From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Previews/Preview_NormalVertexDataNode.shader | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader') diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader new file mode 100644 index 00000000..8fce5f63 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_NormalVertexDataNode.shader @@ -0,0 +1,22 @@ +Shader "Hidden/NormalVertexDataNode" +{ + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + float4 frag(v2f_img i) : SV_Target + { + float2 xy = 2 * i.uv - 1; + float z = -sqrt(1-saturate(dot(xy,xy))); + float3 normal = normalize(float3(xy, z)); + return float4(normal, 1); + } + ENDCG + } + } +} -- cgit v1.1-26-g67d0