From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Previews/Preview_ObjectScaleNode.shader | 36 ++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader') diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader new file mode 100644 index 00000000..445c6274 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ObjectScaleNode.shader @@ -0,0 +1,36 @@ +Shader "Hidden/ObjectScaleNode" +{ + SubShader + { + + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + float4 frag(v2f_img i) : SV_Target + { + float3 objectScale = float3( length( unity_ObjectToWorld[ 0 ].xyz ), length( unity_ObjectToWorld[ 1 ].xyz ), length( unity_ObjectToWorld[ 2 ].xyz ) ); + return float4(objectScale, 1); + } + ENDCG + } + + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + float4 frag (v2f_img i) : SV_Target + { + float3 objectScale = 1.0 / float3(length (unity_WorldToObject[0].xyz), length (unity_WorldToObject[1].xyz), length (unity_WorldToObject[2].xyz)); + return float4(objectScale, 1); + } + ENDCG + } + } +} -- cgit v1.1-26-g67d0