From 776b3a1b6a766f8e0cdb1d941fff4c8fbef24ada Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 13 Sep 2021 17:47:40 +0800 Subject: +anim --- .../Frank_SlashPack_Dual/FBX Animation.meta | 10 + .../Frank_SlashPack_Dual/FBX Animation/Demo.meta | 10 + .../Demo/Frank_RPG_Dual_Air_Combo_All_Demo.FBX | Bin 0 -> 2002096 bytes .../Frank_RPG_Dual_Air_Combo_All_Demo.FBX.meta | 1476 +++++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo01_All_Demo.FBX | Bin 0 -> 1623888 bytes .../Demo/Frank_RPG_Dual_Combo01_All_Demo.FBX.meta | 1475 +++++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo02_All_Demo.FBX | Bin 0 -> 1522464 bytes .../Demo/Frank_RPG_Dual_Combo02_All_Demo.FBX.meta | 1475 +++++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo03_All_Demo.FBX | Bin 0 -> 1785616 bytes .../Demo/Frank_RPG_Dual_Combo03_All_Demo.FBX.meta | 1476 +++++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo04_All_Demo.FBX | Bin 0 -> 1872752 bytes .../Demo/Frank_RPG_Dual_Combo04_All_Demo.FBX.meta | 1475 +++++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo05_All_Demo.FBX | Bin 0 -> 1964128 bytes .../Demo/Frank_RPG_Dual_Combo05_All_Demo.FBX.meta | 1496 ++++++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo06_All_Demo.FBX | Bin 0 -> 1932016 bytes .../Demo/Frank_RPG_Dual_Combo06_All_Demo.FBX.meta | 1475 +++++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo07_All_Demo.FBX | Bin 0 -> 1875776 bytes .../Demo/Frank_RPG_Dual_Combo07_All_Demo.FBX.meta | 1475 +++++++++++++++++++ .../Demo/Frank_RPG_Dual_Skill01_WhirlWind_Demo.FBX | Bin 0 -> 1645200 bytes .../Frank_RPG_Dual_Skill01_WhirlWind_Demo.FBX.meta | 1475 +++++++++++++++++++ .../Demo/Frank_RPG_Dual_Skill02_Rolling_Demo.FBX | Bin 0 -> 1621552 bytes .../Frank_RPG_Dual_Skill02_Rolling_Demo.FBX.meta | 1475 +++++++++++++++++++ .../Frank_RPG_Dual_Skill03_PowerAttack_Demo.FBX | Bin 0 -> 1613952 bytes ...rank_RPG_Dual_Skill03_PowerAttack_Demo.FBX.meta | 1475 +++++++++++++++++++ .../Frank_RPG_Dual_Skill04_InfinitySlash_Demo.FBX | Bin 0 -> 1628960 bytes ...nk_RPG_Dual_Skill04_InfinitySlash_Demo.FBX.meta | 1475 +++++++++++++++++++ .../FBX Animation/In_Place.meta | 10 + .../In_Place/Frank_RPG_Dual_4Way_Walk_B.FBX | Bin 0 -> 1101488 bytes .../In_Place/Frank_RPG_Dual_4Way_Walk_B.FBX.meta | 1236 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_4Way_Walk_F.FBX | Bin 0 -> 1101824 bytes .../In_Place/Frank_RPG_Dual_4Way_Walk_F.FBX.meta | 1236 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_4Way_Walk_L.FBX | Bin 0 -> 1101488 bytes .../In_Place/Frank_RPG_Dual_4Way_Walk_L.FBX.meta | 1235 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_4Way_Walk_R.FBX | Bin 0 -> 1101584 bytes .../In_Place/Frank_RPG_Dual_4Way_Walk_R.FBX.meta | 1235 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_B.FBX | Bin 0 -> 1070176 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_B.FBX.meta | 1239 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_BL.FBX | Bin 0 -> 1070672 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_BL.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_BR.FBX | Bin 0 -> 1070480 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_BR.FBX.meta | 1239 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_F.FBX | Bin 0 -> 1070560 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_F.FBX.meta | 1239 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_FL.FBX | Bin 0 -> 1070368 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_FL.FBX.meta | 1239 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_FR.FBX | Bin 0 -> 1070272 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_FR.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_L.FBX | Bin 0 -> 1070464 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_L.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_R.FBX | Bin 0 -> 1070464 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_R.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Block.FBX | Bin 0 -> 968976 bytes .../In_Place/Frank_RPG_Dual_Block.FBX.meta | 1241 ++++++++++++++++ .../FBX Animation/In_Place/Frank_RPG_Dual_Die.FBX | Bin 0 -> 1237680 bytes .../In_Place/Frank_RPG_Dual_Die.FBX.meta | 1241 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Equip.FBX | Bin 0 -> 1187648 bytes .../In_Place/Frank_RPG_Dual_Equip.FBX.meta | 1257 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Getup.FBX | Bin 0 -> 1240416 bytes .../In_Place/Frank_RPG_Dual_Getup.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Guard.FBX | Bin 0 -> 1255056 bytes .../In_Place/Frank_RPG_Dual_Guard.FBX.meta | 1230 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Hit01.FBX | Bin 0 -> 1024416 bytes .../In_Place/Frank_RPG_Dual_Hit01.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Hit02.FBX | Bin 0 -> 1024432 bytes .../In_Place/Frank_RPG_Dual_Hit02.FBX.meta | 1241 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Hit03.FBX | Bin 0 -> 1070640 bytes .../In_Place/Frank_RPG_Dual_Hit03.FBX.meta | 1241 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Hit_Knockdown_Loop.FBX | Bin 0 -> 1332736 bytes .../Frank_RPG_Dual_Hit_Knockdown_Loop.FBX.meta | 1226 ++++++++++++++++ .../FBX Animation/In_Place/Frank_RPG_Dual_Idle.FBX | Bin 0 -> 2156304 bytes .../In_Place/Frank_RPG_Dual_Idle.FBX.meta | 1229 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Jump_01.FBX | Bin 0 -> 1178320 bytes .../In_Place/Frank_RPG_Dual_Jump_01.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Jump_02.FBX | Bin 0 -> 1178704 bytes .../In_Place/Frank_RPG_Dual_Jump_02.FBX.meta | 1238 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Jump_ZeroHeight.FBX | Bin 0 -> 1178448 bytes .../Frank_RPG_Dual_Jump_ZeroHeight.FBX.meta | 1238 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Run01.FBX | Bin 0 -> 1024928 bytes .../In_Place/Frank_RPG_Dual_Run01.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Run02.FBX | Bin 0 -> 1024608 bytes .../In_Place/Frank_RPG_Dual_Run02.FBX.meta | 1239 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Run03_Faster.FBX | Bin 0 -> 969328 bytes .../In_Place/Frank_RPG_Dual_Run03_Faster.FBX.meta | 1240 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Unequip.FBX | Bin 0 -> 1194608 bytes .../In_Place/Frank_RPG_Dual_Unequip.FBX.meta | 1259 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Unequip_Idle.FBX | Bin 0 -> 2101792 bytes .../In_Place/Frank_RPG_Dual_Unequip_Idle.FBX.meta | 1227 ++++++++++++++++ .../In_Place/Frank_RPG_Dual_Unequip_Run.FBX | Bin 0 -> 1038208 bytes .../In_Place/Frank_RPG_Dual_Unequip_Run.FBX.meta | 1238 ++++++++++++++++ .../FBX Animation/In_Place/Frank_RPG_Dual_Walk.FBX | Bin 0 -> 1254960 bytes .../In_Place/Frank_RPG_Dual_Walk.FBX.meta | 1238 ++++++++++++++++ .../FBX Animation/Root_Motion.meta | 10 + .../Root_Motion/Frank_RPG_Dual_Air_Combo_1.FBX | Bin 0 -> 1454960 bytes .../Frank_RPG_Dual_Air_Combo_1.FBX.meta | 1241 ++++++++++++++++ .../Frank_RPG_Dual_Air_Combo_1_ZeroHeight.FBX | Bin 0 -> 1455120 bytes .../Frank_RPG_Dual_Air_Combo_1_ZeroHeight.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Air_Combo_2.FBX | Bin 0 -> 1418208 bytes .../Frank_RPG_Dual_Air_Combo_2.FBX.meta | 1242 ++++++++++++++++ .../Frank_RPG_Dual_Air_Combo_2_ZeroHeight.FBX | Bin 0 -> 1418352 bytes .../Frank_RPG_Dual_Air_Combo_2_ZeroHeight.FBX.meta | 1242 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Air_Combo_3.FBX | Bin 0 -> 1611936 bytes .../Frank_RPG_Dual_Air_Combo_3.FBX.meta | 1243 ++++++++++++++++ .../Frank_RPG_Dual_Air_Combo_3_ZeroHeight.FBX | Bin 0 -> 1612096 bytes .../Frank_RPG_Dual_Air_Combo_3_ZeroHeight.FBX.meta | 1243 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Air_Combo_All.FBX | Bin 0 -> 2002096 bytes .../Frank_RPG_Dual_Air_Combo_All.FBX.meta | 1242 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Air_Combo_Start.FBX | Bin 0 -> 1379568 bytes .../Frank_RPG_Dual_Air_Combo_Start.FBX.meta | 1240 ++++++++++++++++ .../Frank_RPG_Dual_Air_Combo_Start_ZeroHeight.FBX | Bin 0 -> 1379696 bytes ...nk_RPG_Dual_Air_Combo_Start_ZeroHeight.FBX.meta | 1240 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_1.FBX | Bin 0 -> 1306880 bytes .../Root_Motion/Frank_RPG_Dual_Combo01_1.FBX.meta | 1240 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_2.FBX | Bin 0 -> 1183824 bytes .../Root_Motion/Frank_RPG_Dual_Combo01_2.FBX.meta | 1242 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_3.FBX | Bin 0 -> 1220880 bytes .../Root_Motion/Frank_RPG_Dual_Combo01_3.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_4.FBX | Bin 0 -> 1208176 bytes .../Root_Motion/Frank_RPG_Dual_Combo01_4.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_All.FBX | Bin 0 -> 1623888 bytes .../Frank_RPG_Dual_Combo01_All.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo02_1.FBX | Bin 0 -> 1185840 bytes .../Root_Motion/Frank_RPG_Dual_Combo02_1.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo02_2.FBX | Bin 0 -> 1168416 bytes .../Root_Motion/Frank_RPG_Dual_Combo02_2.FBX.meta | 1243 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo02_3.FBX | Bin 0 -> 1340368 bytes .../Root_Motion/Frank_RPG_Dual_Combo02_3.FBX.meta | 1243 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo02_All.FBX | Bin 0 -> 1522464 bytes .../Frank_RPG_Dual_Combo02_All.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo03_1.FBX | Bin 0 -> 1206400 bytes .../Root_Motion/Frank_RPG_Dual_Combo03_1.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo03_2.FBX | Bin 0 -> 1274976 bytes .../Root_Motion/Frank_RPG_Dual_Combo03_2.FBX.meta | 1243 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo03_3.FBX | Bin 0 -> 1546624 bytes .../Root_Motion/Frank_RPG_Dual_Combo03_3.FBX.meta | 1244 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo03_All.FBX | Bin 0 -> 1785728 bytes .../Frank_RPG_Dual_Combo03_All.FBX.meta | 1242 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo04_1.FBX | Bin 0 -> 1574400 bytes .../Root_Motion/Frank_RPG_Dual_Combo04_1.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo04_2.FBX | Bin 0 -> 1524864 bytes .../Root_Motion/Frank_RPG_Dual_Combo04_2.FBX.meta | 1242 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo04_3.FBX | Bin 0 -> 1257760 bytes .../Root_Motion/Frank_RPG_Dual_Combo04_3.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo04_All.FBX | Bin 0 -> 1872752 bytes .../Frank_RPG_Dual_Combo04_All.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_1.FBX | Bin 0 -> 1218064 bytes .../Root_Motion/Frank_RPG_Dual_Combo05_1.FBX.meta | 1240 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_2.FBX | Bin 0 -> 1548288 bytes .../Root_Motion/Frank_RPG_Dual_Combo05_2.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_3.FBX | Bin 0 -> 1535408 bytes .../Root_Motion/Frank_RPG_Dual_Combo05_3.FBX.meta | 1243 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_4.FBX | Bin 0 -> 1672576 bytes .../Root_Motion/Frank_RPG_Dual_Combo05_4.FBX.meta | 1264 +++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_All.FBX | Bin 0 -> 1964128 bytes .../Frank_RPG_Dual_Combo05_All.FBX.meta | 1262 +++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_1.FBX | Bin 0 -> 1261872 bytes .../Root_Motion/Frank_RPG_Dual_Combo06_1.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_2.FBX | Bin 0 -> 1260432 bytes .../Root_Motion/Frank_RPG_Dual_Combo06_2.FBX.meta | 1242 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_3.FBX | Bin 0 -> 1158864 bytes .../Root_Motion/Frank_RPG_Dual_Combo06_3.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_4.FBX | Bin 0 -> 1589104 bytes .../Root_Motion/Frank_RPG_Dual_Combo06_4.FBX.meta | 1242 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_All.FBX | Bin 0 -> 1932016 bytes .../Frank_RPG_Dual_Combo06_All.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_1.FBX | Bin 0 -> 1151424 bytes .../Root_Motion/Frank_RPG_Dual_Combo07_1.FBX.meta | 1239 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_2.FBX | Bin 0 -> 1129264 bytes .../Root_Motion/Frank_RPG_Dual_Combo07_2.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_3.FBX | Bin 0 -> 1360864 bytes .../Root_Motion/Frank_RPG_Dual_Combo07_3.FBX.meta | 1242 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_4.FBX | Bin 0 -> 1542832 bytes .../Root_Motion/Frank_RPG_Dual_Combo07_4.FBX.meta | 1243 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_All.FBX | Bin 0 -> 1875776 bytes .../Frank_RPG_Dual_Combo07_All.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Evade_B.FBX | Bin 0 -> 1063120 bytes .../Root_Motion/Frank_RPG_Dual_Evade_B.FBX.meta | 1238 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Evade_F.FBX | Bin 0 -> 1049504 bytes .../Root_Motion/Frank_RPG_Dual_Evade_F.FBX.meta | 1238 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Evade_L.FBX | Bin 0 -> 1062304 bytes .../Root_Motion/Frank_RPG_Dual_Evade_L.FBX.meta | 1239 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Evade_R.FBX | Bin 0 -> 1062400 bytes .../Root_Motion/Frank_RPG_Dual_Evade_R.FBX.meta | 1239 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Hit_Knockback.FBX | Bin 0 -> 1178768 bytes .../Frank_RPG_Dual_Hit_Knockback.FBX.meta | 1240 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Hit_Knockdown.FBX | Bin 0 -> 1240064 bytes .../Frank_RPG_Dual_Hit_Knockdown.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Run01_Velocity.FBX | Bin 0 -> 1025024 bytes .../Frank_RPG_Dual_Run01_Velocity.FBX.meta | 1240 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Run02_Velocity.FBX | Bin 0 -> 1024704 bytes .../Frank_RPG_Dual_Run02_Velocity.FBX.meta | 1239 ++++++++++++++++ .../Frank_RPG_Dual_Run03_Faster_Velocity.FBX | Bin 0 -> 969424 bytes .../Frank_RPG_Dual_Run03_Faster_Velocity.FBX.meta | 1240 ++++++++++++++++ .../Frank_RPG_Dual_Skill01_WhirlWind.FBX | Bin 0 -> 1645200 bytes .../Frank_RPG_Dual_Skill01_WhirlWind.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Skill02_Rolling.FBX | Bin 0 -> 1621552 bytes .../Frank_RPG_Dual_Skill02_Rolling.FBX.meta | 1241 ++++++++++++++++ .../Frank_RPG_Dual_Skill03_PowerAttack.FBX | Bin 0 -> 1613952 bytes .../Frank_RPG_Dual_Skill03_PowerAttack.FBX.meta | 1241 ++++++++++++++++ .../Frank_RPG_Dual_Skill04_InfinitySlash.FBX | Bin 0 -> 1628960 bytes .../Frank_RPG_Dual_Skill04_InfinitySlash.FBX.meta | 1241 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Step_B.FBX | Bin 0 -> 969520 bytes .../Root_Motion/Frank_RPG_Dual_Step_B.FBX.meta | 1238 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Step_F.FBX | Bin 0 -> 969088 bytes .../Root_Motion/Frank_RPG_Dual_Step_F.FBX.meta | 1240 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Step_L.FBX | Bin 0 -> 968880 bytes .../Root_Motion/Frank_RPG_Dual_Step_L.FBX.meta | 1238 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Step_R.FBX | Bin 0 -> 969184 bytes .../Root_Motion/Frank_RPG_Dual_Step_R.FBX.meta | 1238 ++++++++++++++++ .../Frank_RPG_Dual_Unequip_Run_Velocity.FBX | Bin 0 -> 1038304 bytes .../Frank_RPG_Dual_Unequip_Run_Velocity.FBX.meta | 1238 ++++++++++++++++ .../Frank_RPG_Dual_Walk_Faster_Velocity.FBX | Bin 0 -> 1178432 bytes .../Frank_RPG_Dual_Walk_Faster_Velocity.FBX.meta | 1239 ++++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Walk_Velocity.FBX | Bin 0 -> 1255152 bytes .../Frank_RPG_Dual_Walk_Velocity.FBX.meta | 1238 ++++++++++++++++ .../FBX Animation/Root_Motion_8Way.meta | 10 + .../Frank_RPG_Dual@Velocity_8Way_Run_B.FBX | Bin 0 -> 1070416 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_B.FBX.meta | 1239 ++++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_BL.FBX | Bin 0 -> 1070720 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_BL.FBX.meta | 1240 ++++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_BR.FBX | Bin 0 -> 1070624 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_BR.FBX.meta | 1239 ++++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_F.FBX | Bin 0 -> 1070800 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_F.FBX.meta | 1239 ++++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_FL.FBX | Bin 0 -> 1070432 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_FL.FBX.meta | 1239 ++++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_FR.FBX | Bin 0 -> 1070320 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_FR.FBX.meta | 1240 ++++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_L.FBX | Bin 0 -> 1070608 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_L.FBX.meta | 1240 ++++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_R.FBX | Bin 0 -> 1070608 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_R.FBX.meta | 1240 ++++++++++++++++ .../Frank_Dual_AirCombo.controller | 141 ++ .../Frank_Dual_AirCombo.controller.meta | 10 + .../Frank_Dual_Combo01.controller | 141 ++ .../Frank_Dual_Combo01.controller.meta | 10 + .../Frank_Dual_Combo02.controller | 141 ++ .../Frank_Dual_Combo02.controller.meta | 10 + .../Frank_Dual_Combo03.controller | 141 ++ .../Frank_Dual_Combo03.controller.meta | 10 + .../Frank_Dual_Combo04.controller | 141 ++ .../Frank_Dual_Combo04.controller.meta | 10 + .../Frank_Dual_Combo05.controller | 141 ++ .../Frank_Dual_Combo05.controller.meta | 10 + .../Frank_Dual_Combo06.controller | 141 ++ .../Frank_Dual_Combo06.controller.meta | 10 + .../Frank_Dual_Combo07.controller | 141 ++ .../Frank_Dual_Combo07.controller.meta | 10 + .../Frank_SlashPack_Dual/Frank_Dual_Mask.mask | 216 +++ .../Frank_SlashPack_Dual/Frank_Dual_Mask.mask.meta | 10 + .../Frank_Dual_Skill01_WhirlWind.controller | 141 ++ .../Frank_Dual_Skill01_WhirlWind.controller.meta | 10 + .../Frank_Dual_Skill02_Rolling.controller | 141 ++ .../Frank_Dual_Skill02_Rolling.controller.meta | 10 + .../Frank_Dual_Skill03_PowerAttack.controller | 141 ++ .../Frank_Dual_Skill03_PowerAttack.controller.meta | 10 + .../Frank_Dual_Skill04_InfinitySlash.controller | 141 ++ ...rank_Dual_Skill04_InfinitySlash.controller.meta | 10 + 257 files changed, 145100 insertions(+) create mode 100644 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discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.334005 mm\n\t'thigh_r' : position error = 1.289107 mm\n\t'hand_l' + : position error = 3.028798 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489656 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329308 mm\n\t'thigh_r' : position error = 1.289129 mm\n\t'hand_l' + : position error = 3.028839 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315186 mm\n\t'hand_r' : position error + = 1.489670 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314317 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + 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400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330847 mm\n\t'thigh_r' : position error = 1.290768 mm\n\t'hand_l' + : position error = 3.028867 mm\n\t'middle_02_l' : position error = 1.205061 + mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'hand_r' : position error + = 1.489592 mm\n\t'middle_02_r' : position error = 1.203796 mm\n\t'ring_02_r' + : position error = 1.314317 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 210 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cloak + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_L + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: L_Shash_FX + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330845 mm\n\t'thigh_r' : position error = 1.289134 mm\n\t'hand_l' + : position error = 3.028867 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315181 mm\n\t'hand_r' : position error + = 1.489689 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314281 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329270 mm\n\t'thigh_r' : position error = 1.285938 mm\n\t'hand_l' + : position error = 3.028832 mm\n\t'middle_02_l' : position error = 1.205007 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489715 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.333096 mm\n\t'thigh_r' : position error = 1.290743 mm\n\t'hand_l' + : position error = 3.028851 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489614 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 120 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cloak + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_L + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: L_Shash_FX + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: 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index_03_l + 400092: index_03_r + 400094: L_Slash_FX_Bone + 400096: lowerarm_l + 400098: lowerarm_r + 400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329307 mm\n\t'thigh_r' : position error = 1.289129 mm\n\t'hand_l' + : position error = 3.028851 mm\n\t'middle_02_l' : position error = 1.205030 + mm\n\t'ring_02_l' : position error = 1.315211 mm\n\t'hand_r' : position error + = 1.489614 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 148 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cloak + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_L + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: L_Shash_FX + weight: 1 + - path: 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discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 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Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.558133 mm\n\t'thigh_r' : position error = 2.093182 mm\n\t'calf_r' + : position error = 2.240573 mm\n\t'spine_01' : position error = 3.995023 mm\n\t'lowerarm_l' + : position error = 1.507111 mm\n\t'hand_l' : position error = 2.994655 mm\n\t'middle_02_l' + : position error = 1.205140 mm\n\t'ring_02_l' : position error = 1.315180 mm\n\t'hand_r' + : position error = 2.992044 mm\n\t'middle_02_r' : position error = 1.203807 + mm\n\t'ring_02_r' : position error = 1.314240 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 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Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.797668 mm\n\t'calf_l' : position error = 1.796624 mm\n\t'thigh_r' + : position error = 1.569825 mm\n\t'calf_r' : position error = 1.272110 mm\n\t'spine_01' + : position error = 3.982523 mm\n\t'lowerarm_l' : position error = 1.507131 mm\n\t'hand_l' + : position error = 2.994644 mm\n\t'middle_02_l' : position error = 1.205057 + mm\n\t'ring_02_l' : position error = 1.315219 mm\n\t'hand_r' : position error + = 2.991956 mm\n\t'middle_02_r' : position error = 1.203751 mm\n\t'ring_02_r' + : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: 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boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 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ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.383946 mm\n\t'calf_l' : position error = 1.233620 mm\n\t'thigh_r' + : position error = 1.635027 mm\n\t'calf_r' : position error = 1.185572 mm\n\t'lowerarm_l' + : position error = 1.296267 mm\n\t'hand_l' : position error = 3.028894 mm\n\t'middle_02_l' + : position error = 1.205102 mm\n\t'ring_02_l' : position error = 1.315144 mm\n\t'lowerarm_r' + : position error = 1.348899 mm\n\t'hand_r' : position error = 2.577603 mm\n\t'middle_02_r' + : position error = 1.203845 mm\n\t'ring_02_r' : position error = 1.314137 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 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motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.831724 mm\n\t'thigh_r' : position error = 1.934638 mm\n\t'hand_l' + : position error = 1.648261 mm\n\t'hand_r' : position error = 1.253150 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'thumb_03_l' has translation animation + that will be discarded.\n\t'index_01_l' has translation animation that will + be discarded.\n\t'index_02_l' has translation animation that will be discarded.\n\t'index_03_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'pinky_03_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: thumb_03_l + parentName: thumb_02_l + position: {x: -0.04062172, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.021399336, y: -0.0018834512, z: 0.107937485, w: 0.9939256} + scale: {x: 1, y: 1, z: 1} + - name: pinky_01_l + parentName: hand_l + position: {x: -0.10140655, y: 0.02263153, z: 0.046431676} + rotation: {x: -0.13504799, y: 0.09653595, z: -0.08907751, w: 0.98209375} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_l + parentName: pinky_01_l + position: {x: -0.03570984, y: -0.000000076293944, z: 0.000000019073486} + rotation: {x: 0.010402072, y: 0.004139176, z: -0.038465694, w: 0.9991972} + scale: {x: 1, y: 1, z: 0.999999} + - name: pinky_03_l + parentName: pinky_02_l + position: {x: -0.029856337, y: 0, z: 0.000000009536743} + rotation: {x: 0.0035808554, y: -0.033796422, z: -0.008930321, w: 0.99938244} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_l + parentName: hand_l + position: {x: -0.114979014, y: 0.017535247, z: 0.02846937} + rotation: {x: -0.09728391, y: 0.07056048, z: -0.11622615, w: 0.98592526} + scale: {x: 1, y: 1, z: 1} + - name: ring_02_l + parentName: ring_01_l + position: {x: -0.044301566, y: 0, z: 0.000000047683713} + rotation: {x: 0.004328287, y: 0.004577293, z: -0.037468553, w: 0.999278} + scale: {x: 1, y: 1, z: 1} + - name: ring_03_l + parentName: ring_02_l + position: {x: -0.03476654, y: 0.00000022888183, z: 0.000000028610229} + rotation: {x: -0.00019879566, y: -0.026257925, z: 0.112213016, w: 0.99333715} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_l + parentName: hand_l + position: {x: -0.12244281, y: 0.012936401, z: 0.0057116887} + rotation: {x: 0.029485911, y: 0.040345006, z: -0.13033336, w: 0.9902102} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_l + parentName: middle_01_l + position: {x: -0.0464035, y: -0.00000022888183, z: 0.0000000667572} + rotation: {x: -0.018722985, y: -0.0028375685, z: -0.038115792, w: 0.99909395} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_l + parentName: middle_02_l + position: {x: -0.036488418, y: 0.00000015258789, z: 0.000000038146972} + rotation: {x: 0.0016212444, y: 0.038866904, z: 0.1336238, w: 0.99026835} + scale: {x: 1, y: 1, z: 1} + - name: index_01_l + parentName: hand_l + position: {x: -0.120680995, y: 0.017634353, z: -0.021093693} + rotation: {x: 0.13733757, y: 0.009898259, z: -0.1334477, w: 0.98144394} + scale: {x: 1, y: 1, z: 1} + - name: index_02_l + parentName: index_01_l + position: {x: -0.042874947, y: 0.00000022888183, z: -0.00000019073485} + rotation: {x: 0.012100843, y: 0.0010629303, z: -0.03836897, w: 0.99918985} + scale: {x: 1, y: 1, z: 1} + - name: index_03_l + parentName: index_02_l + position: {x: -0.033937987, y: -0.00000022888183, z: 0.00000017166137} + rotation: {x: 0.010611038, y: -0.0078509245, z: 0.08285514, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_r + parentName: spine_03 + position: {x: -0.118837886, y: -0.027320994, z: 0.037819937} + rotation: {x: 0.72627807, y: 0.15407027, z: 0.6665832, w: 0.06670392} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_r + parentName: clavicle_r + position: {x: 0.15784808, y: -0.00000006362796, z: -0.00000045776366} + rotation: {x: 0.059959564, y: 0.03741186, z: 0.15131602, w: 0.9859558} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_r + parentName: upperarm_r + position: {x: 0.0050000763, y: -0.00002386093, z: 0.00024841307} + rotation: {x: -0.29744887, y: 0.00057662313, z: 0.00021571435, w: 0.9547376} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_r + parentName: upperarm_r + position: {x: 0.3034005, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.06196521, y: 0.02963547, z: 0.027704114, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_r + parentName: lowerarm_r + position: {x: 0.14000003, y: 0.00000030517577, z: -0.0000003814697} + rotation: {x: -0.117626876, y: -0.00000051373974, z: 0.00000015672519, w: 0.99305785} + scale: {x: 1, y: 1, z: 1} + - name: hand_r + parentName: lowerarm_r + position: {x: 0.2697525, y: 0.0000003814697, z: -0.00000015258789} + rotation: {x: -0.61789525, y: -0.019372093, z: -0.010653119, w: 0.7859495} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon + parentName: hand_r + position: {x: 0.09073841, y: -0.05586044, z: 0.0025668144} + rotation: {x: 0.24353546, y: 0.2023907, z: 0.6197245, w: 0.7181017} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_R_Bone + parentName: R_Hand_Weapon + position: {x: -0.00000022888183, y: 0, z: -0.00000015258789} + rotation: {x: -0.000000007450588, y: 0.000000007450581, z: -0.000000014901161, + w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: Convertable_Sword01 + parentName: Sword_R_Bone + position: {x: -0.000000076293944, y: 0.000000114440915, z: 0.2732007} + rotation: {x: 0.00000009483038, y: 0.7071067, z: -0.00000009483037, w: 0.7071068} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: Convertable_Sword02 + parentName: Convertable_Sword01 + position: {x: -0.05636892, y: 0, z: 0} + rotation: 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armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 7e18ab53ad9b71d4fb74a586a304061d, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Guard.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Guard.FBX new file mode 100644 index 00000000..05806144 Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Guard.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Guard.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Guard.FBX.meta new file mode 100644 index 00000000..48f3493a --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Guard.FBX.meta @@ -0,0 +1,1230 @@ +fileFormatVersion: 2 +guid: 90d7fc2c0d85a2941a03156e060fd745 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: Bone001 + 100006: Bone002 + 100008: Bone003 + 100010: Bone004 + 100012: Bone005 + 100014: Bone006 + 100016: Bone007 + 100018: Bone008 + 100020: Bone009 + 100022: Bone010 + 100024: Bone011 + 100026: Bone012 + 100028: calf_l + 100030: calf_r + 100032: calf_twist_01_l + 100034: calf_twist_01_r + 100036: clavicle_l + 100038: clavicle_r + 100040: Convertable_Sword01 + 100042: Convertable_Sword02 + 100044: Convertable_Sword03 + 100046: Convertable_Sword04 + 100048: Convertable_Sword05 + 100050: Convertable_Sword06 + 100052: Convertable_Sword07 + 100054: Convertable_Sword08 + 100056: foot_l + 100058: foot_r + 100060: //RootNode + 100062: hand_l + 100064: hand_r + 100066: head + 100068: ik_foot_l + 100070: ik_foot_r + 100072: ik_foot_root + 100074: ik_hand_gun + 100076: ik_hand_l + 100078: ik_hand_r + 100080: ik_hand_root + 100082: index_01_l + 100084: index_01_r + 100086: index_02_l + 100088: index_02_r + 100090: index_03_l + 100092: index_03_r + 100094: L_Slash_FX_Bone + 100096: lowerarm_l + 100098: lowerarm_r + 100100: lowerarm_twist_01_l + 100102: lowerarm_twist_01_r + 100104: middle_01_l + 100106: middle_01_r + 100108: middle_02_l + 100110: middle_02_r + 100112: middle_03_l + 100114: middle_03_r + 100116: neck_01 + 100118: pelvis + 100120: pinky_01_l + 100122: pinky_01_r + 100124: pinky_02_l + 100126: pinky_02_r + 100128: pinky_03_l + 100130: pinky_03_r + 100132: R_Hand_Weapon + 100134: R_Hand_Weapon001 + 100136: 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Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.383946 mm\n\t'calf_l' : position error = 1.233589 mm\n\t'thigh_r' + : position error = 1.635071 mm\n\t'calf_r' : position error = 1.185582 mm\n\t'lowerarm_l' + : position error = 1.296250 mm\n\t'hand_l' : position error = 3.028930 mm\n\t'middle_02_l' + : position error = 1.205148 mm\n\t'ring_02_l' : position error = 1.315287 mm\n\t'lowerarm_r' + : position error = 1.348936 mm\n\t'hand_r' : position error = 2.577624 mm\n\t'middle_02_r' + : position error = 1.203917 mm\n\t'ring_02_r' : position error = 1.314211 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'spine_01' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: 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w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: thumb_03_l + parentName: thumb_02_l + position: {x: -0.04062172, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.021399336, y: -0.0018834512, z: 0.107937485, w: 0.9939256} + scale: {x: 1, y: 1, z: 1} + - name: pinky_01_l + parentName: hand_l + position: {x: -0.10140655, y: 0.02263153, z: 0.046431676} + rotation: {x: -0.13504799, y: 0.09653595, z: -0.08907751, w: 0.98209375} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_l + parentName: pinky_01_l + position: {x: -0.03570984, y: -0.000000076293944, z: 0.000000019073486} + rotation: {x: 0.010402072, y: 0.004139176, z: -0.038465694, w: 0.9991972} + scale: {x: 1, y: 1, z: 0.999999} + - name: pinky_03_l + parentName: pinky_02_l + position: {x: 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Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.332454 mm\n\t'thigh_r' : position error = 1.292382 mm\n\t'hand_l' + : position error = 3.028830 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489656 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314241 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'neck_01' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.719258 mm\n\t'thigh_r' : position error = 6.064386 mm\n\t'hand_l' + : position error = 5.905861 mm\n\t'middle_02_l' : position error = 1.205152 + mm\n\t'ring_02_l' : position error = 1.315222 mm\n\t'hand_r' : position error + = 7.801344 mm\n\t'middle_02_r' : position error = 1.203841 mm\n\t'ring_02_r' + : position error = 1.314242 mm\n" + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + 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+ min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: 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discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: 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discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 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Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: 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scale: {x: 1, y: 1, z: 1} + - name: pinky_03_r + parentName: pinky_02_r + position: {x: 0.029854124, y: 0.0000032043456, z: -0.0000004005432} + rotation: {x: 0.0035807209, y: -0.03379587, z: -0.008930548, w: 0.9993825} + scale: {x: 1, y: 1, z: 1} + - name: index_01_r + parentName: hand_r + position: {x: 0.12067932, y: -0.017637482, z: 0.021094322} + rotation: {x: 0.13733748, y: 0.0098909205, z: -0.13347125, w: 0.98144084} + scale: {x: 1, y: 1, z: 1} + - name: index_02_r + parentName: index_01_r + position: {x: 0.04287674, y: 0.0000010681152, z: -0.0000008392334} + rotation: {x: 0.012101782, y: 0.0010742776, z: -0.038366526, w: 0.9991899} + scale: {x: 1, y: 1, z: 1} + - name: index_03_r + parentName: index_02_r + position: {x: 0.033937912, y: 0.0000012207031, z: -0.000000019073486} + rotation: {x: 0.010610941, y: -0.007850711, z: 0.08285525, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: neck_01 + parentName: spine_03 + position: {x: -0.16562638, y: -0.0034560966, z: 0.00000015460733} + rotation: {x: 0.00000012711034, y: -0.0000009512633, z: 0.16863415, w: 0.98567873} + scale: {x: 1, y: 1, z: 1} + - name: head + parentName: neck_01 + position: {x: -0.09285522, y: -0.003095417, z: -0.00000006657647} + rotation: {x: 0.00000044944136, y: 0.0000009845202, z: -0.09808145, w: 0.9951784} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248641, y: 0.0991501, z: 0.10174013} + rotation: {x: 0.75583905, y: -0.65357935, z: -0.029697137, w: -0.025679348} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043829086, y: -0.000000046486146, z: -0.001223878, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372795, y: 0.000012512207, z: 0.000000009536743} + rotation: {x: 0.00000002188682, y: 0.0000000025065507, z: -0.00029167449, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.2836795, y: 0, z: 0.000000028610229} + rotation: {x: -1.7466958e-10, y: -0.0000000021627744, z: -0.000021557322, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.2836807, y: 0, z: 0.000000038146972} + rotation: {x: 1.5317372e-13, y: 0.000000002022716, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616858, y: -0.0000009155273, z: 0.000000019073486} + rotation: {x: -5.820766e-11, y: 0.0000000020208974, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: spine_03 + position: {x: -0.18248673, y: 0.09915023, z: -0.10173794} + rotation: {x: 0.7558391, y: -0.65357935, z: 0.029696777, w: 0.025678989} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: Bone001 + position: {x: -0.24139526, y: -0.0000030517576, z: 0.000000009536743} + rotation: {x: -0.000000043887393, y: -0.000000046571564, z: 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z: 1} + - name: ball_l + parentName: foot_l + position: {x: 0.10453837, y: -0.16577849, z: 0.0008015251} + rotation: {x: 0.00008016915, y: -0.000029515855, z: 0.71863383, w: 0.6953887} + scale: {x: 1, y: 1, z: 1} + - name: thigh_r + parentName: pelvis + position: {x: 0.014486465, y: -0.0053142915, z: 0.09005817} + rotation: {x: -0.062138017, y: 0.073704496, z: 0.9953055, w: -0.008573765} + scale: {x: 1, y: 1, z: 1} + - name: calf_r + parentName: thigh_r + position: {x: -0.4257223, y: -0.000000005364418, z: 0.000000076293944} + rotation: {x: -0.0488842, y: -0.018863002, z: 0.065531984, w: 0.99647385} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_r + parentName: calf_r + position: {x: -0.20476922, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028069792, y: 0.00193378, z: 0.0076126163, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.40196794, y: 0.00000009059906, z: -0.00000017166137} + rotation: {x: -0.0058881133, y: -0.03199108, z: -0.070354104, w: 0.9969916} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453837, y: 0.16577789, z: -0.0008014488} + rotation: {x: 0.00008033248, y: -0.000029344736, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094314, y: -0.000032952426, z: 0.00001750946} + rotation: {x: -0.043835785, y: -0.0000731045, z: 0.00057728664, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + - name: Sword_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.6470133, y: 0.000000117001306, z: -0.00000026586778} + rotation: {x: 0.00000012583162, y: -0.000000035951892, z: -0.000000031457898, + w: 1} + scale: {x: 1.6579, y: 1.6579, z: 1.6579} + - name: Sword_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000015258789, y: 0.000000076293944, z: -0.00000021934508} + rotation: {x: -0.7071069, y: 0, z: 0, w: 0.70710665} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 7e18ab53ad9b71d4fb74a586a304061d, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Unequip.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Unequip.FBX new file mode 100644 index 00000000..f5e6666b Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/In_Place/Frank_RPG_Dual_Unequip.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX 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Convertable_Sword04 + 100048: Convertable_Sword05 + 100050: Convertable_Sword06 + 100052: Convertable_Sword07 + 100054: Convertable_Sword08 + 100056: foot_l + 100058: foot_r + 100060: //RootNode + 100062: hand_l + 100064: hand_r + 100066: head + 100068: ik_foot_l + 100070: ik_foot_r + 100072: ik_foot_root + 100074: ik_hand_gun + 100076: ik_hand_l + 100078: ik_hand_r + 100080: ik_hand_root + 100082: index_01_l + 100084: index_01_r + 100086: index_02_l + 100088: index_02_r + 100090: index_03_l + 100092: index_03_r + 100094: L_Slash_FX_Bone + 100096: lowerarm_l + 100098: lowerarm_r + 100100: lowerarm_twist_01_l + 100102: lowerarm_twist_01_r + 100104: middle_01_l + 100106: middle_01_r + 100108: middle_02_l + 100110: middle_02_r + 100112: middle_03_l + 100114: middle_03_r + 100116: neck_01 + 100118: pelvis + 100120: pinky_01_l + 100122: pinky_01_r + 100124: pinky_02_l + 100126: pinky_02_r + 100128: pinky_03_l + 100130: pinky_03_r + 100132: R_Hand_Weapon + 100134: R_Hand_Weapon001 + 100136: R_Slash_FX_Bone + 100138: ring_01_l + 100140: ring_01_r + 100142: ring_02_l + 100144: ring_02_r + 100146: ring_03_l + 100148: ring_03_r + 100150: root + 100152: spine_01 + 100154: spine_02 + 100156: spine_03 + 100158: Sword_L_Bone + 100160: Sword_R_Bone + 100162: thigh_l + 100164: thigh_r + 100166: thigh_twist_01_l + 100168: thigh_twist_01_r + 100170: thumb_01_l + 100172: thumb_01_r + 100174: thumb_02_l + 100176: thumb_02_r + 100178: thumb_03_l + 100180: thumb_03_r + 100182: upperarm_l + 100184: upperarm_r + 100186: upperarm_twist_01_l + 100188: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: Bone001 + 400006: Bone002 + 400008: Bone003 + 400010: Bone004 + 400012: Bone005 + 400014: Bone006 + 400016: Bone007 + 400018: Bone008 + 400020: Bone009 + 400022: Bone010 + 400024: Bone011 + 400026: Bone012 + 400028: calf_l + 400030: calf_r + 400032: calf_twist_01_l + 400034: calf_twist_01_r + 400036: clavicle_l + 400038: clavicle_r + 400040: Convertable_Sword01 + 400042: Convertable_Sword02 + 400044: Convertable_Sword03 + 400046: Convertable_Sword04 + 400048: Convertable_Sword05 + 400050: Convertable_Sword06 + 400052: Convertable_Sword07 + 400054: Convertable_Sword08 + 400056: foot_l + 400058: foot_r + 400060: //RootNode + 400062: hand_l + 400064: hand_r + 400066: head + 400068: ik_foot_l + 400070: ik_foot_r + 400072: ik_foot_root + 400074: ik_hand_gun + 400076: ik_hand_l + 400078: ik_hand_r + 400080: ik_hand_root + 400082: index_01_l + 400084: index_01_r + 400086: index_02_l + 400088: index_02_r + 400090: index_03_l + 400092: index_03_r + 400094: L_Slash_FX_Bone + 400096: lowerarm_l + 400098: lowerarm_r + 400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330858 mm\n\t'thigh_r' : position error = 1.291419 mm\n\t'hand_l' + : position error = 3.028846 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489719 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'index_03_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation + animation that will be discarded.\n\t'middle_03_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 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{x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: 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animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.377483 mm\n\t'calf_l' : position error = 1.819857 mm\n\t'thigh_r' + : position error = 1.036121 mm\n\t'calf_r' : position error = 2.029786 mm\n\t'hand_l' + : position error = 6.465674 mm\n\t'middle_02_l' : position error = 1.204965 + mm\n\t'ring_02_l' : position error = 1.315251 mm\n\t'upperarm_r' : position + error = 1.738730 mm\n\t'hand_r' : position error = 6.934877 mm\n\t'middle_02_r' + : position error = 1.203727 mm\n\t'ring_02_r' : position error = 1.314208 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.553898 mm\n\t'thigh_r' : position error = 3.224038 mm\n\t'calf_r' + : position error = 3.150195 mm\n\t'upperarm_l' : position error = 1.456057 mm\n\t'lowerarm_l' + : position error = 1.003145 mm\n\t'hand_l' : position error = 8.441125 mm\n\t'middle_02_l' + : position error = 1.204784 mm\n\t'ring_02_l' : position error = 1.315010 mm\n\t'hand_r' + : position error = 5.633454 mm\n\t'middle_02_r' : position error = 1.203909 + mm\n\t'ring_02_r' : position error = 1.314206 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, 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2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.596786 mm\n\t'thigh_r' : position error = 3.353340 mm\n\t'calf_r' + : position error = 3.177291 mm\n\t'lowerarm_l' : position error = 1.773716 mm\n\t'hand_l' + : position error = 4.054728 mm\n\t'middle_02_l' : position error = 1.205193 + mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'hand_r' : position error + = 5.022228 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314214 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.594995 mm\n\t'thigh_r' : position error = 3.352953 mm\n\t'calf_r' + : position error = 3.177289 mm\n\t'lowerarm_l' : position error = 1.773851 mm\n\t'hand_l' + : position error = 4.054688 mm\n\t'middle_02_l' : position error = 1.205116 + mm\n\t'ring_02_l' : position error = 1.315147 mm\n\t'hand_r' : position error + = 5.022530 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314267 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + 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2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.334024 mm\n\t'thigh_r' : position error = 1.292321 mm\n\t'hand_l' + : position error = 3.028884 mm\n\t'middle_02_l' : position error = 1.205185 + mm\n\t'ring_02_l' : position error = 1.315222 mm\n\t'hand_r' : position error + = 1.489656 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314205 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: thumb_03_l + parentName: thumb_02_l + position: {x: -0.04062172, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.021399336, y: -0.0018834512, z: 0.107937485, w: 0.9939256} + scale: {x: 1, y: 1, z: 1} + - name: pinky_01_l + parentName: hand_l + position: {x: -0.10140655, y: 0.02263153, z: 0.046431676} + rotation: {x: -0.13504799, y: 0.09653595, z: -0.08907751, w: 0.98209375} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_l + parentName: pinky_01_l + position: {x: -0.03570984, y: -0.000000076293944, z: 0.000000019073486} + rotation: {x: 0.010402072, y: 0.004139176, z: -0.038465694, w: 0.9991972} + scale: {x: 1, y: 1, z: 0.999999} + - name: pinky_03_l + parentName: pinky_02_l + position: {x: -0.029856337, y: 0, z: 0.000000009536743} + rotation: {x: 0.0035808554, y: -0.033796422, z: -0.008930321, w: 0.99938244} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_l + parentName: hand_l + position: {x: -0.114979014, y: 0.017535247, z: 0.02846937} + rotation: {x: -0.09728391, y: 0.07056048, z: -0.11622615, w: 0.98592526} + scale: {x: 1, y: 1, z: 1} + - name: ring_02_l + parentName: ring_01_l + position: {x: -0.044301566, y: 0, z: 0.000000047683713} + rotation: {x: 0.004328287, y: 0.004577293, z: -0.037468553, w: 0.999278} + scale: {x: 1, y: 1, z: 1} + - name: ring_03_l + parentName: ring_02_l + position: {x: -0.03476654, y: 0.00000022888183, z: 0.000000028610229} + rotation: {x: -0.00019879566, y: -0.026257925, z: 0.112213016, w: 0.99333715} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_l + parentName: hand_l + position: {x: -0.12244281, y: 0.012936401, z: 0.0057116887} + rotation: {x: 0.029485911, y: 0.040345006, z: -0.13033336, w: 0.9902102} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_l + parentName: middle_01_l + position: {x: -0.0464035, y: -0.00000022888183, z: 0.0000000667572} + rotation: {x: -0.018722985, y: -0.0028375685, z: -0.038115792, w: 0.99909395} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_l + parentName: middle_02_l + position: {x: -0.036488418, y: 0.00000015258789, z: 0.000000038146972} + rotation: {x: 0.0016212444, y: 0.038866904, z: 0.1336238, w: 0.99026835} + scale: {x: 1, y: 1, z: 1} + - name: index_01_l + parentName: hand_l + position: {x: -0.120680995, y: 0.017634353, z: -0.021093693} + rotation: {x: 0.13733757, y: 0.009898259, z: -0.1334477, w: 0.98144394} + scale: {x: 1, y: 1, z: 1} + - name: index_02_l + parentName: index_01_l + position: {x: -0.042874947, y: 0.00000022888183, z: -0.00000019073485} + rotation: {x: 0.012100843, y: 0.0010629303, z: -0.03836897, w: 0.99918985} + scale: {x: 1, y: 1, z: 1} + - name: index_03_l + parentName: index_02_l + position: {x: -0.033937987, y: -0.00000022888183, z: 0.00000017166137} + rotation: {x: 0.010611038, y: -0.0078509245, z: 0.08285514, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_r + parentName: spine_03 + position: {x: -0.118837886, y: -0.027320994, z: 0.037819937} + rotation: {x: 0.72627807, y: 0.15407027, z: 0.6665832, w: 0.06670392} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_r + parentName: clavicle_r + position: {x: 0.15784808, y: -0.00000006362796, z: -0.00000045776366} + rotation: {x: 0.059959564, y: 0.03741186, z: 0.15131602, w: 0.9859558} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_r + parentName: upperarm_r + position: {x: 0.0050000763, y: -0.00002386093, z: 0.00024841307} + rotation: {x: -0.29744887, y: 0.00057662313, z: 0.00021571435, w: 0.9547376} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_r + parentName: upperarm_r + position: {x: 0.3034005, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.06196521, y: 0.02963547, z: 0.027704114, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_r + parentName: lowerarm_r + position: {x: 0.14000003, y: 0.00000030517577, z: -0.0000003814697} + rotation: {x: -0.117626876, y: -0.00000051373974, z: 0.00000015672519, w: 0.99305785} + scale: {x: 1, y: 1, z: 1} + - name: hand_r + parentName: lowerarm_r + position: {x: 0.2697525, y: 0.0000003814697, z: -0.00000015258789} + rotation: {x: -0.61789525, y: -0.019372093, z: -0.010653119, w: 0.7859495} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon + parentName: hand_r + position: {x: 0.09073841, y: -0.05586044, z: 0.0025668144} + rotation: {x: 0.24353546, y: 0.2023907, z: 0.6197245, w: 0.7181017} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_R_Bone + parentName: R_Hand_Weapon + position: {x: -0.00000022888183, y: 0, z: -0.00000015258789} + rotation: {x: -0.000000007450588, y: 0.000000007450581, z: -0.000000014901161, + w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: Convertable_Sword01 + parentName: Sword_R_Bone + position: {x: -0.000000076293944, y: 0.000000114440915, z: 0.2732007} + rotation: {x: 0.00000009483038, y: 0.7071067, z: -0.00000009483037, w: 0.7071068} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: Convertable_Sword02 + parentName: Convertable_Sword01 + position: {x: -0.05636892, y: 0, z: 0} + rotation: 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bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.328636 mm\n\t'thigh_r' : position error = 1.289100 mm\n\t'hand_l' + : position error = 3.028888 mm\n\t'middle_02_l' : position error = 1.205185 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489707 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: thumb_03_l + parentName: thumb_02_l + position: {x: -0.04062172, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.021399336, y: -0.0018834512, z: 0.107937485, w: 0.9939256} + scale: {x: 1, y: 1, z: 1} + - name: pinky_01_l + parentName: hand_l + position: {x: -0.10140655, y: 0.02263153, z: 0.046431676} + rotation: {x: -0.13504799, y: 0.09653595, z: -0.08907751, w: 0.98209375} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_l + parentName: pinky_01_l + position: {x: -0.03570984, y: -0.000000076293944, z: 0.000000019073486} + rotation: {x: 0.010402072, y: 0.004139176, z: -0.038465694, w: 0.9991972} + scale: {x: 1, y: 1, z: 0.999999} + - name: pinky_03_l + parentName: pinky_02_l + position: {x: -0.029856337, y: 0, z: 0.000000009536743} + rotation: {x: 0.0035808554, y: -0.033796422, z: -0.008930321, w: 0.99938244} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_l + parentName: hand_l + position: {x: -0.114979014, y: 0.017535247, z: 0.02846937} + rotation: {x: -0.09728391, y: 0.07056048, z: -0.11622615, w: 0.98592526} + scale: {x: 1, y: 1, z: 1} + - name: ring_02_l + parentName: ring_01_l + position: {x: -0.044301566, y: 0, z: 0.000000047683713} + rotation: {x: 0.004328287, y: 0.004577293, z: -0.037468553, w: 0.999278} + scale: {x: 1, y: 1, z: 1} + - name: ring_03_l + parentName: ring_02_l + position: {x: -0.03476654, y: 0.00000022888183, z: 0.000000028610229} + rotation: {x: -0.00019879566, y: -0.026257925, z: 0.112213016, w: 0.99333715} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_l + parentName: hand_l + position: {x: -0.12244281, y: 0.012936401, z: 0.0057116887} + rotation: {x: 0.029485911, y: 0.040345006, z: -0.13033336, w: 0.9902102} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_l + parentName: middle_01_l + position: {x: -0.0464035, y: -0.00000022888183, z: 0.0000000667572} + rotation: {x: -0.018722985, y: -0.0028375685, z: -0.038115792, w: 0.99909395} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_l + parentName: middle_02_l + position: {x: -0.036488418, y: 0.00000015258789, z: 0.000000038146972} + rotation: {x: 0.0016212444, y: 0.038866904, z: 0.1336238, w: 0.99026835} + scale: {x: 1, y: 1, z: 1} + - name: index_01_l + parentName: hand_l + position: {x: -0.120680995, y: 0.017634353, z: -0.021093693} + rotation: {x: 0.13733757, y: 0.009898259, z: -0.1334477, w: 0.98144394} + scale: {x: 1, y: 1, z: 1} + - name: index_02_l + parentName: index_01_l + position: {x: -0.042874947, y: 0.00000022888183, z: -0.00000019073485} + rotation: {x: 0.012100843, y: 0.0010629303, z: -0.03836897, w: 0.99918985} + scale: {x: 1, y: 1, z: 1} + - name: index_03_l + parentName: index_02_l + position: {x: -0.033937987, y: -0.00000022888183, z: 0.00000017166137} + rotation: {x: 0.010611038, y: -0.0078509245, z: 0.08285514, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_r + parentName: spine_03 + position: {x: -0.118837886, y: -0.027320994, z: 0.037819937} + rotation: {x: 0.72627807, y: 0.15407027, z: 0.6665832, w: 0.06670392} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_r + parentName: clavicle_r + position: {x: 0.15784808, y: -0.00000006362796, z: -0.00000045776366} + rotation: {x: 0.059959564, y: 0.03741186, z: 0.15131602, w: 0.9859558} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_r + parentName: upperarm_r + position: {x: 0.0050000763, y: -0.00002386093, z: 0.00024841307} + rotation: {x: -0.29744887, y: 0.00057662313, z: 0.00021571435, w: 0.9547376} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_r + parentName: upperarm_r + position: {x: 0.3034005, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.06196521, y: 0.02963547, z: 0.027704114, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_r + parentName: lowerarm_r + position: {x: 0.14000003, y: 0.00000030517577, z: -0.0000003814697} + rotation: {x: -0.117626876, y: -0.00000051373974, z: 0.00000015672519, w: 0.99305785} + scale: {x: 1, y: 1, z: 1} + - name: hand_r + parentName: lowerarm_r + position: {x: 0.2697525, y: 0.0000003814697, z: -0.00000015258789} + rotation: {x: -0.61789525, y: -0.019372093, z: -0.010653119, w: 0.7859495} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon + parentName: hand_r + position: {x: 0.09073841, y: -0.05586044, z: 0.0025668144} + rotation: {x: 0.24353546, y: 0.2023907, z: 0.6197245, w: 0.7181017} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_R_Bone + parentName: R_Hand_Weapon + position: {x: -0.00000022888183, y: 0, z: -0.00000015258789} + rotation: {x: -0.000000007450588, y: 0.000000007450581, z: -0.000000014901161, + w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: Convertable_Sword01 + parentName: Sword_R_Bone + position: {x: -0.000000076293944, y: 0.000000114440915, z: 0.2732007} + rotation: {x: 0.00000009483038, y: 0.7071067, z: -0.00000009483037, w: 0.7071068} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: Convertable_Sword02 + parentName: Convertable_Sword01 + position: {x: -0.05636892, y: 0, z: 0} + rotation: 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Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 7.644855 mm\n\t'calf_l' : position error = 2.583804 mm\n\t'thigh_r' + : position error = 3.838439 mm\n\t'calf_r' : position error = 2.000635 mm\n\t'spine_01' + : position error = 22.273689 mm\n\t'hand_l' : position error = 2.447730 mm\n\t'middle_02_l' + : position error = 1.205094 mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'upperarm_r' + : position error = 1.489590 mm\n\t'hand_r' : position error = 8.090341 mm\n\t'middle_02_r' + : position error = 1.203845 mm\n\t'ring_02_r' : position error = 1.314228 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 6.733869 mm\n\t'calf_l' : position error = 1.849010 mm\n\t'thigh_r' + : position error = 2.911770 mm\n\t'calf_r' : position error = 2.391958 mm\n\t'spine_01' + : position error = 22.914879 mm\n\t'hand_l' : position error = 3.345098 mm\n\t'middle_02_l' + : position error = 1.205084 mm\n\t'ring_02_l' : position error = 1.315014 mm\n\t'upperarm_r' + : position error = 1.167161 mm\n\t'hand_r' : position error = 1.428850 mm\n\t'middle_02_r' + : position error = 1.203820 mm\n\t'ring_02_r' : position error = 1.314207 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + 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legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.332422 mm\n\t'thigh_r' : position error = 1.290711 mm\n\t'hand_l' + : position error = 3.028828 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489653 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 7.401300 mm\n\t'calf_l' : position error = 2.566206 mm\n\t'thigh_r' + : position error = 3.187220 mm\n\t'calf_r' : position error = 1.142792 mm\n\t'ball_r' + : position error = 1.031819 mm\n\t'spine_01' : position error = 1.799248 mm\n\t'upperarm_l' + : position error = 1.938899 mm\n\t'hand_l' : position error = 3.374856 mm\n\t'middle_02_l' + : position error = 1.205057 mm\n\t'ring_02_l' : position error = 1.315077 mm\n\t'upperarm_r' + : position error = 1.835901 mm\n\t'hand_r' : position error = 2.431489 mm\n\t'middle_02_r' + : position error = 1.203793 mm\n\t'ring_02_r' : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be 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translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + 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calf_r + position: {x: -0.20476922, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028069792, y: 0.00193378, z: 0.0076126163, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.40196794, y: 0.00000009059906, z: -0.00000017166137} + rotation: {x: -0.0058881133, y: -0.03199108, z: -0.070354104, w: 0.9969916} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453837, y: 0.16577789, z: -0.0008014488} + rotation: {x: 0.00008033248, y: -0.000029344736, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094314, y: -0.000032952426, z: 0.00001750946} + rotation: {x: -0.043835785, y: -0.0000731045, z: 0.00057728664, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + - name: Sword_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.6470133, y: 0.000000117001306, z: -0.00000026586778} + rotation: {x: 0.00000012583162, y: 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001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.657819 mm\n\t'calf_l' : position error = 1.971912 mm\n\t'thigh_r' + : position error = 5.321011 mm\n\t'calf_r' : position error = 2.166039 mm\n\t'spine_01' + : position error = 3.555461 mm\n\t'upperarm_l' : position error = 1.905216 mm\n\t'middle_02_l' + : position error = 1.205129 mm\n\t'ring_02_l' : position error = 1.315355 mm\n\t'upperarm_r' + : position error = 1.479359 mm\n\t'lowerarm_r' : position error = 1.844707 mm\n\t'hand_r' + : position error = 8.249600 mm\n\t'middle_02_r' : position error = 1.203864 + mm\n\t'ring_02_r' : position error = 1.314286 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + 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scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: 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legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330879 mm\n\t'thigh_r' : position error = 1.289136 mm\n\t'hand_l' + : position error = 3.028843 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315176 mm\n\t'hand_r' : position error + = 1.489689 mm\n\t'middle_02_r' : position error = 1.203773 mm\n\t'ring_02_r' + : position error = 1.314348 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.313653 mm\n\t'calf_l' : position error = 2.528079 mm\n\t'thigh_r' + : position error = 3.884701 mm\n\t'ball_r' : position error = 1.485475 mm\n\t'lowerarm_l' + : position error = 1.230501 mm\n\t'hand_l' : position error = 4.053113 mm\n\t'middle_02_l' + : position error = 1.205019 mm\n\t'ring_02_l' : position error = 1.315217 mm\n\t'upperarm_r' + : position error = 1.477259 mm\n\t'lowerarm_r' : position error = 1.176297 mm\n\t'hand_r' + : position error = 1.497673 mm\n\t'middle_02_r' : position error = 1.203917 + mm\n\t'ring_02_r' : position error = 1.314273 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be 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+ externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 7.925998 mm\n\t'calf_l' : position error = 2.303602 mm\n\t'thigh_r' + : position error = 4.973804 mm\n\t'calf_r' : position error = 1.108374 mm\n\t'ball_r' + : position error = 1.270260 mm\n\t'lowerarm_l' : position error = 1.918693 mm\n\t'hand_l' + : position error = 6.703601 mm\n\t'middle_02_l' : position error = 1.205000 + mm\n\t'ring_02_l' : position error = 1.315222 mm\n\t'upperarm_r' : position + error = 1.533687 mm\n\t'hand_r' : position error = 3.125569 mm\n\t'middle_02_r' + : position error = 1.203858 mm\n\t'ring_02_r' : position error = 1.314215 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.328608 mm\n\t'thigh_r' : position error = 1.290757 mm\n\t'hand_l' + : position error = 3.028858 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315176 mm\n\t'hand_r' : position error + = 1.489595 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314317 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, 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translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + 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+ externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.699543 mm\n\t'calf_l' : position error = 2.725585 mm\n\t'thigh_r' + : position error = 3.794936 mm\n\t'calf_r' : position error = 2.726633 mm\n\t'upperarm_l' + : position error = 1.523731 mm\n\t'hand_l' : position error = 6.727487 mm\n\t'middle_02_l' + : position error = 1.205163 mm\n\t'ring_02_l' : position error = 1.315076 mm\n\t'upperarm_r' + : position error = 1.375875 mm\n\t'hand_r' : position error = 3.683008 mm\n\t'middle_02_r' + : position error = 1.204019 mm\n\t'ring_02_r' : position error = 1.314277 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + 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optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329266 mm\n\t'thigh_r' : position error = 1.289134 mm\n\t'hand_l' + : position error = 3.028858 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'hand_r' : position error + = 1.489673 mm\n\t'middle_02_r' : position error = 1.203796 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: 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z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.40196794, y: 0.00000009059906, z: -0.00000017166137} + rotation: {x: -0.0058881133, y: -0.03199108, z: -0.070354104, w: 0.9969916} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453837, y: 0.16577789, z: -0.0008014488} + rotation: {x: 0.00008033248, y: -0.000029344736, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094314, y: -0.000032952426, z: 0.00001750946} + rotation: {x: -0.043835785, y: -0.0000731045, z: 0.00057728664, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + - name: Sword_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.6470133, y: 0.000000117001306, z: -0.00000026586778} + rotation: {x: 0.00000012583162, y: -0.000000035951892, z: -0.000000031457898, + w: 1} + scale: {x: 1.6579, y: 1.6579, z: 1.6579} + - name: Sword_R + parentName: Frank_Dual_Skin(Clone) + position: {x: 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calf_twist_01_r + 100036: clavicle_l + 100038: clavicle_r + 100040: Convertable_Sword01 + 100042: Convertable_Sword02 + 100044: Convertable_Sword03 + 100046: Convertable_Sword04 + 100048: Convertable_Sword05 + 100050: Convertable_Sword06 + 100052: Convertable_Sword07 + 100054: Convertable_Sword08 + 100056: foot_l + 100058: foot_r + 100060: //RootNode + 100062: hand_l + 100064: hand_r + 100066: head + 100068: ik_foot_l + 100070: ik_foot_r + 100072: ik_foot_root + 100074: ik_hand_gun + 100076: ik_hand_l + 100078: ik_hand_r + 100080: ik_hand_root + 100082: index_01_l + 100084: index_01_r + 100086: index_02_l + 100088: index_02_r + 100090: index_03_l + 100092: index_03_r + 100094: L_Slash_FX_Bone + 100096: lowerarm_l + 100098: lowerarm_r + 100100: lowerarm_twist_01_l + 100102: lowerarm_twist_01_r + 100104: middle_01_l + 100106: middle_01_r + 100108: middle_02_l + 100110: middle_02_r + 100112: middle_03_l + 100114: middle_03_r + 100116: neck_01 + 100118: pelvis + 100120: pinky_01_l + 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legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.747217 mm\n\t'calf_l' : position error = 2.936202 mm\n\t'thigh_r' + : position error = 1.523059 mm\n\t'calf_r' : position error = 2.749529 mm\n\t'lowerarm_l' + : position error = 1.089730 mm\n\t'hand_l' : position error = 3.703647 mm\n\t'middle_02_l' + : position error = 1.205129 mm\n\t'ring_02_l' : position error = 1.315577 mm\n\t'upperarm_r' + : position error = 1.388119 mm\n\t'lowerarm_r' : position error = 1.220754 mm\n\t'hand_r' + : position error = 10.339118 mm\n\t'middle_02_r' : position error = 1.203663 + mm\n\t'ring_02_r' : position error = 1.314359 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: 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name: calf_twist_01_r + parentName: calf_r + position: {x: -0.20476922, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028069792, y: 0.00193378, z: 0.0076126163, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.40196794, y: 0.00000009059906, z: -0.00000017166137} + rotation: {x: -0.0058881133, y: -0.03199108, z: -0.070354104, w: 0.9969916} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453837, y: 0.16577789, z: -0.0008014488} + rotation: {x: 0.00008033248, y: -0.000029344736, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094314, y: -0.000032952426, z: 0.00001750946} + rotation: {x: -0.043835785, y: -0.0000731045, z: 0.00057728664, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + - name: Sword_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.6470133, y: 0.000000117001306, z: -0.00000026586778} + 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001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.922781 mm\n\t'calf_l' : position error = 2.897641 mm\n\t'thigh_r' + : position error = 1.858048 mm\n\t'calf_r' : position error = 2.597156 mm\n\t'upperarm_l' + : position error = 1.410370 mm\n\t'lowerarm_l' : position error = 1.051519 mm\n\t'hand_l' + : position error = 5.608869 mm\n\t'middle_02_l' : position error = 1.205439 + mm\n\t'ring_02_l' : position error = 1.315282 mm\n\t'upperarm_r' : position + error = 1.617772 mm\n\t'hand_r' : position error = 7.964727 mm\n\t'middle_02_r' + : position error = 1.203963 mm\n\t'ring_02_r' : position error = 1.314215 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + 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normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330845 mm\n\t'thigh_r' : position error = 1.289134 mm\n\t'hand_l' + : position error = 3.028867 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315181 mm\n\t'hand_r' : position error + = 1.489689 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314281 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 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400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.972730 mm\n\t'calf_l' : position error = 1.224883 mm\n\t'thigh_r' + : position error = 2.645058 mm\n\t'upperarm_l' : position error = 1.465924 mm\n\t'lowerarm_l' + : position error = 1.662872 mm\n\t'hand_l' : position error = 6.425279 mm\n\t'middle_02_l' + : position error = 1.205102 mm\n\t'ring_02_l' : position error = 1.315213 mm\n\t'upperarm_r' + : position error = 1.087991 mm\n\t'hand_r' : position error = 6.359453 mm\n\t'middle_02_r' + : position error = 1.203818 mm\n\t'ring_02_r' : position error = 1.314210 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.265308 mm\n\t'calf_l' : position error = 1.507018 mm\n\t'thigh_r' + : position error = 5.627279 mm\n\t'calf_r' : position error = 1.512896 mm\n\t'upperarm_l' + : position error = 1.325970 mm\n\t'lowerarm_l' : position error = 1.733515 mm\n\t'hand_l' + : position error = 5.252868 mm\n\t'middle_02_l' : position error = 1.205129 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'upperarm_r' : position + error = 1.189272 mm\n\t'hand_r' : position error = 7.260592 mm\n\t'middle_02_r' + : position error = 1.203762 mm\n\t'ring_02_r' : position error = 1.314352 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + 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middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.018260 mm\n\t'ball_l' : position error = 1.145693 mm\n\t'thigh_r' + : position error = 3.408031 mm\n\t'calf_r' : position error = 2.470345 mm\n\t'hand_l' + : position error = 6.080127 mm\n\t'middle_02_l' : position error = 1.205057 + mm\n\t'ring_02_l' : position error = 1.315211 mm\n\t'upperarm_r' : position + error = 1.821316 mm\n\t'hand_r' : position error = 6.399086 mm\n\t'middle_02_r' + : position error = 1.203864 mm\n\t'ring_02_r' : position error = 1.314272 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 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400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.327698 mm\n\t'thigh_r' : position error = 1.289136 mm\n\t'hand_l' + : position error = 3.028851 mm\n\t'middle_02_l' : position error = 1.205030 + mm\n\t'ring_02_l' : position error = 1.315176 mm\n\t'hand_r' : position error + = 1.489709 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314205 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: 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400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 7.602049 mm\n\t'calf_l' : position error = 2.291547 mm\n\t'thigh_r' + : position error = 3.296061 mm\n\t'calf_r' : position error = 1.132151 mm\n\t'ball_r' + : position error = 1.773906 mm\n\t'hand_l' : position error = 4.487144 mm\n\t'middle_02_l' + : position error = 1.205284 mm\n\t'ring_02_l' : position error = 1.315003 mm\n\t'lowerarm_r' + : position error = 1.594546 mm\n\t'middle_02_r' : position error = 1.203864 + mm\n\t'ring_02_r' : position error = 1.314134 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 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lowerarm_r + 400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329270 mm\n\t'thigh_r' : position error = 1.285938 mm\n\t'hand_l' + : position error = 3.028832 mm\n\t'middle_02_l' : position error = 1.205007 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489715 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + 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Convertable_Sword06 + 400052: Convertable_Sword07 + 400054: Convertable_Sword08 + 400056: foot_l + 400058: foot_r + 400060: //RootNode + 400062: hand_l + 400064: hand_r + 400066: head + 400068: ik_foot_l + 400070: ik_foot_r + 400072: ik_foot_root + 400074: ik_hand_gun + 400076: ik_hand_l + 400078: ik_hand_r + 400080: ik_hand_root + 400082: index_01_l + 400084: index_01_r + 400086: index_02_l + 400088: index_02_r + 400090: index_03_l + 400092: index_03_r + 400094: L_Slash_FX_Bone + 400096: lowerarm_l + 400098: lowerarm_r + 400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'hand_l' + : position error = 3.028817 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489620 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314264 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: 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400046: Convertable_Sword04 + 400048: Convertable_Sword05 + 400050: Convertable_Sword06 + 400052: Convertable_Sword07 + 400054: Convertable_Sword08 + 400056: foot_l + 400058: foot_r + 400060: //RootNode + 400062: hand_l + 400064: hand_r + 400066: head + 400068: ik_foot_l + 400070: ik_foot_r + 400072: ik_foot_root + 400074: ik_hand_gun + 400076: ik_hand_l + 400078: ik_hand_r + 400080: ik_hand_root + 400082: index_01_l + 400084: index_01_r + 400086: index_02_l + 400088: index_02_r + 400090: index_03_l + 400092: index_03_r + 400094: L_Slash_FX_Bone + 400096: lowerarm_l + 400098: lowerarm_r + 400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'hand_l' + : position error = 3.028829 mm\n\t'middle_02_l' : position error = 1.205129 + mm\n\t'ring_02_l' : position error = 1.315176 mm\n\t'hand_r' : position error + = 1.489673 mm\n\t'middle_02_r' : position error = 1.203841 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: 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calf_twist_01_r + 400036: clavicle_l + 400038: clavicle_r + 400040: Convertable_Sword01 + 400042: Convertable_Sword02 + 400044: Convertable_Sword03 + 400046: Convertable_Sword04 + 400048: Convertable_Sword05 + 400050: Convertable_Sword06 + 400052: Convertable_Sword07 + 400054: Convertable_Sword08 + 400056: foot_l + 400058: foot_r + 400060: //RootNode + 400062: hand_l + 400064: hand_r + 400066: head + 400068: ik_foot_l + 400070: ik_foot_r + 400072: ik_foot_root + 400074: ik_hand_gun + 400076: ik_hand_l + 400078: ik_hand_r + 400080: ik_hand_root + 400082: index_01_l + 400084: index_01_r + 400086: index_02_l + 400088: index_02_r + 400090: index_03_l + 400092: index_03_r + 400094: L_Slash_FX_Bone + 400096: lowerarm_l + 400098: lowerarm_r + 400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.334657 mm\n\t'thigh_r' : position error = 1.291421 mm\n\t'hand_l' + : position error = 3.028846 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315247 mm\n\t'hand_r' : position error + = 1.489631 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.047435 mm\n\t'calf_l' : position error = 1.220703 mm\n\t'thigh_r' + : position error = 3.427740 mm\n\t'calf_r' : position error = 3.028422 mm\n\t'spine_01' + : position error = 9.939444 mm\n\t'lowerarm_l' : position error = 1.507141 mm\n\t'hand_l' + : position error = 2.994655 mm\n\t'middle_02_l' : position error = 1.205075 + mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'hand_r' : position error + = 2.992036 mm\n\t'middle_02_r' : position error = 1.203895 mm\n\t'ring_02_r' + : position error = 1.314281 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 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bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.116483 mm\n\t'calf_l' : position error = 1.228932 mm\n\t'thigh_r' + : position error = 3.427800 mm\n\t'calf_r' : position error = 3.028423 mm\n\t'spine_01' + : position error = 9.940373 mm\n\t'lowerarm_l' : position error = 1.507243 mm\n\t'hand_l' + : position error = 2.994665 mm\n\t'middle_02_l' : position error = 1.205000 + mm\n\t'ring_02_l' : position error = 1.315217 mm\n\t'hand_r' : position error + = 2.992076 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314210 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329307 mm\n\t'thigh_r' : position error = 1.289129 mm\n\t'hand_l' + : position error = 3.028851 mm\n\t'middle_02_l' : position error = 1.205030 + mm\n\t'ring_02_l' : position error = 1.315211 mm\n\t'hand_r' : position error + = 1.489614 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.332435 mm\n\t'thigh_r' : position error = 1.291421 mm\n\t'hand_l' + : position error = 3.028828 mm\n\t'middle_02_l' : position error = 1.205030 + mm\n\t'ring_02_l' : position error = 1.315140 mm\n\t'hand_r' : position error + = 1.489673 mm\n\t'middle_02_r' : position error = 1.203826 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'hand_l' + : position error = 3.028817 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315222 mm\n\t'hand_r' : position error + = 1.489640 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + 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Bone length in + copied configuration does not match position in animation file:\n\t'hand_l' + : position error = 3.028885 mm\n\t'middle_02_l' : position error = 1.205053 + mm\n\t'ring_02_l' : position error = 1.315222 mm\n\t'hand_r' : position error + = 1.489620 mm\n\t'middle_02_r' : position error = 1.203796 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: 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+ - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_r' + : position error = 2.023237 mm\n\t'calf_r' : position error = 1.707829 mm\n\t'spine_01' + : position error = 5.958710 mm\n\t'hand_l' : position error = 1.643834 mm\n\t'middle_02_l' + : position error = 1.205053 mm\n\t'ring_02_l' : position error = 1.315151 mm\n\t'hand_r' + : position error = 1.691546 mm\n\t'middle_02_r' : position error = 1.203807 + mm\n\t'ring_02_r' : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.887276 mm\n\t'thigh_r' : position error = 4.028387 mm\n\t'calf_r' + : position error = 2.247369 mm\n\t'spine_01' : position error = 3.982058 mm\n\t'lowerarm_l' + : position error = 1.507177 mm\n\t'hand_l' : position error = 2.994641 mm\n\t'middle_02_l' + : position error = 1.205102 mm\n\t'ring_02_l' : position error = 1.315202 mm\n\t'hand_r' + : position error = 2.992021 mm\n\t'middle_02_r' : position error = 1.203807 + mm\n\t'ring_02_r' : position error = 1.314223 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: 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0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: 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+ materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.887259 mm\n\t'thigh_r' : position error = 4.028323 mm\n\t'calf_r' + : position error = 2.247404 mm\n\t'spine_01' : position error = 3.995015 mm\n\t'lowerarm_l' + : position error = 1.507243 mm\n\t'hand_l' : position error = 2.994644 mm\n\t'middle_02_l' + : position error = 1.205106 mm\n\t'ring_02_l' : position error = 1.315253 mm\n\t'hand_r' + : position error = 2.992002 mm\n\t'middle_02_r' : position error = 1.203773 + mm\n\t'ring_02_r' : position error = 1.314241 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: thumb_03_l + parentName: thumb_02_l + position: {x: -0.04062172, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.021399336, y: -0.0018834512, z: 0.107937485, w: 0.9939256} + scale: {x: 1, y: 1, z: 1} + - name: pinky_01_l + parentName: hand_l + position: {x: -0.10140655, y: 0.02263153, z: 0.046431676} + rotation: {x: -0.13504799, y: 0.09653595, z: -0.08907751, w: 0.98209375} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_l + parentName: pinky_01_l + position: {x: -0.03570984, y: -0.000000076293944, z: 0.000000019073486} + rotation: {x: 0.010402072, y: 0.004139176, z: -0.038465694, w: 0.9991972} + scale: {x: 1, y: 1, z: 0.999999} + - name: pinky_03_l + parentName: pinky_02_l + position: {x: -0.029856337, y: 0, z: 0.000000009536743} + rotation: {x: 0.0035808554, y: -0.033796422, z: -0.008930321, w: 0.99938244} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_l + parentName: hand_l + position: {x: -0.114979014, y: 0.017535247, z: 0.02846937} + rotation: {x: -0.09728391, y: 0.07056048, z: -0.11622615, w: 0.98592526} + scale: {x: 1, y: 1, z: 1} + - name: ring_02_l + parentName: ring_01_l + position: {x: -0.044301566, y: 0, z: 0.000000047683713} + rotation: {x: 0.004328287, y: 0.004577293, z: -0.037468553, w: 0.999278} + scale: {x: 1, y: 1, z: 1} + - name: ring_03_l + parentName: ring_02_l + position: {x: -0.03476654, y: 0.00000022888183, z: 0.000000028610229} + rotation: {x: -0.00019879566, y: -0.026257925, z: 0.112213016, w: 0.99333715} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_l + parentName: hand_l + position: {x: -0.12244281, y: 0.012936401, z: 0.0057116887} + rotation: {x: 0.029485911, y: 0.040345006, z: -0.13033336, w: 0.9902102} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_l + parentName: middle_01_l + position: {x: -0.0464035, y: -0.00000022888183, z: 0.0000000667572} + rotation: {x: -0.018722985, y: -0.0028375685, z: -0.038115792, w: 0.99909395} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_l + parentName: middle_02_l + position: {x: -0.036488418, y: 0.00000015258789, z: 0.000000038146972} + rotation: {x: 0.0016212444, y: 0.038866904, z: 0.1336238, w: 0.99026835} + scale: {x: 1, y: 1, z: 1} + - name: index_01_l + parentName: hand_l + position: {x: -0.120680995, y: 0.017634353, z: -0.021093693} + rotation: {x: 0.13733757, y: 0.009898259, z: -0.1334477, w: 0.98144394} + scale: {x: 1, y: 1, z: 1} + - name: index_02_l + parentName: index_01_l + position: {x: -0.042874947, y: 0.00000022888183, z: -0.00000019073485} + rotation: {x: 0.012100843, y: 0.0010629303, z: -0.03836897, w: 0.99918985} + scale: {x: 1, y: 1, z: 1} + - name: index_03_l + parentName: index_02_l + position: {x: -0.033937987, y: -0.00000022888183, z: 0.00000017166137} + rotation: {x: 0.010611038, y: -0.0078509245, z: 0.08285514, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_r + parentName: spine_03 + position: {x: -0.118837886, y: -0.027320994, z: 0.037819937} + rotation: {x: 0.72627807, y: 0.15407027, z: 0.6665832, w: 0.06670392} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_r + parentName: clavicle_r + position: {x: 0.15784808, y: -0.00000006362796, z: -0.00000045776366} + rotation: {x: 0.059959564, y: 0.03741186, z: 0.15131602, w: 0.9859558} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_r + parentName: upperarm_r + position: {x: 0.0050000763, y: -0.00002386093, z: 0.00024841307} + rotation: {x: -0.29744887, y: 0.00057662313, z: 0.00021571435, w: 0.9547376} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_r + parentName: upperarm_r + position: {x: 0.3034005, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.06196521, y: 0.02963547, z: 0.027704114, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_r + parentName: lowerarm_r + position: {x: 0.14000003, y: 0.00000030517577, z: -0.0000003814697} + rotation: {x: -0.117626876, y: -0.00000051373974, z: 0.00000015672519, w: 0.99305785} + scale: {x: 1, y: 1, z: 1} + - name: hand_r + parentName: lowerarm_r + position: {x: 0.2697525, y: 0.0000003814697, z: -0.00000015258789} + rotation: {x: -0.61789525, y: -0.019372093, z: -0.010653119, w: 0.7859495} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon + parentName: hand_r + position: {x: 0.09073841, y: -0.05586044, z: 0.0025668144} + rotation: {x: 0.24353546, y: 0.2023907, z: 0.6197245, w: 0.7181017} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_R_Bone + parentName: R_Hand_Weapon + position: {x: -0.00000022888183, y: 0, z: -0.00000015258789} + rotation: {x: -0.000000007450588, y: 0.000000007450581, z: -0.000000014901161, + w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: Convertable_Sword01 + parentName: Sword_R_Bone + position: {x: -0.000000076293944, y: 0.000000114440915, z: 0.2732007} + rotation: {x: 0.00000009483038, y: 0.7071067, z: -0.00000009483037, w: 0.7071068} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: Convertable_Sword02 + parentName: Convertable_Sword01 + position: {x: -0.05636892, y: 0, z: 0} + rotation: 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bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.558133 mm\n\t'thigh_r' : position error = 2.093182 mm\n\t'calf_r' + : position error = 2.240574 mm\n\t'spine_01' : position error = 3.995023 mm\n\t'lowerarm_l' + : position error = 1.507111 mm\n\t'hand_l' : position error = 2.994655 mm\n\t'middle_02_l' + : position error = 1.205140 mm\n\t'ring_02_l' : position error = 1.315180 mm\n\t'hand_r' + : position error = 2.992059 mm\n\t'middle_02_r' : position error = 1.203784 + mm\n\t'ring_02_r' : position error = 1.314240 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: thumb_03_l + parentName: thumb_02_l + position: {x: -0.04062172, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.021399336, y: -0.0018834512, z: 0.107937485, w: 0.9939256} + scale: {x: 1, y: 1, z: 1} + - name: pinky_01_l + parentName: hand_l + position: {x: -0.10140655, y: 0.02263153, z: 0.046431676} + rotation: {x: -0.13504799, y: 0.09653595, z: -0.08907751, w: 0.98209375} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_l + parentName: pinky_01_l + position: {x: -0.03570984, y: -0.000000076293944, z: 0.000000019073486} + rotation: {x: 0.010402072, y: 0.004139176, z: -0.038465694, w: 0.9991972} + scale: {x: 1, y: 1, z: 0.999999} + - name: pinky_03_l + parentName: pinky_02_l + position: {x: -0.029856337, y: 0, z: 0.000000009536743} + rotation: {x: 0.0035808554, y: -0.033796422, z: -0.008930321, w: 0.99938244} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_l + parentName: hand_l + position: {x: -0.114979014, y: 0.017535247, z: 0.02846937} + rotation: {x: -0.09728391, y: 0.07056048, z: -0.11622615, w: 0.98592526} + scale: {x: 1, y: 1, z: 1} + - name: ring_02_l + parentName: ring_01_l + position: {x: -0.044301566, y: 0, z: 0.000000047683713} + rotation: {x: 0.004328287, y: 0.004577293, z: -0.037468553, w: 0.999278} + scale: {x: 1, y: 1, z: 1} + - name: ring_03_l + parentName: ring_02_l + position: {x: -0.03476654, y: 0.00000022888183, z: 0.000000028610229} + rotation: {x: -0.00019879566, y: -0.026257925, z: 0.112213016, w: 0.99333715} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_l + parentName: hand_l + position: {x: -0.12244281, y: 0.012936401, z: 0.0057116887} + rotation: {x: 0.029485911, y: 0.040345006, z: -0.13033336, w: 0.9902102} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_l + parentName: middle_01_l + position: {x: -0.0464035, y: -0.00000022888183, z: 0.0000000667572} + rotation: {x: -0.018722985, y: -0.0028375685, z: -0.038115792, w: 0.99909395} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_l + parentName: middle_02_l + position: {x: -0.036488418, y: 0.00000015258789, z: 0.000000038146972} + rotation: {x: 0.0016212444, y: 0.038866904, z: 0.1336238, w: 0.99026835} + scale: {x: 1, y: 1, z: 1} + - name: index_01_l + parentName: hand_l + position: {x: -0.120680995, y: 0.017634353, z: -0.021093693} + rotation: {x: 0.13733757, y: 0.009898259, z: -0.1334477, w: 0.98144394} + scale: {x: 1, y: 1, z: 1} + - name: index_02_l + parentName: index_01_l + position: {x: -0.042874947, y: 0.00000022888183, z: -0.00000019073485} + rotation: {x: 0.012100843, y: 0.0010629303, z: -0.03836897, w: 0.99918985} + scale: {x: 1, y: 1, z: 1} + - name: index_03_l + parentName: index_02_l + position: {x: -0.033937987, y: -0.00000022888183, z: 0.00000017166137} + rotation: {x: 0.010611038, y: -0.0078509245, z: 0.08285514, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_r + parentName: spine_03 + position: {x: -0.118837886, y: -0.027320994, z: 0.037819937} + rotation: {x: 0.72627807, y: 0.15407027, z: 0.6665832, w: 0.06670392} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_r + parentName: clavicle_r + position: {x: 0.15784808, y: -0.00000006362796, z: -0.00000045776366} + rotation: {x: 0.059959564, y: 0.03741186, z: 0.15131602, w: 0.9859558} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_r + parentName: upperarm_r + position: {x: 0.0050000763, y: -0.00002386093, z: 0.00024841307} + rotation: {x: -0.29744887, y: 0.00057662313, z: 0.00021571435, w: 0.9547376} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_r + parentName: upperarm_r + position: {x: 0.3034005, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.06196521, y: 0.02963547, z: 0.027704114, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_r + parentName: lowerarm_r + position: {x: 0.14000003, y: 0.00000030517577, z: -0.0000003814697} + rotation: {x: -0.117626876, y: -0.00000051373974, z: 0.00000015672519, w: 0.99305785} + scale: {x: 1, y: 1, z: 1} + - name: hand_r + parentName: lowerarm_r + position: {x: 0.2697525, y: 0.0000003814697, z: -0.00000015258789} + rotation: {x: -0.61789525, y: -0.019372093, z: -0.010653119, w: 0.7859495} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon + parentName: hand_r + position: {x: 0.09073841, y: -0.05586044, z: 0.0025668144} + rotation: {x: 0.24353546, y: 0.2023907, z: 0.6197245, w: 0.7181017} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_R_Bone + parentName: R_Hand_Weapon + position: {x: -0.00000022888183, y: 0, z: -0.00000015258789} + rotation: {x: -0.000000007450588, y: 0.000000007450581, z: -0.000000014901161, + w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: Convertable_Sword01 + parentName: Sword_R_Bone + position: {x: -0.000000076293944, y: 0.000000114440915, z: 0.2732007} + rotation: {x: 0.00000009483038, y: 0.7071067, z: -0.00000009483037, w: 0.7071068} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: Convertable_Sword02 + parentName: Convertable_Sword01 + position: {x: -0.05636892, y: 0, z: 0} + rotation: 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bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.797668 mm\n\t'calf_l' : position error = 1.796640 mm\n\t'thigh_r' + : position error = 1.569825 mm\n\t'calf_r' : position error = 1.272130 mm\n\t'spine_01' + : position error = 3.982523 mm\n\t'lowerarm_l' : position error = 1.507131 mm\n\t'hand_l' + : position error = 2.994644 mm\n\t'middle_02_l' : position error = 1.205057 + mm\n\t'ring_02_l' : position error = 1.315219 mm\n\t'hand_r' : position error + = 2.991956 mm\n\t'middle_02_r' : position error = 1.203751 mm\n\t'ring_02_r' + : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - 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