColorNumId = Shader.PropertyToID( "_GColorNum" ); - - if( m_cachedAlphaNumId == -1 ) - m_cachedAlphaNumId = Shader.PropertyToID( "_GAlphaNum" ); - - PreviewMaterial.SetTexture( m_cachedTimeId, m_inputPorts[ 1 ].InputPreviewTexture( ContainerGraph ) ); - - Gradient curGrad = m_blankGrandient; - if( m_gradientNode != null ) - curGrad = m_gradientNode.Gradient; - - PreviewMaterial.SetInt( m_cachedTypeId, (int)curGrad.mode ); - PreviewMaterial.SetInt( m_cachedColorNumId, curGrad.colorKeys.Length ); - PreviewMaterial.SetInt( m_cachedAlphaNumId, curGrad.alphaKeys.Length ); - - for( int i = 0; i < 8; i++ ) - { - if( i < curGrad.colorKeys.Length ) - { - m_auxVec4.x = curGrad.colorKeys[ i ].color.r; - m_auxVec4.y = curGrad.colorKeys[ i ].color.g; - m_auxVec4.z = curGrad.colorKeys[ i ].color.b; - m_auxVec4.w = curGrad.colorKeys[ i ].time; - PreviewMaterial.SetVector( "_Col" + i, m_auxVec4 ); - } - else - { - PreviewMaterial.SetVector( "_Col" + i, Vector4.zero ); - } - } - - for( int i = 0; i < 8; i++ ) - { - if( i < curGrad.alphaKeys.Length ) - { - m_auxVec4.x = curGrad.alphaKeys[ i ].alpha; - m_auxVec4.y = curGrad.alphaKeys[ i ].time; - PreviewMaterial.SetVector( "_Alp" + i, m_auxVec4 ); - } - else - { - PreviewMaterial.SetVector( "_Alp" + i, Vector4.zero ); - } - } - } - - public override void OnNodeLogicUpdate( DrawInfo drawInfo ) - { - base.OnNodeLogicUpdate( drawInfo ); - - if( m_gradPort.IsConnected ) - { - m_gradientNode = RecursiveBackCheck( m_gradPort.GetOutputNode( 0 ) ); - } - else - { - m_gradientNode = null; - } - } - - GradientNode RecursiveBackCheck( ParentNode node ) - { - if( node is GradientNode ) - { - return node as GradientNode; - } - else - { - if( node is RelayNode || node is WireNode || node is RegisterLocalVarNode ) - { - return RecursiveBackCheck( node.InputPorts[ 0 ].GetOutputNode( 0 ) ); - } - else if( node is GetLocalVarNode) - { - var gnode = node as GetLocalVarNode; - if( gnode.CurrentSelected != null ) - return RecursiveBackCheck( gnode.CurrentSelected ); - else - return null; - } - else - { - return null; - } - } - - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - m_functionBodyStruct = string.Empty; - if( !dataCollector.IsSRP ) - { - GradientNode.GenerateGradientStruct( ref m_functionBodyStruct ); - dataCollector.AddFunctions( m_functionHeaderStruct, m_functionBodyStruct, "0" ); - } - else - { - dataCollector.AddToIncludes( UniqueId, "Packages/com.unity.shadergraph/ShaderGraphLibrary/Functions.hlsl" ); - } - - GenerateGradientSampler( dataCollector.IsSRP ); - - string gradient = "(Gradient)0"; - if( m_inputPorts[ 0 ].IsConnected && m_gradientNode != null ) - gradient = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string time = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - - string functionResult = dataCollector.AddFunctions( m_functionHeader, m_functionBody, gradient, time ); - return GetOutputVectorItem( 0, outputId, functionResult ); - } - - void GenerateGradientSampler( bool isSrp ) - { - m_functionBody = string.Empty; - IOUtils.AddFunctionHeader( ref m_functionBody, "float4 SampleGradient( Gradient gradient, float time )" ); - IOUtils.AddFunctionLine( ref m_functionBody, "float3 color = gradient.colors[0].rgb;" ); - IOUtils.AddFunctionLine( ref m_functionBody, "UNITY_UNROLL" ); - IOUtils.AddFunctionLine( ref m_functionBody, "for (int c = 1; c < 8; c++)" ); - IOUtils.AddFunctionLine( ref m_functionBody, "{" ); - if( isSrp ) - IOUtils.AddFunctionLine( ref m_functionBody, "float colorPos = saturate((time - gradient.colors[c-1].w) / (gradient.colors[c].w - gradient.colors[c-1].w)) * step(c, gradient.colorsLength-1);" ); - else - IOUtils.AddFunctionLine( ref m_functionBody, "float colorPos = saturate((time - gradient.colors[c-1].w) / (gradient.colors[c].w - gradient.colors[c-1].w)) * step(c, (float)gradient.colorsLength-1);" ); - IOUtils.AddFunctionLine( ref m_functionBody, "color = lerp(color, gradient.colors[c].rgb, lerp(colorPos, step(0.01, colorPos), gradient.type));" ); - IOUtils.AddFunctionLine( ref m_functionBody, "}" ); - - IOUtils.AddFunctionLine( ref m_functionBody, "#ifndef UNITY_COLORSPACE_GAMMA" ); - if( isSrp ) - IOUtils.AddFunctionLine( ref m_functionBody, "color = SRGBToLinear(color);" ); - else - IOUtils.AddFunctionLine( ref m_functionBody, "color = half3(GammaToLinearSpaceExact(color.r), GammaToLinearSpaceExact(color.g), GammaToLinearSpaceExact(color.b));" ); - IOUtils.AddFunctionLine( ref m_functionBody, "#endif" ); - - IOUtils.AddFunctionLine( ref m_functionBody, "float alpha = gradient.alphas[0].x;" ); - IOUtils.AddFunctionLine( ref m_functionBody, "UNITY_UNROLL" ); - IOUtils.AddFunctionLine( ref m_functionBody, "for (int a = 1; a < 8; a++)" ); - IOUtils.AddFunctionLine( ref m_functionBody, "{" ); - if( isSrp ) - IOUtils.AddFunctionLine( ref m_functionBody, "float alphaPos = saturate((time - gradient.alphas[a-1].y) / (gradient.alphas[a].y - gradient.alphas[a-1].y)) * step(a, gradient.alphasLength-1);" ); - else - IOUtils.AddFunctionLine( ref m_functionBody, "float alphaPos = saturate((time - gradient.alphas[a-1].y) / (gradient.alphas[a].y - gradient.alphas[a-1].y)) * step(a, (float)gradient.alphasLength-1);" ); - IOUtils.AddFunctionLine( ref m_functionBody, "alpha = lerp(alpha, gradient.alphas[a].x, lerp(alphaPos, step(0.01, alphaPos), gradient.type));" ); - IOUtils.AddFunctionLine( ref m_functionBody, "}" ); - IOUtils.AddFunctionLine( ref m_functionBody, "return float4(color, alpha);" ); - IOUtils.CloseFunctionBody( ref m_functionBody ); - } - - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta deleted file mode 100644 index 51d0b9e5..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b90e416e2fa93a249952fabc78f659c8 -timeCreated: 1562847602 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs deleted file mode 100644 index 178fc545..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs +++ /dev/null @@ -1,138 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda -// 4x4 Invert by DBN in -// http://answers.unity3d.com/questions/218333/shader-inversefloat4x4-function.html?childToView=641391#answer-641391 - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Inverse", "Matrix Operators", "Inverse matrix of a matrix" )] - public sealed class InverseOpNode : SingleInputOp - { - private string Inverse4x4Header = "Inverse4x4( {0} )"; - - //4x4 - private string[] Inverse4x4Function = - { - "{0}4x4 Inverse4x4({0}4x4 input)\n", - "{\n", - "\t#define minor(a,b,c) determinant({0}3x3(input.a, input.b, input.c))\n", - "\t{0}4x4 cofactors = {0}4x4(\n", - "\tminor( _22_23_24, _32_33_34, _42_43_44 ),\n", - "\t-minor( _21_23_24, _31_33_34, _41_43_44 ),\n", - "\tminor( _21_22_24, _31_32_34, _41_42_44 ),\n", - "\t-minor( _21_22_23, _31_32_33, _41_42_43 ),\n", - "\n", - "\t-minor( _12_13_14, _32_33_34, _42_43_44 ),\n", - "\tminor( _11_13_14, _31_33_34, _41_43_44 ),\n", - "\t-minor( _11_12_14, _31_32_34, _41_42_44 ),\n", - "\tminor( _11_12_13, _31_32_33, _41_42_43 ),\n", - "\n", - "\tminor( _12_13_14, _22_23_24, _42_43_44 ),\n", - "\t-minor( _11_13_14, _21_23_24, _41_43_44 ),\n", - "\tminor( _11_12_14, _21_22_24, _41_42_44 ),\n", - "\t-minor( _11_12_13, _21_22_23, _41_42_43 ),\n", - "\n", - "\t-minor( _12_13_14, _22_23_24, _32_33_34 ),\n", - "\tminor( _11_13_14, _21_23_24, _31_33_34 ),\n", - "\t-minor( _11_12_14, _21_22_24, _31_32_34 ),\n", - "\tminor( _11_12_13, _21_22_23, _31_32_33 ));\n", - "\t#undef minor\n", - "\treturn transpose( cofactors ) / determinant( input );\n", - "}\n" - }; - - private bool[] Inverse4x4FunctionFlags = - { - true, - false, - true, - true, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false, - false - }; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "inverse"; - m_drawPreview = false; - - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3, - WirePortDataType.FLOAT4x4 ); - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string precisionString = UIUtils.PrecisionWirePortToCgType( CurrentPrecisionType, WirePortDataType.FLOAT ); - string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - if ( m_outputPorts[ 0 ].DataType == WirePortDataType.FLOAT3x3 ) - { - GeneratorUtils.Add3x3InverseFunction( ref dataCollector, precisionString ); - RegisterLocalVariable( 0, string.Format( GeneratorUtils.Inverse3x3Header, value ), ref dataCollector, "invertVal" + OutputId ); - } - else - { - if ( !dataCollector.HasFunction( Inverse4x4Header ) ) - { - //Hack to be used util indent is properly used - int currIndent = UIUtils.ShaderIndentLevel; - - if ( dataCollector.IsTemplate ) - { - UIUtils.ShaderIndentLevel = 0; - } - else - { - UIUtils.ShaderIndentLevel = 1; - UIUtils.ShaderIndentLevel++; - } - - string finalFunction = string.Empty; - for ( int i = 0; i < Inverse4x4Function.Length; i++ ) - { - finalFunction += UIUtils.ShaderIndentTabs + ( Inverse4x4FunctionFlags[ i ] ? string.Format( Inverse4x4Function[ i ], precisionString ) : Inverse4x4Function[ i ] ); - } - - - UIUtils.ShaderIndentLevel = currIndent; - - dataCollector.AddFunction( Inverse4x4Header, finalFunction ); - } - - RegisterLocalVariable( 0, string.Format( Inverse4x4Header, value ), ref dataCollector, "invertVal" + OutputId ); - } - - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta deleted file mode 100644 index bc47ad0f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 785830160e033d24280df9c5b4cec368 -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs deleted file mode 100644 index c67f26b4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs +++ /dev/null @@ -1,41 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Length", "Vector Operators", "Scalar Euclidean length of a vector" )] - public sealed class LengthOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "length"; - m_previewShaderGUID = "1c1f6d6512b758942a8b9dd1bea12f34"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_autoUpdateOutputPort = false; - } - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - switch( m_inputPorts[0].DataType ) - { - case WirePortDataType.OBJECT: - case WirePortDataType.INT: - case WirePortDataType.FLOAT: - case WirePortDataType.UINT:m_previewMaterialPassId = 0;break; - case WirePortDataType.FLOAT2:m_previewMaterialPassId = 1;break; - case WirePortDataType.FLOAT3:m_previewMaterialPassId = 2;break; - case WirePortDataType.FLOAT4: - case WirePortDataType.COLOR:m_previewMaterialPassId = 3;break; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta deleted file mode 100644 index c13dd4f4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: bb3fd570e41cfa24d93b53e80eac02d5 -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs deleted file mode 100644 index 1ec7199d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs +++ /dev/null @@ -1,116 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using UnityEngine; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Lerp", "Math Operators", "Linear interpolation of two scalars or vectors based on a weight", null, KeyCode.L )] - public sealed class LerpOp : ParentNode - { - private const string LertOpFormat = "lerp( {0} , {1} , {2})"; - - [UnityEngine.SerializeField] - private WirePortDataType m_mainDataType = WirePortDataType.FLOAT; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_textLabelWidth = 55; - AddInputPort( WirePortDataType.FLOAT, false, "A" ); - AddInputPort( WirePortDataType.FLOAT, false, "B" ); - AddInputPort( WirePortDataType.FLOAT, false, "Alpha" ); - AddOutputPort( WirePortDataType.FLOAT,Constants.EmptyPortValue); - m_useInternalPortData = true; - m_previewShaderGUID = "34d9c4cdcf1fadb49af2de3f90bbc57d"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - UpdateConnection( portId ); - } - - public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type ); - UpdateConnection( inputPortId ); - } - - public override void OnInputPortDisconnected( int portId ) - { - base.OnInputPortDisconnected( portId ); - UpdateConnection( portId ); - } - - void UpdateConnection( int portId ) - { - WirePortDataType type1 = WirePortDataType.FLOAT; - if( m_inputPorts[ 0 ].IsConnected ) - type1 = m_inputPorts[ 0 ].GetOutputConnection( 0 ).DataType; - - WirePortDataType type2 = WirePortDataType.FLOAT; - if( m_inputPorts[ 1 ].IsConnected ) - type2 = m_inputPorts[ 1 ].GetOutputConnection( 0 ).DataType; - - WirePortDataType typealpha = WirePortDataType.FLOAT; - if( m_inputPorts[ 2 ].IsConnected ) - typealpha = m_inputPorts[ 2 ].GetOutputConnection( 0 ).DataType; - - m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2; - - if( !m_inputPorts[ 0 ].IsConnected && !m_inputPorts[ 1 ].IsConnected && m_inputPorts[ 2 ].IsConnected ) - m_mainDataType = m_inputPorts[ 2 ].GetOutputConnection( 0 ).DataType; - - m_inputPorts[ 0 ].ChangeType( m_mainDataType, false ); - - m_inputPorts[ 1 ].ChangeType( m_mainDataType, false ); - if( m_inputPorts[ 2 ].IsConnected && ( typealpha == WirePortDataType.FLOAT || typealpha == WirePortDataType.INT ) ) - m_inputPorts[ 2 ].ChangeType( WirePortDataType.FLOAT, false ); - else - m_inputPorts[ 2 ].ChangeType( m_mainDataType, false ); - - m_outputPorts[ 0 ].ChangeType( m_mainDataType, false ); - } - - //void UpdateDisconnection( int portId ) - //{ - // int otherPortId = ( portId + 1 ) % 2; - // if ( m_inputPorts[ otherPortId ].IsConnected ) - // { - // m_mainDataType = m_inputPorts[ otherPortId ].DataType; - // m_inputPorts[ portId ].ChangeType( m_mainDataType, false ); - // m_outputPorts[ 0 ].ChangeType( m_mainDataType, false ); - // } - //} - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string aValue = m_inputPorts[ 0 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar, true ); - string bValue = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar, true ); - string interp = string.Empty; - if( m_inputPorts[ 2 ].DataType == WirePortDataType.FLOAT ) - interp = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - else - interp = m_inputPorts[ 2 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar,true ); - string result = string.Format( LertOpFormat, aValue,bValue,interp); - - RegisterLocalVariable( 0, result, ref dataCollector, "lerpResult"+OutputId ); - - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - - //public override void RefreshExternalReferences() - //{ - // if ( m_inputPorts[ 2 ].DataType != WirePortDataType.FLOAT ) - // { - // m_inputPorts[ 2 ].ChangeType( WirePortDataType.FLOAT, false ); - // } - //} - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta deleted file mode 100644 index 22b8eec4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1e38abf6e3c7dfa409a5fe40d2ce8a19 -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs deleted file mode 100644 index 35914c34..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Log10", "Math Operators", "Base-10 logarithm of scalars and vectors" )] - public sealed class Log10OpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "log10"; - m_previewShaderGUID = "9e7cfa357dd261f499d0ba8637ff2614"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta deleted file mode 100644 index e9ae3c31..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: be47a76f1f42fbe47bf2568584c31196 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs deleted file mode 100644 index 614a82a2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Log2", "Math Operators", "Base-2 logarithm of scalars and vectors" )] - public sealed class Log2OpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "log2"; - m_previewShaderGUID = "5975a154432d4c64cacd78d015ed08ba"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta deleted file mode 100644 index 9511991b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b9489308aad1f794982afc1faf646013 -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs deleted file mode 100644 index ff7d7863..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Log", "Math Operators", "Natural logarithm of scalars and vectors" )] - public sealed class LogOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "log"; - m_previewShaderGUID = "a3293e0a73834b24682775f5d8ee1e7c"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta deleted file mode 100644 index 7aab4f70..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1ed2c12cea61a8c4fa67eebdc10d2a2a -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs deleted file mode 100644 index 9cb64e97..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs +++ /dev/null @@ -1,3 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda -// Deprecated file diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta deleted file mode 100644 index 597824ca..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 8804c7e5888738547b5a704f788fc18b -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs deleted file mode 100644 index 00c174dc..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs +++ /dev/null @@ -1,46 +0,0 @@ -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Negate", "Math Operators", "Negate or invert an input value" )] - public sealed class NegateNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); - AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - m_useInternalPortData = true; - m_previewShaderGUID = "b035bc40da1ac7c4eafad4116382ec79"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - string result = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - if ( result.StartsWith( "-" ) ) - { - return result.Remove( 0, 1 ); - } - else - { - return "-" + result; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta deleted file mode 100644 index 83f5922e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 01c91005470f6b94eba168a127cecd6c -timeCreated: 1481126953 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs deleted file mode 100644 index 140a1173..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs +++ /dev/null @@ -1,55 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using UnityEngine; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Normalize", "Vector Operators", "Normalizes a vector", null, KeyCode.N )] - public sealed class NormalizeNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_selectedLocation = PreviewLocation.TopCenter; - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT, WirePortDataType.FLOAT2, WirePortDataType.FLOAT3, WirePortDataType.FLOAT4, WirePortDataType.COLOR, WirePortDataType.OBJECT, WirePortDataType.INT ); - m_previewShaderGUID = "a51b11dfb6b32884e930595e5f9defa8"; - } - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string result = string.Empty; - switch ( m_inputPorts[ 0 ].DataType ) - { - case WirePortDataType.FLOAT: - case WirePortDataType.FLOAT2: - case WirePortDataType.FLOAT3: - case WirePortDataType.FLOAT4: - case WirePortDataType.OBJECT: - case WirePortDataType.COLOR: - { - result = "normalize( " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )"; - } - break; - case WirePortDataType.INT: - { - return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - } - case WirePortDataType.FLOAT3x3: - case WirePortDataType.FLOAT4x4: - { - result = UIUtils.InvalidParameter( this ); - } - break; - } - RegisterLocalVariable( 0, result, ref dataCollector, "normalizeResult" + OutputId ); - - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta deleted file mode 100644 index 8bec377b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: fa6682c371754094f88b3c2a7e96ae26 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs deleted file mode 100644 index 10792114..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs +++ /dev/null @@ -1,45 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "One Minus", "Math Operators", "1 - input value", null, KeyCode.O )] - public sealed class OneMinusNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); - AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - m_useInternalPortData = true; - m_previewShaderGUID = "bed5300b92e7bb0419d0f4accb853312"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false ); - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string result = "( 1.0 - " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )"; - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta deleted file mode 100644 index ff94c53d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 727743b66e17d7b4f9c2fbe7dde98bd9 -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs deleted file mode 100644 index 82357b67..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs +++ /dev/null @@ -1,93 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Power", "Math Operators", "Base to the Exp-th power of scalars and vectors", null, KeyCode.E )] - public sealed class PowerNode : ParentNode - { - public const string SafePowerStr = "max( {0} , 0.0001 )"; - public const string SafePowerLabel = "Safe Power"; - - [SerializeField] - private bool m_safePower = false; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, "Base" ); - AddInputPort( WirePortDataType.FLOAT, false, "Exp" ); - m_inputPorts[ 1 ].FloatInternalData = 1; - AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - m_useInternalPortData = true; - m_autoWrapProperties = true; - m_textLabelWidth = 85; - m_previewShaderGUID = "758cc2f8b537b4e4b93d9833075d138c"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - UpdateConnections( portId ); - } - - public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type ); - UpdateConnections( inputPortId ); - } - - void UpdateConnections( int inputPort ) - { - m_inputPorts[ inputPort ].MatchPortToConnection(); - if ( inputPort == 0 ) - { - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - } - - public override void DrawProperties() - { - base.DrawProperties(); - m_safePower = EditorGUILayoutToggle( SafePowerLabel, m_safePower ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string x = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - if( m_safePower ) - { - string safePowerName = "saferPower" + OutputId; - string safePowerValue = string.Format( SafePowerStr, x ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].DataType, safePowerName, safePowerValue ); - x = safePowerName; - } - - string y = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true ); - string result = "pow( " + x + " , " + y + " )"; - - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() > 17502 ) - m_safePower = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_safePower ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta deleted file mode 100644 index bedc464e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 520a55839e863ce47b3558be612f4691 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs deleted file mode 100644 index 659c86cd..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Rsqrt", "Math Operators", "Reciprocal square root of scalars and vectors" )] - public sealed class RSqrtOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "rsqrt"; - m_previewShaderGUID = "c58c17cb1f7f6e6429a2c7a6cdaef87d"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta deleted file mode 100644 index e124e47a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 513de50bd4766d0448bb471ca272608f -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs deleted file mode 100644 index 19f478ff..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Radians", "Trigonometry Operators", "Converts values of scalars and vectors from degrees to radians" )] - public sealed class RadiansOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "radians"; - m_previewShaderGUID = "d27d189eaf6eeb04fae9913d9617ece5"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta deleted file mode 100644 index f90ec876..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b6ca01d5c16f73c42996318c140eddb7 -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs deleted file mode 100644 index 1488cb1c..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs +++ /dev/null @@ -1,33 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Reflect", "Vector Operators", "Reflection vector given an incidence vector and a normal vector" )] - public sealed class ReflectOpNode : DynamicTypeNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_inputPorts[ 0 ].ChangeProperties( "Incident", WirePortDataType.FLOAT4, false ); - m_inputPorts[ 1 ].ChangeProperties( "Normal", WirePortDataType.FLOAT4, false ); - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - - m_textLabelWidth = 67; - m_previewShaderGUID = "fb520f2145c0fa0409320a9e6d720758"; - } - - public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); - string result = "reflect( " + m_inputA + " , " + m_inputB + " )"; - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta deleted file mode 100644 index 2b7f085f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: bcd77715f8db1564abc96d502312d476 -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs deleted file mode 100644 index ba59e2ca..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs +++ /dev/null @@ -1,92 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Refract", "Vector Operators", "Computes a refraction vector" )] - public sealed class RefractOpVec : ParentNode - { - [UnityEngine.SerializeField] - private WirePortDataType m_mainDataType = WirePortDataType.FLOAT; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT4, false , "Incident" ); - AddInputPort( WirePortDataType.FLOAT4, false , "Normal" ); - AddInputPort( WirePortDataType.FLOAT, false, "Eta" ); - AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue ); - m_textLabelWidth = 67; - m_previewShaderGUID = "5ab44ca484bed8b4884b03b1c00fdc3d"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - UpdateConnection( portId ); - } - - public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type ); - UpdateConnection( inputPortId ); - } - - public override void OnInputPortDisconnected( int portId ) - { - base.OnInputPortDisconnected( portId ); - UpdateConnection( portId ); - } - - void UpdateConnection( int portId ) - { - if( portId == 2 ) - return; - - bool hasConnection = false; - - WirePortDataType type1 = WirePortDataType.FLOAT; - if( m_inputPorts[ 0 ].IsConnected ) - { - type1 = m_inputPorts[ 0 ].GetOutputConnection( 0 ).DataType; - hasConnection = true; - } - WirePortDataType type2 = WirePortDataType.FLOAT; - if( m_inputPorts[ 1 ].IsConnected ) - { - type2 = m_inputPorts[ 1 ].GetOutputConnection( 0 ).DataType; - hasConnection = true; - } - - if( hasConnection ) - { - m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2; - } - else - { - m_mainDataType = WirePortDataType.FLOAT4; - } - - m_inputPorts[ 0 ].ChangeType( m_mainDataType, false ); - m_inputPorts[ 1 ].ChangeType( m_mainDataType, false ); - m_outputPorts[ 0 ].ChangeType( m_mainDataType, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string incident = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string normal = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string interp = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - string result = "refract( " + incident + " , " + normal + " , " + interp + " )"; - - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta deleted file mode 100644 index 58b705a4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c5bb608b83cdc894cab572c72baa5f84 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs deleted file mode 100644 index 95b1dd8f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Round", "Math Operators", "Rounded value of scalars or vectors" )] - public sealed class RoundOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "round"; - m_previewShaderGUID = "554d561417b207c4bb3cd4a0c86b6907"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta deleted file mode 100644 index 9b3740db..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f7b5f29bc7f6bb844ae4ea698404adc3 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs deleted file mode 100644 index ed91f4d4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Saturate", "Math Operators", "Saturate clamps the input values into the [0,1] range" )] - public sealed class SaturateNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "saturate"; - m_previewShaderGUID = "d9e53418dc8b9d34fb395e3ea3c75985"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta deleted file mode 100644 index e199e9cf..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 9d56f68d94c889443af651140ef86948 -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs deleted file mode 100644 index 0d79fe81..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs +++ /dev/null @@ -1,78 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Scale And Offset", "Math Operators", "Scales and offsets an input value\n( ( Value * Scale ) + Offset )" )] - public sealed class ScaleAndOffsetNode : ParentNode - { - private const string ScaleOffsetOpStr = "({0}*{1} + {2})"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); - AddInputPort( WirePortDataType.FLOAT, false, "Scale" ); - m_inputPorts[ 1 ].FloatInternalData = 1; - AddInputPort( WirePortDataType.FLOAT, false, "Offset" ); - AddOutputPort( WirePortDataType.FLOAT, " " ); - m_useInternalPortData = true; - m_previewShaderGUID = "a1f1053d4d9c3be439e0382038b74771"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - UpdateConnection( portId ); - } - - public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type ); - UpdateConnection( inputPortId ); - } - - public override void OnInputPortDisconnected( int portId ) - { - base.OnInputPortDisconnected( portId ); - m_inputPorts[ portId ].ChangeType( WirePortDataType.FLOAT, false ); - if( portId == 0 ) - { - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false ); - } - } - - void UpdateConnection( int portId ) - { - if( portId == 0 ) - { - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - else - { - WirePortDataType newDataType = m_inputPorts[ portId ].ConnectionType() == WirePortDataType.FLOAT ? WirePortDataType.FLOAT : m_outputPorts[ 0 ].DataType; - m_inputPorts[ portId ].ChangeType( newDataType, false ); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - // If scale or offset ports are floats then there's no need to cast them to any other type since they can be multiplied with everything - WirePortDataType scaleType = ( m_inputPorts[ 1 ].ConnectionType() == WirePortDataType.FLOAT ) ? WirePortDataType.FLOAT : m_outputPorts[ 0 ].DataType; - string scale = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, scaleType, ignoreLocalvar , true ); - - WirePortDataType offsetType = ( m_inputPorts[ 2 ].ConnectionType() == WirePortDataType.FLOAT ) ? WirePortDataType.FLOAT : m_outputPorts[ 0 ].DataType; - string offset = m_inputPorts[ 2 ].GenerateShaderForOutput( ref dataCollector, offsetType, ignoreLocalvar, true ); - - string result = string.Format( ScaleOffsetOpStr, value, scale, offset ); - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta deleted file mode 100644 index 4a508a82..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b594feaa69ad03449b563f834fe0c18e -timeCreated: 1484582091 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs deleted file mode 100644 index 7445a10d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs +++ /dev/null @@ -1,152 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Scale", "Math Operators", "Scales input value by a float factor" )] - public sealed class ScaleNode : ParentNode - { - private const string ScaleFactorStr = "Scale"; - - [SerializeField] - private float m_scaleFactor = 1; - - private int m_cachedPropertyId = -1; - - private const float LabelWidth = 8; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, " " ); - AddOutputPort( WirePortDataType.FLOAT, " " ); - m_insideSize.Set( 50, 10 ); - m_autoWrapProperties = true; - m_previewShaderGUID = "6d8ec9d9dab62c44aa2dcc0e3987760d"; - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - - if ( m_cachedPropertyId == -1 ) - m_cachedPropertyId = Shader.PropertyToID( "_ScaleFloat" ); - - PreviewMaterial.SetFloat( m_cachedPropertyId, m_scaleFactor ); - } - - public override void DrawProperties() - { - base.DrawProperties(); - m_scaleFactor = EditorGUILayoutFloatField( ScaleFactorStr, m_scaleFactor ); - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false ); - } - - public override void OnNodeLayout( DrawInfo drawInfo ) - { - base.OnNodeLayout( drawInfo ); - - m_propertyDrawPos.x = m_remainingBox.x + Constants.FLOAT_WIDTH_SPACING * drawInfo.InvertedZoom * 0.5f; - m_propertyDrawPos.y = m_remainingBox.y + Constants.INPUT_PORT_DELTA_Y * drawInfo.InvertedZoom * 0.5f; - m_propertyDrawPos.width = drawInfo.InvertedZoom * Constants.FLOAT_DRAW_WIDTH_FIELD_SIZE; - m_propertyDrawPos.height = drawInfo.InvertedZoom * Constants.FLOAT_DRAW_HEIGHT_FIELD_SIZE; - } - - public override void DrawGUIControls( DrawInfo drawInfo ) - { - base.DrawGUIControls( drawInfo ); - - if ( drawInfo.CurrentEventType != EventType.MouseDown ) - return; - - Rect hitBox = m_remainingBox; - hitBox.xMin -= LabelWidth * drawInfo.InvertedZoom; - bool insideBox = hitBox.Contains( drawInfo.MousePosition ); - - if ( insideBox ) - { - GUI.FocusControl( null ); - m_isEditingFields = true; - } - else if ( m_isEditingFields && !insideBox ) - { - GUI.FocusControl( null ); - m_isEditingFields = false; - } - } - - private bool m_isEditingFields; - private float m_previousValue; - private string m_fieldText = "0"; - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - - if ( !m_isVisible ) - return; - - if ( m_isEditingFields ) - { - UIUtils.DrawFloat( this, ref m_propertyDrawPos, ref m_scaleFactor, LabelWidth ); - } - else if ( drawInfo.CurrentEventType == EventType.Repaint ) - { - Rect fakeField = m_propertyDrawPos; - fakeField.xMin += LabelWidth * drawInfo.InvertedZoom; - Rect fakeLabel = m_propertyDrawPos; - fakeLabel.xMax = fakeField.xMin; - EditorGUIUtility.AddCursorRect( fakeLabel, MouseCursor.SlideArrow ); - EditorGUIUtility.AddCursorRect( fakeField, MouseCursor.Text ); - - if ( m_previousValue != m_scaleFactor ) - { - m_previousValue = m_scaleFactor; - m_fieldText = m_scaleFactor.ToString(); - } - - GUI.Label( fakeField, m_fieldText, UIUtils.MainSkin.textField ); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string portResult = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string result = "( " + portResult + " * " + m_scaleFactor + " )"; - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_scaleFactor ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_scaleFactor = Convert.ToSingle( GetCurrentParam( ref nodeParams ) ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta deleted file mode 100644 index 49bd4b82..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ec926b11f9c698c458f746e4e55fd7df -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs deleted file mode 100644 index 90f83dcf..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Sign", "Math Operators", "Sign of scalar or each vector component" )] - public sealed class SignOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "sign"; - m_previewShaderGUID = "3aca80b49aadf5046b7133730818e18f"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT , - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR , - WirePortDataType.INT); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta deleted file mode 100644 index 1a1d0ff6..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 429f407c2b590df45b215f0edfa49b97 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs deleted file mode 100644 index 4726b848..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Simplified Fmod", "Math Operators", "Floating point remainder of x/y" )] - public sealed class SimplifiedFModOpNode : DynamicTypeNode - { - private const string FmodCustomOp = "frac({0}/{1})*{1}"; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_previewShaderGUID = "2688236fb4f37ce47b81cc818c53321d"; - } - - public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - { - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - - base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); - RegisterLocalVariable( 0, string.Format( FmodCustomOp, m_inputA, m_inputB ), ref dataCollector, ( "fmodResult" + OutputId ) ); - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta deleted file mode 100644 index 77efda87..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f186e1b03a8ee2b4b9e45918576e8cf6 -timeCreated: 1484731588 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs deleted file mode 100644 index 6d0d363b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Sin", "Trigonometry Operators", "Sine of scalars and vectors" )] - public sealed class SinOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "sin"; - m_previewShaderGUID = "bcd9f8749ddd3ac4f94f4c2071c1d0d4"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta deleted file mode 100644 index 24e23e66..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: be2a11b08ee8cbb458dbcc4c1a61ad1b -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs deleted file mode 100644 index 4af0cba4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs +++ /dev/null @@ -1,67 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using UnityEngine; -using System; - - -namespace AmplifyShaderEditor -{ - [Serializable] - public class SingleInputOp : ParentNode - { - - [SerializeField] - protected string m_opName; - //[SerializeField] - //protected int m_validTypes; - - protected bool m_autoUpdateOutputPort = true; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); - AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - //m_validTypes = 0; - m_useInternalPortData = true; - - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - m_inputPorts[ 0 ].MatchPortToConnection(); - if ( m_autoUpdateOutputPort ) - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - m_inputPorts[ 0 ].MatchPortToConnection(); - if ( m_autoUpdateOutputPort ) - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string result = "0"; - if ( m_inputPorts[ 0 ].IsConnected ) - { - ParentNode node = m_inputPorts[ 0 ].GetOutputNode(); - int localOutputId = m_inputPorts[ 0 ].ExternalReferences[ 0 ].PortId; - result = m_opName + "( " + node.GenerateShaderForOutput( localOutputId, ref dataCollector, ignoreLocalvar ) + " )"; - } - else - { - result = m_opName + "( " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )"; - } - - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta deleted file mode 100644 index 751db40f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ed03e964ff9aa274cbf392769b61170b -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs deleted file mode 100644 index f38a192a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Sinh", "Trigonometry Operators", "Hyperbolic sine of scalars and vectors" )] - public sealed class SinhOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "sinh"; - m_previewShaderGUID = "4e9c00e6dceb4024f80d4e3d7786abad"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta deleted file mode 100644 index 292ae67c..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 52092e3985c556943895f86c585bcd25 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs deleted file mode 100644 index 09d86cb0..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs +++ /dev/null @@ -1,122 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Smoothstep", "Math Operators", "Returns a smooth Hermite interpolation between 0 and 1, if input is in the range [min, max]." )] - public sealed class SmoothstepOpNode : ParentNode - { - //[UnityEngine.SerializeField] - //private WirePortDataType m_mainDataType = WirePortDataType.FLOAT; - - private int m_alphaPortId = 0; - private int m_minPortId = 0; - private int m_maxPortId = 0; - private const string SmoothstepOpFormat = "smoothstep( {0} , {1} , {2})";//min max alpha - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue, -1, MasterNodePortCategory.Fragment, 0 ); - m_alphaPortId = m_inputPorts.Count - 1; - AddInputPort( WirePortDataType.FLOAT, false, "Min", -1, MasterNodePortCategory.Fragment, 1 ); - m_minPortId = m_inputPorts.Count - 1; - AddInputPort( WirePortDataType.FLOAT, false, "Max", -1, MasterNodePortCategory.Fragment, 2 ); - m_maxPortId = m_inputPorts.Count - 1; - - GetInputPortByUniqueId( m_maxPortId ).FloatInternalData = 1; - - AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - m_useInternalPortData = true; - m_textLabelWidth = 55; - m_previewShaderGUID = "954cdd40a7a528344a0a4d3ff1db5176"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - if( portId == 0 ) - { - m_inputPorts[ 0 ].MatchPortToConnection(); - m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - if( outputPortId == 0 ) - { - m_inputPorts[ 0 ].MatchPortToConnection(); - m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - } - - //public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - //{ - // base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - // UpdateConnection( portId ); - //} - - //public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - //{ - // base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type ); - // UpdateConnection( inputPortId ); - //} - - //public override void OnInputPortDisconnected( int portId ) - //{ - // base.OnInputPortDisconnected( portId ); - // UpdateConnection( portId ); - //} - - //void UpdateConnection( int portId ) - //{ - // WirePortDataType type1 = WirePortDataType.FLOAT; - // if( m_inputPorts[ m_minPortId ].IsConnected ) - // type1 = m_inputPorts[ m_minPortId ].GetOutputConnection( 0 ).DataType; - - // WirePortDataType type2 = WirePortDataType.FLOAT; - // if( m_inputPorts[ m_maxPortId ].IsConnected ) - // type2 = m_inputPorts[ m_maxPortId ].GetOutputConnection( 0 ).DataType; - - // m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2; - - // if( !m_inputPorts[ m_minPortId ].IsConnected && !m_inputPorts[ m_maxPortId ].IsConnected && m_inputPorts[ m_alphaPortId ].IsConnected ) - // m_mainDataType = m_inputPorts[ m_alphaPortId ].GetOutputConnection( 0 ).DataType; - - // m_inputPorts[ m_minPortId ].ChangeType( m_mainDataType, false ); - - // m_inputPorts[ m_maxPortId ].ChangeType( m_mainDataType, false ); - // if( m_inputPorts[ m_alphaPortId ].IsConnected && m_inputPorts[ m_alphaPortId ].GetOutputConnection( 0 ).DataType == WirePortDataType.FLOAT ) - // m_inputPorts[ m_alphaPortId ].ChangeType( WirePortDataType.FLOAT, false ); - // else - // m_inputPorts[ m_alphaPortId ].ChangeType( m_mainDataType, false ); - - // m_outputPorts[ 0 ].ChangeType( m_mainDataType, false ); - //} - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string aValue = m_inputPorts[ m_minPortId ].GeneratePortInstructions( ref dataCollector ); - string bValue = m_inputPorts[ m_maxPortId ].GeneratePortInstructions( ref dataCollector ); - string interp = m_inputPorts[ m_alphaPortId ].GeneratePortInstructions( ref dataCollector ); - - string result = string.Format( SmoothstepOpFormat, aValue, bValue, interp ); - - RegisterLocalVariable( 0, result, ref dataCollector, "smoothstepResult" + OutputId ); - - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta deleted file mode 100644 index 98387ebd..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 0f64eb769f843a349a0d249beacc6fc3 -timeCreated: 1481126953 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs deleted file mode 100644 index e35c1b25..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Sqrt", "Math Operators", "Square root of scalars and vectors" )] - public sealed class SqrtOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "sqrt"; - m_previewShaderGUID = "1791e2fbf36af084da7ecfc289e89b6e"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta deleted file mode 100644 index 164b7c59..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4820b591b73a7fe4ab13261deebf76f7 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs deleted file mode 100644 index ab1a1b86..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs +++ /dev/null @@ -1,24 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Step", "Math Operators", "Step function returning either zero or one" )] - public sealed class StepOpNode : DynamicTypeNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_previewShaderGUID = "2c757add7f97ecd4abd9ce6ec4659697"; - } - - public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); - return "step( " + m_inputA + " , " + m_inputB + " )"; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta deleted file mode 100644 index 52155547..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c4305e64271097249a198b2e8aed3046 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs deleted file mode 100644 index 1b77ed5f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs +++ /dev/null @@ -1,64 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda -// -// Custom Node Remap -// Donated by The Four Headed Cat - @fourheadedcat -using UnityEngine; -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Remap", "Math Operators", "Remap value from old min - max range to new min - max range", null, KeyCode.None, true, false, null, null, "The Four Headed Cat - @fourheadedcat" )] - public sealed class TFHCRemapNode : DynamicTypeNode - { - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_inputPorts[ 0 ].Name = Constants.EmptyPortValue; - m_inputPorts[ 1 ].Name = "Min Old"; - AddInputPort( WirePortDataType.FLOAT, false, "Max Old" ); - m_inputPorts[ 2 ].FloatInternalData = 1; - AddInputPort( WirePortDataType.FLOAT, false, "Min New" ); - AddInputPort( WirePortDataType.FLOAT, false, "Max New" ); - m_inputPorts[ 4 ].FloatInternalData = 1; - m_textLabelWidth = 100; - m_useInternalPortData = true; - m_previewShaderGUID = "72dd1cbea889fa047b929d5191e360c0"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - UpdateConnections(); - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - UpdateConnections(); - } - - void UpdateConnections() - { - m_inputPorts[ 0 ].MatchPortToConnection(); - m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_inputPorts[ 3 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_inputPorts[ 4 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string oldMin = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true ); - string oldMax = m_inputPorts[ 2 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true ); - string newMin = m_inputPorts[ 3 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true ); - string newMax = m_inputPorts[ 4 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true ); - string strout = "(" + newMin + " + (" + value + " - " + oldMin + ") * (" + newMax + " - " + newMin + ") / (" + oldMax + " - " + oldMin + "))"; - - return CreateOutputLocalVariable( 0, strout, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta deleted file mode 100644 index e255ee66..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 637508d44a97b5449a3d7223c461e58c -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs deleted file mode 100644 index 409937ea..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Tan", "Trigonometry Operators", "Tangent of scalars and vectors" )] - public sealed class TanOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "tan"; - m_previewShaderGUID = "312e291832cac5749a3626547dfc8607"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta deleted file mode 100644 index e78333f8..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 535b4367719ca2146bb7ddac217dad94 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs deleted file mode 100644 index e9f88faf..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Tanh", "Trigonometry Operators", "Hyperbolic tangent of scalars and vectors" )] - public sealed class TanhOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "tanh"; - m_previewShaderGUID = "52f78d3a1c66d1c489cd63b0a9300b38"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta deleted file mode 100644 index e2a2ef7f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 792e48b83a6387a4d826d6445417372f -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs deleted file mode 100644 index c4c7e325..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs +++ /dev/null @@ -1,160 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - public enum CoordinateSpaces - { - Tangent, - Local, - World, - View, - Clip, - Screen - } - - [Serializable] - [NodeAttributes( "Transform Vector", "Math Operators", "Transforma a vector into another", null, KeyCode.None, false )] - public sealed class TransformVectorOpNode : ParentNode - { - [SerializeField] - private CoordinateSpaces m_source = CoordinateSpaces.Tangent; - [SerializeField] - private CoordinateSpaces m_destination = CoordinateSpaces.World; - - private const string InputTangentrStr = "float4 tangent: TANGENT"; - private const string ColorValueStr = ".tangent"; - - private const string InputNormalStr = "float3 normal : NORMAL"; - private const string NormalValueStr = ".normal"; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT4, false, Constants.EmptyPortValue ); - AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue ); - m_useInternalPortData = true; - } - - void AddTangentInfo( ref MasterNodeDataCollector dataCollector ) - { - dataCollector.AddToInput( UniqueId, InputTangentrStr, true ); - dataCollector.AddToInput( UniqueId, InputTangentrStr, true ); - dataCollector.AddToInput( UniqueId, InputNormalStr, true ); - dataCollector.AddToLocalVariables( UniqueId, "float3 binormal = cross( normalize( v.normal ), normalize( v.tangent.xyz ) ) * v.tangent.w;" ); - dataCollector.AddToLocalVariables( UniqueId, "float3x3 rotation = float3x3( v.tangent.xyz, binormal, v.normal );" ); - - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - - //if ( !InputPorts[ 0 ].IsConnected ) - //{ - // return UIUtils.NoConnection( this ); - //} - - string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - dataCollector.AddToIncludes( UniqueId, Constants.UnityShaderVariables ); - - - - switch ( m_source ) - { - case CoordinateSpaces.Tangent: - { - AddTangentInfo( ref dataCollector ); - switch ( m_destination ) - { - case CoordinateSpaces.Tangent: - { - return value; - } - //case eCoordinateSpaces.Local: - //{ - //} - //case eCoordinateSpaces.World: - //{ - //} - //case eCoordinateSpaces.View: - //{ - //} - } - } - break; - case CoordinateSpaces.Local: - { - switch ( m_destination ) - { - case CoordinateSpaces.Tangent: - { - AddTangentInfo( ref dataCollector ); - return "float4(mul( rotation , " + value + ".xyz ),1)"; - } - case CoordinateSpaces.Local: - { - return value; - } - case CoordinateSpaces.World: - { - return "mul( _Object2World , " + value + " )"; - } - case CoordinateSpaces.View: - { - return "mul( UNITY_MATRIX_MV , " + value + " )"; - } - } - } - break; - case CoordinateSpaces.World: - { - switch ( m_destination ) - { - //case eCoordinateSpaces.Tangent: - //{ - //} - case CoordinateSpaces.Local: - { - return "mul( _World2Object , " + value + " )"; - } - case CoordinateSpaces.World: - { - return value; - } - case CoordinateSpaces.View: - { - return "mul( UNITY_MATRIX_V , " + value + " )"; - } - } - } - break; - case CoordinateSpaces.View: - { - UIUtils.ShowMessage( UniqueId, "View as Source is not supported", MessageSeverity.Warning ); - return value; - } - } - - return UIUtils.UnknownError( this ); - } - - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_source = ( CoordinateSpaces ) Enum.Parse( typeof( CoordinateSpaces ), GetCurrentParam( ref nodeParams ) ); - m_destination = ( CoordinateSpaces ) Enum.Parse( typeof( CoordinateSpaces ), GetCurrentParam( ref nodeParams ) ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_source ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_destination ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta deleted file mode 100644 index 3169b4e9..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 928c21155a9c1a74b953da2d24269035 -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs deleted file mode 100644 index 6e83e512..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Transpose", "Matrix Operators", "Transpose matrix of a matrix" )] - public sealed class TransposeOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "transpose"; - m_drawPreview = false; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3, - WirePortDataType.FLOAT4x4 ); - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta deleted file mode 100644 index 1df556ee..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ba1613dad4af0da4b9f4619b90916cbf -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs deleted file mode 100644 index f190b0c8..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Trunc", "Math Operators", "Largest integer not greater than a scalar or each vector component" )] - public sealed class TruncOpNode : SingleInputOp - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_opName = "trunc"; - m_previewShaderGUID = "c717aaa68f4ac9e469b15763e82933e1"; - m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.INT ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta deleted file mode 100644 index 9b873107..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 5f78e9a796a94d54482caa15d4971feb -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs deleted file mode 100644 index f5610899..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs +++ /dev/null @@ -1,76 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - public class VariablePortTypeOpNode : ParentNode - { - private const string InputTypeStr = "Input type"; - - [SerializeField] - protected WirePortDataType m_selectedType = WirePortDataType.FLOAT; - - [SerializeField] - protected WirePortDataType m_lastSelectedType = WirePortDataType.FLOAT; - - [SerializeField] - protected int _inputAmount = 1; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddPorts(); - } - - void AddPorts() - { - for ( int i = 0; i < _inputAmount; i++ ) - { - AddInputPort( m_selectedType, true, i.ToString() ); - } - AddOutputPort( m_selectedType, Constants.EmptyPortValue ); - m_sizeIsDirty = true; - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUILayout.BeginVertical(); - { - EditorGUILayout.LabelField( InputTypeStr ); - m_selectedType = ( WirePortDataType ) EditorGUILayoutEnumPopup( m_selectedType ); - } - EditorGUILayout.EndVertical(); - if ( m_selectedType != m_lastSelectedType ) - { - m_lastSelectedType = m_selectedType; - - DeleteAllInputConnections( true ); - DeleteAllOutputConnections( true ); - - AddPorts(); - - } - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_selectedType = ( WirePortDataType ) Enum.Parse( typeof( WirePortDataType ), GetCurrentParam( ref nodeParams ) ); - m_lastSelectedType = m_selectedType; - DeleteAllInputConnections( true ); - DeleteAllOutputConnections( true ); - AddPorts(); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta deleted file mode 100644 index f0328b05..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 97be7adea7b8ae44c9bebb753277e0c2 -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: -- cgit v1.1-26-g67d0