From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ShaderFunctions/SRP Additional Light.asset | 79 ---------------------- 1 file changed, 79 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset') diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset b/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset deleted file mode 100644 index a8a58bea..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/SRP Additional Light.asset +++ /dev/null @@ -1,79 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!114 &11400000 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3} - m_Name: SRP Additional Light - m_EditorClassIdentifier: - m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset - Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=17503\n385;373;1413;749;2027.142;507.6773;1.942238;True;False\nNode;AmplifyShaderEditor.FunctionInput;14;-736,368;Inherit;False;Specular - Color;3;3;False;1;0;FLOAT3;1,1,1;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.WorldNormalVector;12;-1116,127;Inherit;False;False;1;0;FLOAT3;0,0,1;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.WorldNormalVector;4;-1312,288;Inherit;False;False;1;0;FLOAT3;0,0,1;False;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.Vector3Node;10;-1472,128;Inherit;False;Constant;_Vector0;Vector - 0;0;0;Create;True;0;0;False;0;0,0,1;0,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.FunctionInput;18;-736,448;Inherit;False;Smoothness;1;4;False;1;0;FLOAT;0.5;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;15;-736,272;Inherit;False;View - Dir;3;2;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.CustomExpressionNode;22;-496,208;Inherit;False;float3 - Color = 0@$#ifdef _ADDITIONAL_LIGHTS$int numLights = GetAdditionalLightsCount()@$for(int - i = 0@ i