From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs | 24 ++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs new file mode 100644 index 00000000..4b24eb3c --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs @@ -0,0 +1,24 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda + +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Min", "Math Operators", "Minimum of two scalars or each respective component of two vectors" )] + public sealed class SimpleMinOpNode : DynamicTypeNode + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + m_previewShaderGUID = "d6033298044f0f14aa9932ca46e58ce6"; + } + + public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); + return "min( " + m_inputA + " , " + m_inputB + " )"; + } + } +} -- cgit v1.1-26-g67d0