From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Previews/Preview_LightAttenuation.shader | 26 ---------------------- 1 file changed, 26 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader') diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader deleted file mode 100644 index a3fc3842..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader +++ /dev/null @@ -1,26 +0,0 @@ -Shader "Hidden/LightAttenuation" -{ - SubShader - { - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #include "UnityCG.cginc" - #include "Lighting.cginc" - - float4 _EditorWorldLightPos; - - float4 frag(v2f_img i) : SV_Target - { - float2 xy = 2 * i.uv - 1; - float z = -sqrt(1-saturate(dot(xy,xy))); - float3 worldNormal = normalize(float3(xy, z)); - float3 lightDir = normalize( _EditorWorldLightPos.xyz ); - return saturate(dot(worldNormal ,lightDir) * 10 + 0.1); - } - ENDCG - } - } -} -- cgit v1.1-26-g67d0