From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Shaders/ASESShaderSelectorUnlit.shader | 39 ++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader') diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader new file mode 100644 index 00000000..a0a93f4c --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Shaders/ASESShaderSelectorUnlit.shader @@ -0,0 +1,39 @@ +Shader "Hidden/ASESShaderSelectorUnlit" +{ + SubShader + { + Tags { "RenderType"="Opaque" } + Pass + { + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #include "UnityCG.cginc" + + struct appdata + { + float4 vertex : POSITION; + }; + + struct v2f + { + float4 vertex : SV_POSITION; + }; + + uniform fixed4 _Color; + + v2f vert (appdata v) + { + v2f o; + o.vertex = UnityObjectToClipPos(v.vertex); + return o; + } + + fixed4 frag (v2f i) : SV_Target + { + return _Color; + } + ENDCG + } + } +} -- cgit v1.1-26-g67d0