From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Previews/Preview_SimpleAddOpNode.shader | 66 ---------------------- 1 file changed, 66 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader') diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader deleted file mode 100644 index e8965d92..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SimpleAddOpNode.shader +++ /dev/null @@ -1,66 +0,0 @@ -Shader "Hidden/SimpleAddOpNode" -{ - Properties - { - _A ("_A", 2D) = "white" {} - _B ("_B", 2D) = "white" {} - _C ("_C", 2D) = "white" {} - _D ("_D", 2D) = "white" {} - _E ("_E", 2D) = "white" {} - _F ("_F", 2D) = "white" {} - _G ("_G", 2D) = "white" {} - _H ("_H", 2D) = "white" {} - _I ("_I", 2D) = "white" {} - _J ("_J", 2D) = "white" {} - _Count ("_Count", Int) = 0 - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - sampler2D _D; - sampler2D _E; - sampler2D _F; - sampler2D _G; - sampler2D _H; - sampler2D _I; - sampler2D _J; - int _Count; - - float4 frag( v2f_img i ) : SV_Target - { - float4 a = tex2D( _A, i.uv ); - float4 b = tex2D( _B, i.uv ); - float4 final = a + b; - - if( _Count > 2 ) - final += tex2D( _C, i.uv ); - if( _Count > 3 ) - final += tex2D( _D, i.uv ); - if( _Count > 4 ) - final += tex2D( _E, i.uv ); - if( _Count > 5 ) - final += tex2D( _F, i.uv ); - if( _Count > 6 ) - final += tex2D( _G, i.uv ); - if( _Count > 7 ) - final += tex2D( _H, i.uv ); - if( _Count > 8 ) - final += tex2D( _I, i.uv ); - if( _Count > 9 ) - final += tex2D( _J, i.uv ); - - return final; - } - ENDCG - } - } -} -- cgit v1.1-26-g67d0