From 776b3a1b6a766f8e0cdb1d941fff4c8fbef24ada Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 13 Sep 2021 17:47:40 +0800 Subject: +anim --- .../Art/AnimClips/Frank_Slash_Pack/Animations.meta | 10 + .../Frank_Slash_Pack/Animations/Camera_Anim.anim | 267 +++ .../Animations/Camera_Anim.anim.meta | 10 + .../Animations/Frank_SlashPack_2Handed.meta | 10 + .../Frank_SlashPack_2Handed/FBX_Animation.meta | 10 + .../FBX_Animation/Demo.meta | 10 + .../Demo/Frank_RPG_2Hand_Combo01_All_Demo.FBX | Bin 0 -> 2095568 bytes .../Demo/Frank_RPG_2Hand_Combo01_All_Demo.FBX.meta | 1329 ++++++++++++++ .../Demo/Frank_RPG_2Hand_Combo02_All_Demo.FBX | Bin 0 -> 1902512 bytes .../Demo/Frank_RPG_2Hand_Combo02_All_Demo.FBX.meta | 1329 ++++++++++++++ .../Demo/Frank_RPG_2Hand_Combo03_All_Demo.FBX | Bin 0 -> 1796448 bytes .../Demo/Frank_RPG_2Hand_Combo03_All_Demo.FBX.meta | 1329 ++++++++++++++ .../Demo/Frank_RPG_2Hand_Combo04_All_Demo.FBX | Bin 0 -> 2023232 bytes .../Demo/Frank_RPG_2Hand_Combo04_All_Demo.FBX.meta | 1328 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.../In_Place/Frank_RPG_2Hand_8Way_Run_F.FBX.meta | 1120 ++++++++++++ .../In_Place/Frank_RPG_2Hand_8Way_Run_FL.FBX | Bin 0 -> 985216 bytes .../In_Place/Frank_RPG_2Hand_8Way_Run_FL.FBX.meta | 1120 ++++++++++++ .../In_Place/Frank_RPG_2Hand_8Way_Run_FR.FBX | Bin 0 -> 987552 bytes .../In_Place/Frank_RPG_2Hand_8Way_Run_FR.FBX.meta | 1120 ++++++++++++ .../In_Place/Frank_RPG_2Hand_8Way_Run_L.FBX | Bin 0 -> 987456 bytes .../In_Place/Frank_RPG_2Hand_8Way_Run_L.FBX.meta | 1120 ++++++++++++ .../In_Place/Frank_RPG_2Hand_8Way_Run_R.FBX | Bin 0 -> 987440 bytes .../In_Place/Frank_RPG_2Hand_8Way_Run_R.FBX.meta | 1120 ++++++++++++ .../In_Place/Frank_RPG_2Hand_Block.FBX | Bin 0 -> 845984 bytes .../In_Place/Frank_RPG_2Hand_Block.FBX.meta | 1120 ++++++++++++ .../In_Place/Frank_RPG_2Hand_Death01.FBX | Bin 0 -> 1522064 bytes .../In_Place/Frank_RPG_2Hand_Death01.FBX.meta | 1130 ++++++++++++ .../In_Place/Frank_RPG_2Hand_Death02.FBX | Bin 0 -> 1137184 bytes .../In_Place/Frank_RPG_2Hand_Death02.FBX.meta | 1119 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.../FBX_Animation/Root_Motion.meta | 10 + .../Root_Motion/Frank_RPG_2Hand_Combo01_1.FBX | Bin 0 -> 1217328 bytes .../Root_Motion/Frank_RPG_2Hand_Combo01_1.FBX.meta | 1129 ++++++++++++ .../Root_Motion/Frank_RPG_2Hand_Combo01_2.FBX | Bin 0 -> 1331616 bytes .../Root_Motion/Frank_RPG_2Hand_Combo01_2.FBX.meta | 1129 ++++++++++++ .../Root_Motion/Frank_RPG_2Hand_Combo01_3.FBX | Bin 0 -> 1370544 bytes .../Root_Motion/Frank_RPG_2Hand_Combo01_3.FBX.meta | 1132 ++++++++++++ .../Root_Motion/Frank_RPG_2Hand_Combo01_4.FBX | Bin 0 -> 1413440 bytes .../Root_Motion/Frank_RPG_2Hand_Combo01_4.FBX.meta | 1133 ++++++++++++ .../Root_Motion/Frank_RPG_2Hand_Combo01_All.FBX | Bin 0 -> 2095568 bytes .../Frank_RPG_2Hand_Combo01_All.FBX.meta | 1131 ++++++++++++ .../Root_Motion/Frank_RPG_2Hand_Combo02_1.FBX | Bin 0 -> 1330608 bytes .../Root_Motion/Frank_RPG_2Hand_Combo02_1.FBX.meta | 1131 ++++++++++++ .../Root_Motion/Frank_RPG_2Hand_Combo02_2.FBX | Bin 0 -> 1580720 bytes 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Animation.meta | 10 + .../FBX Animation/Frank_RPG_Assassin_Jump_01.FBX | Bin 0 -> 1158032 bytes .../Frank_RPG_Assassin_Jump_01.FBX.meta | 1200 +++++++++++++ .../FBX Animation/Frank_RPG_Assassin_Jump_02.FBX | Bin 0 -> 1109344 bytes .../Frank_RPG_Assassin_Jump_02.FBX.meta | 1200 +++++++++++++ .../FBX Animation/In_Place.meta | 10 + .../In_Place/Frank_RPG_Assassin_8Way_Run_B.FBX | Bin 0 -> 995632 bytes .../Frank_RPG_Assassin_8Way_Run_B.FBX.meta | 1216 +++++++++++++ .../In_Place/Frank_RPG_Assassin_8Way_Run_BL.FBX | Bin 0 -> 995728 bytes .../Frank_RPG_Assassin_8Way_Run_BL.FBX.meta | 1216 +++++++++++++ .../In_Place/Frank_RPG_Assassin_8Way_Run_BR.FBX | Bin 0 -> 989664 bytes .../Frank_RPG_Assassin_8Way_Run_BR.FBX.meta | 1216 +++++++++++++ .../In_Place/Frank_RPG_Assassin_8Way_Run_F.FBX | Bin 0 -> 995632 bytes .../Frank_RPG_Assassin_8Way_Run_F.FBX.meta | 1218 +++++++++++++ .../In_Place/Frank_RPG_Assassin_8Way_Run_FL.FBX | Bin 0 -> 995920 bytes .../Frank_RPG_Assassin_8Way_Run_FL.FBX.meta | 1217 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-> 1044832 bytes .../In_Place/Frank_RPG_Assassin_Hit03.FBX.meta | 1202 +++++++++++++ .../Frank_RPG_Assassin_Hit_Knockback_IP.FBX | Bin 0 -> 1109792 bytes .../Frank_RPG_Assassin_Hit_Knockback_IP.FBX.meta | 1203 +++++++++++++ .../Frank_RPG_Assassin_Hit_Knockdown_IP.FBX | Bin 0 -> 1213088 bytes .../Frank_RPG_Assassin_Hit_Knockdown_IP.FBX.meta | 1202 +++++++++++++ .../Frank_RPG_Assassin_Jump_ZeroHeight.FBX | Bin 0 -> 1158064 bytes .../Frank_RPG_Assassin_Jump_ZeroHeight.FBX.meta | 1200 +++++++++++++ .../In_Place/Frank_RPG_Assassin_Run01.FBX | Bin 0 -> 852816 bytes .../In_Place/Frank_RPG_Assassin_Run01.FBX.meta | 1190 +++++++++++++ .../In_Place/Frank_RPG_Assassin_Run02.FBX | Bin 0 -> 854032 bytes .../In_Place/Frank_RPG_Assassin_Run02.FBX.meta | 1190 +++++++++++++ .../In_Place/Frank_RPG_Assassin_Skill01_IP.FBX | Bin 0 -> 1315904 bytes .../Frank_RPG_Assassin_Skill01_IP.FBX.meta | 1191 +++++++++++++ .../In_Place/Frank_RPG_Assassin_Skill02_IP.FBX | Bin 0 -> 1588736 bytes 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.../Frank_RPG_Assassin_Unequip_Run.FBX.meta | 1188 +++++++++++++ .../Frank_RPG_Assassin_Unequip_Run_Faster.FBX | Bin 0 -> 885408 bytes .../Frank_RPG_Assassin_Unequip_Run_Faster.FBX.meta | 1188 +++++++++++++ .../In_Place/Frank_RPG_Assassin_Walk.FBX | Bin 0 -> 1186016 bytes .../In_Place/Frank_RPG_Assassin_Walk.FBX.meta | 1191 +++++++++++++ .../In_Place/Frank_RPG_Assassin_Walk_Faster.FBX | Bin 0 -> 1132096 bytes .../Frank_RPG_Assassin_Walk_Faster.FBX.meta | 1191 +++++++++++++ .../FBX Animation/Motions_for_Demo.meta | 10 + .../Frank_RPG_Assassin_Attack01_Demo.FBX | Bin 0 -> 1031744 bytes .../Frank_RPG_Assassin_Attack01_Demo.FBX.meta | 1411 +++++++++++++++ .../Frank_RPG_Assassin_Attack02_Demo.FBX | Bin 0 -> 1030256 bytes .../Frank_RPG_Assassin_Attack02_Demo.FBX.meta | 1411 +++++++++++++++ .../Frank_RPG_Assassin_Attack03_Demo.FBX | Bin 0 -> 1216608 bytes .../Frank_RPG_Assassin_Attack03_Demo.FBX.meta | 1412 +++++++++++++++ .../Frank_RPG_Assassin_Attack04_Demo.FBX | Bin 0 -> 1096528 bytes 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.../Frank_RPG_Assassin_Combo03_All_Demo.FBX.meta | 1412 +++++++++++++++ .../Frank_RPG_Assassin_Combo04_All_Demo.FBX | Bin 0 -> 1726160 bytes .../Frank_RPG_Assassin_Combo04_All_Demo.FBX.meta | 1422 +++++++++++++++ .../Frank_RPG_Assassin_Combo05_All_Demo.FBX | Bin 0 -> 1519616 bytes .../Frank_RPG_Assassin_Combo05_All_Demo.FBX.meta | 1422 +++++++++++++++ .../Frank_RPG_Assassin_Skill01_Demo.FBX | Bin 0 -> 1315872 bytes .../Frank_RPG_Assassin_Skill01_Demo.FBX.meta | 1411 +++++++++++++++ .../Frank_RPG_Assassin_Skill02_Demo.FBX | Bin 0 -> 1588640 bytes .../Frank_RPG_Assassin_Skill02_Demo.FBX.meta | 1411 +++++++++++++++ .../Frank_RPG_Assassin_Skill03_Demo.FBX | Bin 0 -> 1679408 bytes .../Frank_RPG_Assassin_Skill03_Demo.FBX.meta | 1422 +++++++++++++++ .../Frank_RPG_Assassin_Skill04_Demo.FBX | Bin 0 -> 1723408 bytes .../Frank_RPG_Assassin_Skill04_Demo.FBX.meta | 1421 +++++++++++++++ .../Frank_RPG_Assassin_Skill05_Demo.FBX | Bin 0 -> 1895616 bytes .../Frank_RPG_Assassin_Skill05_Demo.FBX.meta | 1431 ++++++++++++++++ .../FBX Animation/Root_Motion.meta | 10 + .../Frank_RPG_Assassin_Attack01.FBX.meta | 1148 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Attack02.FBX | Bin 0 -> 1030256 bytes .../Frank_RPG_Assassin_Attack02.FBX.meta | 1191 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Attack03.FBX | Bin 0 -> 1216608 bytes .../Frank_RPG_Assassin_Attack03.FBX.meta | 1192 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Attack04.FBX | Bin 0 -> 1096528 bytes .../Frank_RPG_Assassin_Attack04.FBX.meta | 1201 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Attack05.FBX | Bin 0 -> 1196912 bytes .../Frank_RPG_Assassin_Attack05.FBX.meta | 1191 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Attack06.FBX | Bin 0 -> 1111840 bytes .../Frank_RPG_Assassin_Attack06.FBX.meta | 1229 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Attack07.FBX | Bin 0 -> 1158688 bytes .../Frank_RPG_Assassin_Attack07.FBX.meta | 1219 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Attack08.FBX | Bin 0 -> 1391920 bytes .../Frank_RPG_Assassin_Attack08.FBX.meta | 1230 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Combo01_1.FBX | Bin 0 -> 956656 bytes .../Frank_RPG_Assassin_Combo01_1.FBX.meta | 1219 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Combo01_2.FBX | Bin 0 -> 1014016 bytes .../Frank_RPG_Assassin_Combo01_2.FBX.meta | 1218 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Combo01_3.FBX | Bin 0 -> 1182576 bytes .../Frank_RPG_Assassin_Combo01_3.FBX.meta | 1219 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Combo01_All.FBX | Bin 0 -> 1448080 bytes .../Frank_RPG_Assassin_Combo01_All.FBX.meta | 1192 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Combo02_1.FBX | Bin 0 -> 1110144 bytes .../Frank_RPG_Assassin_Combo02_1.FBX.meta | 1190 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Combo02_2.FBX | Bin 0 -> 1172032 bytes .../Frank_RPG_Assassin_Combo02_2.FBX.meta | 1192 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Combo02_3.FBX | Bin 0 -> 1111088 bytes 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1200 +++++++++++++ .../Frank_RPG_Assassin_Hit_Knockback.FBX | Bin 0 -> 1109760 bytes .../Frank_RPG_Assassin_Hit_Knockback.FBX.meta | 1203 +++++++++++++ .../Frank_RPG_Assassin_Hit_Knockdown.FBX | Bin 0 -> 1213056 bytes .../Frank_RPG_Assassin_Hit_Knockdown.FBX.meta | 1202 +++++++++++++ .../Frank_RPG_Assassin_Hit_Knockdown_Loop.FBX | Bin 0 -> 1301392 bytes .../Frank_RPG_Assassin_Hit_Knockdown_Loop.FBX.meta | 1177 +++++++++++++ .../Frank_RPG_Assassin_Run01_Velocity.FBX | Bin 0 -> 957856 bytes .../Frank_RPG_Assassin_Run01_Velocity.FBX.meta | 1192 +++++++++++++ .../Frank_RPG_Assassin_Run02_Velocity.FBX | Bin 0 -> 958576 bytes .../Frank_RPG_Assassin_Run02_Velocity.FBX.meta | 1220 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Skill01.FBX | Bin 0 -> 1315872 bytes .../Frank_RPG_Assassin_Skill01.FBX.meta | 1191 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Skill02.FBX | Bin 0 -> 1588640 bytes .../Frank_RPG_Assassin_Skill02.FBX.meta | 1191 +++++++++++++ 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.../Root_Motion/Frank_RPG_Assassin_Tumbling_B.FBX | Bin 0 -> 1089456 bytes .../Frank_RPG_Assassin_Tumbling_B.FBX.meta | 1220 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX | Bin 0 -> 995824 bytes .../Frank_RPG_Assassin_Tumbling_F.FBX.meta | 1228 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Tumbling_L.FBX | Bin 0 -> 996096 bytes .../Frank_RPG_Assassin_Tumbling_L.FBX.meta | 1192 +++++++++++++ .../Root_Motion/Frank_RPG_Assassin_Tumbling_R.FBX | Bin 0 -> 1000176 bytes .../Frank_RPG_Assassin_Tumbling_R.FBX.meta | 1189 +++++++++++++ ...nk_RPG_Assassin_Unequip_Run_Faster_Velocity.FBX | Bin 0 -> 893376 bytes ...G_Assassin_Unequip_Run_Faster_Velocity.FBX.meta | 1190 +++++++++++++ .../Frank_RPG_Assassin_Unequip_Run_Velocity.FBX | Bin 0 -> 974320 bytes ...rank_RPG_Assassin_Unequip_Run_Velocity.FBX.meta | 1190 +++++++++++++ .../Frank_RPG_Assassin_Walk_Faster_Velocity.FBX | Bin 0 -> 1141504 bytes ...rank_RPG_Assassin_Walk_Faster_Velocity.FBX.meta | 1193 +++++++++++++ .../Frank_RPG_Assassin_Walk_Velocity.FBX | Bin 0 -> 1195504 bytes .../Frank_RPG_Assassin_Walk_Velocity.FBX.meta | 1192 +++++++++++++ .../FBX Animation/Root_Motion_8Way.meta | 10 + .../Frank_RPG_Assassin@Velocity_8Way_Run_B.FBX | Bin 0 -> 1003440 bytes ...Frank_RPG_Assassin@Velocity_8Way_Run_B.FBX.meta | 1191 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Run_BL.FBX | Bin 0 -> 1003648 bytes ...rank_RPG_Assassin@Velocity_8Way_Run_BL.FBX.meta | 1191 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Run_BR.FBX | Bin 0 -> 997472 bytes ...rank_RPG_Assassin@Velocity_8Way_Run_BR.FBX.meta | 1191 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Run_F.FBX | Bin 0 -> 1003440 bytes ...Frank_RPG_Assassin@Velocity_8Way_Run_F.FBX.meta | 1193 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Run_FL.FBX | Bin 0 -> 1003744 bytes ...rank_RPG_Assassin@Velocity_8Way_Run_FL.FBX.meta | 1192 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Run_FR.FBX | Bin 0 -> 1003456 bytes ...rank_RPG_Assassin@Velocity_8Way_Run_FR.FBX.meta | 1192 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Run_L.FBX | Bin 0 -> 1003344 bytes ...Frank_RPG_Assassin@Velocity_8Way_Run_L.FBX.meta | 1192 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Run_R.FBX | Bin 0 -> 1003344 bytes ...Frank_RPG_Assassin@Velocity_8Way_Run_R.FBX.meta | 1192 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Walk_B.FBX | Bin 0 -> 1052832 bytes ...rank_RPG_Assassin@Velocity_8Way_Walk_B.FBX.meta | 1188 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Walk_BL.FBX | Bin 0 -> 1052544 bytes ...ank_RPG_Assassin@Velocity_8Way_Walk_BL.FBX.meta | 1189 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Walk_BR.FBX | Bin 0 -> 1052400 bytes ...ank_RPG_Assassin@Velocity_8Way_Walk_BR.FBX.meta | 1241 ++++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Walk_F.FBX | Bin 0 -> 1054304 bytes ...rank_RPG_Assassin@Velocity_8Way_Walk_F.FBX.meta | 1188 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Walk_FL.FBX | Bin 0 -> 1063984 bytes ...ank_RPG_Assassin@Velocity_8Way_Walk_FL.FBX.meta | 1188 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Walk_FR.FBX | Bin 0 -> 1052256 bytes ...ank_RPG_Assassin@Velocity_8Way_Walk_FR.FBX.meta | 1188 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Walk_L.FBX | Bin 0 -> 1052640 bytes ...rank_RPG_Assassin@Velocity_8Way_Walk_L.FBX.meta | 1191 +++++++++++++ .../Frank_RPG_Assassin@Velocity_8Way_Walk_R.FBX | Bin 0 -> 1052640 bytes ...rank_RPG_Assassin@Velocity_8Way_Walk_R.FBX.meta | 1189 +++++++++++++ .../Frank_Assassin_Attack01.controller | 141 ++ .../Frank_Assassin_Attack01.controller.meta | 10 + .../Frank_Assassin_Attack02.controller | 141 ++ .../Frank_Assassin_Attack02.controller.meta | 10 + .../Frank_Assassin_Attack03.controller | 141 ++ .../Frank_Assassin_Attack03.controller.meta | 10 + .../Frank_Assassin_Attack04.controller | 141 ++ .../Frank_Assassin_Attack04.controller.meta | 10 + .../Frank_Assassin_Attack05.controller | 141 ++ .../Frank_Assassin_Attack05.controller.meta | 10 + .../Frank_Assassin_Attack06.controller | 141 ++ .../Frank_Assassin_Attack06.controller.meta | 10 + .../Frank_Assassin_Attack07.controller | 141 ++ .../Frank_Assassin_Attack07.controller.meta | 10 + .../Frank_Assassin_Attack08.controller | 141 ++ .../Frank_Assassin_Attack08.controller.meta | 10 + .../Frank_Assassin_Combo01.controller | 141 ++ .../Frank_Assassin_Combo01.controller.meta | 10 + .../Frank_Assassin_Combo02.controller | 141 ++ .../Frank_Assassin_Combo02.controller.meta | 10 + .../Frank_Assassin_Combo03.controller | 141 ++ .../Frank_Assassin_Combo03.controller.meta | 10 + .../Frank_Assassin_Combo04.controller | 141 ++ .../Frank_Assassin_Combo04.controller.meta | 10 + .../Frank_Assassin_Combo05.controller | 141 ++ .../Frank_Assassin_Combo05.controller.meta | 10 + .../Frank_Assassin_Mask.mask | 202 +++ .../Frank_Assassin_Mask.mask.meta | 10 + .../Frank_Assassin_Skill01.controller | 141 ++ .../Frank_Assassin_Skill01.controller.meta | 10 + .../Frank_Assassin_Skill02.controller | 141 ++ .../Frank_Assassin_Skill02.controller.meta | 10 + .../Frank_Assassin_Skill03.controller | 141 ++ .../Frank_Assassin_Skill03.controller.meta | 10 + .../Frank_Assassin_Skill04.controller | 141 ++ .../Frank_Assassin_Skill04.controller.meta | 10 + .../Frank_Assassin_Skill05.controller | 141 ++ .../Frank_Assassin_Skill05.controller.meta | 10 + .../Animations/Frank_SlashPack_Dual.meta | 10 + .../Frank_SlashPack_Dual/FBX Animation.meta | 10 + .../Frank_SlashPack_Dual/FBX Animation/Demo.meta | 10 + .../Demo/Frank_RPG_Dual_Air_Combo_All_Demo.FBX | Bin 0 -> 2002096 bytes .../Frank_RPG_Dual_Air_Combo_All_Demo.FBX.meta | 1476 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo01_All_Demo.FBX | Bin 0 -> 1623888 bytes .../Demo/Frank_RPG_Dual_Combo01_All_Demo.FBX.meta | 1475 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo02_All_Demo.FBX | Bin 0 -> 1522464 bytes .../Demo/Frank_RPG_Dual_Combo02_All_Demo.FBX.meta | 1475 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo03_All_Demo.FBX | Bin 0 -> 1785616 bytes .../Demo/Frank_RPG_Dual_Combo03_All_Demo.FBX.meta | 1476 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo04_All_Demo.FBX | Bin 0 -> 1872752 bytes .../Demo/Frank_RPG_Dual_Combo04_All_Demo.FBX.meta | 1475 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo05_All_Demo.FBX | Bin 0 -> 1964128 bytes .../Demo/Frank_RPG_Dual_Combo05_All_Demo.FBX.meta | 1496 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo06_All_Demo.FBX | Bin 0 -> 1932016 bytes .../Demo/Frank_RPG_Dual_Combo06_All_Demo.FBX.meta | 1475 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Combo07_All_Demo.FBX | Bin 0 -> 1875776 bytes .../Demo/Frank_RPG_Dual_Combo07_All_Demo.FBX.meta | 1475 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Skill01_WhirlWind_Demo.FBX | Bin 0 -> 1645200 bytes .../Frank_RPG_Dual_Skill01_WhirlWind_Demo.FBX.meta | 1475 ++++++++++++++++ .../Demo/Frank_RPG_Dual_Skill02_Rolling_Demo.FBX | Bin 0 -> 1621552 bytes .../Frank_RPG_Dual_Skill02_Rolling_Demo.FBX.meta | 1475 ++++++++++++++++ .../Frank_RPG_Dual_Skill03_PowerAttack_Demo.FBX | Bin 0 -> 1613952 bytes ...rank_RPG_Dual_Skill03_PowerAttack_Demo.FBX.meta | 1475 ++++++++++++++++ .../Frank_RPG_Dual_Skill04_InfinitySlash_Demo.FBX | Bin 0 -> 1628960 bytes ...nk_RPG_Dual_Skill04_InfinitySlash_Demo.FBX.meta | 1475 ++++++++++++++++ .../FBX Animation/In_Place.meta | 10 + .../In_Place/Frank_RPG_Dual_4Way_Walk_B.FBX | Bin 0 -> 1101488 bytes .../In_Place/Frank_RPG_Dual_4Way_Walk_B.FBX.meta | 1236 ++++++++++++++ .../In_Place/Frank_RPG_Dual_4Way_Walk_F.FBX | Bin 0 -> 1101824 bytes .../In_Place/Frank_RPG_Dual_4Way_Walk_F.FBX.meta | 1236 ++++++++++++++ .../In_Place/Frank_RPG_Dual_4Way_Walk_L.FBX | Bin 0 -> 1101488 bytes .../In_Place/Frank_RPG_Dual_4Way_Walk_L.FBX.meta | 1235 +++++++++++++ .../In_Place/Frank_RPG_Dual_4Way_Walk_R.FBX | Bin 0 -> 1101584 bytes .../In_Place/Frank_RPG_Dual_4Way_Walk_R.FBX.meta | 1235 +++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_B.FBX | Bin 0 -> 1070176 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_B.FBX.meta | 1239 ++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_BL.FBX | Bin 0 -> 1070672 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_BL.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_BR.FBX | Bin 0 -> 1070480 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_BR.FBX.meta | 1239 ++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_F.FBX | Bin 0 -> 1070560 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_F.FBX.meta | 1239 ++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_FL.FBX | Bin 0 -> 1070368 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_FL.FBX.meta | 1239 ++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_FR.FBX | Bin 0 -> 1070272 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_FR.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_L.FBX | Bin 0 -> 1070464 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_L.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_8Way_Run_R.FBX | Bin 0 -> 1070464 bytes .../In_Place/Frank_RPG_Dual_8Way_Run_R.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Block.FBX | Bin 0 -> 968976 bytes .../In_Place/Frank_RPG_Dual_Block.FBX.meta | 1241 ++++++++++++++ .../FBX Animation/In_Place/Frank_RPG_Dual_Die.FBX | Bin 0 -> 1237680 bytes .../In_Place/Frank_RPG_Dual_Die.FBX.meta | 1241 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Equip.FBX | Bin 0 -> 1187648 bytes .../In_Place/Frank_RPG_Dual_Equip.FBX.meta | 1257 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Getup.FBX | Bin 0 -> 1240416 bytes .../In_Place/Frank_RPG_Dual_Getup.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Guard.FBX | Bin 0 -> 1255056 bytes .../In_Place/Frank_RPG_Dual_Guard.FBX.meta | 1230 +++++++++++++ .../In_Place/Frank_RPG_Dual_Hit01.FBX | Bin 0 -> 1024416 bytes .../In_Place/Frank_RPG_Dual_Hit01.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Hit02.FBX | Bin 0 -> 1024432 bytes .../In_Place/Frank_RPG_Dual_Hit02.FBX.meta | 1241 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Hit03.FBX | Bin 0 -> 1070640 bytes .../In_Place/Frank_RPG_Dual_Hit03.FBX.meta | 1241 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Hit_Knockdown_Loop.FBX | Bin 0 -> 1332736 bytes .../Frank_RPG_Dual_Hit_Knockdown_Loop.FBX.meta | 1226 +++++++++++++ .../FBX Animation/In_Place/Frank_RPG_Dual_Idle.FBX | Bin 0 -> 2156304 bytes .../In_Place/Frank_RPG_Dual_Idle.FBX.meta | 1229 +++++++++++++ .../In_Place/Frank_RPG_Dual_Jump_01.FBX | Bin 0 -> 1178320 bytes .../In_Place/Frank_RPG_Dual_Jump_01.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Jump_02.FBX | Bin 0 -> 1178704 bytes .../In_Place/Frank_RPG_Dual_Jump_02.FBX.meta | 1238 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Jump_ZeroHeight.FBX | Bin 0 -> 1178448 bytes .../Frank_RPG_Dual_Jump_ZeroHeight.FBX.meta | 1238 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Run01.FBX | Bin 0 -> 1024928 bytes .../In_Place/Frank_RPG_Dual_Run01.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Run02.FBX | Bin 0 -> 1024608 bytes .../In_Place/Frank_RPG_Dual_Run02.FBX.meta | 1239 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Run03_Faster.FBX | Bin 0 -> 969328 bytes .../In_Place/Frank_RPG_Dual_Run03_Faster.FBX.meta | 1240 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Unequip.FBX | Bin 0 -> 1194608 bytes .../In_Place/Frank_RPG_Dual_Unequip.FBX.meta | 1259 ++++++++++++++ .../In_Place/Frank_RPG_Dual_Unequip_Idle.FBX | Bin 0 -> 2101792 bytes .../In_Place/Frank_RPG_Dual_Unequip_Idle.FBX.meta | 1227 +++++++++++++ .../In_Place/Frank_RPG_Dual_Unequip_Run.FBX | Bin 0 -> 1038208 bytes .../In_Place/Frank_RPG_Dual_Unequip_Run.FBX.meta | 1238 ++++++++++++++ .../FBX Animation/In_Place/Frank_RPG_Dual_Walk.FBX | Bin 0 -> 1254960 bytes .../In_Place/Frank_RPG_Dual_Walk.FBX.meta | 1238 ++++++++++++++ .../FBX Animation/Root_Motion.meta | 10 + .../Root_Motion/Frank_RPG_Dual_Air_Combo_1.FBX | Bin 0 -> 1454960 bytes .../Frank_RPG_Dual_Air_Combo_1.FBX.meta | 1241 ++++++++++++++ .../Frank_RPG_Dual_Air_Combo_1_ZeroHeight.FBX | Bin 0 -> 1455120 bytes .../Frank_RPG_Dual_Air_Combo_1_ZeroHeight.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Air_Combo_2.FBX | Bin 0 -> 1418208 bytes .../Frank_RPG_Dual_Air_Combo_2.FBX.meta | 1242 ++++++++++++++ .../Frank_RPG_Dual_Air_Combo_2_ZeroHeight.FBX | Bin 0 -> 1418352 bytes .../Frank_RPG_Dual_Air_Combo_2_ZeroHeight.FBX.meta | 1242 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Air_Combo_3.FBX | Bin 0 -> 1611936 bytes .../Frank_RPG_Dual_Air_Combo_3.FBX.meta | 1243 ++++++++++++++ .../Frank_RPG_Dual_Air_Combo_3_ZeroHeight.FBX | Bin 0 -> 1612096 bytes .../Frank_RPG_Dual_Air_Combo_3_ZeroHeight.FBX.meta | 1243 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Air_Combo_All.FBX | Bin 0 -> 2002096 bytes .../Frank_RPG_Dual_Air_Combo_All.FBX.meta | 1242 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Air_Combo_Start.FBX | Bin 0 -> 1379568 bytes .../Frank_RPG_Dual_Air_Combo_Start.FBX.meta | 1240 ++++++++++++++ .../Frank_RPG_Dual_Air_Combo_Start_ZeroHeight.FBX | Bin 0 -> 1379696 bytes ...nk_RPG_Dual_Air_Combo_Start_ZeroHeight.FBX.meta | 1240 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_1.FBX | Bin 0 -> 1306880 bytes .../Root_Motion/Frank_RPG_Dual_Combo01_1.FBX.meta | 1240 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_2.FBX | Bin 0 -> 1183824 bytes .../Root_Motion/Frank_RPG_Dual_Combo01_2.FBX.meta | 1242 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_3.FBX | Bin 0 -> 1220880 bytes .../Root_Motion/Frank_RPG_Dual_Combo01_3.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_4.FBX | Bin 0 -> 1208176 bytes .../Root_Motion/Frank_RPG_Dual_Combo01_4.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo01_All.FBX | Bin 0 -> 1623888 bytes .../Frank_RPG_Dual_Combo01_All.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo02_1.FBX | Bin 0 -> 1185840 bytes .../Root_Motion/Frank_RPG_Dual_Combo02_1.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo02_2.FBX | Bin 0 -> 1168416 bytes .../Root_Motion/Frank_RPG_Dual_Combo02_2.FBX.meta | 1243 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo02_3.FBX | Bin 0 -> 1340368 bytes .../Root_Motion/Frank_RPG_Dual_Combo02_3.FBX.meta | 1243 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo02_All.FBX | Bin 0 -> 1522464 bytes .../Frank_RPG_Dual_Combo02_All.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo03_1.FBX | Bin 0 -> 1206400 bytes .../Root_Motion/Frank_RPG_Dual_Combo03_1.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo03_2.FBX | Bin 0 -> 1274976 bytes .../Root_Motion/Frank_RPG_Dual_Combo03_2.FBX.meta | 1243 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo03_3.FBX | Bin 0 -> 1546624 bytes .../Root_Motion/Frank_RPG_Dual_Combo03_3.FBX.meta | 1244 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo03_All.FBX | Bin 0 -> 1785728 bytes .../Frank_RPG_Dual_Combo03_All.FBX.meta | 1242 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo04_1.FBX | Bin 0 -> 1574400 bytes .../Root_Motion/Frank_RPG_Dual_Combo04_1.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo04_2.FBX | Bin 0 -> 1524864 bytes .../Root_Motion/Frank_RPG_Dual_Combo04_2.FBX.meta | 1242 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo04_3.FBX | Bin 0 -> 1257760 bytes .../Root_Motion/Frank_RPG_Dual_Combo04_3.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo04_All.FBX | Bin 0 -> 1872752 bytes .../Frank_RPG_Dual_Combo04_All.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_1.FBX | Bin 0 -> 1218064 bytes .../Root_Motion/Frank_RPG_Dual_Combo05_1.FBX.meta | 1240 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_2.FBX | Bin 0 -> 1548288 bytes .../Root_Motion/Frank_RPG_Dual_Combo05_2.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_3.FBX | Bin 0 -> 1535408 bytes .../Root_Motion/Frank_RPG_Dual_Combo05_3.FBX.meta | 1243 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_4.FBX | Bin 0 -> 1672576 bytes .../Root_Motion/Frank_RPG_Dual_Combo05_4.FBX.meta | 1264 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo05_All.FBX | Bin 0 -> 1964128 bytes .../Frank_RPG_Dual_Combo05_All.FBX.meta | 1262 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_1.FBX | Bin 0 -> 1261872 bytes .../Root_Motion/Frank_RPG_Dual_Combo06_1.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_2.FBX | Bin 0 -> 1260432 bytes .../Root_Motion/Frank_RPG_Dual_Combo06_2.FBX.meta | 1242 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_3.FBX | Bin 0 -> 1158864 bytes .../Root_Motion/Frank_RPG_Dual_Combo06_3.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_4.FBX | Bin 0 -> 1589104 bytes .../Root_Motion/Frank_RPG_Dual_Combo06_4.FBX.meta | 1242 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo06_All.FBX | Bin 0 -> 1932016 bytes .../Frank_RPG_Dual_Combo06_All.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_1.FBX | Bin 0 -> 1151424 bytes .../Root_Motion/Frank_RPG_Dual_Combo07_1.FBX.meta | 1239 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_2.FBX | Bin 0 -> 1129264 bytes .../Root_Motion/Frank_RPG_Dual_Combo07_2.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_3.FBX | Bin 0 -> 1360864 bytes .../Root_Motion/Frank_RPG_Dual_Combo07_3.FBX.meta | 1242 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_4.FBX | Bin 0 -> 1542832 bytes .../Root_Motion/Frank_RPG_Dual_Combo07_4.FBX.meta | 1243 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Combo07_All.FBX | Bin 0 -> 1875776 bytes .../Frank_RPG_Dual_Combo07_All.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Evade_B.FBX | Bin 0 -> 1063120 bytes .../Root_Motion/Frank_RPG_Dual_Evade_B.FBX.meta | 1238 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Evade_F.FBX | Bin 0 -> 1049504 bytes .../Root_Motion/Frank_RPG_Dual_Evade_F.FBX.meta | 1238 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Evade_L.FBX | Bin 0 -> 1062304 bytes .../Root_Motion/Frank_RPG_Dual_Evade_L.FBX.meta | 1239 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Evade_R.FBX | Bin 0 -> 1062400 bytes .../Root_Motion/Frank_RPG_Dual_Evade_R.FBX.meta | 1239 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Hit_Knockback.FBX | Bin 0 -> 1178768 bytes .../Frank_RPG_Dual_Hit_Knockback.FBX.meta | 1240 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Hit_Knockdown.FBX | Bin 0 -> 1240064 bytes .../Frank_RPG_Dual_Hit_Knockdown.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Run01_Velocity.FBX | Bin 0 -> 1025024 bytes .../Frank_RPG_Dual_Run01_Velocity.FBX.meta | 1240 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Run02_Velocity.FBX | Bin 0 -> 1024704 bytes .../Frank_RPG_Dual_Run02_Velocity.FBX.meta | 1239 ++++++++++++++ .../Frank_RPG_Dual_Run03_Faster_Velocity.FBX | Bin 0 -> 969424 bytes .../Frank_RPG_Dual_Run03_Faster_Velocity.FBX.meta | 1240 ++++++++++++++ .../Frank_RPG_Dual_Skill01_WhirlWind.FBX | Bin 0 -> 1645200 bytes .../Frank_RPG_Dual_Skill01_WhirlWind.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Skill02_Rolling.FBX | Bin 0 -> 1621552 bytes .../Frank_RPG_Dual_Skill02_Rolling.FBX.meta | 1241 ++++++++++++++ .../Frank_RPG_Dual_Skill03_PowerAttack.FBX | Bin 0 -> 1613952 bytes .../Frank_RPG_Dual_Skill03_PowerAttack.FBX.meta | 1241 ++++++++++++++ .../Frank_RPG_Dual_Skill04_InfinitySlash.FBX | Bin 0 -> 1628960 bytes .../Frank_RPG_Dual_Skill04_InfinitySlash.FBX.meta | 1241 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Step_B.FBX | Bin 0 -> 969520 bytes .../Root_Motion/Frank_RPG_Dual_Step_B.FBX.meta | 1238 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Step_F.FBX | Bin 0 -> 969088 bytes .../Root_Motion/Frank_RPG_Dual_Step_F.FBX.meta | 1240 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Step_L.FBX | Bin 0 -> 968880 bytes .../Root_Motion/Frank_RPG_Dual_Step_L.FBX.meta | 1238 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Step_R.FBX | Bin 0 -> 969184 bytes .../Root_Motion/Frank_RPG_Dual_Step_R.FBX.meta | 1238 ++++++++++++++ .../Frank_RPG_Dual_Unequip_Run_Velocity.FBX | Bin 0 -> 1038304 bytes .../Frank_RPG_Dual_Unequip_Run_Velocity.FBX.meta | 1238 ++++++++++++++ .../Frank_RPG_Dual_Walk_Faster_Velocity.FBX | Bin 0 -> 1178432 bytes .../Frank_RPG_Dual_Walk_Faster_Velocity.FBX.meta | 1239 ++++++++++++++ .../Root_Motion/Frank_RPG_Dual_Walk_Velocity.FBX | Bin 0 -> 1255152 bytes .../Frank_RPG_Dual_Walk_Velocity.FBX.meta | 1238 ++++++++++++++ .../FBX Animation/Root_Motion_8Way.meta | 10 + .../Frank_RPG_Dual@Velocity_8Way_Run_B.FBX | Bin 0 -> 1070416 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_B.FBX.meta | 1239 ++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_BL.FBX | Bin 0 -> 1070720 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_BL.FBX.meta | 1240 ++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_BR.FBX | Bin 0 -> 1070624 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_BR.FBX.meta | 1239 ++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_F.FBX | Bin 0 -> 1070800 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_F.FBX.meta | 1239 ++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_FL.FBX | Bin 0 -> 1070432 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_FL.FBX.meta | 1239 ++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_FR.FBX | Bin 0 -> 1070320 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_FR.FBX.meta | 1240 ++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_L.FBX | Bin 0 -> 1070608 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_L.FBX.meta | 1240 ++++++++++++++ .../Frank_RPG_Dual@Velocity_8Way_Run_R.FBX | Bin 0 -> 1070608 bytes .../Frank_RPG_Dual@Velocity_8Way_Run_R.FBX.meta | 1240 ++++++++++++++ .../Frank_Dual_AirCombo.controller | 141 ++ .../Frank_Dual_AirCombo.controller.meta | 10 + .../Frank_Dual_Combo01.controller | 141 ++ .../Frank_Dual_Combo01.controller.meta | 10 + .../Frank_Dual_Combo02.controller | 141 ++ .../Frank_Dual_Combo02.controller.meta | 10 + .../Frank_Dual_Combo03.controller | 141 ++ .../Frank_Dual_Combo03.controller.meta | 10 + .../Frank_Dual_Combo04.controller | 141 ++ .../Frank_Dual_Combo04.controller.meta | 10 + .../Frank_Dual_Combo05.controller | 141 ++ .../Frank_Dual_Combo05.controller.meta | 10 + .../Frank_Dual_Combo06.controller | 141 ++ .../Frank_Dual_Combo06.controller.meta | 10 + .../Frank_Dual_Combo07.controller | 141 ++ .../Frank_Dual_Combo07.controller.meta | 10 + .../Frank_SlashPack_Dual/Frank_Dual_Mask.mask | 216 +++ .../Frank_SlashPack_Dual/Frank_Dual_Mask.mask.meta | 10 + .../Frank_Dual_Skill01_WhirlWind.controller | 141 ++ .../Frank_Dual_Skill01_WhirlWind.controller.meta | 10 + .../Frank_Dual_Skill02_Rolling.controller | 141 ++ .../Frank_Dual_Skill02_Rolling.controller.meta | 10 + .../Frank_Dual_Skill03_PowerAttack.controller | 141 ++ .../Frank_Dual_Skill03_PowerAttack.controller.meta | 10 + .../Frank_Dual_Skill04_InfinitySlash.controller | 141 ++ ...rank_Dual_Skill04_InfinitySlash.controller.meta | 10 + .../Animations/Frank_SlashPack_Katana.meta | 10 + .../Frank_SlashPack_Katana/FBX_Animation.meta | 10 + .../FBX_Animation/In_Place.meta | 10 + .../In_Place/Frank_RPG_Katana_8Way_GuardWalk_B.FBX | Bin 0 -> 941600 bytes .../Frank_RPG_Katana_8Way_GuardWalk_B.FBX.meta | 1318 ++++++++++++++ .../Frank_RPG_Katana_8Way_GuardWalk_BL.FBX | Bin 0 -> 937600 bytes .../Frank_RPG_Katana_8Way_GuardWalk_BL.FBX.meta | 1318 ++++++++++++++ .../Frank_RPG_Katana_8Way_GuardWalk_BR.FBX | Bin 0 -> 928144 bytes .../Frank_RPG_Katana_8Way_GuardWalk_BR.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_GuardWalk_F.FBX | Bin 0 -> 929024 bytes .../Frank_RPG_Katana_8Way_GuardWalk_F.FBX.meta | 1318 ++++++++++++++ .../Frank_RPG_Katana_8Way_GuardWalk_FL.FBX | Bin 0 -> 928336 bytes .../Frank_RPG_Katana_8Way_GuardWalk_FL.FBX.meta | 1318 ++++++++++++++ .../Frank_RPG_Katana_8Way_GuardWalk_FR.FBX | Bin 0 -> 928928 bytes .../Frank_RPG_Katana_8Way_GuardWalk_FR.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_GuardWalk_L.FBX | Bin 0 -> 928624 bytes .../Frank_RPG_Katana_8Way_GuardWalk_L.FBX.meta | 1317 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_GuardWalk_R.FBX | Bin 0 -> 928832 bytes .../Frank_RPG_Katana_8Way_GuardWalk_R.FBX.meta | 1317 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Run_B.FBX | Bin 0 -> 882432 bytes .../In_Place/Frank_RPG_Katana_8Way_Run_B.FBX.meta | 1316 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Run_BL.FBX | Bin 0 -> 882448 bytes .../In_Place/Frank_RPG_Katana_8Way_Run_BL.FBX.meta | 1316 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Run_BR.FBX | Bin 0 -> 882448 bytes .../In_Place/Frank_RPG_Katana_8Way_Run_BR.FBX.meta | 1316 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Run_F.FBX | Bin 0 -> 882432 bytes .../In_Place/Frank_RPG_Katana_8Way_Run_F.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Run_FL.FBX | Bin 0 -> 882640 bytes .../In_Place/Frank_RPG_Katana_8Way_Run_FL.FBX.meta | 1317 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Run_FR.FBX | Bin 0 -> 882544 bytes .../In_Place/Frank_RPG_Katana_8Way_Run_FR.FBX.meta | 1317 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Run_L.FBX | Bin 0 -> 882336 bytes .../In_Place/Frank_RPG_Katana_8Way_Run_L.FBX.meta | 1317 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Run_R.FBX | Bin 0 -> 882336 bytes .../In_Place/Frank_RPG_Katana_8Way_Run_R.FBX.meta | 1317 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Run_B.FBX | Bin 0 -> 882928 bytes .../Frank_RPG_Katana_8Way_S2_Run_B.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Run_BL.FBX | Bin 0 -> 882752 bytes .../Frank_RPG_Katana_8Way_S2_Run_BL.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Run_BR.FBX | Bin 0 -> 879296 bytes .../Frank_RPG_Katana_8Way_S2_Run_BR.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Run_F.FBX | Bin 0 -> 882928 bytes .../Frank_RPG_Katana_8Way_S2_Run_F.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Run_FL.FBX | Bin 0 -> 882848 bytes .../Frank_RPG_Katana_8Way_S2_Run_FL.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Run_FR.FBX | Bin 0 -> 882944 bytes .../Frank_RPG_Katana_8Way_S2_Run_FR.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Run_L.FBX | Bin 0 -> 883136 bytes .../Frank_RPG_Katana_8Way_S2_Run_L.FBX.meta | 1319 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Run_R.FBX | Bin 0 -> 883136 bytes .../Frank_RPG_Katana_8Way_S2_Run_R.FBX.meta | 1319 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Walk_B.FBX | Bin 0 -> 928720 bytes .../Frank_RPG_Katana_8Way_S2_Walk_B.FBX.meta | 1315 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Walk_BL.FBX | Bin 0 -> 928240 bytes .../Frank_RPG_Katana_8Way_S2_Walk_BL.FBX.meta | 1315 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Walk_BR.FBX | Bin 0 -> 928432 bytes .../Frank_RPG_Katana_8Way_S2_Walk_BR.FBX.meta | 1315 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Walk_F.FBX | Bin 0 -> 928720 bytes .../Frank_RPG_Katana_8Way_S2_Walk_F.FBX.meta | 1315 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Walk_FL.FBX | Bin 0 -> 928912 bytes .../Frank_RPG_Katana_8Way_S2_Walk_FL.FBX.meta | 1315 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Walk_FR.FBX | Bin 0 -> 928816 bytes .../Frank_RPG_Katana_8Way_S2_Walk_FR.FBX.meta | 1315 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Walk_L.FBX | Bin 0 -> 928512 bytes .../Frank_RPG_Katana_8Way_S2_Walk_L.FBX.meta | 1315 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_S2_Walk_R.FBX | Bin 0 -> 928816 bytes .../Frank_RPG_Katana_8Way_S2_Walk_R.FBX.meta | 1315 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Walk_B.FBX | Bin 0 -> 928224 bytes .../In_Place/Frank_RPG_Katana_8Way_Walk_B.FBX.meta | 1313 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Walk_BL.FBX | Bin 0 -> 928512 bytes .../Frank_RPG_Katana_8Way_Walk_BL.FBX.meta | 1314 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Walk_BR.FBX | Bin 0 -> 928416 bytes .../Frank_RPG_Katana_8Way_Walk_BR.FBX.meta | 1313 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Walk_F.FBX | Bin 0 -> 928320 bytes .../In_Place/Frank_RPG_Katana_8Way_Walk_F.FBX.meta | 1313 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Walk_FL.FBX | Bin 0 -> 928128 bytes .../Frank_RPG_Katana_8Way_Walk_FL.FBX.meta | 1313 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Walk_FR.FBX | Bin 0 -> 928224 bytes .../Frank_RPG_Katana_8Way_Walk_FR.FBX.meta | 1313 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Walk_L.FBX | Bin 0 -> 928416 bytes .../In_Place/Frank_RPG_Katana_8Way_Walk_L.FBX.meta | 1316 ++++++++++++++ .../In_Place/Frank_RPG_Katana_8Way_Walk_R.FBX | Bin 0 -> 928416 bytes .../In_Place/Frank_RPG_Katana_8Way_Walk_R.FBX.meta | 1314 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Block.FBX | Bin 0 -> 809808 bytes .../In_Place/Frank_RPG_Katana_Block.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Die01.FBX | Bin 0 -> 992752 bytes .../In_Place/Frank_RPG_Katana_Die01.FBX.meta | 1325 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Die02.FBX | Bin 0 -> 958848 bytes .../In_Place/Frank_RPG_Katana_Die02.FBX.meta | 1329 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Die03.FBX | Bin 0 -> 1339648 bytes .../In_Place/Frank_RPG_Katana_Die03.FBX.meta | 1329 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Getup01.FBX | Bin 0 -> 1010592 bytes .../In_Place/Frank_RPG_Katana_Getup01.FBX.meta | 1328 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Getup02.FBX | Bin 0 -> 971664 bytes .../In_Place/Frank_RPG_Katana_Getup02.FBX.meta | 1330 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Guard.FBX | Bin 0 -> 1111024 bytes .../In_Place/Frank_RPG_Katana_Guard.FBX.meta | 1305 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Hit01.FBX | Bin 0 -> 882896 bytes .../In_Place/Frank_RPG_Katana_Hit01.FBX.meta | 1329 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Hit02.FBX | Bin 0 -> 882800 bytes .../In_Place/Frank_RPG_Katana_Hit02.FBX.meta | 1330 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Hit03.FBX | Bin 0 -> 928400 bytes .../In_Place/Frank_RPG_Katana_Hit03.FBX.meta | 1331 +++++++++++++++ .../Frank_RPG_Katana_Hit_Knockdown_Loop.FBX | Bin 0 -> 1187520 bytes .../Frank_RPG_Katana_Hit_Knockdown_Loop.FBX.meta | 1305 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Jump_01.FBX | Bin 0 -> 1035088 bytes .../In_Place/Frank_RPG_Katana_Jump_01.FBX.meta | 1330 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Jump_02.FBX | Bin 0 -> 1034896 bytes .../In_Place/Frank_RPG_Katana_Jump_02.FBX.meta | 1329 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Jump_ZeroHeight.FBX | Bin 0 -> 1035024 bytes .../Frank_RPG_Katana_Jump_ZeroHeight.FBX.meta | 1329 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Run01.FBX | Bin 0 -> 836736 bytes .../In_Place/Frank_RPG_Katana_Run01.FBX.meta | 1317 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Run02.FBX | Bin 0 -> 836544 bytes .../In_Place/Frank_RPG_Katana_Run02.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Run_Stance2.FBX | Bin 0 -> 850208 bytes .../In_Place/Frank_RPG_Katana_Run_Stance2.FBX.meta | 1319 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Run_Stance3.FBX | Bin 0 -> 837152 bytes .../In_Place/Frank_RPG_Katana_Run_Stance3.FBX.meta | 1320 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Stance1_Idle.FBX | Bin 0 -> 1186848 bytes .../Frank_RPG_Katana_Stance1_Idle.FBX.meta | 1305 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Stance1_to_2.FBX | Bin 0 -> 959072 bytes .../Frank_RPG_Katana_Stance1_to_2.FBX.meta | 1319 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Stance2_Idle.FBX | Bin 0 -> 1187584 bytes .../Frank_RPG_Katana_Stance2_Idle.FBX.meta | 1312 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Stance2_to_1.FBX | Bin 0 -> 958640 bytes .../Frank_RPG_Katana_Stance2_to_1.FBX.meta | 1320 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Stance3_Idle.FBX | Bin 0 -> 1044208 bytes .../Frank_RPG_Katana_Stance3_Idle.FBX.meta | 1306 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Unequip.FBX | Bin 0 -> 1610144 bytes .../In_Place/Frank_RPG_Katana_Unequip.FBX.meta | 1337 +++++++++++++++ .../In_Place/Frank_RPG_Katana_Unequip_Idle.FBX | Bin 0 -> 1885472 bytes .../Frank_RPG_Katana_Unequip_Idle.FBX.meta | 1306 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Unequip_Run.FBX | Bin 0 -> 852080 bytes .../In_Place/Frank_RPG_Katana_Unequip_Run.FBX.meta | 1316 ++++++++++++++ .../Frank_RPG_Katana_Unequip_Run_Faster.FBX | Bin 0 -> 778384 bytes .../Frank_RPG_Katana_Unequip_Run_Faster.FBX.meta | 1316 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Walk.FBX | Bin 0 -> 1077568 bytes .../In_Place/Frank_RPG_Katana_Walk.FBX.meta | 1318 ++++++++++++++ .../In_Place/Frank_RPG_Katana_Walk_Faster.FBX | Bin 0 -> 1004848 bytes .../In_Place/Frank_RPG_Katana_Walk_Faster.FBX.meta | 1319 ++++++++++++++ .../FBX_Animation/Root_Motion.meta | 10 + .../Root_Motion/Frank_RPG_Katana_Evade_B.FBX | Bin 0 -> 943920 bytes .../Root_Motion/Frank_RPG_Katana_Evade_B.FBX.meta | 1329 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_Evade_F.FBX | Bin 0 -> 943824 bytes .../Root_Motion/Frank_RPG_Katana_Evade_F.FBX.meta | 1329 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_Evade_L.FBX | Bin 0 -> 943632 bytes .../Root_Motion/Frank_RPG_Katana_Evade_L.FBX.meta | 1330 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_Evade_R.FBX | Bin 0 -> 943632 bytes .../Root_Motion/Frank_RPG_Katana_Evade_R.FBX.meta | 1330 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_Guard_Crash.FBX | Bin 0 -> 809840 bytes .../Frank_RPG_Katana_Guard_Crash.FBX.meta | 1318 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_Hit_Knockback.FBX | Bin 0 -> 989344 bytes .../Frank_RPG_Katana_Hit_Knockback.FBX.meta | 1331 +++++++++++++++ .../Root_Motion/Frank_RPG_Katana_Hit_Knockdown.FBX | Bin 0 -> 1149184 bytes .../Frank_RPG_Katana_Hit_Knockdown.FBX.meta | 1326 ++++++++++++++ .../Frank_RPG_Katana_Run01_Velocity.FBX | Bin 0 -> 836480 bytes .../Frank_RPG_Katana_Run01_Velocity.FBX.meta | 1318 ++++++++++++++ .../Frank_RPG_Katana_Run02_Velocity.FBX | Bin 0 -> 836480 bytes .../Frank_RPG_Katana_Run02_Velocity.FBX.meta | 1318 ++++++++++++++ .../Frank_RPG_Katana_Run_Stance2_Velocity.FBX | Bin 0 -> 850160 bytes .../Frank_RPG_Katana_Run_Stance2_Velocity.FBX.meta | 1319 ++++++++++++++ .../Frank_RPG_Katana_Run_Stance3_Velocity.FBX | Bin 0 -> 837376 bytes .../Frank_RPG_Katana_Run_Stance3_Velocity.FBX.meta | 1320 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Attack01.FBX | Bin 0 -> 1150464 bytes .../Frank_RPG_Katana_S1_Attack01.FBX.meta | 1329 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Attack02.FBX | Bin 0 -> 1190160 bytes .../Frank_RPG_Katana_S1_Attack02.FBX.meta | 1318 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Attack03.FBX | Bin 0 -> 1189568 bytes .../Frank_RPG_Katana_S1_Attack03.FBX.meta | 1330 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo01_01.FBX | Bin 0 -> 1047600 bytes .../Frank_RPG_Katana_S1_Combo01_01.FBX.meta | 1320 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo01_02.FBX | Bin 0 -> 1107248 bytes .../Frank_RPG_Katana_S1_Combo01_02.FBX.meta | 1331 +++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo01_03.FBX | Bin 0 -> 1068640 bytes .../Frank_RPG_Katana_S1_Combo01_03.FBX.meta | 1330 ++++++++++++++ .../Frank_RPG_Katana_S1_Combo01_All.FBX | Bin 0 -> 1363040 bytes .../Frank_RPG_Katana_S1_Combo01_All.FBX.meta | 1330 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo02_01.FBX | Bin 0 -> 1237936 bytes .../Frank_RPG_Katana_S1_Combo02_01.FBX.meta | 1330 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo02_02.FBX | Bin 0 -> 1196480 bytes .../Frank_RPG_Katana_S1_Combo02_02.FBX.meta | 1330 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo02_03.FBX | Bin 0 -> 1215344 bytes .../Frank_RPG_Katana_S1_Combo02_03.FBX.meta | 1329 ++++++++++++++ .../Frank_RPG_Katana_S1_Combo02_All.FBX | Bin 0 -> 1595440 bytes .../Frank_RPG_Katana_S1_Combo02_All.FBX.meta | 1330 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo03_01.FBX | Bin 0 -> 1275664 bytes .../Frank_RPG_Katana_S1_Combo03_01.FBX.meta | 1318 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo03_02.FBX | Bin 0 -> 1428672 bytes .../Frank_RPG_Katana_S1_Combo03_02.FBX.meta | 1328 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Combo03_03.FBX | Bin 0 -> 1254096 bytes .../Frank_RPG_Katana_S1_Combo03_03.FBX.meta | 1321 ++++++++++++++ .../Frank_RPG_Katana_S1_Combo03_All.FBX | Bin 0 -> 1760768 bytes .../Frank_RPG_Katana_S1_Combo03_All.FBX.meta | 1326 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Skill01.FBX | Bin 0 -> 1452096 bytes .../Frank_RPG_Katana_S1_Skill01.FBX.meta | 1321 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S1_Skill02.FBX | Bin 0 -> 1518688 bytes .../Frank_RPG_Katana_S1_Skill02.FBX.meta | 1321 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Attack01.FBX | Bin 0 -> 1200608 bytes .../Frank_RPG_Katana_S2_Attack01.FBX.meta | 1319 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Attack02.FBX | Bin 0 -> 1258368 bytes .../Frank_RPG_Katana_S2_Attack02.FBX.meta | 1321 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Attack03.FBX | Bin 0 -> 1113488 bytes .../Frank_RPG_Katana_S2_Attack03.FBX.meta | 1331 +++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Combo01_01.FBX | Bin 0 -> 1147088 bytes .../Frank_RPG_Katana_S2_Combo01_01.FBX.meta | 1319 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Combo01_02.FBX | Bin 0 -> 1119456 bytes .../Frank_RPG_Katana_S2_Combo01_02.FBX.meta | 1322 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Combo01_03.FBX | Bin 0 -> 1091344 bytes .../Frank_RPG_Katana_S2_Combo01_03.FBX.meta | 1325 ++++++++++++++ .../Frank_RPG_Katana_S2_Combo01_All.FBX | Bin 0 -> 1503120 bytes .../Frank_RPG_Katana_S2_Combo01_All.FBX.meta | 1324 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Combo02_01.FBX | Bin 0 -> 1202160 bytes .../Frank_RPG_Katana_S2_Combo02_01.FBX.meta | 1324 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Combo02_02.FBX | Bin 0 -> 1541120 bytes .../Frank_RPG_Katana_S2_Combo02_02.FBX.meta | 1325 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Combo02_03.FBX | Bin 0 -> 1387856 bytes .../Frank_RPG_Katana_S2_Combo02_03.FBX.meta | 1325 ++++++++++++++ .../Frank_RPG_Katana_S2_Combo02_All.FBX | Bin 0 -> 1790976 bytes .../Frank_RPG_Katana_S2_Combo02_All.FBX.meta | 1329 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Skill01.FBX | Bin 0 -> 1912032 bytes .../Frank_RPG_Katana_S2_Skill01.FBX.meta | 1324 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S2_Skill02.FBX | Bin 0 -> 1506448 bytes .../Frank_RPG_Katana_S2_Skill02.FBX.meta | 1322 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S3_Attack01.FBX | Bin 0 -> 1025744 bytes .../Frank_RPG_Katana_S3_Attack01.FBX.meta | 1328 ++++++++++++++ .../Root_Motion/Frank_RPG_Katana_S3_Attack02.FBX | Bin 0 -> 1010064 bytes .../Frank_RPG_Katana_S3_Attack02.FBX.meta | 1329 ++++++++++++++ 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.../FBX_Animation/Root_Motion_8Way.meta | 10 + .../Frank_RPG_Katana@Velocity_8Way_GuardWalk_B.FBX | Bin 0 -> 941456 bytes ...k_RPG_Katana@Velocity_8Way_GuardWalk_B.FBX.meta | 1119 ++++++++++++ ...Frank_RPG_Katana@Velocity_8Way_GuardWalk_BL.FBX | Bin 0 -> 937632 bytes ..._RPG_Katana@Velocity_8Way_GuardWalk_BL.FBX.meta | 1119 ++++++++++++ ...Frank_RPG_Katana@Velocity_8Way_GuardWalk_BR.FBX | Bin 0 -> 928080 bytes ..._RPG_Katana@Velocity_8Way_GuardWalk_BR.FBX.meta | 1119 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_GuardWalk_F.FBX | Bin 0 -> 928864 bytes ...k_RPG_Katana@Velocity_8Way_GuardWalk_F.FBX.meta | 1119 ++++++++++++ ...Frank_RPG_Katana@Velocity_8Way_GuardWalk_FL.FBX | Bin 0 -> 928864 bytes ..._RPG_Katana@Velocity_8Way_GuardWalk_FL.FBX.meta | 1119 ++++++++++++ ...Frank_RPG_Katana@Velocity_8Way_GuardWalk_FR.FBX | Bin 0 -> 928976 bytes ..._RPG_Katana@Velocity_8Way_GuardWalk_FR.FBX.meta | 1119 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_GuardWalk_L.FBX | Bin 0 -> 928864 bytes ...k_RPG_Katana@Velocity_8Way_GuardWalk_L.FBX.meta | 1118 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_GuardWalk_R.FBX | Bin 0 -> 928576 bytes ...k_RPG_Katana@Velocity_8Way_GuardWalk_R.FBX.meta | 1118 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_Run_B.FBX | Bin 0 -> 882576 bytes .../Frank_RPG_Katana@Velocity_8Way_Run_B.FBX.meta | 1117 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_Run_BL.FBX | Bin 0 -> 882672 bytes .../Frank_RPG_Katana@Velocity_8Way_Run_BL.FBX.meta | 1117 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_Run_BR.FBX | Bin 0 -> 882384 bytes .../Frank_RPG_Katana@Velocity_8Way_Run_BR.FBX.meta | 1117 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_Run_F.FBX | Bin 0 -> 882672 bytes .../Frank_RPG_Katana@Velocity_8Way_Run_F.FBX.meta | 1118 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_Run_FL.FBX | Bin 0 -> 882672 bytes .../Frank_RPG_Katana@Velocity_8Way_Run_FL.FBX.meta | 1118 ++++++++++++ .../Frank_RPG_Katana@Velocity_8Way_Run_FR.FBX | Bin 0 -> 883072 bytes 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.../FBX_Animation/Frank_RPG_Spear_Attack02.FBX | Bin 0 -> 1031456 bytes .../Frank_RPG_Spear_Attack02.FBX.meta | 1080 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Attack03.FBX | Bin 0 -> 1027680 bytes .../Frank_RPG_Spear_Attack03.FBX.meta | 1090 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Attack04.FBX | Bin 0 -> 950544 bytes .../Frank_RPG_Spear_Attack04.FBX.meta | 1081 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Attack05.FBX | Bin 0 -> 1142656 bytes .../Frank_RPG_Spear_Attack05.FBX.meta | 1090 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Block.FBX | Bin 0 -> 783664 bytes .../FBX_Animation/Frank_RPG_Spear_Block.FBX.meta | 1082 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Combo01_1.FBX | Bin 0 -> 1104160 bytes .../Frank_RPG_Spear_Combo01_1.FBX.meta | 1087 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Combo01_2.FBX | Bin 0 -> 1213248 bytes .../Frank_RPG_Spear_Combo01_2.FBX.meta | 1102 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Combo02_1.FBX | Bin 0 -> 988256 bytes 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| 1087 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Equip_Idle.FBX | Bin 0 -> 1023920 bytes .../Frank_RPG_Spear_Equip_Idle.FBX.meta | 1070 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Equip_Run01.FBX | Bin 0 -> 806512 bytes .../Frank_RPG_Spear_Equip_Run01.FBX.meta | 1078 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Equip_Run02.FBX | Bin 0 -> 806224 bytes .../Frank_RPG_Spear_Equip_Run02.FBX.meta | 1078 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Evade_B.FBX | Bin 0 -> 951888 bytes .../FBX_Animation/Frank_RPG_Spear_Evade_B.FBX.meta | 1095 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Evade_F.FBX | Bin 0 -> 858320 bytes .../FBX_Animation/Frank_RPG_Spear_Evade_F.FBX.meta | 1092 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Evade_L.FBX | Bin 0 -> 870352 bytes .../FBX_Animation/Frank_RPG_Spear_Evade_L.FBX.meta | 1094 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Evade_R.FBX | Bin 0 -> 796256 bytes .../FBX_Animation/Frank_RPG_Spear_Evade_R.FBX.meta | 1092 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Getup01.FBX | Bin 0 -> 992720 bytes .../FBX_Animation/Frank_RPG_Spear_Getup01.FBX.meta | 1093 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Getup02.FBX | Bin 0 -> 941440 bytes .../FBX_Animation/Frank_RPG_Spear_Getup02.FBX.meta | 1092 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Guard.FBX | Bin 0 -> 1082544 bytes .../FBX_Animation/Frank_RPG_Spear_Guard.FBX.meta | 1074 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Hit01.FBX | Bin 0 -> 872928 bytes .../FBX_Animation/Frank_RPG_Spear_Hit01.FBX.meta | 1102 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Hit02.FBX | Bin 0 -> 870864 bytes .../FBX_Animation/Frank_RPG_Spear_Hit02.FBX.meta | 1102 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Hit03.FBX | Bin 0 -> 904752 bytes .../FBX_Animation/Frank_RPG_Spear_Hit03.FBX.meta | 1101 ++++++++++++ .../Frank_RPG_Spear_Hit_Knockback.FBX | Bin 0 -> 959680 bytes .../Frank_RPG_Spear_Hit_Knockback.FBX.meta | 1103 ++++++++++++ .../Frank_RPG_Spear_Hit_Knockdown.FBX | Bin 0 -> 1073248 bytes .../Frank_RPG_Spear_Hit_Knockdown.FBX.meta | 1103 ++++++++++++ .../Frank_RPG_Spear_Hit_Knockdown_Loop.FBX | Bin 0 -> 1183920 bytes .../Frank_RPG_Spear_Hit_Knockdown_Loop.FBX.meta | 1065 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Jump_01.FBX | Bin 0 -> 1005872 bytes .../FBX_Animation/Frank_RPG_Spear_Jump_01.FBX.meta | 1096 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Jump_02.FBX | Bin 0 -> 959760 bytes .../FBX_Animation/Frank_RPG_Spear_Jump_02.FBX.meta | 1094 ++++++++++++ .../Frank_RPG_Spear_Jump_ZeroHeight.FBX | Bin 0 -> 1006192 bytes .../Frank_RPG_Spear_Jump_ZeroHeight.FBX.meta | 1096 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Skill01.FBX | Bin 0 -> 1490944 bytes .../FBX_Animation/Frank_RPG_Spear_Skill01.FBX.meta | 1092 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Skill02.FBX | Bin 0 -> 1523696 bytes .../FBX_Animation/Frank_RPG_Spear_Skill02.FBX.meta | 1101 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Skill03.FBX | Bin 0 -> 1647728 bytes .../FBX_Animation/Frank_RPG_Spear_Skill03.FBX.meta | 1092 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Step_B.FBX | Bin 0 -> 781728 bytes .../FBX_Animation/Frank_RPG_Spear_Step_B.FBX.meta | 1089 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Step_F.FBX | Bin 0 -> 775616 bytes .../FBX_Animation/Frank_RPG_Spear_Step_F.FBX.meta | 1079 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Step_L.FBX | Bin 0 -> 775424 bytes .../FBX_Animation/Frank_RPG_Spear_Step_L.FBX.meta | 1080 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Step_R.FBX | Bin 0 -> 781536 bytes .../FBX_Animation/Frank_RPG_Spear_Step_R.FBX.meta | 1088 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Tumbling_B.FBX | Bin 0 -> 936208 bytes .../Frank_RPG_Spear_Tumbling_B.FBX.meta | 1095 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Tumbling_F.FBX | Bin 0 -> 935120 bytes .../Frank_RPG_Spear_Tumbling_F.FBX.meta | 1096 ++++++++++++ .../FBX_Animation/Frank_RPG_Spear_Tumbling_L.FBX | Bin 0 -> 935200 bytes 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++++++++++++ .../Frank_SlashPack_Spear/Frank_Spear_Mask.mask | 168 ++ .../Frank_Spear_Mask.mask.meta | 8 + .../Animations/Frank_SlashPack_Warrior.meta | 10 + .../Frank_SlashPack_Warrior/FBX Animation.meta | 10 + .../FBX Animation/In_Place.meta | 10 + .../In_Place/Frank_RPG_Warrior_4Way_Block.FBX | Bin 0 -> 1172080 bytes .../In_Place/Frank_RPG_Warrior_4Way_Block.FBX.meta | 1509 ++++++++++++++++ .../Frank_RPG_Warrior_4Way_Guard_Walk_B.FBX | Bin 0 -> 1328496 bytes .../Frank_RPG_Warrior_4Way_Guard_Walk_B.FBX.meta | 1507 ++++++++++++++++ .../Frank_RPG_Warrior_4Way_Guard_Walk_F.FBX | Bin 0 -> 1335888 bytes .../Frank_RPG_Warrior_4Way_Guard_Walk_F.FBX.meta | 1507 ++++++++++++++++ .../Frank_RPG_Warrior_4Way_Guard_Walk_L.FBX | Bin 0 -> 1328624 bytes .../Frank_RPG_Warrior_4Way_Guard_Walk_L.FBX.meta | 1506 ++++++++++++++++ .../Frank_RPG_Warrior_4Way_Guard_Walk_R.FBX | Bin 0 -> 1328176 bytes .../Frank_RPG_Warrior_4Way_Guard_Walk_R.FBX.meta | 1512 ++++++++++++++++ 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| Bin 0 -> 1479728 bytes .../In_Place/Frank_RPG_Warrior_Guard.FBX.meta | 1781 +++++++++++++++++++ .../In_Place/Frank_RPG_Warrior_Hit01.FBX | Bin 0 -> 1243888 bytes .../In_Place/Frank_RPG_Warrior_Hit01.FBX.meta | 1539 +++++++++++++++++ .../In_Place/Frank_RPG_Warrior_Hit02.FBX | Bin 0 -> 1246736 bytes .../In_Place/Frank_RPG_Warrior_Hit02.FBX.meta | 1512 ++++++++++++++++ .../In_Place/Frank_RPG_Warrior_Hit03.FBX | Bin 0 -> 1315744 bytes .../In_Place/Frank_RPG_Warrior_Hit03.FBX.meta | 1512 ++++++++++++++++ .../Frank_RPG_Warrior_Hit_Knockdown_Loop.FBX | Bin 0 -> 1561472 bytes .../Frank_RPG_Warrior_Hit_Knockdown_Loop.FBX.meta | 1497 ++++++++++++++++ .../In_Place/Frank_RPG_Warrior_Idle.FBX | Bin 0 -> 2438448 bytes .../In_Place/Frank_RPG_Warrior_Idle.FBX.meta | 1500 ++++++++++++++++ .../In_Place/Frank_RPG_Warrior_Jump_01.FBX | Bin 0 -> 1412752 bytes .../In_Place/Frank_RPG_Warrior_Jump_01.FBX.meta | 1510 ++++++++++++++++ .../In_Place/Frank_RPG_Warrior_Jump_02.FBX | Bin 0 -> 1412512 bytes 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.../Root_Motion/Frank_RPG_Warrior_Combo01_All.FBX | Bin 0 -> 2221968 bytes .../Frank_RPG_Warrior_Combo01_All.FBX.meta | 1418 +++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Combo02_1.FBX | Bin 0 -> 1470960 bytes .../Frank_RPG_Warrior_Combo02_1.FBX.meta | 1511 ++++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Combo02_2.FBX | Bin 0 -> 1439616 bytes .../Frank_RPG_Warrior_Combo02_2.FBX.meta | 1511 ++++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Combo02_3.FBX | Bin 0 -> 1487472 bytes .../Frank_RPG_Warrior_Combo02_3.FBX.meta | 1514 ++++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Combo02_All.FBX | Bin 0 -> 1796784 bytes .../Frank_RPG_Warrior_Combo02_All.FBX.meta | 1411 +++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Combo03_1.FBX | Bin 0 -> 1488928 bytes .../Frank_RPG_Warrior_Combo03_1.FBX.meta | 1512 ++++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Combo03_2.FBX | Bin 0 -> 1464224 bytes .../Frank_RPG_Warrior_Combo03_2.FBX.meta | 1514 ++++++++++++++++ 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.../Root_Motion/Frank_RPG_Warrior_Evade_R.FBX | Bin 0 -> 1285712 bytes .../Root_Motion/Frank_RPG_Warrior_Evade_R.FBX.meta | 1510 ++++++++++++++++ .../Frank_RPG_Warrior_Hit_Knockback.FBX | Bin 0 -> 1412752 bytes .../Frank_RPG_Warrior_Hit_Knockback.FBX.meta | 1512 ++++++++++++++++ .../Frank_RPG_Warrior_Hit_Knockdown.FBX | Bin 0 -> 1463280 bytes .../Frank_RPG_Warrior_Hit_Knockdown.FBX.meta | 1512 ++++++++++++++++ .../Frank_RPG_Warrior_Run01_Velocity.FBX | Bin 0 -> 1278112 bytes .../Frank_RPG_Warrior_Run01_Velocity.FBX.meta | 1409 +++++++++++++++ .../Frank_RPG_Warrior_Run02_Velocity.FBX | Bin 0 -> 1277472 bytes .../Frank_RPG_Warrior_Run02_Velocity.FBX.meta | 1408 +++++++++++++++ .../Frank_RPG_Warrior_ShieldAttack01.FBX | Bin 0 -> 1431600 bytes .../Frank_RPG_Warrior_ShieldAttack01.FBX.meta | 1409 +++++++++++++++ .../Frank_RPG_Warrior_ShieldAttack02.FBX | Bin 0 -> 1612736 bytes .../Frank_RPG_Warrior_ShieldAttack02.FBX.meta | 1410 +++++++++++++++ .../Frank_RPG_Warrior_ShieldSkill01.FBX | Bin 0 -> 2067536 bytes .../Frank_RPG_Warrior_ShieldSkill01.FBX.meta | 1425 +++++++++++++++ .../Frank_RPG_Warrior_ShieldSkill02.FBX | Bin 0 -> 2037136 bytes .../Frank_RPG_Warrior_ShieldSkill02.FBX.meta | 1411 +++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Skill01.FBX | Bin 0 -> 1756000 bytes .../Root_Motion/Frank_RPG_Warrior_Skill01.FBX.meta | 1419 +++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Skill02.FBX | Bin 0 -> 1946288 bytes .../Root_Motion/Frank_RPG_Warrior_Skill02.FBX.meta | 1421 +++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Skill03.FBX | Bin 0 -> 1980816 bytes .../Root_Motion/Frank_RPG_Warrior_Skill03.FBX.meta | 1421 +++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Skill04.FBX | Bin 0 -> 1898128 bytes .../Root_Motion/Frank_RPG_Warrior_Skill04.FBX.meta | 1417 +++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Skill05.FBX | Bin 0 -> 1880656 bytes .../Root_Motion/Frank_RPG_Warrior_Skill05.FBX.meta | 1418 +++++++++++++++ .../Root_Motion/Frank_RPG_Warrior_Step_B.FBX | Bin 0 -> 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has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 253 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cloak + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002/Bone003 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002/Bone003/Bone004 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002/Bone003/Bone004/Bone005 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002/Bone003/Bone004/Bone005/Bone006 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008/Bone009 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008/Bone009/Bone010 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008/Bone009/Bone010/Bone011 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008/Bone009/Bone010/Bone011/Bone012 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l 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hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + 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{x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.061260 mm\n\t'hand_l' : position error = 1.373683 mm\n\t'lowerarm_r' + : position error = 1.494657 mm\n\t'hand_r' : position error = 2.410632 mm\n\t'middle_03_r' + : position error = 1.024588 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'index_03_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'middle_03_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 240 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cloak + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002/Bone003 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002/Bone003/Bone004 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002/Bone003/Bone004/Bone005 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone001/Bone002/Bone003/Bone004/Bone005/Bone006 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008/Bone009 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008/Bone009/Bone010 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008/Bone009/Bone010/Bone011 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/Bone007/Bone008/Bone009/Bone010/Bone011/Bone012 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: 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root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: 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root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/upperarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01/head + weight: 1 + - path: root/pelvis/thigh_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/calf_twist_01_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l/ball_l + weight: 1 + - path: root/pelvis/thigh_l/thigh_twist_01_l + weight: 1 + - path: root/pelvis/thigh_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/calf_twist_01_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 809e2cd9603dbd74fb41489dc8be4763, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, 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has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + 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materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.506305 mm\n\t'thigh_r' : position error = 2.051454 mm\n\t'calf_r' + : position error = 2.195662 mm\n\t'spine_01' : position error = 3.894895 mm\n\t'lowerarm_l' + : position error = 1.165182 mm\n\t'hand_l' : position error = 2.605067 mm\n\t'upperarm_r' + : position error = 1.397813 mm\n\t'lowerarm_r' : position error = 1.650016 mm\n\t'hand_r' + : position error = 2.560506 mm\n\t'middle_03_r' : position error = 1.024651 + mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875343, y: 0.03801157, z: 0.00000002349595} + rotation: {x: -0.0000006059977, y: -0.000000037751573, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407333, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.00000001156454, y: -0.00000001522663, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407051, y: -0.7262776, z: -0.0667046, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784876, y: 0.00000007390976, z: 0.00000015258789} + rotation: {x: 0.05995991, y: 0.037411645, z: 0.15131575, w: 0.9859557} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.0006056569, z: 0.000112507405, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.000000114440915, z: -0.00000045776366} + rotation: {x: -0.061964925, y: 0.029636037, z: 0.027704773, w: 0.99725354} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.1400003, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.000000029802322, y: -1.1102229e-15, z: 0.0000000372529, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975152, y: -0.00000015258789, z: 0} + rotation: {x: -0.61789495, y: -0.01937177, z: -0.010653708, w: 0.7859498} + scale: {x: 1, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, 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materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.059618 mm\n\t'hand_l' : position error = 1.373669 mm\n\t'lowerarm_r' + : position error = 1.494650 mm\n\t'hand_r' : position error = 2.410677 mm\n\t'middle_03_r' + : position error = 1.024588 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: 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upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.0006056569, z: 0.000112507405, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.000000114440915, z: -0.00000045776366} + rotation: {x: -0.061964925, y: 0.029636037, z: 0.027704773, w: 0.99725354} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.1400003, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.000000029802322, y: -1.1102229e-15, z: 0.0000000372529, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975152, y: -0.00000015258789, z: 0} + rotation: {x: -0.61789495, y: -0.01937177, z: -0.010653708, w: 0.7859498} + scale: {x: 1, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749923, z: -0.025377903} + rotation: {x: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.061237 mm\n\t'hand_l' : position error = 1.373669 mm\n\t'lowerarm_r' + : position error = 1.494651 mm\n\t'hand_r' : position error = 2.410632 mm\n\t'middle_03_r' + : position error = 1.024521 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'neck_01' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875343, y: 0.03801157, z: 0.00000002349595} + rotation: {x: -0.0000006059977, y: -0.000000037751573, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407333, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.00000001156454, y: -0.00000001522663, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407051, y: -0.7262776, z: -0.0667046, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784876, y: 0.00000007390976, z: 0.00000015258789} + rotation: {x: 0.05995991, y: 0.037411645, z: 0.15131575, w: 0.9859557} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.0006056569, z: 0.000112507405, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.000000114440915, z: -0.00000045776366} + rotation: {x: -0.061964925, y: 0.029636037, z: 0.027704773, w: 0.99725354} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.1400003, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.000000029802322, y: -1.1102229e-15, z: 0.0000000372529, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975152, y: -0.00000015258789, z: 0} + rotation: {x: -0.61789495, y: -0.01937177, z: -0.010653708, w: 0.7859498} + scale: {x: 1, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, 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translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 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RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875343, y: 0.03801157, z: 0.00000002349595} + rotation: {x: -0.0000006059977, y: -0.000000037751573, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407333, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.00000001156454, y: -0.00000001522663, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407051, y: -0.7262776, z: -0.0667046, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784876, y: 0.00000007390976, z: 0.00000015258789} + rotation: {x: 0.05995991, y: 0.037411645, z: 0.15131575, w: 0.9859557} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.0006056569, z: 0.000112507405, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.000000114440915, z: -0.00000045776366} + rotation: {x: -0.061964925, y: 0.029636037, z: 0.027704773, w: 0.99725354} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.1400003, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.000000029802322, y: -1.1102229e-15, z: 0.0000000372529, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975152, y: -0.00000015258789, z: 0} + rotation: {x: -0.61789495, y: -0.01937177, z: -0.010653708, w: 0.7859498} + scale: {x: 1, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749923, z: -0.025377903} + rotation: {x: 0.6005177, y: -0.2997134, z: 0.18535562, w: 0.71777004} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: 0, z: 0} + rotation: {x: 0.0026360145, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.395382 mm\n\t'calf_l' : position error = 1.069057 mm\n\t'thigh_r' + : position error = 2.567571 mm\n\t'calf_r' : position error = 2.918223 mm\n\t'lowerarm_l' + : position error = 1.426726 mm\n\t'hand_l' : position error = 1.801848 mm\n\t'middle_02_l' + : position error = 1.134927 mm\n\t'ring_02_l' : position error = 1.460410 mm\n\t'upperarm_r' + : position error = 1.359535 mm\n\t'lowerarm_r' : position error = 1.494683 mm\n\t'hand_r' + : position error = 3.115198 mm\n\t'middle_03_r' : position error = 1.024742 + mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875343, y: 0.03801157, z: 0.00000002349595} + rotation: {x: -0.0000006059977, y: -0.000000037751573, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407333, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.00000001156454, y: -0.00000001522663, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407051, y: -0.7262776, z: -0.0667046, w: 0.6665837} + scale: {x: 1, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_r' + : position error = 1.979534 mm\n\t'calf_r' : position error = 1.542250 mm\n\t'hand_l' + : position error = 1.992627 mm\n\t'lowerarm_r' : position error = 1.494566 mm\n\t'hand_r' + : position error = 3.115291 mm\n\t'middle_03_r' : position error = 1.024440 + mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875343, y: 0.03801157, z: 0.00000002349595} + rotation: {x: -0.0000006059977, y: -0.000000037751573, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407333, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.00000001156454, y: -0.00000001522663, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407051, y: -0.7262776, z: -0.0667046, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784876, y: 0.00000007390976, z: 0.00000015258789} + rotation: {x: 0.05995991, y: 0.037411645, z: 0.15131575, w: 0.9859557} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.0006056569, z: 0.000112507405, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.000000114440915, z: -0.00000045776366} + rotation: {x: -0.061964925, y: 0.029636037, z: 0.027704773, w: 0.99725354} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.1400003, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.000000029802322, y: -1.1102229e-15, z: 0.0000000372529, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975152, y: -0.00000015258789, z: 0} + rotation: {x: -0.61789495, y: -0.01937177, z: -0.010653708, w: 0.7859498} + scale: {x: 1, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749923, z: -0.025377903} + rotation: {x: 0.6005177, y: -0.2997134, z: 0.18535562, w: 0.71777004} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: 0, z: 0} + rotation: {x: 0.0026360145, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.872691 mm\n\t'thigh_r' : position error = 4.456556 mm\n\t'upperarm_l' + : position error = 1.534861 mm\n\t'lowerarm_l' : position error = 1.915457 mm\n\t'hand_l' + : position error = 8.933290 mm\n\t'middle_03_l' : position error = 1.026829 + mm\n\t'upperarm_r' : position error = 1.668709 mm\n\t'hand_r' : position error + = 11.098305 mm\n\t'middle_03_r' : position error = 1.024601 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 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length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: 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root + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.059639 mm\n\t'hand_l' : position error = 1.373669 mm\n\t'lowerarm_r' + : position error = 1.494643 mm\n\t'hand_r' : position error = 2.410614 mm\n\t'middle_03_r' + : position error = 1.024588 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: 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resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.061266 mm\n\t'hand_l' : position error = 1.373667 mm\n\t'lowerarm_r' + : position error = 1.494663 mm\n\t'hand_r' : position error = 2.410596 mm\n\t'middle_03_r' + : position error = 1.024518 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'thumb_03_l' has translation animation + that will be discarded.\n\t'index_01_l' has translation animation that will + be discarded.\n\t'index_02_l' has translation animation that will be discarded.\n\t'index_03_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'pinky_03_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, w: 0.99805194} + scale: {x: 1, y: 1, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.061260 mm\n\t'hand_l' : position error = 1.373669 mm\n\t'lowerarm_r' + : position error = 1.494643 mm\n\t'hand_r' : position error = 2.410614 mm\n\t'middle_03_r' + : position error = 1.024566 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has 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resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.059632 mm\n\t'hand_l' : position error = 1.373674 mm\n\t'lowerarm_r' + : position error = 1.494637 mm\n\t'hand_r' : position error = 2.410507 mm\n\t'middle_03_r' + : position error = 1.024583 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.906315 mm\n\t'calf_l' : position error = 2.168274 mm\n\t'thigh_r' + : position error = 4.163353 mm\n\t'calf_r' : position error = 2.476597 mm\n\t'spine_01' + : position error = 13.996181 mm\n\t'upperarm_l' : position error = 1.661586 + mm\n\t'hand_l' : position error = 10.017251 mm\n\t'upperarm_r' : position error + = 1.376977 mm\n\t'hand_r' : position error = 4.101730 mm\n\t'middle_03_r' : + position error = 1.024543 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.059639 mm\n\t'hand_l' : position error = 1.373685 mm\n\t'lowerarm_r' + : position error = 1.494630 mm\n\t'hand_r' : position error = 2.410588 mm\n\t'middle_03_r' + : position error = 1.024500 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, 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R_Weapon_Bone + 400116: ring_01_l + 400118: ring_01_r + 400120: ring_02_l + 400122: ring_02_r + 400124: ring_03_l + 400126: ring_03_r + 400128: spine_01 + 400130: spine_02 + 400132: spine_03 + 400134: thigh_l + 400136: thigh_r + 400138: thigh_twist_01_l + 400140: thigh_twist_01_r + 400142: thumb_01_l + 400144: thumb_01_r + 400146: thumb_02_l + 400148: thumb_02_r + 400150: thumb_03_l + 400152: thumb_03_r + 400154: upperarm_l + 400156: upperarm_r + 400158: upperarm_twist_01_l + 400160: upperarm_twist_01_r + 400162: root + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.057980 mm\n\t'hand_l' : position error = 1.373694 mm\n\t'lowerarm_r' + : position error = 1.494604 mm\n\t'hand_r' : position error = 2.410587 mm\n\t'middle_03_r' + : position error = 1.024566 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875343, y: 0.03801157, z: 0.00000002349595} + rotation: {x: -0.0000006059977, y: -0.000000037751573, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407333, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.00000001156454, y: -0.00000001522663, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407051, y: -0.7262776, z: -0.0667046, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784876, y: 0.00000007390976, z: 0.00000015258789} + rotation: {x: 0.05995991, y: 0.037411645, z: 0.15131575, w: 0.9859557} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 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400162: root + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.059606 mm\n\t'hand_l' : position error = 1.373669 mm\n\t'lowerarm_r' + : position error = 1.494657 mm\n\t'hand_r' : position error = 2.410525 mm\n\t'middle_03_r' + : position error = 1.024593 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'spine_01' + has translation animation that will be discarded.\n\t'spine_02' has translation + animation that will be discarded.\n\t'spine_03' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'neck_01' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.058002 mm\n\t'hand_l' : position error = 1.373710 mm\n\t'lowerarm_r' + : position error = 1.494604 mm\n\t'hand_r' : position error = 2.410632 mm\n\t'middle_03_r' + : position error = 1.024652 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.828900 mm\n\t'thigh_r' : position error = 3.947789 mm\n\t'calf_r' + : position error = 2.202284 mm\n\t'spine_01' : position error = 3.897420 mm\n\t'lowerarm_l' + : position error = 1.165172 mm\n\t'hand_l' : position error = 2.605065 mm\n\t'upperarm_r' + : position error = 1.356874 mm\n\t'lowerarm_r' : position error = 1.650116 mm\n\t'hand_r' + : position error = 2.560551 mm\n\t'middle_03_r' : position error = 1.024474 + mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that 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400082: lowerarm_twist_01_l + 400084: lowerarm_twist_01_r + 400086: middle_01_l + 400088: middle_01_r + 400090: middle_02_l + 400092: middle_02_r + 400094: middle_03_l + 400096: middle_03_r + 400098: neck_01 + 400100: pelvis + 400102: pinky_01_l + 400104: pinky_01_r + 400106: pinky_02_l + 400108: pinky_02_r + 400110: pinky_03_l + 400112: pinky_03_r + 400114: R_Weapon_Bone + 400116: ring_01_l + 400118: ring_01_r + 400120: ring_02_l + 400122: ring_02_r + 400124: ring_03_l + 400126: ring_03_r + 400128: spine_01 + 400130: spine_02 + 400132: spine_03 + 400134: thigh_l + 400136: thigh_r + 400138: thigh_twist_01_l + 400140: thigh_twist_01_r + 400142: thumb_01_l + 400144: thumb_01_r + 400146: thumb_02_l + 400148: thumb_02_r + 400150: thumb_03_l + 400152: thumb_03_r + 400154: upperarm_l + 400156: upperarm_r + 400158: upperarm_twist_01_l + 400160: upperarm_twist_01_r + 400162: root + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.828768 mm\n\t'thigh_r' : position error = 3.947727 mm\n\t'calf_r' + : position error = 2.202279 mm\n\t'spine_01' : position error = 3.876455 mm\n\t'lowerarm_l' + : position error = 1.165182 mm\n\t'hand_l' : position error = 2.605067 mm\n\t'upperarm_r' + : position error = 1.259090 mm\n\t'lowerarm_r' : position error = 1.650155 mm\n\t'hand_r' + : position error = 2.560445 mm\n\t'middle_03_r' : position error = 1.024474 + mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.506310 mm\n\t'thigh_r' : position error = 2.051450 mm\n\t'calf_r' + : position error = 2.195642 mm\n\t'spine_01' : position error = 3.881902 mm\n\t'lowerarm_l' + : position error = 1.165244 mm\n\t'hand_l' : position error = 2.605115 mm\n\t'upperarm_r' + : position error = 1.122617 mm\n\t'lowerarm_r' : position error = 1.649953 mm\n\t'hand_r' + : position error = 2.560471 mm\n\t'middle_03_r' : position error = 1.024455 + mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_2Handed_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 1.5982778, z: -0.8258288} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 0.787137, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_2Handed_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17075813, y: 0.15654731, z: -0.08060159} + rotation: {x: -0.48155084, y: 0.4953351, z: -0.5119147, w: 0.51058334} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.1707628, y: 0.15655576, z: -0.08071791} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1386966, z: -0.0033538344} + rotation: {x: -0.042387452, y: -0.22598803, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885383, y: -0.696019, z: 0.43869445} + rotation: {x: 0.6874739, y: 0.6143581, z: -0.38722566, w: 0.0000002560815} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505797, y: -0.000000022351744, z: 1.6653344e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013347429, y: 0.98940605, z: -0.010561574} + rotation: {x: -0.49909028, y: 0.50090796, z: -0.49909037, w: 0.5009081} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823242, y: -0.000000015174294, z: 0.062388625, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875343, y: 0.03801157, z: 0.00000002349595} + rotation: {x: -0.0000006059977, y: -0.000000037751573, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407333, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.00000001156454, y: -0.00000001522663, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407051, y: -0.7262776, z: -0.0667046, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784876, y: 0.00000007390976, z: 0.00000015258789} + rotation: {x: 0.05995991, y: 0.037411645, z: 0.15131575, w: 0.9859557} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.0006056569, z: 0.000112507405, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.000000114440915, z: -0.00000045776366} + rotation: {x: -0.061964925, y: 0.029636037, z: 0.027704773, w: 0.99725354} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.1400003, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.000000029802322, y: -1.1102229e-15, z: 0.0000000372529, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975152, y: -0.00000015258789, z: 0} + rotation: {x: -0.61789495, y: -0.01937177, z: -0.010653708, w: 0.7859498} + scale: {x: 1, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, 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be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'index_03_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'middle_03_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + 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middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.888884 mm\n\t'thigh_r' : position error = 4.029842 mm\n\t'calf_r' + : position error = 2.248139 mm\n\t'spine_01' : position error = 3.998918 mm\n\t'hand_l' + : position error = 1.019695 mm\n\t'hand_r' : position error = 4.664618 mm\n\t'middle_02_r' + : position error = 1.204141 mm\n\t'ring_02_r' : position error = 1.314720 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 40 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, 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diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/In_Place/Frank_RPG_Assassin_8Way_Run_BR.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/In_Place/Frank_RPG_Assassin_8Way_Run_BR.FBX new file mode 100644 index 00000000..ec32ddef Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/In_Place/Frank_RPG_Assassin_8Way_Run_BR.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/In_Place/Frank_RPG_Assassin_8Way_Run_BR.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/In_Place/Frank_RPG_Assassin_8Way_Run_BR.FBX.meta new file mode 100644 index 00000000..b395c36b --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/In_Place/Frank_RPG_Assassin_8Way_Run_BR.FBX.meta @@ -0,0 +1,1216 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.559032 mm\n\t'thigh_r' : position error = 2.094034 mm\n\t'calf_r' + : position error = 2.241335 mm\n\t'spine_01' : position error = 3.982687 mm\n\t'hand_l' + : position error = 1.019683 mm\n\t'hand_r' : position error = 3.638493 mm\n\t'middle_02_r' + : position error = 1.204134 mm\n\t'ring_02_r' : position error = 1.314696 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 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Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 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has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: FX_Root + position: {x: 0.25829712, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + parentName: FX_Root + position: {x: 0.5112932, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: FX_Root + position: {x: 0.7642892, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Slash_FX_Bone + parentName: pelvis + position: {x: 0.9724657, y: -0.0140970005, z: 0.017307151} + rotation: {x: -0.0013455417, y: -0.70710325, z: -0.0026308133, w: 0.70710415} + scale: {x: 0.999998, y: 1.000002, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132173, y: 0.000000008586282, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.00000002349623} + rotation: {x: -0.0000006053649, y: -0.000000037849887, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668221} + rotation: {x: 0.00000001440537, y: -0.00000009556604, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Muffler01 + 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has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: FX_Root + position: {x: 0.25829712, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + parentName: FX_Root + position: {x: 0.5112932, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: FX_Root + position: {x: 0.7642892, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Slash_FX_Bone + parentName: pelvis + position: {x: 0.9724657, y: -0.0140970005, z: 0.017307151} + rotation: {x: -0.0013455417, y: -0.70710325, z: -0.0026308133, w: 0.70710415} + scale: {x: 0.999998, y: 1.000002, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132173, y: 0.000000008586282, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.00000002349623} + rotation: {x: -0.0000006053649, y: -0.000000037849887, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668221} + rotation: {x: 0.00000001440537, y: -0.00000009556604, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Muffler01 + 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externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920907 mm\n\t'calf_l' : position error = 1.265639 mm\n\t'thigh_r' + : position error = 1.540910 mm\n\t'calf_r' : position error = 1.205261 mm\n\t'lowerarm_l' + : position error = 1.116952 mm\n\t'hand_l' : position error = 3.335983 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 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hand_l + 400040: hand_r + 400042: head + 400044: ik_foot_l + 400046: ik_foot_r + 400048: ik_foot_root + 400050: ik_hand_gun + 400052: ik_hand_l + 400054: ik_hand_r + 400056: ik_hand_root + 400058: index_01_l + 400060: index_01_r + 400062: index_02_l + 400064: index_02_r + 400066: index_03_l + 400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: middle_01_l + 400082: middle_01_r + 400084: middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920859 mm\n\t'calf_l' : position error = 1.265479 mm\n\t'thigh_r' + : position error = 1.540857 mm\n\t'calf_r' : position error = 1.205227 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335895 mm\n\t'lowerarm_r' + : position error = 1.208703 mm\n\t'hand_r' : position error = 2.300577 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314762 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'index_03_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'middle_03_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'pinky_03_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: 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ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920793 mm\n\t'calf_l' : position error = 1.265604 mm\n\t'thigh_r' + : position error = 1.540783 mm\n\t'calf_r' : position error = 1.205217 mm\n\t'lowerarm_l' + : position error = 1.116980 mm\n\t'hand_l' : position error = 3.335917 mm\n\t'lowerarm_r' + : position error = 1.208686 mm\n\t'hand_r' : position error = 2.300580 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314752 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 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be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 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400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.330172 mm\n\t'calf_l' : position error = 2.254434 mm\n\t'thigh_r' + : position error = 2.880987 mm\n\t'calf_r' : position error = 1.485007 mm\n\t'hand_l' + : position error = 4.558431 mm\n\t'hand_r' : position error = 2.517793 mm\n\t'middle_02_r' + : position error = 1.204073 mm\n\t'ring_02_r' : position error = 1.314752 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_02' has translation + animation that will be discarded.\n\t'spine_03' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, 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+ 400038: hand_l + 400040: hand_r + 400042: head + 400044: ik_foot_l + 400046: ik_foot_r + 400048: ik_foot_root + 400050: ik_hand_gun + 400052: ik_hand_l + 400054: ik_hand_r + 400056: ik_hand_root + 400058: index_01_l + 400060: index_01_r + 400062: index_02_l + 400064: index_02_r + 400066: index_03_l + 400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: middle_01_l + 400082: middle_01_r + 400084: middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920846 mm\n\t'calf_l' : position error = 1.265546 mm\n\t'thigh_r' + : position error = 1.542028 mm\n\t'calf_r' : position error = 1.205316 mm\n\t'lowerarm_l' + : position error = 1.116965 mm\n\t'hand_l' : position error = 3.335907 mm\n\t'lowerarm_r' + : position error = 1.208728 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 7.033161 mm\n\t'calf_l' : position error = 2.375915 mm\n\t'thigh_r' + : position error = 4.371734 mm\n\t'calf_r' : position error = 2.099721 mm\n\t'ball_r' + : position error = 1.074973 mm\n\t'upperarm_l' : position error = 1.440529 mm\n\t'lowerarm_l' + : position error = 1.700050 mm\n\t'hand_l' : position error = 2.307487 mm\n\t'upperarm_r' + : position error = 1.869478 mm\n\t'hand_r' : position error = 2.004415 mm\n\t'middle_02_r' + : position error = 1.204155 mm\n\t'ring_02_r' : position error = 1.314654 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: 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Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 8.390447 mm\n\t'calf_l' : position error = 2.085817 mm\n\t'thigh_r' + : position error = 4.801755 mm\n\t'upperarm_l' : position error = 1.012894 mm\n\t'lowerarm_l' + : position error = 1.925216 mm\n\t'hand_l' : position error = 3.335920 mm\n\t'hand_r' + : position error = 1.921587 mm\n\t'middle_02_r' : position error = 1.204164 + mm\n\t'ring_02_r' : position error = 1.314752 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 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ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.617908 mm\n\t'calf_l' : position error = 1.142562 mm\n\t'thigh_r' + : position error = 4.137753 mm\n\t'calf_r' : position error = 1.439882 mm\n\t'ball_r' + : position error = 1.112838 mm\n\t'upperarm_l' : position error = 1.625316 mm\n\t'lowerarm_l' + : position error = 1.452137 mm\n\t'hand_l' : position error = 3.335858 mm\n\t'upperarm_r' + : position error = 1.374215 mm\n\t'lowerarm_r' : position error = 1.016426 mm\n\t'hand_r' + : position error = 4.313100 mm\n\t'middle_02_r' : position error = 1.204229 + mm\n\t'ring_02_r' : position error = 1.314830 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920856 mm\n\t'calf_l' : position error = 1.265537 mm\n\t'thigh_r' + : position error = 1.542033 mm\n\t'calf_r' : position error = 1.205199 mm\n\t'lowerarm_l' + : position error = 1.116885 mm\n\t'hand_l' : position error = 3.335956 mm\n\t'lowerarm_r' + : position error = 1.208771 mm\n\t'hand_r' : position error = 2.300623 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + 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400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920857 mm\n\t'calf_l' : position error = 1.265509 mm\n\t'thigh_r' + : position error = 1.543146 mm\n\t'calf_r' : position error = 1.205217 mm\n\t'lowerarm_l' + : position error = 1.116925 mm\n\t'hand_l' : position error = 3.335956 mm\n\t'lowerarm_r' + : position error = 1.208703 mm\n\t'hand_r' : position error = 2.300577 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314762 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.775779 mm\n\t'thigh_r' : position error = 6.067903 mm\n\t'hand_l' + : position error = 3.902057 mm\n\t'middle_02_l' : position error = 1.205608 + mm\n\t'ring_02_l' : position error = 1.315716 mm\n\t'hand_r' : position error + = 7.673942 mm\n\t'middle_02_r' : position error = 1.204147 mm\n\t'ring_02_r' + : position error = 1.314704 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'index_03_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'middle_03_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: FX_Root + position: {x: 0.25829712, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920852 mm\n\t'calf_l' : position error = 1.265550 mm\n\t'thigh_r' + : position error = 1.540915 mm\n\t'calf_r' : position error = 1.205243 mm\n\t'lowerarm_l' + : position error = 1.116952 mm\n\t'hand_l' : position error = 3.335983 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920794 mm\n\t'calf_l' : position error = 1.265461 mm\n\t'thigh_r' + : position error = 1.541968 mm\n\t'calf_r' : position error = 1.205155 mm\n\t'lowerarm_l' + : position error = 1.116925 mm\n\t'hand_l' : position error = 3.335917 mm\n\t'lowerarm_r' + : position error = 1.208723 mm\n\t'hand_r' : position error = 2.300546 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314839 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'neck_01' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920856 mm\n\t'calf_l' : position error = 1.265639 mm\n\t'thigh_r' + : position error = 1.542098 mm\n\t'calf_r' : position error = 1.205318 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335907 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, 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ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920859 mm\n\t'calf_l' : position error = 1.265515 mm\n\t'thigh_r' + : position error = 1.540851 mm\n\t'calf_r' : position error = 1.205113 mm\n\t'lowerarm_l' + : position error = 1.116980 mm\n\t'hand_l' : position error = 3.335903 mm\n\t'lowerarm_r' + : position error = 1.208737 mm\n\t'hand_r' : position error = 2.300534 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + 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Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920859 mm\n\t'calf_l' : position error = 1.265554 mm\n\t'thigh_r' + : position error = 1.541967 mm\n\t'calf_r' : position error = 1.205243 mm\n\t'lowerarm_l' + : position error = 1.116980 mm\n\t'hand_l' : position error = 3.335938 mm\n\t'lowerarm_r' + : position error = 1.208681 mm\n\t'hand_r' : position error = 2.300531 mm\n\t'middle_02_r' + : position error = 1.204065 mm\n\t'ring_02_r' : position error = 1.314762 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.697830 mm\n\t'thigh_r' : position error = 1.934201 mm\n\t'hand_l' + : position error = 1.648950 mm\n\t'hand_r' : position error = 1.253583 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'hand_l' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: 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400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: middle_01_l + 400082: middle_01_r + 400084: middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.130903 mm\n\t'thigh_r' : position error = 2.142471 mm\n\t'calf_r' + : position error = 1.795545 mm\n\t'spine_01' : position error = 5.960240 mm\n\t'hand_l' + : position error = 2.732175 mm\n\t'middle_02_l' : position error = 1.205502 + mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'hand_r' : position error + = 1.465991 mm\n\t'middle_02_r' : position error = 1.204099 mm\n\t'ring_02_r' + : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920907 mm\n\t'calf_l' : position error = 1.265639 mm\n\t'thigh_r' + : position error = 1.540910 mm\n\t'calf_r' : position error = 1.205261 mm\n\t'lowerarm_l' + : position error = 1.116952 mm\n\t'hand_l' : position error = 3.335983 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 46 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cape + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: R_Shash_FX001 + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/FX_Root + weight: 1 + - path: root/pelvis/FX_Root/Bone001 + weight: 1 + - path: root/pelvis/FX_Root/Bone002 + weight: 1 + - path: root/pelvis/FX_Root/Bone003 + weight: 1 + - path: root/pelvis/FX_Root/Bone004 + weight: 1 + - path: root/pelvis/FX_Root/Bone005 + weight: 1 + - path: root/pelvis/FX_Root/Bone006 + weight: 1 + - path: root/pelvis/FX_Root/Bone007 + weight: 1 + - path: root/pelvis/Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: 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root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Sword_R_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Sword_R_Bone/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: 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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: 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Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920805 mm\n\t'calf_l' : position error = 1.265529 mm\n\t'thigh_r' + : position error = 1.541965 mm\n\t'calf_r' : position error = 1.205152 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335872 mm\n\t'lowerarm_r' + : position error = 1.208756 mm\n\t'hand_r' : position error = 2.300518 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920857 mm\n\t'calf_l' : position error = 1.265509 mm\n\t'thigh_r' + : position error = 1.543146 mm\n\t'calf_r' : position error = 1.205217 mm\n\t'lowerarm_l' + : position error = 1.116925 mm\n\t'hand_l' : position error = 3.335956 mm\n\t'lowerarm_r' + : position error = 1.208703 mm\n\t'hand_r' : position error = 2.300577 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314762 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920859 mm\n\t'calf_l' : position error = 1.265506 mm\n\t'thigh_r' + : position error = 1.540854 mm\n\t'calf_r' : position error = 1.205178 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335895 mm\n\t'lowerarm_r' + : position error = 1.208703 mm\n\t'hand_r' : position error = 2.300587 mm\n\t'middle_02_r' + : position error = 1.204065 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 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hand_l + 400040: hand_r + 400042: head + 400044: ik_foot_l + 400046: ik_foot_r + 400048: ik_foot_root + 400050: ik_hand_gun + 400052: ik_hand_l + 400054: ik_hand_r + 400056: ik_hand_root + 400058: index_01_l + 400060: index_01_r + 400062: index_02_l + 400064: index_02_r + 400066: index_03_l + 400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: middle_01_l + 400082: middle_01_r + 400084: middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920793 mm\n\t'calf_l' : position error = 1.265604 mm\n\t'thigh_r' + : position error = 1.540783 mm\n\t'calf_r' : position error = 1.205217 mm\n\t'lowerarm_l' + : position error = 1.116980 mm\n\t'hand_l' : position error = 3.335917 mm\n\t'lowerarm_r' + : position error = 1.208686 mm\n\t'hand_r' : position error = 2.300580 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314752 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 52 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920908 mm\n\t'calf_l' : position error = 1.265666 mm\n\t'thigh_r' + : position error = 1.542098 mm\n\t'calf_r' : position error = 1.205261 mm\n\t'lowerarm_l' + : position error = 1.116922 mm\n\t'hand_l' : position error = 3.335991 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300518 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314680 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 90 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: 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be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 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Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, 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R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920901 mm\n\t'calf_l' : position error = 1.265616 mm\n\t'thigh_r' + : position error = 1.540410 mm\n\t'calf_r' : position error = 1.205229 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335872 mm\n\t'lowerarm_r' + : position error = 1.208737 mm\n\t'hand_r' : position error = 2.300607 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: 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ik_hand_l + 400054: ik_hand_r + 400056: ik_hand_root + 400058: index_01_l + 400060: index_01_r + 400062: index_02_l + 400064: index_02_r + 400066: index_03_l + 400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: middle_01_l + 400082: middle_01_r + 400084: middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.919690 mm\n\t'calf_l' : position error = 3.092762 mm\n\t'thigh_r' + : position error = 4.140921 mm\n\t'calf_r' : position error = 3.193743 mm\n\t'upperarm_l' + : position error = 1.401528 mm\n\t'lowerarm_l' : position error = 1.589330 mm\n\t'hand_l' + : position error = 3.335885 mm\n\t'hand_r' : position error = 2.300432 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314687 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 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materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920792 mm\n\t'calf_l' : position error = 1.265475 mm\n\t'thigh_r' + : position error = 1.541964 mm\n\t'calf_r' : position error = 1.205217 mm\n\t'lowerarm_l' + : position error = 1.116980 mm\n\t'hand_l' : position error = 3.335899 mm\n\t'lowerarm_r' + : position error = 1.208724 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 60 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 1 + keepOriginalOrientation: 1 + keepOriginalPositionY: 0 + keepOriginalPositionXZ: 1 + heightFromFeet: 1 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: FX_Root + position: {x: 0.25829712, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + 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Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 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position: {x: 0.014486541, y: -0.005314294, z: 0.09005817} + rotation: {x: -0.062137913, y: 0.073704414, z: 0.99530554, w: -0.00857143} + scale: {x: 1, y: 1, z: 1} + - name: calf_r + parentName: thigh_r + position: {x: -0.4257224, y: -0.0000000017881393, z: 0.000000076293944} + rotation: {x: -0.04888419, y: -0.018862873, z: 0.065533414, w: 0.9964737} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_r + parentName: calf_r + position: {x: -0.20476921, y: -0.000000019073486, z: -0.000000019073486} + rotation: {x: 0.0028070074, y: 0.00193378, z: 0.007612608, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.401968, y: 0.000000095367426, z: -0.00000015258789} + rotation: {x: -0.005888063, y: -0.031991094, z: -0.070353195, w: 0.99699163} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453835, y: 0.16577789, z: -0.00080146786} + rotation: {x: 0.00008033506, y: -0.000029342697, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094314, y: -0.000032954216, z: 0.000017490387} + rotation: {x: -0.043835785, y: -0.00007310822, z: 0.0005772864, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 9c5d4daae8741034db47dd6cb5e66ba2, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo04_3.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo04_3.FBX new file mode 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400032: foot_r + 400034: //RootNode + 400036: FX_Root + 400038: hand_l + 400040: hand_r + 400042: head + 400044: ik_foot_l + 400046: ik_foot_r + 400048: ik_foot_root + 400050: ik_hand_gun + 400052: ik_hand_l + 400054: ik_hand_r + 400056: ik_hand_root + 400058: index_01_l + 400060: index_01_r + 400062: index_02_l + 400064: index_02_r + 400066: index_03_l + 400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: middle_01_l + 400082: middle_01_r + 400084: middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.617908 mm\n\t'calf_l' : position error = 1.142562 mm\n\t'thigh_r' + : position error = 4.137753 mm\n\t'calf_r' : position error = 1.439882 mm\n\t'ball_r' + : position error = 1.112838 mm\n\t'upperarm_l' : position error = 1.625316 mm\n\t'lowerarm_l' + : position error = 1.452137 mm\n\t'hand_l' : position error = 3.335858 mm\n\t'upperarm_r' + : position error = 1.374215 mm\n\t'lowerarm_r' : position error = 1.016426 mm\n\t'hand_r' + : position error = 4.313100 mm\n\t'middle_02_r' : position error = 1.204229 + mm\n\t'ring_02_r' : position error = 1.314830 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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400030: foot_l + 400032: foot_r + 400034: //RootNode + 400036: FX_Root + 400038: hand_l + 400040: hand_r + 400042: head + 400044: ik_foot_l + 400046: ik_foot_r + 400048: ik_foot_root + 400050: ik_hand_gun + 400052: ik_hand_l + 400054: ik_hand_r + 400056: ik_hand_root + 400058: index_01_l + 400060: index_01_r + 400062: index_02_l + 400064: index_02_r + 400066: index_03_l + 400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: middle_01_l + 400082: middle_01_r + 400084: middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920805 mm\n\t'calf_l' : position error = 1.265529 mm\n\t'thigh_r' + : position error = 1.541965 mm\n\t'calf_r' : position error = 1.205152 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335872 mm\n\t'lowerarm_r' + : position error = 1.208756 mm\n\t'hand_r' : position error = 2.300518 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 165 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: 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diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo05_2.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo05_2.FBX new file mode 100644 index 00000000..8ab11f5b Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo05_2.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo05_2.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo05_2.FBX.meta new file mode 100644 index 00000000..99944499 --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo05_2.FBX.meta @@ -0,0 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materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.630231 mm\n\t'calf_l' : position error = 1.752734 mm\n\t'calf_r' + : position error = 1.027669 mm\n\t'lowerarm_l' : position error = 1.700583 mm\n\t'hand_l' + : position error = 3.335943 mm\n\t'hand_r' : position error = 2.250095 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314721 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 55 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 1 + keepOriginalOrientation: 1 + keepOriginalPositionY: 0 + keepOriginalPositionXZ: 1 + heightFromFeet: 1 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920857 mm\n\t'calf_l' : position error = 1.265509 mm\n\t'thigh_r' + : position error = 1.543146 mm\n\t'calf_r' : position error = 1.205217 mm\n\t'lowerarm_l' + : position error = 1.116925 mm\n\t'hand_l' : position error = 3.335956 mm\n\t'lowerarm_r' + : position error = 1.208703 mm\n\t'hand_r' : position error = 2.300577 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314762 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.696201 mm\n\t'thigh_r' : position error = 1.934217 mm\n\t'hand_l' + : position error = 1.648929 mm\n\t'hand_r' : position error = 1.253610 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'thumb_03_r' + has translation animation that will be discarded.\n\t'index_01_r' has translation + animation that will be discarded.\n\t'index_02_r' has translation animation + that will be discarded.\n\t'index_03_r' has translation animation that will + be discarded.\n\t'middle_01_r' has translation animation that will be discarded.\n\t'middle_02_r' + has translation animation that will be discarded.\n\t'middle_03_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: FX_Root + position: {x: 0.25829712, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + parentName: FX_Root + position: {x: 0.5112932, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - 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neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920846 mm\n\t'calf_l' : position error = 1.265603 mm\n\t'thigh_r' + : position error = 1.542095 mm\n\t'calf_r' : position error = 1.205234 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335907 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314686 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 35 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 0 + keepOriginalPositionXZ: 0 + heightFromFeet: 1 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920851 mm\n\t'calf_l' : position error = 1.265643 mm\n\t'thigh_r' + : position error = 1.542095 mm\n\t'calf_r' : position error = 1.205293 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335907 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314686 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will 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diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_R.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_R.FBX new file mode 100644 index 00000000..ff0df3fe Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_R.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_R.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_R.FBX.meta new file mode 100644 index 00000000..12116286 --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_R.FBX.meta @@ -0,0 +1,1200 @@ 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materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920851 mm\n\t'calf_l' : position error = 1.265604 mm\n\t'thigh_r' + : position error = 1.542098 mm\n\t'calf_r' : position error = 1.205251 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335907 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'index_03_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'middle_03_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: FX_Root + position: {x: 0.25829712, y: 0, z: 0} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920856 mm\n\t'calf_l' : position error = 1.265604 mm\n\t'thigh_r' + : position error = 1.542032 mm\n\t'calf_r' : position error = 1.205243 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335907 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.355751 mm\n\t'calf_l' : position error = 1.424891 mm\n\t'thigh_r' + : position error = 3.428979 mm\n\t'calf_r' : position error = 3.029393 mm\n\t'spine_01' + : position error = 9.942905 mm\n\t'lowerarm_l' : position error = 1.827679 mm\n\t'hand_l' + : position error = 2.995862 mm\n\t'hand_r' : position error = 2.850830 mm\n\t'middle_02_r' + : position error = 1.204088 mm\n\t'ring_02_r' : position error = 1.314685 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920859 mm\n\t'calf_l' : position error = 1.265515 mm\n\t'thigh_r' + : position error = 1.540851 mm\n\t'calf_r' : position error = 1.205113 mm\n\t'lowerarm_l' + : position error = 1.116980 mm\n\t'hand_l' : position error = 3.335903 mm\n\t'lowerarm_r' + : position error = 1.208737 mm\n\t'hand_r' : position error = 2.300534 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 125 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 0 + keepOriginalPositionXZ: 1 + heightFromFeet: 1 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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{x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 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+ 100040: hand_r + 100042: head + 100044: ik_foot_l + 100046: ik_foot_r + 100048: ik_foot_root + 100050: ik_hand_gun + 100052: ik_hand_l + 100054: ik_hand_r + 100056: ik_hand_root + 100058: index_01_l + 100060: index_01_r + 100062: index_02_l + 100064: index_02_r + 100066: index_03_l + 100068: index_03_r + 100070: L_Hand_Weapon + 100072: lowerarm_l + 100074: lowerarm_r + 100076: lowerarm_twist_01_l + 100078: lowerarm_twist_01_r + 100080: middle_01_l + 100082: middle_01_r + 100084: middle_02_l + 100086: middle_02_r + 100088: middle_03_l + 100090: middle_03_r + 100092: Muffler01 + 100094: Muffler02 + 100096: Muffler03 + 100098: Muffler04 + 100100: Muffler05 + 100102: Muffler06 + 100104: Muffler07 + 100106: neck_01 + 100108: pelvis + 100110: pinky_01_l + 100112: pinky_01_r + 100114: pinky_02_l + 100116: pinky_02_r + 100118: pinky_03_l + 100120: pinky_03_r + 100122: R_Hand_Weapon + 100124: R_Slash_FX_Bone + 100126: ring_01_l + 100128: ring_01_r + 100130: ring_02_l + 100132: ring_02_r + 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ik_hand_r + 400056: ik_hand_root + 400058: index_01_l + 400060: index_01_r + 400062: index_02_l + 400064: index_02_r + 400066: index_03_l + 400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: middle_01_l + 400082: middle_01_r + 400084: middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920907 mm\n\t'calf_l' : position error = 1.265599 mm\n\t'thigh_r' + : position error = 1.542097 mm\n\t'calf_r' : position error = 1.205217 mm\n\t'lowerarm_l' + : position error = 1.117001 mm\n\t'hand_l' : position error = 3.335899 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300577 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314686 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'thumb_03_r' + has translation animation that will be discarded.\n\t'index_01_r' has translation + animation that will be discarded.\n\t'index_02_r' has translation animation + that will be discarded.\n\t'index_03_r' has translation animation that will + be discarded.\n\t'middle_01_r' has translation animation that will be discarded.\n\t'middle_02_r' + has translation animation that will be discarded.\n\t'middle_03_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, 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middle_02_l + 400086: middle_02_r + 400088: middle_03_l + 400090: middle_03_r + 400092: Muffler01 + 400094: Muffler02 + 400096: Muffler03 + 400098: Muffler04 + 400100: Muffler05 + 400102: Muffler06 + 400104: Muffler07 + 400106: neck_01 + 400108: pelvis + 400110: pinky_01_l + 400112: pinky_01_r + 400114: pinky_02_l + 400116: pinky_02_r + 400118: pinky_03_l + 400120: pinky_03_r + 400122: R_Hand_Weapon + 400124: R_Slash_FX_Bone + 400126: ring_01_l + 400128: ring_01_r + 400130: ring_02_l + 400132: ring_02_r + 400134: ring_03_l + 400136: ring_03_r + 400138: root + 400140: Slash_FX_Bone + 400142: spine_01 + 400144: spine_02 + 400146: spine_03 + 400148: Sword_R_Bone + 400150: thigh_l + 400152: thigh_r + 400154: thigh_twist_01_l + 400156: thigh_twist_01_r + 400158: thumb_01_l + 400160: thumb_01_r + 400162: thumb_02_l + 400164: thumb_02_r + 400166: thumb_03_l + 400168: thumb_03_r + 400170: upperarm_l + 400172: upperarm_r + 400174: upperarm_twist_01_l + 400176: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920910 mm\n\t'calf_l' : position error = 1.265540 mm\n\t'thigh_r' + : position error = 1.542098 mm\n\t'calf_r' : position error = 1.205224 mm\n\t'lowerarm_l' + : position error = 1.116946 mm\n\t'hand_l' : position error = 3.335907 mm\n\t'lowerarm_r' + : position error = 1.208715 mm\n\t'hand_r' : position error = 2.300540 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.920864 mm\n\t'calf_l' : position error = 1.265479 mm\n\t'thigh_r' + : position error = 1.542031 mm\n\t'calf_r' : position error = 1.205247 mm\n\t'lowerarm_l' + : position error = 1.116959 mm\n\t'hand_l' : position error = 3.335899 mm\n\t'lowerarm_r' + : position error = 1.208716 mm\n\t'hand_r' : position error = 2.300576 mm\n\t'middle_02_r' + : position error = 1.204009 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: 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+ 400176: upperarm_twist_01_l + 400178: upperarm_twist_01_r + 2000000: Main_Camera + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.888884 mm\n\t'thigh_r' : position error = 4.029842 mm\n\t'calf_r' + : position error = 2.248139 mm\n\t'spine_01' : position error = 3.998918 mm\n\t'hand_l' + : position error = 1.019695 mm\n\t'hand_r' : position error = 4.664618 mm\n\t'middle_02_r' + : position error = 1.204141 mm\n\t'ring_02_r' : position error = 1.314720 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: FX_Root + position: {x: 0.25829712, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 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ik_hand_r + 400056: ik_hand_root + 400058: index_01_l + 400060: index_01_r + 400062: index_02_l + 400064: index_02_r + 400066: index_03_l + 400068: index_03_r + 400070: L_Hand_Weapon + 400072: lowerarm_l + 400074: lowerarm_r + 400076: lowerarm_twist_01_l + 400078: lowerarm_twist_01_r + 400080: Main_Camera + 400082: middle_01_l + 400084: middle_01_r + 400086: middle_02_l + 400088: middle_02_r + 400090: middle_03_l + 400092: middle_03_r + 400094: Muffler01 + 400096: Muffler02 + 400098: Muffler03 + 400100: Muffler04 + 400102: Muffler05 + 400104: Muffler06 + 400106: Muffler07 + 400108: neck_01 + 400110: pelvis + 400112: pinky_01_l + 400114: pinky_01_r + 400116: pinky_02_l + 400118: pinky_02_r + 400120: pinky_03_l + 400122: pinky_03_r + 400124: R_Hand_Weapon + 400126: R_Slash_FX_Bone + 400128: ring_01_l + 400130: ring_01_r + 400132: ring_02_l + 400134: ring_02_r + 400136: ring_03_l + 400138: ring_03_r + 400140: root + 400142: Slash_FX_Bone + 400144: spine_01 + 400146: spine_02 + 400148: spine_03 + 400150: Sword_R_Bone + 400152: thigh_l + 400154: thigh_r + 400156: thigh_twist_01_l + 400158: thigh_twist_01_r + 400160: thumb_01_l + 400162: thumb_01_r + 400164: thumb_02_l + 400166: thumb_02_r + 400168: thumb_03_l + 400170: thumb_03_r + 400172: upperarm_l + 400174: upperarm_r + 400176: upperarm_twist_01_l + 400178: upperarm_twist_01_r + 2000000: Main_Camera + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.559310 mm\n\t'thigh_r' : position error = 2.094034 mm\n\t'calf_r' + : position error = 2.241337 mm\n\t'spine_01' : position error = 3.998919 mm\n\t'hand_l' + : position error = 1.019662 mm\n\t'hand_r' : position error = 4.664632 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314721 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: 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translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + 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0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.716876 mm\n\t'thigh_r' : position error = 1.502860 mm\n\t'calf_r' + : position error = 1.130692 mm\n\t'lowerarm_l' : position error = 1.328315 mm\n\t'hand_l' + : position error = 3.446024 mm\n\t'hand_r' : position error = 1.234704 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.717837 mm\n\t'thigh_r' : position error = 1.503005 mm\n\t'calf_r' + : position error = 1.130932 mm\n\t'lowerarm_l' : position error = 1.328298 mm\n\t'hand_l' + : position error = 3.446082 mm\n\t'hand_r' : position error = 1.234755 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314721 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Assassin_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cape + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000015379022, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Assassin_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX001 + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.000000010186341, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Treak_Weapon + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.7071068, y: 0.000000015454312, z: -0.7071068, w: 0.000000015454312} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Assassin_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: FX_Root + parentName: pelvis + position: {x: 0.93653363, y: -0.013966312, z: 0.00000009350833} + rotation: {x: -0.0012853091, y: -0.70710534, z: -0.0012853082, w: 0.7071059} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: FX_Root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: FX_Root + position: {x: -0.25299606, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: FX_Root + position: {x: -0.50599205, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: FX_Root + position: {x: -0.7589881, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: FX_Root + position: {x: 0.25829712, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + parentName: FX_Root + position: {x: 0.5112932, y: 0, z: 0} + rotation: {x: 0.5, y: 0.50000006, z: -0.5, w: -0.4999999} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: FX_Root + position: {x: 0.7642892, y: 0, z: 0} + rotation: {x: 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discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.334005 mm\n\t'thigh_r' : position error = 1.289107 mm\n\t'hand_l' + : position error = 3.028798 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489656 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329308 mm\n\t'thigh_r' : position error = 1.289129 mm\n\t'hand_l' + : position error = 3.028839 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315186 mm\n\t'hand_r' : position error + = 1.489670 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314317 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + 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400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330847 mm\n\t'thigh_r' : position error = 1.290768 mm\n\t'hand_l' + : position error = 3.028867 mm\n\t'middle_02_l' : position error = 1.205061 + mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'hand_r' : position error + = 1.489592 mm\n\t'middle_02_r' : position error = 1.203796 mm\n\t'ring_02_r' + : position error = 1.314317 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + 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400094: L_Slash_FX_Bone + 400096: lowerarm_l + 400098: lowerarm_r + 400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330845 mm\n\t'thigh_r' : position error = 1.289134 mm\n\t'hand_l' + : position error = 3.028867 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315181 mm\n\t'hand_r' : position error + = 1.489689 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314281 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: 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discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329307 mm\n\t'thigh_r' : position error = 1.289129 mm\n\t'hand_l' + : position error = 3.028851 mm\n\t'middle_02_l' : position error = 1.205030 + mm\n\t'ring_02_l' : position error = 1.315211 mm\n\t'hand_r' : position error + = 1.489614 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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index_02_r + 400090: index_03_l + 400092: index_03_r + 400094: L_Slash_FX_Bone + 400096: lowerarm_l + 400098: lowerarm_r + 400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.333092 mm\n\t'thigh_r' : position error = 1.289124 mm\n\t'hand_l' + : position error = 3.028839 mm\n\t'middle_02_l' : position error = 1.205007 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489640 mm\n\t'middle_02_r' : position error = 1.203796 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 116 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cloak + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_L + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: L_Shash_FX + weight: 1 + - path: 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+ 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.616349 mm\n\t'thigh_r' : position error = 1.505246 mm\n\t'calf_r' + : position error = 1.130553 mm\n\t'lowerarm_l' : position error = 1.077366 mm\n\t'hand_l' + : position error = 2.303432 mm\n\t'middle_02_l' : position error = 1.205102 + mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'hand_r' : position error + = 1.234256 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314206 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: 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+ value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, 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thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.304155 mm\n\t'thigh_r' : position error = 1.789865 mm\n\t'lowerarm_l' + : position error = 1.077332 mm\n\t'hand_l' : position error = 2.303418 mm\n\t'middle_02_l' + : position error = 1.205107 mm\n\t'ring_02_l' : position error = 1.315219 mm\n\t'hand_r' + : position error = 1.234256 mm\n\t'middle_02_r' : position error = 1.203826 + mm\n\t'ring_02_r' : position error = 1.314277 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.887209 mm\n\t'thigh_r' : position error = 4.028323 mm\n\t'calf_r' + : position error = 2.247367 mm\n\t'spine_01' : position error = 3.979744 mm\n\t'lowerarm_l' + : position error = 1.507263 mm\n\t'hand_l' : position error = 3.024682 mm\n\t'middle_02_l' + : position error = 1.205129 mm\n\t'ring_02_l' : position error = 1.315163 mm\n\t'hand_r' + : position error = 2.992061 mm\n\t'middle_02_r' : position error = 1.203830 + mm\n\t'ring_02_r' : position error = 1.314281 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.558213 mm\n\t'thigh_r' : position error = 2.093180 mm\n\t'calf_r' + : position error = 2.240556 mm\n\t'spine_01' : position error = 3.982532 mm\n\t'lowerarm_l' + : position error = 1.507263 mm\n\t'hand_l' : position error = 2.994571 mm\n\t'middle_02_l' + : position error = 1.205102 mm\n\t'ring_02_l' : position error = 1.315202 mm\n\t'hand_r' + : position error = 2.992022 mm\n\t'middle_02_r' : position error = 1.203883 + mm\n\t'ring_02_r' : position error = 1.314241 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, 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y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.558146 mm\n\t'thigh_r' : position error = 2.093038 mm\n\t'calf_r' + : position error = 2.240588 mm\n\t'spine_01' : position error = 3.979743 mm\n\t'lowerarm_l' + : position error = 1.507246 mm\n\t'hand_l' : position error = 3.024713 mm\n\t'middle_02_l' + : position error = 1.205118 mm\n\t'ring_02_l' : position error = 1.315252 mm\n\t'hand_r' + : position error = 2.991991 mm\n\t'middle_02_r' : position error = 1.203872 + mm\n\t'ring_02_r' : position error = 1.314200 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, 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y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.512907 mm\n\t'calf_l' : position error = 1.144054 mm\n\t'thigh_r' + : position error = 2.299040 mm\n\t'calf_r' : position error = 1.854289 mm\n\t'spine_01' + : position error = 3.982528 mm\n\t'lowerarm_l' : position error = 1.507218 mm\n\t'hand_l' + : position error = 2.994635 mm\n\t'middle_02_l' : position error = 1.205102 + mm\n\t'ring_02_l' : position error = 1.315204 mm\n\t'hand_r' : position error + = 2.992051 mm\n\t'middle_02_r' : position error = 1.203773 mm\n\t'ring_02_r' + : position error = 1.314241 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330861 mm\n\t'thigh_r' : position error = 1.289129 mm\n\t'hand_l' + : position error = 3.028893 mm\n\t'middle_02_l' : position error = 1.205030 + mm\n\t'ring_02_l' : position error = 1.315206 mm\n\t'hand_r' : position error + = 1.489640 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 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Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.721882 mm\n\t'thigh_r' : position error = 6.065616 mm\n\t'hand_l' + : position error = 5.905867 mm\n\t'middle_02_l' : position error = 1.205079 + mm\n\t'ring_02_l' : position error = 1.315110 mm\n\t'hand_r' : position error + = 7.801304 mm\n\t'middle_02_r' : position error = 1.203877 mm\n\t'ring_02_r' + : position error = 1.314224 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.131309 mm\n\t'thigh_r' : position error = 1.381122 mm\n\t'hand_l' + : position error = 3.028803 mm\n\t'middle_02_l' : position error = 1.204974 + mm\n\t'ring_02_l' : position error = 1.315181 mm\n\t'hand_r' : position error + = 1.489614 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'spine_01' + has translation animation that will be discarded.\n\t'spine_02' has translation + animation that will be discarded.\n\t'spine_03' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: 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y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330868 mm\n\t'thigh_r' : position error = 1.287540 mm\n\t'hand_l' + : position error = 3.028854 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315175 mm\n\t'hand_r' : position error + = 1.489631 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314223 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330848 mm\n\t'thigh_r' : position error = 1.294650 mm\n\t'hand_l' + : position error = 3.028830 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489656 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314241 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'hand_l' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.331524 mm\n\t'thigh_r' : position error = 1.289157 mm\n\t'hand_l' + : position error = 3.028830 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315181 mm\n\t'hand_r' : position error + = 1.489662 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.047435 mm\n\t'calf_l' : position error = 1.220673 mm\n\t'thigh_r' + : position error = 3.427740 mm\n\t'calf_r' : position error = 3.028422 mm\n\t'spine_01' + : position error = 9.939444 mm\n\t'lowerarm_l' : position error = 1.507141 mm\n\t'hand_l' + : position error = 2.994655 mm\n\t'middle_02_l' : position error = 1.205075 + mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'hand_r' : position error + = 2.992036 mm\n\t'middle_02_r' : position error = 1.203895 mm\n\t'ring_02_r' + : position error = 1.314281 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 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boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 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ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.116483 mm\n\t'calf_l' : position error = 1.228932 mm\n\t'thigh_r' + : position error = 3.427800 mm\n\t'calf_r' : position error = 3.028418 mm\n\t'spine_01' + : position error = 9.940373 mm\n\t'lowerarm_l' : position error = 1.507243 mm\n\t'hand_l' + : position error = 2.994665 mm\n\t'middle_02_l' : position error = 1.205000 + mm\n\t'ring_02_l' : position error = 1.315217 mm\n\t'hand_r' : position error + = 2.992076 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314210 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] 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humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, 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Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330858 mm\n\t'thigh_r' : position error = 1.291419 mm\n\t'hand_l' + : position error = 3.028846 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489719 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'index_03_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation + animation that will be discarded.\n\t'middle_03_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.829911 mm\n\t'thigh_r' : position error = 1.933505 mm\n\t'hand_l' + : position error = 1.648286 mm\n\t'hand_r' : position error = 1.253150 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'lowerarm_l' has translation animation that + will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 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animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: 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externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.377483 mm\n\t'calf_l' : position error = 1.820137 mm\n\t'thigh_r' + : position error = 1.036154 mm\n\t'calf_r' : position error = 2.030102 mm\n\t'hand_l' + : position error = 6.465581 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315221 mm\n\t'upperarm_r' : position + error = 1.738942 mm\n\t'hand_r' : position error = 6.934762 mm\n\t'middle_02_r' + : position error = 1.203818 mm\n\t'ring_02_r' : position error = 1.314277 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + 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index_03_r + parentName: index_02_r + position: {x: 0.033937912, y: 0.0000012207031, z: -0.000000019073486} + rotation: {x: 0.010610941, y: -0.007850711, z: 0.08285525, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: neck_01 + parentName: spine_03 + position: {x: -0.16562638, y: -0.0034560966, z: 0.00000015460733} + rotation: {x: 0.00000012711034, y: -0.0000009512633, z: 0.16863415, w: 0.98567873} + scale: {x: 1, y: 1, z: 1} + - name: head + parentName: neck_01 + position: {x: -0.09285522, y: -0.003095417, z: -0.00000006657647} + rotation: {x: 0.00000044944136, y: 0.0000009845202, z: -0.09808145, w: 0.9951784} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248641, y: 0.0991501, z: 0.10174013} + rotation: {x: 0.75583905, y: -0.65357935, z: -0.029697137, w: -0.025679348} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043829086, y: 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z: 1} + - name: Bone006 + parentName: Bone005 + position: {x: -0.28616875, y: -0.0000009155273, z: 0.000000009536743} + rotation: {x: 5.820767e-11, y: -0.0000000029431253, z: -9.313227e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: thigh_l + parentName: pelvis + position: {x: 0.01448822, y: -0.0053142523, z: -0.0900581} + rotation: {x: 0.073704295, y: 0.06213779, z: 0.008573961, w: 0.99530554} + scale: {x: 1, y: 1.000001, z: 1} + - name: thigh_twist_01_l + parentName: thigh_l + position: {x: 0.22094338, y: 0.000032856464, z: -0.000017662049} + rotation: {x: -0.043834005, y: -0.0000723959, z: 0.0005772221, w: 0.99903864} + scale: {x: 1, y: 1, z: 1} + - name: calf_l + parentName: thigh_l + position: {x: 0.42572048, y: -0.00000018000603, z: -0.00000030517577} + rotation: {x: -0.04888411, y: -0.018862545, z: 0.06553202, w: 0.99647385} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_l + parentName: calf_l + position: {x: 0.20476767, y: 0.000000023841856, z: -0.000000076293944} + 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-0.20476922, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028069792, y: 0.00193378, z: 0.0076126163, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.40196794, y: 0.00000009059906, z: -0.00000017166137} + rotation: {x: -0.0058881133, y: -0.03199108, z: -0.070354104, w: 0.9969916} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453837, y: 0.16577789, z: -0.0008014488} + rotation: {x: 0.00008033248, y: -0.000029344736, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094314, y: -0.000032952426, z: 0.00001750946} + rotation: {x: -0.043835785, y: -0.0000731045, z: 0.00057728664, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + - name: Sword_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.6470133, y: 0.000000117001306, z: -0.00000026586778} + rotation: {x: 0.00000012583162, y: -0.000000035951892, z: -0.000000031457898, + w: 1} + scale: {x: 1.6579, y: 1.6579, z: 1.6579} + - name: Sword_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000015258789, y: 0.000000076293944, z: -0.00000021934508} + rotation: {x: -0.7071069, y: 0, z: 0, w: 0.70710665} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 7e18ab53ad9b71d4fb74a586a304061d, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/Root_Motion/Frank_RPG_Dual_Air_Combo_2_ZeroHeight.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX 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Bone002 + 100008: Bone003 + 100010: Bone004 + 100012: Bone005 + 100014: Bone006 + 100016: Bone007 + 100018: Bone008 + 100020: Bone009 + 100022: Bone010 + 100024: Bone011 + 100026: Bone012 + 100028: calf_l + 100030: calf_r + 100032: calf_twist_01_l + 100034: calf_twist_01_r + 100036: clavicle_l + 100038: clavicle_r + 100040: Convertable_Sword01 + 100042: Convertable_Sword02 + 100044: Convertable_Sword03 + 100046: Convertable_Sword04 + 100048: Convertable_Sword05 + 100050: Convertable_Sword06 + 100052: Convertable_Sword07 + 100054: Convertable_Sword08 + 100056: foot_l + 100058: foot_r + 100060: //RootNode + 100062: hand_l + 100064: hand_r + 100066: head + 100068: ik_foot_l + 100070: ik_foot_r + 100072: ik_foot_root + 100074: ik_hand_gun + 100076: ik_hand_l + 100078: ik_hand_r + 100080: ik_hand_root + 100082: index_01_l + 100084: index_01_r + 100086: index_02_l + 100088: index_02_r + 100090: index_03_l + 100092: index_03_r + 100094: L_Slash_FX_Bone + 100096: lowerarm_l + 100098: lowerarm_r + 100100: lowerarm_twist_01_l + 100102: lowerarm_twist_01_r + 100104: middle_01_l + 100106: middle_01_r + 100108: middle_02_l + 100110: middle_02_r + 100112: middle_03_l + 100114: middle_03_r + 100116: neck_01 + 100118: pelvis + 100120: pinky_01_l + 100122: pinky_01_r + 100124: pinky_02_l + 100126: pinky_02_r + 100128: pinky_03_l + 100130: pinky_03_r + 100132: R_Hand_Weapon + 100134: R_Hand_Weapon001 + 100136: R_Slash_FX_Bone + 100138: ring_01_l + 100140: ring_01_r + 100142: ring_02_l + 100144: ring_02_r + 100146: ring_03_l + 100148: ring_03_r + 100150: root + 100152: spine_01 + 100154: spine_02 + 100156: spine_03 + 100158: Sword_L_Bone + 100160: Sword_R_Bone + 100162: thigh_l + 100164: thigh_r + 100166: thigh_twist_01_l + 100168: thigh_twist_01_r + 100170: thumb_01_l + 100172: thumb_01_r + 100174: thumb_02_l + 100176: thumb_02_r + 100178: thumb_03_l + 100180: thumb_03_r + 100182: upperarm_l + 100184: upperarm_r + 100186: upperarm_twist_01_l + 100188: upperarm_twist_01_r + 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400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.553845 mm\n\t'thigh_r' : position error = 3.224098 mm\n\t'calf_r' + : position error = 3.150261 mm\n\t'upperarm_l' : position error = 1.455992 mm\n\t'lowerarm_l' + : position error = 1.003042 mm\n\t'hand_l' : position error = 8.440907 mm\n\t'middle_02_l' + : position error = 1.205075 mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' + : position error = 5.633437 mm\n\t'middle_02_r' : position error = 1.203864 + mm\n\t'ring_02_r' : position error = 1.314208 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, 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400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.594995 mm\n\t'thigh_r' : position error = 3.352953 mm\n\t'calf_r' + : position error = 3.177289 mm\n\t'lowerarm_l' : position error = 1.773851 mm\n\t'hand_l' + : position error = 4.054688 mm\n\t'middle_02_l' : position error = 1.205116 + mm\n\t'ring_02_l' : position error = 1.315147 mm\n\t'hand_r' : position error + = 5.022530 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314267 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 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0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330221 mm\n\t'thigh_r' : position error = 1.289114 mm\n\t'hand_l' + : position error = 3.028902 mm\n\t'middle_02_l' : position error = 1.205185 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489707 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: thumb_03_l + parentName: thumb_02_l + position: {x: -0.04062172, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.021399336, y: -0.0018834512, z: 0.107937485, w: 0.9939256} + scale: {x: 1, y: 1, z: 1} + - name: pinky_01_l + parentName: hand_l + position: {x: -0.10140655, y: 0.02263153, z: 0.046431676} + rotation: {x: -0.13504799, y: 0.09653595, z: -0.08907751, w: 0.98209375} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_l + parentName: pinky_01_l + position: {x: -0.03570984, y: -0.000000076293944, z: 0.000000019073486} + rotation: {x: 0.010402072, y: 0.004139176, z: -0.038465694, w: 0.9991972} + scale: {x: 1, y: 1, z: 0.999999} + - name: pinky_03_l + parentName: pinky_02_l + position: {x: -0.029856337, y: 0, z: 0.000000009536743} + rotation: {x: 0.0035808554, y: -0.033796422, z: -0.008930321, w: 0.99938244} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_l + parentName: hand_l + position: {x: -0.114979014, y: 0.017535247, z: 0.02846937} + rotation: {x: -0.09728391, y: 0.07056048, z: -0.11622615, w: 0.98592526} + scale: {x: 1, y: 1, z: 1} + - name: ring_02_l + parentName: ring_01_l + position: {x: -0.044301566, y: 0, z: 0.000000047683713} + rotation: {x: 0.004328287, y: 0.004577293, z: -0.037468553, w: 0.999278} + scale: {x: 1, y: 1, z: 1} + - name: ring_03_l + parentName: ring_02_l + position: {x: -0.03476654, y: 0.00000022888183, z: 0.000000028610229} + rotation: {x: -0.00019879566, y: -0.026257925, z: 0.112213016, w: 0.99333715} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_l + parentName: hand_l + position: {x: -0.12244281, y: 0.012936401, z: 0.0057116887} + rotation: {x: 0.029485911, y: 0.040345006, z: -0.13033336, w: 0.9902102} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_l + parentName: middle_01_l + position: {x: -0.0464035, y: -0.00000022888183, z: 0.0000000667572} + rotation: {x: -0.018722985, y: -0.0028375685, z: -0.038115792, w: 0.99909395} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_l + parentName: middle_02_l + position: {x: -0.036488418, y: 0.00000015258789, z: 0.000000038146972} + rotation: {x: 0.0016212444, y: 0.038866904, z: 0.1336238, w: 0.99026835} + scale: {x: 1, y: 1, z: 1} + - name: index_01_l + parentName: hand_l + position: {x: -0.120680995, y: 0.017634353, z: -0.021093693} + rotation: {x: 0.13733757, y: 0.009898259, z: -0.1334477, w: 0.98144394} + scale: {x: 1, y: 1, z: 1} + - name: index_02_l + parentName: index_01_l + position: {x: -0.042874947, y: 0.00000022888183, z: -0.00000019073485} + rotation: {x: 0.012100843, y: 0.0010629303, z: -0.03836897, w: 0.99918985} + scale: {x: 1, y: 1, z: 1} + - name: index_03_l + parentName: index_02_l + position: {x: -0.033937987, y: -0.00000022888183, z: 0.00000017166137} + rotation: {x: 0.010611038, y: -0.0078509245, z: 0.08285514, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_r + parentName: spine_03 + position: {x: -0.118837886, y: -0.027320994, z: 0.037819937} + rotation: {x: 0.72627807, y: 0.15407027, z: 0.6665832, w: 0.06670392} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_r + parentName: clavicle_r + position: {x: 0.15784808, y: -0.00000006362796, z: -0.00000045776366} + rotation: {x: 0.059959564, y: 0.03741186, z: 0.15131602, w: 0.9859558} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_r + parentName: upperarm_r + position: {x: 0.0050000763, y: -0.00002386093, z: 0.00024841307} + rotation: {x: -0.29744887, y: 0.00057662313, z: 0.00021571435, w: 0.9547376} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_r + parentName: upperarm_r + position: {x: 0.3034005, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.06196521, y: 0.02963547, z: 0.027704114, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_r + parentName: lowerarm_r + position: {x: 0.14000003, y: 0.00000030517577, z: -0.0000003814697} + rotation: {x: -0.117626876, y: -0.00000051373974, z: 0.00000015672519, w: 0.99305785} + scale: {x: 1, y: 1, z: 1} + - name: hand_r + parentName: lowerarm_r + position: {x: 0.2697525, y: 0.0000003814697, z: -0.00000015258789} + rotation: {x: -0.61789525, y: -0.019372093, z: -0.010653119, w: 0.7859495} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon + parentName: hand_r + position: {x: 0.09073841, y: -0.05586044, z: 0.0025668144} + rotation: {x: 0.24353546, y: 0.2023907, z: 0.6197245, w: 0.7181017} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_R_Bone + parentName: R_Hand_Weapon + position: {x: -0.00000022888183, y: 0, z: -0.00000015258789} + rotation: {x: -0.000000007450588, y: 0.000000007450581, z: -0.000000014901161, + w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: Convertable_Sword01 + parentName: Sword_R_Bone + position: {x: -0.000000076293944, y: 0.000000114440915, z: 0.2732007} + rotation: {x: 0.00000009483038, y: 0.7071067, z: -0.00000009483037, w: 0.7071068} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: Convertable_Sword02 + parentName: Convertable_Sword01 + position: {x: -0.05636892, y: 0, z: 0} + rotation: 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Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330850 mm\n\t'thigh_r' : position error = 1.289163 mm\n\t'hand_l' + : position error = 3.028830 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315206 mm\n\t'hand_r' : position error + = 1.489653 mm\n\t'middle_02_r' : position error = 1.203796 mm\n\t'ring_02_r' + : position error = 1.314282 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: 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0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: 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+ externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.089862 mm\n\t'thigh_r' : position error = 3.125881 mm\n\t'calf_r' + : position error = 1.191596 mm\n\t'spine_01' : position error = 24.643745 mm\n\t'upperarm_l' + : position error = 1.870454 mm\n\t'hand_l' : position error = 7.457224 mm\n\t'middle_02_l' + : position error = 1.205148 mm\n\t'ring_02_l' : position error = 1.315215 mm\n\t'upperarm_r' + : position error = 1.270731 mm\n\t'lowerarm_r' : position error = 1.526467 mm\n\t'middle_02_r' + : position error = 1.203818 mm\n\t'ring_02_r' : position error = 1.314200 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330837 mm\n\t'thigh_r' : position error = 1.285974 mm\n\t'hand_l' + : position error = 3.028830 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315205 mm\n\t'hand_r' : position error + = 1.489653 mm\n\t'middle_02_r' : position error = 1.203796 mm\n\t'ring_02_r' + : position error = 1.314282 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + 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1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 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z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.40196794, y: 0.00000009059906, z: -0.00000017166137} + rotation: {x: -0.0058881133, y: -0.03199108, z: -0.070354104, w: 0.9969916} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453837, y: 0.16577789, z: -0.0008014488} + rotation: {x: 0.00008033248, y: -0.000029344736, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094314, y: -0.000032952426, z: 0.00001750946} + rotation: {x: -0.043835785, y: -0.0000731045, z: 0.00057728664, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + - name: Sword_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.6470133, y: 0.000000117001306, z: -0.00000026586778} + rotation: {x: 0.00000012583162, y: -0.000000035951892, z: -0.000000031457898, + w: 1} + scale: {x: 1.6579, y: 1.6579, z: 1.6579} + - name: Sword_R + parentName: Frank_Dual_Skin(Clone) + position: {x: 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legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 7.401300 mm\n\t'calf_l' : position error = 2.566206 mm\n\t'thigh_r' + : position error = 3.187220 mm\n\t'calf_r' : position error = 1.142792 mm\n\t'ball_r' + : position error = 1.031819 mm\n\t'spine_01' : position error = 1.799248 mm\n\t'upperarm_l' + : position error = 1.938899 mm\n\t'hand_l' : position error = 3.374856 mm\n\t'middle_02_l' + : position error = 1.205057 mm\n\t'ring_02_l' : position error = 1.315077 mm\n\t'upperarm_r' + : position error = 1.835901 mm\n\t'hand_r' : position error = 2.431489 mm\n\t'middle_02_r' + : position error = 1.203793 mm\n\t'ring_02_r' : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 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hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: 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7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.334005 mm\n\t'thigh_r' : position error = 1.289107 mm\n\t'hand_l' + : position error = 3.028798 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489656 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314276 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: 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-0.0000002670288} + rotation: {x: 0.010403057, y: 0.0041392213, z: -0.038533185, w: 0.9991946} + scale: {x: 1, y: 1, z: 1} + - name: pinky_03_r + parentName: pinky_02_r + position: {x: 0.029854124, y: 0.0000032043456, z: -0.0000004005432} + rotation: {x: 0.0035807209, y: -0.03379587, z: -0.008930548, w: 0.9993825} + scale: {x: 1, y: 1, z: 1} + - name: index_01_r + parentName: hand_r + position: {x: 0.12067932, y: -0.017637482, z: 0.021094322} + rotation: {x: 0.13733748, y: 0.0098909205, z: -0.13347125, w: 0.98144084} + scale: {x: 1, y: 1, z: 1} + - name: index_02_r + parentName: index_01_r + position: {x: 0.04287674, y: 0.0000010681152, z: -0.0000008392334} + rotation: {x: 0.012101782, y: 0.0010742776, z: -0.038366526, w: 0.9991899} + scale: {x: 1, y: 1, z: 1} + - name: index_03_r + parentName: index_02_r + position: {x: 0.033937912, y: 0.0000012207031, z: -0.000000019073486} + rotation: {x: 0.010610941, y: -0.007850711, z: 0.08285525, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - 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optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.313653 mm\n\t'calf_l' : position error = 2.528079 mm\n\t'thigh_r' + : position error = 3.884701 mm\n\t'ball_r' : position error = 1.485475 mm\n\t'lowerarm_l' + : position error = 1.230501 mm\n\t'hand_l' : position error = 4.053113 mm\n\t'middle_02_l' + : position error = 1.205019 mm\n\t'ring_02_l' : position error = 1.315217 mm\n\t'upperarm_r' + : position error = 1.477259 mm\n\t'lowerarm_r' : position error = 1.176297 mm\n\t'hand_r' + : position error = 1.497673 mm\n\t'middle_02_r' : position error = 1.203917 + mm\n\t'ring_02_r' : position error = 1.314273 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 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400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329308 mm\n\t'thigh_r' : position error = 1.289129 mm\n\t'hand_l' + : position error = 3.028828 mm\n\t'middle_02_l' : position error = 1.205061 + mm\n\t'ring_02_l' : position error = 1.315181 mm\n\t'hand_r' : position error + = 1.489650 mm\n\t'middle_02_r' : position error = 1.203826 mm\n\t'ring_02_r' + : position error = 1.314317 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + 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0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 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optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.188453 mm\n\t'calf_l' : position error = 1.607618 mm\n\t'thigh_r' + : position error = 1.118613 mm\n\t'calf_r' : position error = 1.519646 mm\n\t'lowerarm_l' + : position error = 1.642846 mm\n\t'hand_l' : position error = 3.028873 mm\n\t'middle_02_l' + : position error = 1.205129 mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'lowerarm_r' + : position error = 1.328464 mm\n\t'hand_r' : position error = 1.786720 mm\n\t'middle_02_r' + : position error = 1.203808 mm\n\t'ring_02_r' : position error = 1.314205 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, 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importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330847 mm\n\t'thigh_r' : position error = 1.290768 mm\n\t'hand_l' + : position error = 3.028867 mm\n\t'middle_02_l' : position error = 1.205061 + mm\n\t'ring_02_l' : position error = 1.315145 mm\n\t'hand_r' : position error + = 1.489592 mm\n\t'middle_02_r' : position error = 1.203796 mm\n\t'ring_02_r' + : position error = 1.314317 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: -0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.0026358357, y: -0.019814692, z: -0.029708747, w: 0.9993588} + scale: {x: 1, y: 1, z: 1} + - name: thumb_03_l + parentName: thumb_02_l + position: {x: -0.04062172, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: 0.021399336, y: -0.0018834512, z: 0.107937485, w: 0.9939256} + scale: {x: 1, y: 1, z: 1} + - name: pinky_01_l + parentName: hand_l + position: {x: -0.10140655, y: 0.02263153, z: 0.046431676} + rotation: {x: -0.13504799, y: 0.09653595, z: -0.08907751, w: 0.98209375} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_l + parentName: pinky_01_l + position: {x: -0.03570984, y: -0.000000076293944, z: 0.000000019073486} + rotation: {x: 0.010402072, y: 0.004139176, z: -0.038465694, w: 0.9991972} + scale: {x: 1, y: 1, z: 0.999999} + - name: pinky_03_l + parentName: pinky_02_l + position: {x: -0.029856337, y: 0, z: 0.000000009536743} + rotation: {x: 0.0035808554, y: -0.033796422, z: -0.008930321, w: 0.99938244} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_l + parentName: hand_l + position: {x: -0.114979014, y: 0.017535247, z: 0.02846937} + rotation: {x: -0.09728391, y: 0.07056048, z: -0.11622615, w: 0.98592526} + scale: {x: 1, y: 1, z: 1} + - name: ring_02_l + parentName: ring_01_l + position: {x: -0.044301566, y: 0, z: 0.000000047683713} + rotation: {x: 0.004328287, y: 0.004577293, z: -0.037468553, w: 0.999278} + scale: {x: 1, y: 1, z: 1} + - name: ring_03_l + parentName: ring_02_l + position: {x: -0.03476654, y: 0.00000022888183, z: 0.000000028610229} + rotation: {x: -0.00019879566, y: -0.026257925, z: 0.112213016, w: 0.99333715} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_l + parentName: hand_l + position: {x: -0.12244281, y: 0.012936401, z: 0.0057116887} + rotation: {x: 0.029485911, y: 0.040345006, z: -0.13033336, w: 0.9902102} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_l + parentName: middle_01_l + position: {x: -0.0464035, y: -0.00000022888183, z: 0.0000000667572} + rotation: {x: -0.018722985, y: -0.0028375685, z: -0.038115792, w: 0.99909395} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_l + parentName: middle_02_l + position: {x: -0.036488418, y: 0.00000015258789, z: 0.000000038146972} + rotation: {x: 0.0016212444, y: 0.038866904, z: 0.1336238, w: 0.99026835} + scale: {x: 1, y: 1, z: 1} + - name: index_01_l + parentName: hand_l + position: {x: -0.120680995, y: 0.017634353, z: -0.021093693} + rotation: {x: 0.13733757, y: 0.009898259, z: -0.1334477, w: 0.98144394} + scale: {x: 1, y: 1, z: 1} + - name: index_02_l + parentName: index_01_l + position: {x: -0.042874947, y: 0.00000022888183, z: -0.00000019073485} + rotation: {x: 0.012100843, y: 0.0010629303, z: -0.03836897, w: 0.99918985} + scale: {x: 1, y: 1, z: 1} + - name: index_03_l + parentName: index_02_l + position: {x: -0.033937987, y: -0.00000022888183, z: 0.00000017166137} + rotation: {x: 0.010611038, y: -0.0078509245, z: 0.08285514, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_r + parentName: spine_03 + position: {x: -0.118837886, y: -0.027320994, z: 0.037819937} + rotation: {x: 0.72627807, y: 0.15407027, z: 0.6665832, w: 0.06670392} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_r + parentName: clavicle_r + position: {x: 0.15784808, y: -0.00000006362796, z: -0.00000045776366} + rotation: {x: 0.059959564, y: 0.03741186, z: 0.15131602, w: 0.9859558} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_r + parentName: upperarm_r + position: {x: 0.0050000763, y: -0.00002386093, z: 0.00024841307} + rotation: {x: -0.29744887, y: 0.00057662313, z: 0.00021571435, w: 0.9547376} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_r + parentName: upperarm_r + position: {x: 0.3034005, y: 0.000000076293944, z: 0.00000015258789} + rotation: {x: -0.06196521, y: 0.02963547, z: 0.027704114, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_r + parentName: lowerarm_r + position: {x: 0.14000003, y: 0.00000030517577, z: -0.0000003814697} + rotation: {x: -0.117626876, y: -0.00000051373974, z: 0.00000015672519, w: 0.99305785} + scale: {x: 1, y: 1, z: 1} + - name: hand_r + parentName: lowerarm_r + position: {x: 0.2697525, y: 0.0000003814697, z: -0.00000015258789} + rotation: {x: -0.61789525, y: -0.019372093, z: -0.010653119, w: 0.7859495} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon + parentName: hand_r + position: {x: 0.09073841, y: -0.05586044, z: 0.0025668144} + rotation: {x: 0.24353546, y: 0.2023907, z: 0.6197245, w: 0.7181017} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_R_Bone + parentName: R_Hand_Weapon + position: {x: -0.00000022888183, y: 0, z: -0.00000015258789} + rotation: {x: -0.000000007450588, y: 0.000000007450581, z: -0.000000014901161, + w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: Convertable_Sword01 + parentName: Sword_R_Bone + position: {x: -0.000000076293944, y: 0.000000114440915, z: 0.2732007} + rotation: {x: 0.00000009483038, y: 0.7071067, z: -0.00000009483037, w: 0.7071068} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: Convertable_Sword02 + parentName: Convertable_Sword01 + position: {x: -0.05636892, y: 0, z: 0} + rotation: 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Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 6.412840 mm\n\t'calf_l' : position error = 2.071937 mm\n\t'thigh_r' + : position error = 4.329999 mm\n\t'ball_r' : position error = 1.533900 mm\n\t'hand_l' + : position error = 2.947672 mm\n\t'middle_02_l' : position error = 1.205046 + mm\n\t'ring_02_l' : position error = 1.315287 mm\n\t'upperarm_r' : position + error = 1.864680 mm\n\t'hand_r' : position error = 8.753358 mm\n\t'middle_02_r' + : position error = 1.203882 mm\n\t'ring_02_r' : position error = 1.314211 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808876, y: -0.00851412, z: 0.00000021559424} + rotation: {x: 0.00000020823238, y: -0.000000015174326, z: 0.06238862, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 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1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: -0.0000003814697, y: -0.00000045776366, z: -0.0000005340576} + rotation: {x: -0.00000017136348, y: 0.00000005215403, z: 0.00000026822096, w: 1} + scale: {x: 1, y: 0.999999, z: 1.000001} + - name: L_Slash_FX_Bone + parentName: Sword_L_Bone + position: {x: -1.1286404, y: 0.28235653, z: 0.2520938} + rotation: {x: -0.31154853, y: 0.7230359, z: -0.57512814, w: 0.22222562} + scale: {x: 0.999999, y: 1, z: 1} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749847, z: -0.025377922} + rotation: {x: 0.6005183, y: -0.2997147, z: 0.18535393, w: 0.71776944} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + parentName: thumb_01_l + position: {x: -0.038696747, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.747217 mm\n\t'calf_l' : position error = 2.936202 mm\n\t'thigh_r' + : position error = 1.523059 mm\n\t'calf_r' : position error = 2.749529 mm\n\t'lowerarm_l' + : position error = 1.089730 mm\n\t'hand_l' : position error = 3.703647 mm\n\t'middle_02_l' + : position error = 1.205129 mm\n\t'ring_02_l' : position error = 1.315577 mm\n\t'upperarm_r' + : position error = 1.388119 mm\n\t'lowerarm_r' : position error = 1.220754 mm\n\t'hand_r' + : position error = 10.339118 mm\n\t'middle_02_r' : position error = 1.203663 + mm\n\t'ring_02_r' : position error = 1.314359 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation 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rotation: {x: 0.00000012583162, y: -0.000000035951892, z: -0.000000031457898, + w: 1} + scale: {x: 1.6579, y: 1.6579, z: 1.6579} + - name: Sword_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000015258789, y: 0.000000076293944, z: -0.00000021934508} + rotation: {x: -0.7071069, y: 0, z: 0, w: 0.70710665} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 7e18ab53ad9b71d4fb74a586a304061d, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX Animation/Root_Motion/Frank_RPG_Dual_Combo05_4.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Dual/FBX 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100014: Bone006 + 100016: Bone007 + 100018: Bone008 + 100020: Bone009 + 100022: Bone010 + 100024: Bone011 + 100026: Bone012 + 100028: calf_l + 100030: calf_r + 100032: calf_twist_01_l + 100034: calf_twist_01_r + 100036: clavicle_l + 100038: clavicle_r + 100040: Convertable_Sword01 + 100042: Convertable_Sword02 + 100044: Convertable_Sword03 + 100046: Convertable_Sword04 + 100048: Convertable_Sword05 + 100050: Convertable_Sword06 + 100052: Convertable_Sword07 + 100054: Convertable_Sword08 + 100056: foot_l + 100058: foot_r + 100060: //RootNode + 100062: hand_l + 100064: hand_r + 100066: head + 100068: ik_foot_l + 100070: ik_foot_r + 100072: ik_foot_root + 100074: ik_hand_gun + 100076: ik_hand_l + 100078: ik_hand_r + 100080: ik_hand_root + 100082: index_01_l + 100084: index_01_r + 100086: index_02_l + 100088: index_02_r + 100090: index_03_l + 100092: index_03_r + 100094: L_Slash_FX_Bone + 100096: lowerarm_l + 100098: lowerarm_r + 100100: lowerarm_twist_01_l + 100102: lowerarm_twist_01_r + 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001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.922781 mm\n\t'calf_l' : position error = 2.897641 mm\n\t'thigh_r' + : position error = 1.858048 mm\n\t'calf_r' : position error = 2.597156 mm\n\t'upperarm_l' + : position error = 1.410370 mm\n\t'lowerarm_l' : position error = 1.051519 mm\n\t'hand_l' + : position error = 5.608869 mm\n\t'middle_02_l' : position error = 1.205439 + mm\n\t'ring_02_l' : position error = 1.315282 mm\n\t'upperarm_r' : position + error = 1.617772 mm\n\t'hand_r' : position error = 7.964727 mm\n\t'middle_02_r' + : position error = 1.203963 mm\n\t'ring_02_r' : position error = 1.314215 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.56646085, y: 1.1167965, z: -0.0033538346} + rotation: {x: -0.042387456, y: -0.22598799, z: -0.32433403, w: 0.917573} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885365, y: -0.6960191, z: 0.4386947} + rotation: {x: 0.68747383, y: 0.6143583, z: -0.3872255, w: 0.00000035340926} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000029802315, y: -0.000000044703487, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000013337161, y: -0.010561616, z: -0.96750593} + rotation: {x: 0.70710564, y: -0.001285197, z: 0.7071056, w: -0.001285358} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + 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optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.330845 mm\n\t'thigh_r' : position error = 1.289134 mm\n\t'hand_l' + : position error = 3.028867 mm\n\t'middle_02_l' : position error = 1.205084 + mm\n\t'ring_02_l' : position error = 1.315181 mm\n\t'hand_r' : position error + = 1.489689 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314281 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + 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400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.334013 mm\n\t'thigh_r' : position error = 1.287538 mm\n\t'hand_l' + : position error = 3.028895 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315176 mm\n\t'hand_r' : position error + = 1.489665 mm\n\t'middle_02_r' : position error = 1.203826 mm\n\t'ring_02_r' + : position error = 1.314317 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.0000000015797286, y: 0, z: 0.010561532} + rotation: {x: 0.7071068, y: 0, z: -0, w: 0.70710677} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707627, y: 0.1346569, z: -0.08071172} + rotation: {x: -0.48155046, y: 0.4953347, z: -0.5119148, w: 0.51058394} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076284, y: 0.13465536, z: -0.08071188} + rotation: {x: 0.5105829, y: 0.51191354, z: 0.4953358, w: 0.4815518} + scale: {x: 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400100: lowerarm_twist_01_l + 400102: lowerarm_twist_01_r + 400104: middle_01_l + 400106: middle_01_r + 400108: middle_02_l + 400110: middle_02_r + 400112: middle_03_l + 400114: middle_03_r + 400116: neck_01 + 400118: pelvis + 400120: pinky_01_l + 400122: pinky_01_r + 400124: pinky_02_l + 400126: pinky_02_r + 400128: pinky_03_l + 400130: pinky_03_r + 400132: R_Hand_Weapon + 400134: R_Hand_Weapon001 + 400136: R_Slash_FX_Bone + 400138: ring_01_l + 400140: ring_01_r + 400142: ring_02_l + 400144: ring_02_r + 400146: ring_03_l + 400148: ring_03_r + 400150: root + 400152: spine_01 + 400154: spine_02 + 400156: spine_03 + 400158: Sword_L_Bone + 400160: Sword_R_Bone + 400162: thigh_l + 400164: thigh_r + 400166: thigh_twist_01_l + 400168: thigh_twist_01_r + 400170: thumb_01_l + 400172: thumb_01_r + 400174: thumb_02_l + 400176: thumb_02_r + 400178: thumb_03_l + 400180: thumb_03_r + 400182: upperarm_l + 400184: upperarm_r + 400186: upperarm_twist_01_l + 400188: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.265308 mm\n\t'calf_l' : position error = 1.507018 mm\n\t'thigh_r' + : position error = 5.627279 mm\n\t'calf_r' : position error = 1.512896 mm\n\t'upperarm_l' + : position error = 1.325970 mm\n\t'lowerarm_l' : position error = 1.733515 mm\n\t'hand_l' + : position error = 5.252868 mm\n\t'middle_02_l' : position error = 1.205129 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'upperarm_r' : position + error = 1.189272 mm\n\t'hand_r' : position error = 7.260592 mm\n\t'middle_02_r' + : position error = 1.203762 mm\n\t'ring_02_r' : position error = 1.314352 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.018260 mm\n\t'ball_l' : position error = 1.145693 mm\n\t'thigh_r' + : position error = 3.408031 mm\n\t'calf_r' : position error = 2.470345 mm\n\t'hand_l' + : position error = 6.080127 mm\n\t'middle_02_l' : position error = 1.205057 + mm\n\t'ring_02_l' : position error = 1.315211 mm\n\t'upperarm_r' : position + error = 1.821316 mm\n\t'hand_r' : position error = 6.399086 mm\n\t'middle_02_r' + : position error = 1.203864 mm\n\t'ring_02_r' : position error = 1.314272 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.327698 mm\n\t'thigh_r' : position error = 1.289136 mm\n\t'hand_l' + : position error = 3.028851 mm\n\t'middle_02_l' : position error = 1.205030 + mm\n\t'ring_02_l' : position error = 1.315176 mm\n\t'hand_r' : position error + = 1.489709 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314205 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + 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legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 7.602049 mm\n\t'calf_l' : position error = 2.291547 mm\n\t'thigh_r' + : position error = 3.296061 mm\n\t'calf_r' : position error = 1.132151 mm\n\t'ball_r' + : position error = 1.773906 mm\n\t'hand_l' : position error = 4.487144 mm\n\t'middle_02_l' + : position error = 1.205284 mm\n\t'ring_02_l' : position error = 1.315003 mm\n\t'lowerarm_r' + : position error = 1.594546 mm\n\t'middle_02_r' : position error = 1.203864 + mm\n\t'ring_02_r' : position error = 1.314134 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.329270 mm\n\t'thigh_r' : position error = 1.285938 mm\n\t'hand_l' + : position error = 3.028832 mm\n\t'middle_02_l' : position error = 1.205007 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489715 mm\n\t'middle_02_r' : position error = 1.203872 mm\n\t'ring_02_r' + : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'hand_l' + : position error = 3.028817 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315216 mm\n\t'hand_r' : position error + = 1.489620 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314264 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation 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animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + 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name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.000000023495968} + rotation: {x: -0.00000060599757, y: -0.000000037751594, z: -0.12241968, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407326, y: 0.004204731, z: -0.000000014668294} + rotation: {x: -0.000000011564546, y: -0.000000015226602, z: -0.024252685, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.1540704, y: -0.7262775, z: -0.06670442, w: 0.6665837} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784873, y: 0.00000007122755, z: 0.00000015258789} + rotation: {x: 0.059959665, y: 0.037411366, z: 0.1513154, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755743, y: 0.0006056421, z: 0.000112505484, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.334657 mm\n\t'thigh_r' : position error = 1.291421 mm\n\t'hand_l' + : position error = 3.028846 mm\n\t'middle_02_l' : position error = 1.205106 + mm\n\t'ring_02_l' : position error = 1.315247 mm\n\t'hand_r' : position error + = 1.489631 mm\n\t'middle_02_r' : position error = 1.203818 mm\n\t'ring_02_r' + : position error = 1.314259 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 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Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 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Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.116483 mm\n\t'calf_l' : position error = 1.228932 mm\n\t'thigh_r' + : position error = 3.427800 mm\n\t'calf_r' : position error = 3.028423 mm\n\t'spine_01' + : position error = 9.940373 mm\n\t'lowerarm_l' : position error = 1.507243 mm\n\t'hand_l' + : position error = 2.994665 mm\n\t'middle_02_l' : position error = 1.205000 + mm\n\t'ring_02_l' : position error = 1.315217 mm\n\t'hand_r' : position error + = 2.992076 mm\n\t'middle_02_r' : position error = 1.203849 mm\n\t'ring_02_r' + : position error = 1.314210 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has 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z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: 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discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 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Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + 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animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + 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z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: 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Bone length in + copied configuration does not match position in animation file:\n\t'hand_l' + : position error = 3.028828 mm\n\t'middle_02_l' : position error = 1.205061 + mm\n\t'ring_02_l' : position error = 1.315181 mm\n\t'hand_r' : position error + = 1.489631 mm\n\t'middle_02_r' : position error = 1.203773 mm\n\t'ring_02_r' + : position error = 1.314264 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + 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scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.00000014305114, z: -0.0000003814697} + rotation: {x: -0.06196493, y: 0.029635925, z: 0.02770459, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000022, y: 0.000000076293944, z: 0.00000022888183} + rotation: {x: 0.00000001490116, y: -0.000000014901157, z: 0.000000037252896, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975146, y: -0.00000015258789, z: 0} + rotation: {x: -0.6178951, y: -0.019372003, z: -0.0106531475, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: R_Hand_Weapon001 + parentName: hand_l + position: {x: -0.09105312, y: 0.046609953, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.2406558, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: Sword_L_Bone + parentName: R_Hand_Weapon001 + position: {x: 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animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + 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z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_r' + : position error = 2.023237 mm\n\t'calf_r' : position error = 1.707829 mm\n\t'spine_01' + : position error = 5.958528 mm\n\t'hand_l' : position error = 1.723954 mm\n\t'middle_02_l' + : position error = 1.205140 mm\n\t'ring_02_l' : position error = 1.315186 mm\n\t'hand_r' + : position error = 1.691536 mm\n\t'middle_02_r' : position error = 1.203784 + mm\n\t'ring_02_r' : position error = 1.314205 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Dual_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_L + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0.0031262205, z: 0} + rotation: {x: 0.058554217, y: 0.70467824, z: 0.70467824, w: -0.058554217} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: FX_Slash_R + parentName: Frank_Dual_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: L_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Dual_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: 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bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.887209 mm\n\t'thigh_r' : position error = 4.028323 mm\n\t'calf_r' + : position error = 2.247369 mm\n\t'spine_01' : position error = 3.979744 mm\n\t'lowerarm_l' + : position error = 1.507263 mm\n\t'hand_l' : position error = 3.024682 mm\n\t'middle_02_l' + : position error = 1.205129 mm\n\t'ring_02_l' : position error = 1.315163 mm\n\t'hand_r' + : position error = 2.992021 mm\n\t'middle_02_r' : position error = 1.203830 + mm\n\t'ring_02_r' : position error = 1.314246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: 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Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.558213 mm\n\t'thigh_r' : position error = 2.093180 mm\n\t'calf_r' + : position error = 2.240563 mm\n\t'spine_01' : position error = 3.982532 mm\n\t'lowerarm_l' + : position error = 1.507263 mm\n\t'hand_l' : position error = 2.994571 mm\n\t'middle_02_l' + : position error = 1.205102 mm\n\t'ring_02_l' : position error = 1.315202 mm\n\t'hand_r' + : position error = 2.992022 mm\n\t'middle_02_r' : position error = 1.203883 + mm\n\t'ring_02_r' : position error = 1.314241 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 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Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.558138 mm\n\t'thigh_r' : position error = 2.093176 mm\n\t'calf_r' + : position error = 2.240567 mm\n\t'spine_01' : position error = 3.979748 mm\n\t'lowerarm_l' + : position error = 1.507305 mm\n\t'hand_l' : position error = 3.024716 mm\n\t'middle_02_l' + : position error = 1.205156 mm\n\t'ring_02_l' : position error = 1.315186 mm\n\t'hand_r' + : position error = 2.992046 mm\n\t'middle_02_r' : position error = 1.203872 + mm\n\t'ring_02_r' : position error = 1.314205 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Dual_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Dual_Skin(Clone) + position: 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bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.512907 mm\n\t'calf_l' : position error = 1.144054 mm\n\t'thigh_r' + : position error = 2.299040 mm\n\t'calf_r' : position error = 1.854289 mm\n\t'spine_01' + : position error = 3.982528 mm\n\t'lowerarm_l' : position error = 1.507218 mm\n\t'hand_l' + : position error = 2.994635 mm\n\t'middle_02_l' : position error = 1.205102 + mm\n\t'ring_02_l' : position error = 1.315204 mm\n\t'hand_r' : position error + = 2.992051 mm\n\t'middle_02_r' : position error = 1.203773 mm\n\t'ring_02_r' + : position error = 1.314241 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: 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boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: 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ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.389506 mm\n\t'thigh_r' : position error = 1.458234 mm\n\t'calf_r' + : position error = 1.022274 mm\n\t'lowerarm_l' : position error = 1.500594 mm\n\t'hand_l' + : position error = 7.728217 mm\n\t'middle_02_l' : position error = 1.205490 + mm\n\t'ring_02_l' : position error = 1.315642 mm\n\t'upperarm_r' : position + error = 1.023220 mm\n\t'lowerarm_r' : position error = 1.485103 mm\n\t'hand_r' + : position error = 2.843249 mm\n\t'middle_02_r' : position error = 1.203956 + mm\n\t'ring_02_r' : position error = 1.314621 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.212583 mm\n\t'thigh_r' : position error = 2.085303 mm\n\t'calf_r' + : position error = 1.178726 mm\n\t'lowerarm_l' : position error = 1.500600 mm\n\t'hand_l' + : position error = 7.719441 mm\n\t'middle_02_l' : position error = 1.205590 + mm\n\t'ring_02_l' : position error = 1.315710 mm\n\t'upperarm_r' : position + error = 1.023176 mm\n\t'lowerarm_r' : position error = 1.485222 mm\n\t'hand_r' + : position error = 2.843280 mm\n\t'middle_02_r' : position error = 1.204202 + mm\n\t'ring_02_r' : position error = 1.314685 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 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weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + 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root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/upperarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01/head + weight: 1 + - path: root/pelvis/Sword_Case + weight: 1 + - path: root/pelvis/Sword_Case/Weapon_Sword_Dummy + weight: 1 + - path: root/pelvis/thigh_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/calf_twist_01_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l/ball_l + weight: 1 + - path: root/pelvis/thigh_l/thigh_twist_01_l + weight: 1 + - path: root/pelvis/thigh_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/calf_twist_01_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r 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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.888958 mm\n\t'thigh_r' : position error = 4.029842 mm\n\t'calf_r' + : position error = 2.248139 mm\n\t'spine_01' : position error = 3.998918 mm\n\t'hand_l' + : position error = 1.019695 mm\n\t'hand_r' : position error = 4.664618 mm\n\t'middle_02_r' + : position error = 1.204141 mm\n\t'ring_02_r' : position error = 1.314720 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + 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//RootNode + 400024: hand_l + 400026: hand_r + 400028: head + 400030: ik_foot_l + 400032: ik_foot_r + 400034: ik_foot_root + 400036: ik_hand_gun + 400038: ik_hand_l + 400040: ik_hand_r + 400042: ik_hand_root + 400044: index_01_l + 400046: index_01_r + 400048: index_02_l + 400050: index_02_r + 400052: index_03_l + 400054: index_03_r + 400056: L_Hand_Weapon + 400058: lowerarm_l + 400060: lowerarm_r + 400062: lowerarm_twist_01_l + 400064: lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.559737 mm\n\t'thigh_r' : position error = 2.094034 mm\n\t'calf_r' + : position error = 2.241346 mm\n\t'spine_01' : position error = 3.998919 mm\n\t'hand_l' + : position error = 1.019662 mm\n\t'hand_r' : position error = 4.664632 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314721 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + 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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.559022 mm\n\t'thigh_r' : position error = 2.094039 mm\n\t'calf_r' + : position error = 2.241332 mm\n\t'spine_01' : position error = 3.996383 mm\n\t'hand_l' + : position error = 1.019625 mm\n\t'hand_r' : position error = 4.487241 mm\n\t'middle_02_r' + : position error = 1.204066 mm\n\t'ring_02_r' : position error = 1.314744 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.514231 mm\n\t'calf_l' : position error = 1.144252 mm\n\t'thigh_r' + : position error = 2.299827 mm\n\t'calf_r' : position error = 1.854959 mm\n\t'spine_01' + : position error = 3.998920 mm\n\t'hand_l' : position error = 1.019576 mm\n\t'hand_r' + : position error = 4.664689 mm\n\t'middle_02_r' : position error = 1.204187 + mm\n\t'ring_02_r' : position error = 1.314721 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: 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+ - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/upperarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01/head + weight: 1 + - path: root/pelvis/Sword_Case + weight: 1 + - path: root/pelvis/Sword_Case/Weapon_Sword_Dummy + weight: 1 + - path: root/pelvis/thigh_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/calf_twist_01_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l/ball_l + weight: 1 + - path: root/pelvis/thigh_l/thigh_twist_01_l + weight: 1 + - path: root/pelvis/thigh_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/calf_twist_01_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.559737 mm\n\t'thigh_r' : position error = 2.094034 mm\n\t'calf_r' + : position error = 2.241346 mm\n\t'spine_01' : position error = 4.023519 mm\n\t'lowerarm_l' + : position error = 1.495329 mm\n\t'hand_l' : position error = 3.703181 mm\n\t'middle_02_l' + : position error = 1.205513 mm\n\t'ring_02_l' : position error = 1.315602 mm\n\t'lowerarm_r' + : position error = 1.910643 mm\n\t'hand_r' : position error = 5.715598 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314726 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] 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spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.514231 mm\n\t'calf_l' : position error = 1.144252 mm\n\t'thigh_r' + : position error = 2.299827 mm\n\t'calf_r' : position error = 1.854959 mm\n\t'spine_01' + : position error = 4.023523 mm\n\t'lowerarm_l' : position error = 1.495305 mm\n\t'hand_l' + : position error = 3.759352 mm\n\t'middle_02_l' : position error = 1.205628 + mm\n\t'ring_02_l' : position error = 1.315588 mm\n\t'lowerarm_r' : position + error = 1.910624 mm\n\t'hand_r' : position error = 5.715553 mm\n\t'middle_02_r' + : position error = 1.204092 mm\n\t'ring_02_r' : position error = 1.314688 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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index_03_r + 400056: L_Hand_Weapon + 400058: lowerarm_l + 400060: lowerarm_r + 400062: lowerarm_twist_01_l + 400064: lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.229611 mm\n\t'thigh_r' : position error = 2.134704 mm\n\t'calf_r' + : position error = 1.154317 mm\n\t'hand_l' : position error = 6.366755 mm\n\t'middle_02_l' + : position error = 1.205590 mm\n\t'ring_02_l' : position error = 1.315646 mm\n\t'lowerarm_r' + : position error = 1.559628 mm\n\t'hand_r' : position error = 2.768853 mm\n\t'middle_02_r' + : position error = 1.204124 mm\n\t'ring_02_r' : position error = 1.314688 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 46 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.367575 mm\n\t'thigh_r' : position error = 1.790332 mm\n\t'hand_l' + : position error = 6.371539 mm\n\t'middle_02_l' : position error = 1.205563 + mm\n\t'ring_02_l' : position error = 1.315642 mm\n\t'lowerarm_r' : position + error = 1.559639 mm\n\t'hand_r' : position error = 2.768860 mm\n\t'middle_02_r' + : position error = 1.204092 mm\n\t'ring_02_r' : position error = 1.314685 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 46 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.717931 mm\n\t'thigh_r' : position error = 1.504498 mm\n\t'calf_r' + : position error = 1.130962 mm\n\t'lowerarm_l' : position error = 1.328332 mm\n\t'hand_l' + : position error = 3.446119 mm\n\t'hand_r' : position error = 1.234687 mm\n\t'middle_02_r' + : position error = 1.204073 mm\n\t'ring_02_r' : position error = 1.314727 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 46 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + 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root/pelvis/thigh_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/calf_twist_01_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l/ball_l + weight: 1 + - path: root/pelvis/thigh_l/thigh_twist_01_l + weight: 1 + - path: root/pelvis/thigh_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/calf_twist_01_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + 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0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - 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Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.717828 mm\n\t'thigh_r' : position error = 1.503005 mm\n\t'calf_r' + : position error = 1.130962 mm\n\t'lowerarm_l' : position error = 1.328288 mm\n\t'hand_l' + : position error = 3.446076 mm\n\t'hand_r' : position error = 1.234754 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314726 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854906 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234029 mm\n\t'hand_l' : position error = 5.691729 mm\n\t'middle_02_l' + : position error = 1.205565 mm\n\t'ring_02_l' : position error = 1.315570 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 55 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: 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root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854841 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234078 mm\n\t'hand_l' : position error = 5.691729 mm\n\t'middle_02_l' + : position error = 1.205571 mm\n\t'ring_02_l' : position error = 1.315536 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] 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discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'pinky_03_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + 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//RootNode + 400024: hand_l + 400026: hand_r + 400028: head + 400030: ik_foot_l + 400032: ik_foot_r + 400034: ik_foot_root + 400036: ik_hand_gun + 400038: ik_hand_l + 400040: ik_hand_r + 400042: ik_hand_root + 400044: index_01_l + 400046: index_01_r + 400048: index_02_l + 400050: index_02_r + 400052: index_03_l + 400054: index_03_r + 400056: L_Hand_Weapon + 400058: lowerarm_l + 400060: lowerarm_r + 400062: lowerarm_twist_01_l + 400064: lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.775780 mm\n\t'thigh_r' : position error = 6.067895 mm\n\t'hand_l' + : position error = 3.902022 mm\n\t'middle_02_l' : position error = 1.205563 + mm\n\t'ring_02_l' : position error = 1.315646 mm\n\t'hand_r' : position error + = 7.673904 mm\n\t'middle_02_r' : position error = 1.204160 mm\n\t'ring_02_r' + : position error = 1.314704 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 50 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + 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root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: 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root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854841 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234003 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205616 mm\n\t'ring_02_l' : position error = 1.315607 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that 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be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'neck_01' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + 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hand_r + 400028: head + 400030: ik_foot_l + 400032: ik_foot_r + 400034: ik_foot_root + 400036: ik_hand_gun + 400038: ik_hand_l + 400040: ik_hand_r + 400042: ik_hand_root + 400044: index_01_l + 400046: index_01_r + 400048: index_02_l + 400050: index_02_r + 400052: index_03_l + 400054: index_03_r + 400056: L_Hand_Weapon + 400058: lowerarm_l + 400060: lowerarm_r + 400062: lowerarm_twist_01_l + 400064: lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854841 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234078 mm\n\t'hand_l' : position error = 5.691729 mm\n\t'middle_02_l' + : position error = 1.205565 mm\n\t'ring_02_l' : position error = 1.315570 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 46 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + 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root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: 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root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + 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root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854905 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234065 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205582 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854841 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234078 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205585 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.349804 mm\n\t'calf_l' : position error = 1.425647 mm\n\t'thigh_r' + : position error = 3.428732 mm\n\t'calf_r' : position error = 3.029411 mm\n\t'spine_01' + : position error = 9.941655 mm\n\t'lowerarm_l' : position error = 1.731256 mm\n\t'hand_l' + : position error = 2.995832 mm\n\t'hand_r' : position error = 4.133712 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314691 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.500854 mm\n\t'calf_l' : position error = 1.510701 mm\n\t'thigh_r' + : position error = 3.433962 mm\n\t'calf_r' : position error = 3.029392 mm\n\t'spine_01' + : position error = 3.951819 mm\n\t'lowerarm_l' : position error = 1.835295 mm\n\t'hand_l' + : position error = 2.409138 mm\n\t'middle_02_l' : position error = 1.265020 + mm\n\t'ring_02_l' : position error = 1.152863 mm\n\t'lowerarm_r' : position + error = 1.683177 mm\n\t'hand_r' : position error = 8.575356 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 34 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: 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root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + 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root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.335764 mm\n\t'thigh_r' : position error = 4.045262 mm\n\t'calf_r' + : position error = 1.621532 mm\n\t'upperarm_l' : position error = 1.028551 mm\n\t'hand_l' + : position error = 5.875876 mm\n\t'middle_02_l' : position error = 1.205590 + mm\n\t'ring_02_l' : position error = 1.315647 mm\n\t'lowerarm_r' : position + error = 2.024537 mm\n\t'hand_r' : position error = 4.392227 mm\n\t'middle_02_r' + : position error = 1.204092 mm\n\t'ring_02_r' : position error = 1.314758 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 50 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854905 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234029 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205582 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314649 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'index_03_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation + animation that will be discarded.\n\t'middle_03_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_02_r' has translation 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.205789 mm\n\t'thigh_r' : position error = 2.023991 mm\n\t'calf_r' + : position error = 1.708512 mm\n\t'spine_01' : position error = 5.960753 mm\n\t'hand_l' + : position error = 2.732242 mm\n\t'middle_02_l' : position error = 1.205555 + mm\n\t'ring_02_l' : position error = 1.315607 mm\n\t'hand_r' : position error + = 1.227206 mm\n\t'middle_02_r' : position error = 1.204122 mm\n\t'ring_02_r' + : position error = 1.314668 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 56 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - 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root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb 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2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854908 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234078 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205582 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854841 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234003 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205582 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that 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discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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//RootNode + 400024: hand_l + 400026: hand_r + 400028: head + 400030: ik_foot_l + 400032: ik_foot_r + 400034: ik_foot_root + 400036: ik_hand_gun + 400038: ik_hand_l + 400040: ik_hand_r + 400042: ik_hand_root + 400044: index_01_l + 400046: index_01_r + 400048: index_02_l + 400050: index_02_r + 400052: index_03_l + 400054: index_03_r + 400056: L_Hand_Weapon + 400058: lowerarm_l + 400060: lowerarm_r + 400062: lowerarm_twist_01_l + 400064: lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854841 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234078 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205582 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 48 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: 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weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - 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root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854905 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234065 mm\n\t'hand_l' : position error = 5.691756 mm\n\t'middle_02_l' + : position error = 1.205551 mm\n\t'ring_02_l' : position error = 1.315607 mm\n\t'lowerarm_r' + : position error = 1.175158 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204065 mm\n\t'ring_02_r' : position error = 1.314690 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854841 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234017 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205582 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + 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400054: index_03_r + 400056: L_Hand_Weapon + 400058: lowerarm_l + 400060: lowerarm_r + 400062: lowerarm_twist_01_l + 400064: lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.349804 mm\n\t'calf_l' : position error = 1.425645 mm\n\t'thigh_r' + : position error = 3.428732 mm\n\t'calf_r' : position error = 3.029377 mm\n\t'spine_01' + : position error = 9.942905 mm\n\t'lowerarm_l' : position error = 1.827700 mm\n\t'hand_l' + : position error = 2.995774 mm\n\t'hand_r' : position error = 1.286643 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314726 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 34 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: 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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.437102 mm\n\t'calf_l' : position error = 1.484987 mm\n\t'thigh_r' + : position error = 3.428721 mm\n\t'calf_r' : position error = 3.029380 mm\n\t'spine_01' + : position error = 9.981754 mm\n\t'lowerarm_l' : position error = 1.495283 mm\n\t'hand_l' + : position error = 3.708434 mm\n\t'middle_02_l' : position error = 1.205555 + mm\n\t'ring_02_l' : position error = 1.315607 mm\n\t'lowerarm_r' : position + error = 1.910528 mm\n\t'hand_r' : position error = 5.715530 mm\n\t'middle_02_r' + : position error = 1.204160 mm\n\t'ring_02_r' : position error = 1.314741 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854904 mm\n\t'thigh_r' : position error = 3.089882 mm\n\t'calf_r' + : position error = 1.233975 mm\n\t'hand_l' : position error = 5.691625 mm\n\t'middle_02_l' + : position error = 1.205528 mm\n\t'ring_02_l' : position error = 1.315609 mm\n\t'lowerarm_r' + : position error = 1.175162 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314687 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'spine_03' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 75 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + 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root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/upperarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01/head + weight: 1 + - path: root/pelvis/Sword_Case + weight: 1 + - path: root/pelvis/Sword_Case/Weapon_Sword_Dummy + weight: 1 + - path: root/pelvis/thigh_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/calf_twist_01_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l/ball_l + weight: 1 + - path: root/pelvis/thigh_l/thigh_twist_01_l + weight: 1 + - path: root/pelvis/thigh_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/calf_twist_01_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.042784 mm\n\t'calf_l' : position error = 1.191009 mm\n\t'foot_l' + : position error = 1.072073 mm\n\t'thigh_r' : position error = 6.098679 mm\n\t'lowerarm_l' + : position error = 1.205701 mm\n\t'hand_l' : position error = 8.635898 mm\n\t'middle_02_l' + : position error = 1.192736 mm\n\t'ring_02_l' : position error = 1.301598 mm\n\t'upperarm_r' + : position error = 1.195304 mm\n\t'hand_r' : position error = 3.933980 mm\n\t'middle_02_r' + : position error = 1.204147 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 68 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + 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root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + 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max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 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Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.798014 mm\n\t'calf_l' : position error = 1.036503 mm\n\t'thigh_r' + : position error = 3.129067 mm\n\t'ball_r' : position error = 1.432677 mm\n\t'lowerarm_l' + : position error = 2.037555 mm\n\t'hand_l' : position error = 2.396697 mm\n\t'upperarm_r' + : position error = 1.202163 mm\n\t'lowerarm_r' : position error = 1.206857 mm\n\t'hand_r' + : position error = 10.286979 mm\n\t'middle_02_r' : position error = 1.204054 + mm\n\t'ring_02_r' : position error = 1.314685 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_03' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'thumb_03_l' has translation animation + that will be discarded.\n\t'index_01_l' has translation animation that will + be discarded.\n\t'index_02_l' has translation animation that will be discarded.\n\t'index_03_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'pinky_03_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854903 mm\n\t'thigh_r' : position error = 3.089882 mm\n\t'calf_r' + : position error = 1.233943 mm\n\t'hand_l' : position error = 5.691674 mm\n\t'middle_02_l' + : position error = 1.205540 mm\n\t'ring_02_l' : position error = 1.315608 mm\n\t'lowerarm_r' + : position error = 1.175152 mm\n\t'hand_r' : position error = 5.617865 mm\n\t'middle_02_r' + : position error = 1.204141 mm\n\t'ring_02_r' : position error = 1.314652 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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400020: foot_r + 400022: //RootNode + 400024: hand_l + 400026: hand_r + 400028: head + 400030: ik_foot_l + 400032: ik_foot_r + 400034: ik_foot_root + 400036: ik_hand_gun + 400038: ik_hand_l + 400040: ik_hand_r + 400042: ik_hand_root + 400044: index_01_l + 400046: index_01_r + 400048: index_02_l + 400050: index_02_r + 400052: index_03_l + 400054: index_03_r + 400056: L_Hand_Weapon + 400058: lowerarm_l + 400060: lowerarm_r + 400062: lowerarm_twist_01_l + 400064: lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.111268 mm\n\t'thigh_r' : position error = 2.584235 mm\n\t'ball_r' + : position error = 1.432675 mm\n\t'upperarm_l' : position error = 1.025488 mm\n\t'lowerarm_l' + : position error = 1.498746 mm\n\t'hand_l' : position error = 2.507901 mm\n\t'upperarm_r' + : position error = 1.125110 mm\n\t'hand_r' : position error = 9.031673 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314686 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 80 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: 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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: 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1} + - name: Sword_Dummy + parentName: Frank_RPG_Katana_Unity_Y_top(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.70710677, y: 0.000000039340783, z: -0.000000022476456, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Sword_Mesh + parentName: Frank_RPG_Katana_Unity_Y_top(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0.000000061817246, z: 0.000000061817246, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: c544be3651b5d0442a6ed780add0aa36, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git 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spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.489663 mm\n\t'thigh_r' : position error = 2.819315 mm\n\t'calf_r' + : position error = 1.298535 mm\n\t'ball_r' : position error = 1.432744 mm\n\t'lowerarm_l' + : position error = 1.586936 mm\n\t'hand_l' : position error = 4.932507 mm\n\t'upperarm_r' + : position error = 1.276838 mm\n\t'hand_r' : position error = 4.968968 mm\n\t'middle_02_r' + : position error = 1.204020 mm\n\t'ring_02_r' : position error = 1.314691 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_03' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'thumb_03_l' has translation animation + that will be discarded.\n\t'index_01_l' has translation animation that will + be discarded.\n\t'index_02_l' has translation animation that will be discarded.\n\t'index_03_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854767 mm\n\t'thigh_r' : position error = 3.089869 mm\n\t'calf_r' + : position error = 1.233986 mm\n\t'hand_l' : position error = 5.691724 mm\n\t'middle_02_l' + : position error = 1.205620 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175163 mm\n\t'hand_r' : position error = 5.617865 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314652 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 6.171773 mm\n\t'calf_l' : position error = 1.576249 mm\n\t'thigh_r' + : position error = 3.168974 mm\n\t'calf_r' : position error = 1.904511 mm\n\t'upperarm_l' + : position error = 1.394400 mm\n\t'hand_l' : position error = 5.521386 mm\n\t'middle_02_l' + : position error = 1.205490 mm\n\t'ring_02_l' : position error = 1.315644 mm\n\t'lowerarm_r' + : position error = 1.924390 mm\n\t'hand_r' : position error = 4.453513 mm\n\t'middle_02_r' + : position error = 1.204124 mm\n\t'ring_02_r' : position error = 1.314759 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 88 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854839 mm\n\t'thigh_r' : position error = 3.089895 mm\n\t'calf_r' + : position error = 1.234017 mm\n\t'hand_l' : position error = 5.691678 mm\n\t'middle_02_l' + : position error = 1.205596 mm\n\t'ring_02_l' : position error = 1.315607 mm\n\t'lowerarm_r' + : position error = 1.175185 mm\n\t'hand_r' : position error = 5.617905 mm\n\t'middle_02_r' + : position error = 1.204160 mm\n\t'ring_02_r' : position error = 1.314687 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.335764 mm\n\t'thigh_r' : position error = 4.045262 mm\n\t'calf_r' + : position error = 1.621499 mm\n\t'upperarm_l' : position error = 1.028613 mm\n\t'hand_l' + : position error = 5.875936 mm\n\t'middle_02_l' : position error = 1.205559 + mm\n\t'ring_02_l' : position error = 1.315566 mm\n\t'lowerarm_r' : position + error = 2.024537 mm\n\t'hand_r' : position error = 4.392227 mm\n\t'middle_02_r' + : position error = 1.204124 mm\n\t'ring_02_r' : position error = 1.314829 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 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Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.335776 mm\n\t'thigh_r' : position error = 4.045262 mm\n\t'calf_r' + : position error = 1.621499 mm\n\t'upperarm_l' : position error = 1.028613 mm\n\t'hand_l' + : position error = 5.875976 mm\n\t'middle_02_l' : position error = 1.205490 + mm\n\t'ring_02_l' : position error = 1.315594 mm\n\t'lowerarm_r' : position + error = 2.024537 mm\n\t'hand_r' : position error = 4.392227 mm\n\t'middle_02_r' + : position error = 1.204124 mm\n\t'ring_02_r' : position error = 1.314829 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be 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b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Katana/FBX_Animation/Root_Motion/Frank_RPG_Katana_S2_Combo01_02.FBX.meta @@ -0,0 +1,1322 @@ +fileFormatVersion: 2 +guid: c8c39139d9f59e6419c66d41b0629e0d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: Center_Slash_FX + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: //RootNode + 100024: hand_l + 100026: hand_r + 100028: head + 100030: ik_foot_l + 100032: ik_foot_r + 100034: ik_foot_root + 100036: ik_hand_gun + 100038: ik_hand_l + 100040: ik_hand_r + 100042: ik_hand_root + 100044: index_01_l + 100046: index_01_r + 100048: index_02_l + 100050: index_02_r + 100052: index_03_l + 100054: index_03_r + 100056: L_Hand_Weapon + 100058: lowerarm_l + 100060: lowerarm_r + 100062: lowerarm_twist_01_l + 100064: lowerarm_twist_01_r + 100066: Main_Camera + 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Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.864855 mm\n\t'calf_l' : position error = 1.292490 mm\n\t'ball_l' + : position error = 1.283564 mm\n\t'thigh_r' : position error = 5.676548 mm\n\t'calf_r' + : position error = 1.672975 mm\n\t'upperarm_l' : position error = 1.070691 mm\n\t'hand_l' + : position error = 7.174744 mm\n\t'middle_02_l' : position error = 1.205578 + mm\n\t'ring_02_l' : position error = 1.315679 mm\n\t'lowerarm_r' : position + error = 2.356328 mm\n\t'hand_r' : position error = 2.137072 mm\n\t'middle_02_r' + : position error = 1.204054 mm\n\t'ring_02_r' : position error = 1.314756 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 70 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/upperarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01/head + weight: 1 + - path: root/pelvis/Sword_Case + weight: 1 + - path: root/pelvis/Sword_Case/Weapon_Sword_Dummy + weight: 1 + - path: root/pelvis/thigh_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/calf_twist_01_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l/ball_l + weight: 1 + - path: root/pelvis/thigh_l/thigh_twist_01_l + weight: 1 + - path: root/pelvis/thigh_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/calf_twist_01_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.926239 mm\n\t'calf_l' : position error = 1.582205 mm\n\t'ball_l' + : position error = 1.357152 mm\n\t'thigh_r' : position error = 5.225011 mm\n\t'calf_r' + : position error = 1.878090 mm\n\t'upperarm_l' : position error = 1.000382 mm\n\t'lowerarm_l' + : position error = 1.287018 mm\n\t'hand_l' : position error = 5.103520 mm\n\t'middle_02_l' + : position error = 1.205567 mm\n\t'ring_02_l' : position error = 1.315648 mm\n\t'lowerarm_r' + : position error = 2.267784 mm\n\t'hand_r' : position error = 2.233959 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314691 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be 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//RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.220078 mm\n\t'calf_l' : position error = 1.548184 mm\n\t'thigh_r' + : position error = 6.675278 mm\n\t'calf_r' : position error = 1.841488 mm\n\t'upperarm_l' + : position error = 1.297147 mm\n\t'hand_l' : position error = 10.442991 mm\n\t'middle_02_l' + : position error = 1.205578 mm\n\t'ring_02_l' : position error = 1.315619 mm\n\t'hand_r' + : position error = 4.873889 mm\n\t'middle_02_r' : position error = 1.204202 + mm\n\t'ring_02_r' : position error = 1.314759 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 125 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/upperarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01/head + weight: 1 + - path: root/pelvis/Sword_Case + weight: 1 + - path: root/pelvis/Sword_Case/Weapon_Sword_Dummy + weight: 1 + - path: root/pelvis/thigh_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/calf_twist_01_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l/ball_l + weight: 1 + - path: root/pelvis/thigh_l/thigh_twist_01_l + weight: 1 + - path: root/pelvis/thigh_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/calf_twist_01_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.226274 mm\n\t'thigh_r' : position error = 3.906140 mm\n\t'calf_r' + : position error = 2.007663 mm\n\t'ball_r' : position error = 1.391693 mm\n\t'lowerarm_l' + : position error = 1.745690 mm\n\t'hand_l' : position error = 7.064184 mm\n\t'middle_02_l' + : position error = 1.205490 mm\n\t'ring_02_l' : position error = 1.315637 mm\n\t'upperarm_r' + : position error = 1.612942 mm\n\t'hand_r' : position error = 9.350786 mm\n\t'middle_02_r' + : position error = 1.204134 mm\n\t'ring_02_r' : position error = 1.314686 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation 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7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.335776 mm\n\t'thigh_r' : position error = 4.045262 mm\n\t'calf_r' + : position error = 1.621499 mm\n\t'upperarm_l' : position error = 1.013910 mm\n\t'hand_l' + : position error = 6.092485 mm\n\t'middle_02_l' : position error = 1.205536 + mm\n\t'ring_02_l' : position error = 1.315599 mm\n\t'lowerarm_r' : position + error = 2.024537 mm\n\t'hand_r' : position error = 4.392249 mm\n\t'middle_02_r' + : position error = 1.204124 mm\n\t'ring_02_r' : position error = 1.314758 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + 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+ 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.335776 mm\n\t'thigh_r' : position error = 4.045262 mm\n\t'calf_r' + : position error = 1.621499 mm\n\t'upperarm_l' : position error = 1.013959 mm\n\t'hand_l' + : position error = 6.092441 mm\n\t'middle_02_l' : position error = 1.205536 + mm\n\t'ring_02_l' : position error = 1.315590 mm\n\t'lowerarm_r' : position + error = 2.024512 mm\n\t'hand_r' : position error = 4.392267 mm\n\t'middle_02_r' + : position error = 1.204132 mm\n\t'ring_02_r' : position error = 1.314757 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 155 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - 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secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + 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humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 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Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.733842 mm\n\t'calf_l' : position error = 1.179024 mm\n\t'thigh_r' + : position error = 3.185538 mm\n\t'calf_r' : position error = 1.346165 mm\n\t'lowerarm_l' + : position error = 1.348673 mm\n\t'hand_l' : position error = 5.086685 mm\n\t'middle_02_l' + : position error = 1.265042 mm\n\t'ring_02_l' : position error = 1.152899 mm\n\t'lowerarm_r' + : position error = 1.426126 mm\n\t'hand_r' : position error = 7.035063 mm\n\t'middle_02_r' + : position error = 1.204156 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.733682 mm\n\t'calf_l' : position error = 1.179100 mm\n\t'thigh_r' + : position error = 3.185571 mm\n\t'calf_r' : position error = 1.346156 mm\n\t'lowerarm_l' + : position error = 1.348683 mm\n\t'hand_l' : position error = 5.086609 mm\n\t'middle_02_l' + : position error = 1.265020 mm\n\t'ring_02_l' : position error = 1.152917 mm\n\t'lowerarm_r' + : position error = 1.426131 mm\n\t'hand_r' : position error = 7.035048 mm\n\t'middle_02_r' + : position error = 1.204129 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + 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R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.733678 mm\n\t'calf_l' : position error = 1.179037 mm\n\t'thigh_r' + : position error = 3.185538 mm\n\t'calf_r' : position error = 1.346233 mm\n\t'lowerarm_l' + : position error = 1.348734 mm\n\t'hand_l' : position error = 5.086587 mm\n\t'middle_02_l' + : position error = 1.265042 mm\n\t'ring_02_l' : position error = 1.152881 mm\n\t'lowerarm_r' + : position error = 1.426093 mm\n\t'hand_r' : position error = 7.035032 mm\n\t'middle_02_r' + : position error = 1.204156 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 90 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: 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//RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.491485 mm\n\t'calf_l' : position error = 2.032080 mm\n\t'thigh_r' + : position error = 3.892628 mm\n\t'calf_r' : position error = 2.183619 mm\n\t'lowerarm_l' + : position error = 1.345728 mm\n\t'hand_l' : position error = 5.060014 mm\n\t'middle_02_l' + : position error = 1.265919 mm\n\t'ring_02_l' : position error = 1.150662 mm\n\t'lowerarm_r' + : position error = 1.426129 mm\n\t'hand_r' : position error = 7.034960 mm\n\t'middle_02_r' + : position error = 1.204124 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.733678 mm\n\t'calf_l' : position error = 1.179037 mm\n\t'thigh_r' + : position error = 3.185538 mm\n\t'calf_r' : position error = 1.346233 mm\n\t'lowerarm_l' + : position error = 1.348734 mm\n\t'hand_l' : position error = 5.086587 mm\n\t'middle_02_l' + : position error = 1.265042 mm\n\t'ring_02_l' : position error = 1.152881 mm\n\t'lowerarm_r' + : position error = 1.426093 mm\n\t'hand_r' : position error = 7.035032 mm\n\t'middle_02_r' + : position error = 1.204156 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 130 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.733678 mm\n\t'calf_l' : position error = 1.179098 mm\n\t'thigh_r' + : position error = 3.185538 mm\n\t'calf_r' : position error = 1.346233 mm\n\t'lowerarm_l' + : position error = 1.348683 mm\n\t'hand_l' : position error = 5.086540 mm\n\t'middle_02_l' + : position error = 1.265078 mm\n\t'ring_02_l' : position error = 1.152882 mm\n\t'lowerarm_r' + : position error = 1.426093 mm\n\t'hand_r' : position error = 7.035032 mm\n\t'middle_02_r' + : position error = 1.204156 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be 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400020: foot_r + 400022: //RootNode + 400024: hand_l + 400026: hand_r + 400028: head + 400030: ik_foot_l + 400032: ik_foot_r + 400034: ik_foot_root + 400036: ik_hand_gun + 400038: ik_hand_l + 400040: ik_hand_r + 400042: ik_hand_root + 400044: index_01_l + 400046: index_01_r + 400048: index_02_l + 400050: index_02_r + 400052: index_03_l + 400054: index_03_r + 400056: L_Hand_Weapon + 400058: lowerarm_l + 400060: lowerarm_r + 400062: lowerarm_twist_01_l + 400064: lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.733678 mm\n\t'calf_l' : position error = 1.179098 mm\n\t'thigh_r' + : position error = 3.185538 mm\n\t'calf_r' : position error = 1.346233 mm\n\t'lowerarm_l' + : position error = 1.348699 mm\n\t'hand_l' : position error = 5.086589 mm\n\t'middle_02_l' + : position error = 1.265020 mm\n\t'ring_02_l' : position error = 1.152881 mm\n\t'lowerarm_r' + : position error = 1.426131 mm\n\t'hand_r' : position error = 7.035043 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 207 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + 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root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: 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materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.696192 mm\n\t'thigh_r' : position error = 1.934163 mm\n\t'hand_l' + : position error = 1.648939 mm\n\t'hand_r' : position error = 1.253603 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 120 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/index_01_r/index_02_r/index_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/upperarm_twist_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/neck_01/head + weight: 1 + - path: root/pelvis/Sword_Case + weight: 1 + - path: root/pelvis/Sword_Case/Weapon_Sword_Dummy + weight: 1 + - path: root/pelvis/thigh_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/calf_twist_01_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l + weight: 1 + - path: root/pelvis/thigh_l/calf_l/foot_l/ball_l + weight: 1 + - path: root/pelvis/thigh_l/thigh_twist_01_l + weight: 1 + - path: root/pelvis/thigh_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/calf_twist_01_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r + weight: 1 + - path: root/pelvis/thigh_r/calf_r/foot_r/ball_r + weight: 1 + - path: root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 439ba199625774642a840fab7509737c, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: 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0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, 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0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, 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materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854830 mm\n\t'thigh_r' : position error = 3.089883 mm\n\t'calf_r' + : position error = 1.234078 mm\n\t'hand_l' : position error = 5.691815 mm\n\t'middle_02_l' + : position error = 1.205605 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175175 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204088 mm\n\t'ring_02_r' : position error = 1.314688 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + 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Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.733675 mm\n\t'calf_l' : position error = 1.178950 mm\n\t'thigh_r' + : position error = 3.185538 mm\n\t'calf_r' : position error = 1.346204 mm\n\t'lowerarm_l' + : position error = 1.348683 mm\n\t'hand_l' : position error = 5.086609 mm\n\t'middle_02_l' + : position error = 1.265020 mm\n\t'ring_02_l' : position error = 1.152935 mm\n\t'lowerarm_r' + : position error = 1.426131 mm\n\t'hand_r' : position error = 7.035048 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854975 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234015 mm\n\t'hand_l' : position error = 5.691735 mm\n\t'middle_02_l' + : position error = 1.205565 mm\n\t'ring_02_l' : position error = 1.315572 mm\n\t'lowerarm_r' + : position error = 1.175175 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314687 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 25 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + 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root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l/pinky_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: 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secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: 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LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854905 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234078 mm\n\t'hand_l' : position error = 5.691731 mm\n\t'middle_02_l' + : position error = 1.205582 mm\n\t'ring_02_l' : position error = 1.315571 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204164 mm\n\t'ring_02_r' : position error = 1.314652 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 50 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: Mesh_Pants + weight: 1 + - path: Quick_Slash + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: 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weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l/index_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/L_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/middle_01_l/middle_02_l/middle_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/pinky_01_l/pinky_02_l + weight: 1 + - 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root/pelvis/thigh_r/thigh_twist_01_r + weight: 1 + - path: Sword_Case_Mesh + weight: 1 + - path: Sword_Dummy + weight: 1 + - path: Sword_Mesh + weight: 1 + maskType: 1 + maskSource: {fileID: 31900000, guid: 626cb70fd43a10a4fb253728fe6dc9f6, type: 2} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.854907 mm\n\t'thigh_r' : position error = 3.089894 mm\n\t'calf_r' + : position error = 1.234029 mm\n\t'hand_l' : position error = 5.691729 mm\n\t'middle_02_l' + : position error = 1.205565 mm\n\t'ring_02_l' : position error = 1.315570 mm\n\t'lowerarm_r' + : position error = 1.175147 mm\n\t'hand_r' : position error = 5.617863 mm\n\t'middle_02_r' + : position error = 1.204137 mm\n\t'ring_02_r' : position error = 1.314650 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.355818 mm\n\t'calf_l' : position error = 1.424826 mm\n\t'thigh_r' + : position error = 3.428974 mm\n\t'calf_r' : position error = 3.029375 mm\n\t'spine_01' + : position error = 9.942887 mm\n\t'lowerarm_l' : position error = 1.827690 mm\n\t'hand_l' + : position error = 2.995792 mm\n\t'hand_r' : position error = 2.993145 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + 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root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/Center_Slash_FX + weight: 1 + - path: root/pelvis/Main_Camera + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03 + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/index_01_l/index_02_l + weight: 1 + - path: 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root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/middle_01_r/middle_02_r/middle_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/pinky_01_r/pinky_02_r/pinky_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/R_Slash_FX_Bone + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/R_Hand_Weapon/Weapon_Sword/Weapon_Blade + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/ring_01_r/ring_02_r/ring_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/hand_r/thumb_01_r/thumb_02_r/thumb_03_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r/lowerarm_r/lowerarm_twist_01_r + weight: 1 + - path: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.205789 mm\n\t'thigh_r' : position error = 2.023991 mm\n\t'calf_r' + : position error = 1.708533 mm\n\t'spine_01' : position error = 5.960753 mm\n\t'hand_l' + : position error = 2.732242 mm\n\t'middle_02_l' : position error = 1.205555 + mm\n\t'ring_02_l' : position error = 1.315607 mm\n\t'hand_r' : position error + = 1.227206 mm\n\t'middle_02_r' : position error = 1.204122 mm\n\t'ring_02_r' + : position error = 1.314668 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that 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400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.717827 mm\n\t'thigh_r' : position error = 1.502922 mm\n\t'calf_r' + : position error = 1.130853 mm\n\t'lowerarm_l' : position error = 1.500587 mm\n\t'hand_l' + : position error = 7.842772 mm\n\t'middle_02_l' : position error = 1.205536 + mm\n\t'ring_02_l' : position error = 1.315644 mm\n\t'upperarm_r' : position + error = 1.023224 mm\n\t'lowerarm_r' : position error = 1.485200 mm\n\t'hand_r' + : position error = 2.843228 mm\n\t'middle_02_r' : position error = 1.204073 + mm\n\t'ring_02_r' : position error = 1.314626 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Katana_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Katana_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Katana_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: Mesh_Pants + parentName: Frank_Katana_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Quick_Slash + parentName: Frank_Katana_Skin(Clone) + position: {x: 0.13816819, y: 0, z: 1.0099176} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Katana_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Katana_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: Main_Camera + parentName: pelvis + position: {x: -0.086956635, y: -3.777614, z: 2.1485605} + rotation: {x: 0.28472093, y: -0.3444329, z: 0.6395572, w: 0.6255131} + scale: {x: 1.000001, y: 1, z: 0.999999} + - name: Sword_Case + parentName: pelvis + position: {x: -0.111502, y: -0.100514755, z: -0.14755179} + rotation: {x: -0.17809509, y: 0.67926335, z: 0.58510566, w: -0.40562895} + scale: {x: 1, y: 1, z: 1} + - name: Weapon_Sword_Dummy + parentName: Sword_Case + position: {x: 0.08071083, y: 0, z: 0.00009872436} + rotation: {x: 0.000000007450581, y: 0.000000014901161, z: -1.110223e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132173, y: 0.000000008586282, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.00000002349623} + rotation: {x: -0.000000605365, y: -0.000000037849862, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668239} + rotation: {x: 0.00000001440548, y: -0.000000095566044, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320841, z: -0.03781997} + rotation: 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discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Katana_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Katana_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Katana_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: Mesh_Pants + parentName: Frank_Katana_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Quick_Slash + parentName: Frank_Katana_Skin(Clone) + position: {x: 0.13816819, y: 0, z: 1.0099176} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Katana_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Katana_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 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Sword_Case + position: {x: 0.08071083, y: 0, z: 0.00009872436} + rotation: {x: 0.000000007450581, y: 0.000000014901161, z: -1.110223e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132173, y: 0.000000008586282, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801159, z: 0.00000002349623} + rotation: {x: -0.000000605365, y: -0.000000037849862, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668239} + rotation: {x: 0.00000001440548, y: -0.000000095566044, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320841, z: -0.03781997} + rotation: {x: 0.1540707, y: -0.72627765, z: -0.066704765, w: 0.6665835} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784879, y: 0.00000005841255, z: 0.00000015258789} + rotation: {x: 0.059959374, y: 0.037411835, z: 0.15131593, w: 0.9859558} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755744, y: 0.0006056862, z: 0.00011251305, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339897, y: -0.0000001335144, z: -0.0000003814697} + rotation: {x: -0.061964985, y: 0.029635876, z: 0.027704714, w: 0.99725354} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000021, y: 0.000000019073486, z: 0.00000015258789} + rotation: {x: 0.000000014901161, y: -0.000000014901161, z: 0.000000014901161, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: 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lowerarm_twist_01_r + 400066: Main_Camera + 400068: middle_01_l + 400070: middle_01_r + 400072: middle_02_l + 400074: middle_02_r + 400076: middle_03_l + 400078: middle_03_r + 400080: neck_01 + 400082: pelvis + 400084: pinky_01_l + 400086: pinky_01_r + 400088: pinky_02_l + 400090: pinky_02_r + 400092: pinky_03_l + 400094: pinky_03_r + 400096: R_Hand_Weapon + 400098: R_Slash_FX_Bone + 400100: ring_01_l + 400102: ring_01_r + 400104: ring_02_l + 400106: ring_02_r + 400108: ring_03_l + 400110: ring_03_r + 400112: root + 400114: spine_01 + 400116: spine_02 + 400118: spine_03 + 400120: Sword_Case + 400122: thigh_l + 400124: thigh_r + 400126: thigh_twist_01_l + 400128: thigh_twist_01_r + 400130: thumb_01_l + 400132: thumb_01_r + 400134: thumb_02_l + 400136: thumb_02_r + 400138: thumb_03_l + 400140: thumb_03_r + 400142: upperarm_l + 400144: upperarm_r + 400146: upperarm_twist_01_l + 400148: upperarm_twist_01_r + 400150: Weapon_Blade + 400152: Weapon_Sword + 400154: Weapon_Sword_Dummy + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.888958 mm\n\t'thigh_r' : position error = 4.029842 mm\n\t'calf_r' + : position error = 2.248139 mm\n\t'spine_01' : position error = 3.998918 mm\n\t'hand_l' + : position error = 1.019695 mm\n\t'hand_r' : position error = 4.664618 mm\n\t'middle_02_r' + : position error = 1.204141 mm\n\t'ring_02_r' : position error = 1.314720 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Katana_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Katana_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Katana_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: Mesh_Pants + parentName: Frank_Katana_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Quick_Slash + parentName: Frank_Katana_Skin(Clone) + position: {x: 0.13816819, y: 0, z: 1.0099176} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Katana_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Katana_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.559029 mm\n\t'thigh_r' : position error = 2.094042 mm\n\t'calf_r' + : position error = 2.241317 mm\n\t'spine_01' : position error = 3.996402 mm\n\t'hand_l' + : position error = 1.019734 mm\n\t'hand_r' : position error = 4.487396 mm\n\t'middle_02_r' + : position error = 1.204111 mm\n\t'ring_02_r' : position error = 1.314744 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Katana_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Katana_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Katana_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: Mesh_Pants + parentName: Frank_Katana_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Quick_Slash + parentName: Frank_Katana_Skin(Clone) + position: {x: 0.13816819, y: 0, z: 1.0099176} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: R_Shash_FX + parentName: Frank_Katana_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Katana_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.17076282, y: 0.08070446, z: 0.10372871} + rotation: {x: 0.02052996, y: 0.71223295, z: -0.011724031, w: 0.70154494} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076302, y: 0.0807091, z: 0.103727475} + rotation: {x: 0.7015452, y: 0.011722035, z: 0.7122328, w: -0.020528007} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664607, y: 0.0033534812, z: 1.0858687} + rotation: {x: 0.6188495, y: 0.069541104, z: -0.38913673, w: 0.67879444} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788534, y: -0.6960193, z: 0.43869457} + rotation: {x: 0.6874737, y: 0.6143584, z: -0.3872255, w: 0.00000022863316} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000022351744, z: 0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012826558, y: 0.96713394, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: Main_Camera + parentName: pelvis + position: {x: -0.086956635, y: -3.777614, z: 2.1485605} + rotation: {x: 0.28472093, y: -0.3444329, z: 0.6395572, w: 0.6255131} + scale: {x: 1.000001, y: 1, z: 0.999999} + - name: Sword_Case + parentName: pelvis + position: {x: -0.111502, y: -0.100514755, z: -0.14755179} + rotation: {x: -0.17809509, y: 0.67926335, z: 0.58510566, w: -0.40562895} + scale: {x: 1, y: 1, z: 1} + - 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translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + 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0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 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Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: 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400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.374999 mm\n\t'calf_l' : position error = 1.222472 mm\n\t'thigh_r' + : position error = 2.200205 mm\n\t'calf_r' : position error = 1.843670 mm\n\t'spine_01' + : position error = 2.954939 mm\n\t'hand_r' : position error = 3.919822 mm\n\t'ring_02_r' + : position error = 1.269480 mm\n\t'ring_03_r' : position error = 1.068071 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 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Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.513038 mm\n\t'calf_l' : position error = 1.143973 mm\n\t'thigh_r' + : position error = 2.299126 mm\n\t'calf_r' : position error = 1.854273 mm\n\t'spine_01' + : position error = 3.997527 mm\n\t'hand_l' : position error = 1.019428 mm\n\t'hand_r' + : position error = 3.919860 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068139 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'hand_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.366839 mm\n\t'thigh_r' : position error = 1.789804 mm\n\t'hand_l' + : position error = 3.444994 mm\n\t'hand_r' : position error = 3.919862 mm\n\t'ring_02_r' + : position error = 1.269515 mm\n\t'ring_03_r' : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875335, y: 0.03801156, z: 0.000000023495922} + rotation: {x: -0.00000060599757, y: -0.000000037751608, z: -0.12241969, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407311, y: 0.004204721, z: -0.000000014668294} + rotation: {x: -0.000000011564617, y: -0.00000001522663, z: -0.024252687, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407059, y: -0.7262776, z: -0.06670467, w: 0.6665836} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784878, y: 0.00000006437301, z: 0.00000030517577} + rotation: {x: 0.059959352, y: 0.03741213, z: 0.1513158, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.00060565665, z: 0.000112509246, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339888, y: -0.0000001335144, z: -0.0000003814697} + rotation: {x: -0.06196478, y: 0.0296355, z: 0.027704867, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000027, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.000000014901163, y: -0.000000014901158, z: 0.000000014901158, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975155, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.368473 mm\n\t'thigh_r' : position error = 1.787412 mm\n\t'hand_l' + : position error = 3.444994 mm\n\t'hand_r' : position error = 3.919862 mm\n\t'ring_02_r' + : position error = 1.269515 mm\n\t'ring_03_r' : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + 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Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, 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ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: L_Hand_Weapon + 400056: lowerarm_l + 400058: lowerarm_r + 400060: lowerarm_twist_01_l + 400062: lowerarm_twist_01_r + 400064: Main_Camera + 400066: middle_01_l + 400068: middle_01_r + 400070: middle_02_l + 400072: middle_02_r + 400074: middle_03_l + 400076: middle_03_r + 400078: neck_01 + 400080: pelvis + 400082: pinky_01_l + 400084: pinky_01_r + 400086: pinky_02_l + 400088: pinky_02_r + 400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017323 mm\n\t'calf_l' : position error = 2.061296 mm\n\t'thigh_r' + : position error = 4.961653 mm\n\t'calf_r' : position error = 1.513861 mm\n\t'spine_01' + : position error = 13.894220 mm\n\t'hand_l' : position error = 4.704608 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919795 mm\n\t'ring_02_r' : position error = 1.269515 mm\n\t'ring_03_r' + : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + 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discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be 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ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017357 mm\n\t'calf_l' : position error = 2.061260 mm\n\t'thigh_r' + : position error = 4.961672 mm\n\t'calf_r' : position error = 1.513879 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704613 mm\n\t'ring_02_l' + : position error = 1.345518 mm\n\t'ring_03_l' : position error = 1.179246 mm\n\t'hand_r' + : position error = 3.919826 mm\n\t'ring_02_r' : position error = 1.269497 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_03' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + 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hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 32795ed0342fa5d4a8fd17e23fb9c07f, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Block.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Block.FBX new file mode 100644 index 00000000..28b42b70 Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Block.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Block.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Block.FBX.meta new file mode 100644 index 00000000..bd69d619 --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Block.FBX.meta @@ -0,0 +1,1082 @@ +fileFormatVersion: 2 +guid: 241f35d9ad8ea914b8053b5ff94a3c74 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: //RootNode + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: spine_03 + 100124: thigh_l + 100126: thigh_r + 100128: thigh_twist_01_l + 100130: thigh_twist_01_r + 100132: thumb_01_l + 100134: thumb_01_r + 100136: thumb_02_l + 100138: thumb_02_r + 100140: thumb_03_l + 100142: thumb_03_r + 100144: upperarm_l + 100146: upperarm_r + 100148: upperarm_twist_01_l + 100150: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: //RootNode + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: L_Hand_Weapon + 400056: lowerarm_l + 400058: lowerarm_r + 400060: lowerarm_twist_01_l + 400062: lowerarm_twist_01_r + 400064: Main_Camera + 400066: middle_01_l + 400068: middle_01_r + 400070: middle_02_l + 400072: middle_02_r + 400074: middle_03_l + 400076: middle_03_r + 400078: neck_01 + 400080: pelvis + 400082: pinky_01_l + 400084: pinky_01_r + 400086: pinky_02_l + 400088: pinky_02_r + 400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 6.594916 mm\n\t'calf_l' : position error = 1.954362 mm\n\t'calf_r' + : position error = 1.646531 mm\n\t'ball_r' : position error = 1.052023 mm\n\t'spine_01' + : position error = 13.901381 mm\n\t'upperarm_l' : position error = 1.396918 + mm\n\t'lowerarm_l' : position error = 1.982946 mm\n\t'hand_l' : position error + = 10.324635 mm\n\t'middle_02_l' : position error = 1.319103 mm\n\t'middle_03_l' + : position error = 1.118745 mm\n\t'ring_02_l' : position error = 1.631725 mm\n\t'upperarm_r' + : position error = 1.131245 mm\n\t'lowerarm_r' : position error = 1.130236 mm\n\t'hand_r' + : position error = 2.528841 mm\n\t'ring_02_r' : position error = 1.269446 mm\n\t'ring_03_r' + : position error = 1.068010 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875335, y: 0.03801156, z: 0.000000023495922} + rotation: {x: -0.00000060599757, y: -0.000000037751608, z: -0.12241969, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407311, y: 0.004204721, z: -0.000000014668294} + rotation: {x: -0.000000011564617, y: -0.00000001522663, z: -0.024252687, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407059, y: -0.7262776, z: -0.06670467, w: 0.6665836} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784878, y: 0.00000006437301, z: 0.00000030517577} + rotation: {x: 0.059959352, y: 0.03741213, z: 0.1513158, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + 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400064: Main_Camera + 400066: middle_01_l + 400068: middle_01_r + 400070: middle_02_l + 400072: middle_02_r + 400074: middle_03_l + 400076: middle_03_r + 400078: neck_01 + 400080: pelvis + 400082: pinky_01_l + 400084: pinky_01_r + 400086: pinky_02_l + 400088: pinky_02_r + 400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017356 mm\n\t'calf_l' : position error = 2.061238 mm\n\t'thigh_r' + : position error = 4.961671 mm\n\t'calf_r' : position error = 1.513859 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704608 mm\n\t'ring_02_l' + : position error = 1.345453 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919795 mm\n\t'ring_02_r' : position error = 1.269462 mm\n\t'ring_03_r' + : position error = 1.068052 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 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spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.591555 mm\n\t'calf_l' : position error = 1.930153 mm\n\t'thigh_r' + : position error = 2.199450 mm\n\t'ball_r' : position error = 1.426311 mm\n\t'spine_01' + : position error = 14.667379 mm\n\t'upperarm_l' : position error = 1.453397 + mm\n\t'hand_l' : position error = 10.989220 mm\n\t'middle_02_l' : position error + = 1.319150 mm\n\t'middle_03_l' : position error = 1.118532 mm\n\t'ring_02_l' + : position error = 1.631777 mm\n\t'lowerarm_r' : position error = 1.980986 mm\n\t'hand_r' + : position error = 3.131641 mm\n\t'ring_02_r' : position error = 1.269515 mm\n\t'ring_03_r' + : position error = 1.067996 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'index_03_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation + animation that will be discarded.\n\t'middle_03_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: 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rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017325 mm\n\t'calf_l' : position error = 2.061290 mm\n\t'thigh_r' + : position error = 4.961649 mm\n\t'calf_r' : position error = 1.513927 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704533 mm\n\t'ring_02_l' + : position error = 1.345518 mm\n\t'ring_03_l' : position error = 1.179380 mm\n\t'hand_r' + : position error = 3.919838 mm\n\t'ring_02_r' : position error = 1.269506 mm\n\t'ring_03_r' + : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + 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0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + 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100644 index 00000000..e3f2d7f9 --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Combo02_2.FBX.meta @@ -0,0 +1,1085 @@ +fileFormatVersion: 2 +guid: c4b36c487901d354daebd9a9fb16081f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: //RootNode + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 6.061603 mm\n\t'calf_l' : position error = 2.326983 mm\n\t'thigh_r' + : position error = 1.204619 mm\n\t'calf_r' : position error = 1.674940 mm\n\t'spine_01' + : position error = 13.872240 mm\n\t'lowerarm_l' : position error = 2.015524 + mm\n\t'hand_l' : position error = 10.218809 mm\n\t'middle_02_l' : position error + = 1.319108 mm\n\t'middle_03_l' : position error = 1.118762 mm\n\t'ring_02_l' + : position error = 1.631762 mm\n\t'lowerarm_r' : position error = 1.725320 mm\n\t'hand_r' + : position error = 2.369706 mm\n\t'ring_02_r' : position error = 1.269533 mm\n\t'ring_03_r' + : position error = 1.068050 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will 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discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + 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0.9953054} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_l + parentName: thigh_l + position: {x: 0.22094338, y: 0.00003285825, z: -0.000017642975} + rotation: {x: -0.043834005, y: -0.000072392264, z: 0.0005772241, w: 0.99903864} + scale: {x: 1, y: 1, z: 1} + - name: calf_l + parentName: thigh_l + position: {x: 0.42572042, y: -0.00000016570091, z: -0.00000028610228} + rotation: {x: -0.04888414, y: -0.01886296, z: 0.06552718, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_l + parentName: calf_l + position: {x: 0.20476776, y: 0.000000028610229, z: -0.000000076293944} + rotation: {x: 0.0028090177, y: 0.001933368, z: 0.0076127276, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_l + parentName: calf_l + position: {x: 0.4019669, y: -0.000000019073486, z: -0.000000038146972} + rotation: {x: -0.005886454, y: -0.031991027, z: -0.07035581, w: 0.9969915} + scale: {x: 1, y: 1, z: 1} + - name: ball_l + parentName: foot_l + position: {x: 0.10453836, y: 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1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453836, y: 0.16577789, z: -0.00080146786} + rotation: {x: 0.00008033326, y: -0.000029346784, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094321, y: -0.000032954216, z: 0.000017490387} + rotation: {x: -0.043835785, y: -0.00007310454, z: 0.0005772875, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 32795ed0342fa5d4a8fd17e23fb9c07f, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git 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400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.507256 mm\n\t'calf_l' : position error = 2.236834 mm\n\t'calf_r' + : position error = 1.029529 mm\n\t'ball_r' : position error = 1.500128 mm\n\t'spine_01' + : position error = 13.894608 mm\n\t'lowerarm_l' : position error = 2.127541 + mm\n\t'hand_l' : position error = 10.124306 mm\n\t'middle_02_l' : position error + = 1.319124 mm\n\t'middle_03_l' : position error = 1.118765 mm\n\t'ring_02_l' + : position error = 1.631822 mm\n\t'lowerarm_r' : position error = 1.530216 mm\n\t'hand_r' + : position error = 3.900088 mm\n\t'ring_02_r' : position error = 1.269483 mm\n\t'ring_03_r' + : position error = 1.068052 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017359 mm\n\t'calf_l' : position error = 2.061270 mm\n\t'thigh_r' + : position error = 4.961677 mm\n\t'calf_r' : position error = 1.513965 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704562 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179263 mm\n\t'hand_r' + : position error = 3.919787 mm\n\t'ring_02_r' : position error = 1.269506 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, 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rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.629727 mm\n\t'ball_l' : position error = 1.422224 mm\n\t'thigh_r' + : position error = 4.597670 mm\n\t'calf_r' : position error = 2.629586 mm\n\t'spine_01' + : position error = 8.531340 mm\n\t'lowerarm_l' : position error = 2.236328 mm\n\t'hand_l' + : position error = 1.280264 mm\n\t'ring_02_l' : position error = 1.137709 mm\n\t'hand_r' + : position error = 5.073161 mm\n\t'ring_02_r' : position error = 1.269445 mm\n\t'ring_03_r' + : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + 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100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: 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2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.061706 mm\n\t'calf_l' : position error = 2.550754 mm\n\t'ball_l' + : position error = 1.312606 mm\n\t'thigh_r' : position error = 4.648083 mm\n\t'calf_r' + : position error = 1.085027 mm\n\t'ball_r' : position error = 1.216601 mm\n\t'spine_01' + : position error = 7.813912 mm\n\t'upperarm_l' : position error = 1.349794 mm\n\t'hand_l' + : position error = 10.643625 mm\n\t'middle_02_l' : position error = 1.319093 + mm\n\t'middle_03_l' : position error = 1.118675 mm\n\t'ring_02_l' : position + error = 1.631743 mm\n\t'upperarm_r' : position error = 1.562183 mm\n\t'hand_r' + : position error = 3.661563 mm\n\t'ring_02_r' : position error = 1.269515 mm\n\t'ring_03_r' + : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'thumb_03_l' has translation animation + that will be discarded.\n\t'index_01_l' has translation animation that will + be discarded.\n\t'index_02_l' has translation animation that will be discarded.\n\t'index_03_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'pinky_03_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + 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2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017357 mm\n\t'calf_l' : position error = 2.061217 mm\n\t'thigh_r' + : position error = 4.961675 mm\n\t'calf_r' : position error = 1.513863 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704533 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179145 mm\n\t'hand_r' + : position error = 3.919861 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068052 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + 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2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017324 mm\n\t'calf_l' : position error = 2.061296 mm\n\t'thigh_r' + : position error = 4.961661 mm\n\t'calf_r' : position error = 1.513942 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704584 mm\n\t'ring_02_l' + : position error = 1.345453 mm\n\t'ring_03_l' : position error = 1.179246 mm\n\t'hand_r' + : position error = 3.919830 mm\n\t'ring_02_r' : position error = 1.269506 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875335, y: 0.03801156, z: 0.000000023495922} + rotation: {x: -0.00000060599757, y: -0.000000037751608, z: -0.12241969, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407311, y: 0.004204721, z: -0.000000014668294} + rotation: {x: -0.000000011564617, y: -0.00000001522663, z: -0.024252687, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407059, y: -0.7262776, z: -0.06670467, w: 0.6665836} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784878, y: 0.00000006437301, z: 0.00000030517577} + rotation: {x: 0.059959352, y: 0.03741213, z: 0.1513158, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: 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400064: Main_Camera + 400066: middle_01_l + 400068: middle_01_r + 400070: middle_02_l + 400072: middle_02_r + 400074: middle_03_l + 400076: middle_03_r + 400078: neck_01 + 400080: pelvis + 400082: pinky_01_l + 400084: pinky_01_r + 400086: pinky_02_l + 400088: pinky_02_r + 400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 8.258921 mm\n\t'calf_l' : position error = 2.199340 mm\n\t'thigh_r' + : position error = 4.060749 mm\n\t'calf_r' : position error = 1.083014 mm\n\t'ball_r' + : position error = 1.083933 mm\n\t'spine_01' : position error = 13.935079 mm\n\t'lowerarm_l' + : position error = 1.867087 mm\n\t'hand_l' : position error = 4.126103 mm\n\t'middle_02_l' + : position error = 1.319044 mm\n\t'middle_03_l' : position error = 1.118687 + mm\n\t'ring_02_l' : position error = 1.631770 mm\n\t'upperarm_r' : position + error = 1.292584 mm\n\t'hand_r' : position error = 5.373258 mm\n\t'ring_02_r' + : position error = 1.269519 mm\n\t'ring_03_r' : position error = 1.067914 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_02_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.400471 mm\n\t'thigh_r' : position error = 4.354256 mm\n\t'calf_r' + : position error = 2.352407 mm\n\t'spine_01' : position error = 13.896579 mm\n\t'lowerarm_l' + : position error = 2.369925 mm\n\t'hand_l' : position error = 1.058373 mm\n\t'middle_02_l' + : position error = 1.319077 mm\n\t'middle_03_l' : position error = 1.118595 + mm\n\t'ring_02_l' : position error = 1.631760 mm\n\t'hand_r' : position error + = 1.533991 mm\n\t'ring_02_r' : position error = 1.269520 mm\n\t'ring_03_r' : + position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + 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animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'ball_l' + : position error = 1.199585 mm\n\t'thigh_r' : position error = 7.597835 mm\n\t'calf_r' + : position error = 1.645476 mm\n\t'spine_01' : position error = 13.866296 mm\n\t'hand_l' + : position error = 4.512856 mm\n\t'ring_02_l' : position error = 1.345595 mm\n\t'ring_03_l' + : position error = 1.179164 mm\n\t'hand_r' : position error = 2.245230 mm\n\t'ring_02_r' + : position error = 1.269480 mm\n\t'ring_03_r' : position error = 1.068071 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'index_03_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'middle_03_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.082780 mm\n\t'calf_l' : position error = 2.096418 mm\n\t'thigh_r' + : position error = 4.659799 mm\n\t'calf_r' : position error = 1.513868 mm\n\t'spine_01' + : position error = 13.894209 mm\n\t'hand_l' : position error = 4.704555 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179197 mm\n\t'hand_r' + : position error = 3.919878 mm\n\t'ring_02_r' : position error = 1.269478 mm\n\t'ring_03_r' + : position error = 1.068052 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + 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upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 32795ed0342fa5d4a8fd17e23fb9c07f, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Combo05_2.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Combo05_2.FBX new file mode 100644 index 00000000..ca2bf2f5 Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Combo05_2.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Combo05_2.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Combo05_2.FBX.meta new file mode 100644 index 00000000..2f7c30fa --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Combo05_2.FBX.meta @@ -0,0 +1,1092 @@ +fileFormatVersion: 2 +guid: 44f7236ff1194d44889a269d3988aba2 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: //RootNode + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: spine_03 + 100124: thigh_l + 100126: thigh_r + 100128: thigh_twist_01_l + 100130: thigh_twist_01_r + 100132: thumb_01_l + 100134: thumb_01_r + 100136: thumb_02_l + 100138: thumb_02_r + 100140: thumb_03_l + 100142: thumb_03_r + 100144: upperarm_l + 100146: 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pinky_02_r + 400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 7.188251 mm\n\t'calf_l' : position error = 2.071143 mm\n\t'thigh_r' + : position error = 2.695413 mm\n\t'ball_r' : position error = 1.802097 mm\n\t'spine_01' + : position error = 13.901361 mm\n\t'lowerarm_l' : position error = 2.149891 + mm\n\t'hand_l' : position error = 3.593605 mm\n\t'ring_02_l' : position error + = 1.386219 mm\n\t'ring_03_l' : position error = 1.208884 mm\n\t'upperarm_r' + : position error = 1.518281 mm\n\t'hand_r' : position error = 3.274944 mm\n\t'ring_02_r' + : position error = 1.269486 mm\n\t'ring_03_r' : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875335, y: 0.03801156, z: 0.000000023495922} + rotation: {x: -0.00000060599757, y: -0.000000037751608, z: -0.12241969, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407311, y: 0.004204721, z: -0.000000014668294} + rotation: {x: -0.000000011564617, y: -0.00000001522663, z: -0.024252687, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407059, y: -0.7262776, z: -0.06670467, w: 0.6665836} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784878, y: 0.00000006437301, z: 0.00000030517577} + rotation: {x: 0.059959352, y: 0.03741213, z: 0.1513158, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: 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400064: Main_Camera + 400066: middle_01_l + 400068: middle_01_r + 400070: middle_02_l + 400072: middle_02_r + 400074: middle_03_l + 400076: middle_03_r + 400078: neck_01 + 400080: pelvis + 400082: pinky_01_l + 400084: pinky_01_r + 400086: pinky_02_l + 400088: pinky_02_r + 400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.292572 mm\n\t'calf_l' : position error = 2.829150 mm\n\t'thigh_r' + : position error = 2.925940 mm\n\t'spine_01' : position error = 13.858605 mm\n\t'hand_l' + : position error = 11.396439 mm\n\t'middle_02_l' : position error = 1.050457 + mm\n\t'middle_03_l' : position error = 1.186916 mm\n\t'ring_02_l' : position + error = 1.345524 mm\n\t'ring_03_l' : position error = 1.044038 mm\n\t'lowerarm_r' + : position error = 1.868790 mm\n\t'hand_r' : position error = 4.898929 mm\n\t'ring_02_r' + : position error = 1.269515 mm\n\t'ring_03_r' : position error = 1.067960 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'neck_01' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017358 mm\n\t'calf_l' : position error = 2.061314 mm\n\t'thigh_r' + : position error = 4.961676 mm\n\t'calf_r' : position error = 1.513861 mm\n\t'spine_01' + : position error = 13.894226 mm\n\t'hand_l' : position error = 4.704504 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179311 mm\n\t'hand_r' + : position error = 3.919795 mm\n\t'ring_02_r' : position error = 1.269515 mm\n\t'ring_03_r' + : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be 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100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: spine_03 + 100124: thigh_l 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externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017328 mm\n\t'calf_l' : position error = 2.061255 mm\n\t'thigh_r' + : position error = 4.961720 mm\n\t'calf_r' : position error = 1.513966 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179213 mm\n\t'hand_r' + : position error = 3.919891 mm\n\t'ring_02_r' : position error = 1.269497 mm\n\t'ring_03_r' + : position error = 1.068052 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'index_01_r' has translation + animation that will be discarded.\n\t'index_02_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'ring_01_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'neck_01' has translation animation that will be + discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.164245 mm\n\t'thigh_r' : position error = 6.777968 mm\n\t'calf_r' + : position error = 1.865307 mm\n\t'spine_01' : position error = 1.232285 mm\n\t'hand_l' + : position error = 6.659786 mm\n\t'middle_02_l' : position error = 1.205037 + mm\n\t'ring_02_l' : position error = 1.315232 mm\n\t'hand_r' : position error + = 3.994271 mm\n\t'middle_02_r' : position error = 1.203709 mm\n\t'ring_02_r' + : position error = 1.314110 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'thumb_03_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'index_03_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation + animation that will be discarded.\n\t'middle_03_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + 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1} + - name: thumb_03_r + parentName: thumb_02_r + position: {x: 0.04062149, y: 0.00000022888183, z: -0.00000015258789} + rotation: {x: 0.021399211, y: -0.0018834386, z: 0.107937045, w: 0.99392563} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_r + parentName: hand_r + position: {x: 0.12244106, y: -0.012937469, z: -0.0057113455} + rotation: {x: 0.029485695, y: 0.040343232, z: -0.1303187, w: 0.9902122} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_r + parentName: middle_01_r + position: {x: 0.046405334, y: -0.0000015258788, z: 0.0000001335144} + rotation: {x: -0.018723365, y: -0.0028378984, z: -0.038150426, w: 0.9990926} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_r + parentName: middle_02_r + position: {x: 0.036489334, y: 0.0000006866455, z: -0.00000016212464} + rotation: {x: 0.0016214893, y: 0.03886699, z: 0.13362367, w: 0.9902684} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_r + parentName: hand_r + position: {x: 0.11497955, y: -0.017537918, z: -0.028469142} + rotation: {x: 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parentName: pinky_02_r + position: {x: 0.0298542, y: 0.0000032806395, z: -0.00000041007993} + rotation: {x: 0.0035807271, y: -0.033795882, z: -0.008930518, w: 0.9993825} + scale: {x: 1, y: 1, z: 1} + - name: index_01_r + parentName: hand_r + position: {x: 0.12067921, y: -0.017637558, z: 0.021094378} + rotation: {x: 0.1373377, y: 0.009890363, z: -0.13346992, w: 0.98144096} + scale: {x: 1, y: 1, z: 1} + - name: index_02_r + parentName: index_01_r + position: {x: 0.0428767, y: 0.0000009918213, z: -0.0000008392334} + rotation: {x: 0.012101809, y: 0.0010719285, z: -0.03837358, w: 0.9991897} + scale: {x: 1, y: 1, z: 1} + - name: index_03_r + parentName: index_02_r + position: {x: 0.033937912, y: 0.0000012969971, z: -0.000000057220458} + rotation: {x: 0.010610963, y: -0.007850716, z: 0.082855195, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: neck_01 + parentName: spine_03 + position: {x: -0.16562638, y: -0.0034560966, z: 0.00000015460733} + rotation: {x: 0.00000012711024, y: -0.00000095126325, z: 0.16863416, w: 0.98567873} + scale: {x: 1, y: 1, z: 1} + - name: head + parentName: neck_01 + position: {x: -0.09285522, y: -0.0030954361, z: -0.00000006657676} + rotation: {x: 0.00000044944136, y: 0.0000009845202, z: -0.098081455, w: 0.9951784} + scale: {x: 1, y: 1, z: 1} + - name: thigh_l + parentName: pelvis + position: {x: 0.014488297, y: -0.0053142416, z: -0.09005812} + rotation: {x: 0.07370457, y: 0.062138267, z: 0.008580689, w: 0.9953054} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_l + parentName: thigh_l + position: {x: 0.22094338, y: 0.00003285825, z: -0.000017642975} + rotation: {x: -0.043834005, y: -0.000072392264, z: 0.0005772241, w: 0.99903864} + scale: {x: 1, y: 1, z: 1} + - name: calf_l + parentName: thigh_l + position: {x: 0.42572042, y: -0.00000016570091, z: -0.00000028610228} + rotation: {x: -0.04888414, y: -0.01886296, z: 0.06552718, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_l + parentName: calf_l + position: {x: 0.20476776, y: 0.000000028610229, z: -0.000000076293944} + rotation: {x: 0.0028090177, y: 0.001933368, z: 0.0076127276, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_l + parentName: calf_l + position: {x: 0.4019669, y: -0.000000019073486, z: -0.000000038146972} + rotation: {x: -0.005886454, y: -0.031991027, z: -0.07035581, w: 0.9969915} + scale: {x: 1, y: 1, z: 1} + - name: ball_l + parentName: foot_l + position: {x: 0.10453836, y: -0.16577846, z: 0.00080154417} + rotation: {x: 0.00008016769, y: -0.000029514436, z: 0.71863383, w: 0.6953887} + scale: {x: 1, y: 1, z: 1} + - name: thigh_r + parentName: pelvis + position: {x: 0.014486617, y: -0.0053142826, z: 0.090058185} + rotation: {x: -0.062138475, y: 0.073704764, z: 0.9953054, w: -0.008580498} + scale: {x: 1, y: 1, z: 1} + - name: calf_r + parentName: thigh_r + position: {x: -0.42572233, y: -0.000000019669532, z: 0.000000095367426} + rotation: {x: -0.048884217, y: -0.018863404, z: 0.06552715, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_r + parentName: calf_r + position: {x: -0.20476921, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028068747, y: 0.0019337791, z: 0.0076126084, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.4019679, y: 0.000000095367426, z: -0.00000017166137} + rotation: {x: -0.0058882227, y: -0.031991195, z: -0.07035597, w: 0.99699146} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453836, y: 0.16577789, z: -0.00080146786} + rotation: {x: 0.00008033326, y: -0.000029346784, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094321, y: -0.000032954216, z: 0.000017490387} + rotation: {x: -0.043835785, y: -0.00007310454, z: 0.0005772875, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 32795ed0342fa5d4a8fd17e23fb9c07f, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Die03.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Die03.FBX new file mode 100644 index 00000000..90962075 Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Die03.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Die03.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Die03.FBX.meta new file mode 100644 index 00000000..9a2d7602 --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Die03.FBX.meta @@ -0,0 +1,1103 @@ +fileFormatVersion: 2 +guid: c00410a140d5037429a73be7e6642464 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: //RootNode + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: spine_03 + 100124: thigh_l + 100126: thigh_r + 100128: thigh_twist_01_l + 100130: thigh_twist_01_r + 100132: thumb_01_l + 100134: thumb_01_r + 100136: thumb_02_l + 100138: thumb_02_r + 100140: thumb_03_l + 100142: thumb_03_r + 100144: upperarm_l + 100146: upperarm_r + 100148: upperarm_twist_01_l + 100150: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: //RootNode + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: L_Hand_Weapon + 400056: lowerarm_l + 400058: lowerarm_r + 400060: lowerarm_twist_01_l + 400062: lowerarm_twist_01_r + 400064: Main_Camera + 400066: middle_01_l + 400068: middle_01_r + 400070: middle_02_l + 400072: middle_02_r + 400074: middle_03_l + 400076: middle_03_r + 400078: neck_01 + 400080: pelvis + 400082: pinky_01_l + 400084: pinky_01_r + 400086: pinky_02_l + 400088: pinky_02_r + 400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017328 mm\n\t'calf_l' : position error = 2.061265 mm\n\t'thigh_r' + : position error = 4.961701 mm\n\t'calf_r' : position error = 1.513943 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704537 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919838 mm\n\t'ring_02_r' : position error = 1.269506 mm\n\t'ring_03_r' + : position error = 1.068070 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'thumb_02_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'neck_01' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 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400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017329 mm\n\t'calf_l' : position error = 2.061337 mm\n\t'thigh_r' + : position error = 4.961701 mm\n\t'calf_r' : position error = 1.513943 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179213 mm\n\t'hand_r' + : position error = 3.919878 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'thumb_02_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + 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rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017326 mm\n\t'calf_l' : position error = 2.061225 mm\n\t'thigh_r' + : position error = 4.961738 mm\n\t'calf_r' : position error = 1.513958 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345530 mm\n\t'ring_03_l' : position error = 1.179246 mm\n\t'hand_r' + : position error = 3.919838 mm\n\t'ring_02_r' : position error = 1.269506 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'pinky_03_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'index_02_r' + has translation animation that will be discarded.\n\t'index_03_r' has translation + animation that will be discarded.\n\t'middle_01_r' has translation animation + that will be discarded.\n\t'middle_02_r' has translation animation that will + be discarded.\n\t'middle_03_r' has translation animation that will be discarded.\n\t'ring_01_r' + has translation animation that will be discarded.\n\t'ring_02_r' has translation + animation that will be discarded.\n\t'ring_03_r' has translation animation that + will be discarded.\n\t'pinky_01_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.354919 mm\n\t'calf_l' : position error = 1.424489 mm\n\t'thigh_r' + : position error = 3.427949 mm\n\t'calf_r' : position error = 3.028384 mm\n\t'spine_01' + : position error = 9.938873 mm\n\t'lowerarm_l' : position error = 1.827089 mm\n\t'hand_l' + : position error = 2.994697 mm\n\t'hand_r' : position error = 2.268533 mm\n\t'middle_02_r' + : position error = 1.318001 mm\n\t'middle_03_r' : position error = 1.116355 + mm\n\t'ring_02_r' : position error = 1.630523 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be 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100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: spine_03 + 100124: thigh_l + 100126: thigh_r + 100128: thigh_twist_01_l + 100130: thigh_twist_01_r + 100132: thumb_01_l + 100134: thumb_01_r + 100136: thumb_02_l + 100138: thumb_02_r + 100140: thumb_03_l + 100142: thumb_03_r + 100144: upperarm_l + 100146: 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rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.354780 mm\n\t'calf_l' : position error = 1.424489 mm\n\t'thigh_r' + : position error = 3.427952 mm\n\t'calf_r' : position error = 3.028384 mm\n\t'spine_01' + : position error = 9.955128 mm\n\t'hand_l' : position error = 3.294726 mm\n\t'hand_r' + : position error = 4.134054 mm\n\t'middle_02_r' : position error = 1.203705 + mm\n\t'ring_02_r' : position error = 1.314146 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875335, y: 0.03801156, z: 0.000000023495922} + rotation: {x: -0.00000060599757, y: -0.000000037751608, z: -0.12241969, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407311, y: 0.004204721, z: -0.000000014668294} + rotation: {x: -0.000000011564617, y: -0.00000001522663, z: -0.024252687, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407059, y: -0.7262776, z: -0.06670467, w: 0.6665836} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784878, y: 0.00000006437301, z: 0.00000030517577} + rotation: {x: 0.059959352, y: 0.03741213, z: 0.1513158, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.00060565665, z: 0.000112509246, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339888, y: -0.0000001335144, z: 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400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017290 mm\n\t'calf_l' : position error = 2.061238 mm\n\t'thigh_r' + : position error = 4.961670 mm\n\t'calf_r' : position error = 1.513923 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704537 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919830 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068070 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_03_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'thumb_03_r' + has translation animation that will be discarded.\n\t'index_01_r' has translation + animation that will be discarded.\n\t'index_02_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_03_r' has translation animation that + will be discarded.\n\t'pinky_02_r' has translation animation that will be discarded.\n\t'pinky_03_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017324 mm\n\t'calf_l' : position error = 2.061221 mm\n\t'thigh_r' + : position error = 4.961665 mm\n\t'calf_r' : position error = 1.513942 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704537 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919830 mm\n\t'ring_02_r' : position error = 1.269497 mm\n\t'ring_03_r' + : position error = 1.068052 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'middle_01_r' has translation animation that will be discarded.\n\t'middle_02_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_03_r' has translation animation that + will be discarded.\n\t'pinky_02_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + 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ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017355 mm\n\t'calf_l' : position error = 2.061221 mm\n\t'thigh_r' + : position error = 4.961673 mm\n\t'calf_r' : position error = 1.513930 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704613 mm\n\t'ring_02_l' + : position error = 1.345517 mm\n\t'ring_03_l' : position error = 1.179246 mm\n\t'hand_r' + : position error = 3.919826 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068036 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_03_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + 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hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: 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9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017292 mm\n\t'calf_l' : position error = 2.061262 mm\n\t'thigh_r' + : position error = 4.961699 mm\n\t'calf_r' : position error = 1.513899 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704537 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919830 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'index_02_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + 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ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.773826 mm\n\t'thigh_r' : position error = 6.065924 mm\n\t'hand_l' + : position error = 3.900674 mm\n\t'middle_02_l' : position error = 1.205136 + mm\n\t'ring_02_l' : position error = 1.315161 mm\n\t'hand_r' : position error + = 7.671245 mm\n\t'middle_02_r' : position error = 1.203660 mm\n\t'ring_02_r' + : position error = 1.314130 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'index_03_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'middle_03_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 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ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: 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upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.00060565665, z: 0.000112509246, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339888, y: -0.0000001335144, z: -0.0000003814697} + rotation: {x: -0.06196478, y: 0.0296355, z: 0.027704867, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000027, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.000000014901163, y: -0.000000014901158, z: 0.000000014901158, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975155, y: -0.00000019073485, z: 0.000000076293944} + rotation: {x: -0.617895, y: -0.019372024, z: -0.010653143, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: L_Hand_Weapon + parentName: hand_l + position: {x: -0.091053195, y: 0.04661003, z: 0.019614581} + rotation: {x: -0.61773133, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.773883 mm\n\t'thigh_r' : position error = 6.065862 mm\n\t'hand_l' + : position error = 3.900669 mm\n\t'middle_02_l' : position error = 1.205050 + mm\n\t'ring_02_l' : position error = 1.315230 mm\n\t'hand_r' : position error + = 7.671135 mm\n\t'middle_02_r' : position error = 1.203620 mm\n\t'ring_02_r' + : position error = 1.314095 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'ring_01_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017327 mm\n\t'calf_l' : position error = 2.061262 mm\n\t'thigh_r' + : position error = 4.961712 mm\n\t'calf_r' : position error = 1.513939 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704608 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179311 mm\n\t'hand_r' + : position error = 3.919826 mm\n\t'ring_02_r' : position error = 1.269470 mm\n\t'ring_03_r' + : position error = 1.068070 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'thumb_03_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'index_03_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation + animation that will be discarded.\n\t'middle_03_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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0.00000015460733} + rotation: {x: 0.00000012711024, y: -0.00000095126325, z: 0.16863416, w: 0.98567873} + scale: {x: 1, y: 1, z: 1} + - name: head + parentName: neck_01 + position: {x: -0.09285522, y: -0.0030954361, z: -0.00000006657676} + rotation: {x: 0.00000044944136, y: 0.0000009845202, z: -0.098081455, w: 0.9951784} + scale: {x: 1, y: 1, z: 1} + - name: thigh_l + parentName: pelvis + position: {x: 0.014488297, y: -0.0053142416, z: -0.09005812} + rotation: {x: 0.07370457, y: 0.062138267, z: 0.008580689, w: 0.9953054} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_l + parentName: thigh_l + position: {x: 0.22094338, y: 0.00003285825, z: -0.000017642975} + rotation: {x: -0.043834005, y: -0.000072392264, z: 0.0005772241, w: 0.99903864} + scale: {x: 1, y: 1, z: 1} + - name: calf_l + parentName: thigh_l + position: {x: 0.42572042, y: -0.00000016570091, z: -0.00000028610228} + rotation: {x: -0.04888414, y: -0.01886296, z: 0.06552718, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_l + parentName: calf_l + position: {x: 0.20476776, y: 0.000000028610229, z: -0.000000076293944} + rotation: {x: 0.0028090177, y: 0.001933368, z: 0.0076127276, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_l + parentName: calf_l + position: {x: 0.4019669, y: -0.000000019073486, z: -0.000000038146972} + rotation: {x: -0.005886454, y: -0.031991027, z: -0.07035581, w: 0.9969915} + scale: {x: 1, y: 1, z: 1} + - name: ball_l + parentName: foot_l + position: {x: 0.10453836, y: -0.16577846, z: 0.00080154417} + rotation: {x: 0.00008016769, y: -0.000029514436, z: 0.71863383, w: 0.6953887} + scale: {x: 1, y: 1, z: 1} + - name: thigh_r + parentName: pelvis + position: {x: 0.014486617, y: -0.0053142826, z: 0.090058185} + rotation: {x: -0.062138475, y: 0.073704764, z: 0.9953054, w: -0.008580498} + scale: {x: 1, y: 1, z: 1} + - name: calf_r + parentName: thigh_r + position: {x: -0.42572233, y: -0.000000019669532, z: 0.000000095367426} + rotation: {x: -0.048884217, y: -0.018863404, z: 0.06552715, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_r + parentName: calf_r + position: {x: -0.20476921, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028068747, y: 0.0019337791, z: 0.0076126084, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.4019679, y: 0.000000095367426, z: -0.00000017166137} + rotation: {x: -0.0058882227, y: -0.031991195, z: -0.07035597, w: 0.99699146} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453836, y: 0.16577789, z: -0.00080146786} + rotation: {x: 0.00008033326, y: -0.000029346784, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094321, y: -0.000032954216, z: 0.000017490387} + rotation: {x: -0.043835785, y: -0.00007310454, z: 0.0005772875, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 32795ed0342fa5d4a8fd17e23fb9c07f, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit02.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit02.FBX new file mode 100644 index 00000000..ce0979c4 Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit02.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit02.FBX.meta 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L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: spine_03 + 100124: thigh_l + 100126: thigh_r + 100128: thigh_twist_01_l + 100130: thigh_twist_01_r + 100132: thumb_01_l + 100134: thumb_01_r + 100136: thumb_02_l + 100138: thumb_02_r + 100140: thumb_03_l + 100142: thumb_03_r + 100144: upperarm_l + 100146: upperarm_r + 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rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017328 mm\n\t'calf_l' : position error = 2.061285 mm\n\t'thigh_r' + : position error = 4.961692 mm\n\t'calf_r' : position error = 1.513959 mm\n\t'spine_01' + : position error = 13.894226 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345453 mm\n\t'ring_03_l' : position error = 1.179213 mm\n\t'hand_r' + : position error = 3.919891 mm\n\t'ring_02_r' : position error = 1.269497 mm\n\t'ring_03_r' + : position error = 1.068001 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'thumb_03_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'thumb_03_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'index_03_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation + animation that will be discarded.\n\t'middle_03_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'pinky_03_r' has translation animation that will + be discarded.\n\t'neck_01' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + 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serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 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w: 0.9993591} + scale: {x: 1.000001, y: 1.000001, z: 1} + - name: thumb_03_r + parentName: thumb_02_r + position: {x: 0.04062149, y: 0.00000022888183, z: -0.00000015258789} + rotation: {x: 0.021399211, y: -0.0018834386, z: 0.107937045, w: 0.99392563} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_r + parentName: hand_r + position: {x: 0.12244106, y: -0.012937469, z: -0.0057113455} + rotation: {x: 0.029485695, y: 0.040343232, z: -0.1303187, w: 0.9902122} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_r + parentName: middle_01_r + position: {x: 0.046405334, y: -0.0000015258788, z: 0.0000001335144} + rotation: {x: -0.018723365, y: -0.0028378984, z: -0.038150426, w: 0.9990926} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_r + parentName: middle_02_r + position: {x: 0.036489334, y: 0.0000006866455, z: -0.00000016212464} + rotation: {x: 0.0016214893, y: 0.03886699, z: 0.13362367, w: 0.9902684} + scale: {x: 1, y: 1, z: 1} + - name: ring_01_r + parentName: hand_r + position: {x: 0.11497955, y: -0.017537918, z: -0.028469142} + rotation: {x: -0.09728411, y: 0.07056209, z: -0.11623635, w: 0.9859239} + scale: {x: 1, y: 1, z: 1} + - name: ring_02_r + parentName: ring_01_r + position: {x: 0.044298783, y: 0.00000061035155, z: -0.00000012397766} + rotation: {x: 0.004328093, y: 0.004579788, z: -0.03747363, w: 0.9992778} + scale: {x: 1, y: 1, z: 0.999999} + - name: ring_03_r + parentName: ring_02_r + position: {x: 0.034766387, y: 0.0000008392334, z: 0.000000038146972} + rotation: {x: -0.00019861346, y: -0.02625795, z: 0.112212814, w: 0.9933372} + scale: {x: 1, y: 1, z: 1.000001} + - name: pinky_01_r + parentName: hand_r + position: {x: 0.1014059, y: -0.022633666, z: -0.046430875} + rotation: {x: -0.13504973, y: 0.09653341, z: -0.08907209, w: 0.9820942} + scale: {x: 1, y: 1, z: 1} + - name: pinky_02_r + parentName: pinky_01_r + position: {x: 0.035710752, y: -0.0000007629394, z: -0.00000028610228} + rotation: {x: 0.010403114, y: 0.004140524, z: -0.038540598, w: 0.9991943} + scale: {x: 1, y: 1, z: 1} + - name: pinky_03_r + parentName: pinky_02_r + position: {x: 0.0298542, y: 0.0000032806395, z: -0.00000041007993} + rotation: {x: 0.0035807271, y: -0.033795882, z: -0.008930518, w: 0.9993825} + scale: {x: 1, y: 1, z: 1} + - name: index_01_r + parentName: hand_r + position: {x: 0.12067921, y: -0.017637558, z: 0.021094378} + rotation: {x: 0.1373377, y: 0.009890363, z: -0.13346992, w: 0.98144096} + scale: {x: 1, y: 1, z: 1} + - name: index_02_r + parentName: index_01_r + position: {x: 0.0428767, y: 0.0000009918213, z: -0.0000008392334} + rotation: {x: 0.012101809, y: 0.0010719285, z: -0.03837358, w: 0.9991897} + scale: {x: 1, y: 1, z: 1} + - name: index_03_r + parentName: index_02_r + position: {x: 0.033937912, y: 0.0000012969971, z: -0.000000057220458} + rotation: {x: 0.010610963, y: -0.007850716, z: 0.082855195, w: 0.9964742} + scale: {x: 1, y: 1, z: 1} + - name: neck_01 + parentName: spine_03 + position: {x: -0.16562638, y: -0.0034560966, z: 0.00000015460733} + rotation: {x: 0.00000012711024, y: -0.00000095126325, z: 0.16863416, w: 0.98567873} + scale: {x: 1, y: 1, z: 1} + - name: head + parentName: neck_01 + position: {x: -0.09285522, y: -0.0030954361, z: -0.00000006657676} + rotation: {x: 0.00000044944136, y: 0.0000009845202, z: -0.098081455, w: 0.9951784} + scale: {x: 1, y: 1, z: 1} + - name: thigh_l + parentName: pelvis + position: {x: 0.014488297, y: -0.0053142416, z: -0.09005812} + rotation: {x: 0.07370457, y: 0.062138267, z: 0.008580689, w: 0.9953054} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_l + parentName: thigh_l + position: {x: 0.22094338, y: 0.00003285825, z: -0.000017642975} + rotation: {x: -0.043834005, y: -0.000072392264, z: 0.0005772241, w: 0.99903864} + scale: {x: 1, y: 1, z: 1} + - name: calf_l + parentName: thigh_l + position: {x: 0.42572042, y: -0.00000016570091, z: -0.00000028610228} + rotation: {x: -0.04888414, y: -0.01886296, z: 0.06552718, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_l + parentName: calf_l + position: {x: 0.20476776, y: 0.000000028610229, z: -0.000000076293944} + rotation: {x: 0.0028090177, y: 0.001933368, z: 0.0076127276, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_l + parentName: calf_l + position: {x: 0.4019669, y: -0.000000019073486, z: -0.000000038146972} + rotation: {x: -0.005886454, y: -0.031991027, z: -0.07035581, w: 0.9969915} + scale: {x: 1, y: 1, z: 1} + - name: ball_l + parentName: foot_l + position: {x: 0.10453836, y: -0.16577846, z: 0.00080154417} + rotation: {x: 0.00008016769, y: -0.000029514436, z: 0.71863383, w: 0.6953887} + scale: {x: 1, y: 1, z: 1} + - name: thigh_r + parentName: pelvis + position: {x: 0.014486617, y: -0.0053142826, z: 0.090058185} + rotation: {x: -0.062138475, y: 0.073704764, z: 0.9953054, w: -0.008580498} + scale: {x: 1, y: 1, z: 1} + - name: calf_r + parentName: thigh_r + position: {x: -0.42572233, y: -0.000000019669532, z: 0.000000095367426} + rotation: {x: -0.048884217, y: -0.018863404, z: 0.06552715, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_r + parentName: calf_r + position: {x: -0.20476921, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028068747, y: 0.0019337791, z: 0.0076126084, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.4019679, y: 0.000000095367426, z: -0.00000017166137} + rotation: {x: -0.0058882227, y: -0.031991195, z: -0.07035597, w: 0.99699146} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453836, y: 0.16577789, z: -0.00080146786} + rotation: {x: 0.00008033326, y: -0.000029346784, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094321, y: -0.000032954216, z: 0.000017490387} + rotation: {x: -0.043835785, y: -0.00007310454, z: 0.0005772875, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 32795ed0342fa5d4a8fd17e23fb9c07f, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit03.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit03.FBX new file mode 100644 index 00000000..3c625e44 Binary files /dev/null and b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit03.FBX differ diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit03.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit03.FBX.meta new file mode 100644 index 00000000..07d27d49 --- /dev/null +++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Hit03.FBX.meta @@ -0,0 +1,1101 @@ +fileFormatVersion: 2 +guid: 36a2f6ebdeabd6c478207dd6a1656393 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: //RootNode + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: spine_03 + 100124: thigh_l + 100126: thigh_r + 100128: thigh_twist_01_l + 100130: thigh_twist_01_r + 100132: thumb_01_l + 100134: thumb_01_r + 100136: thumb_02_l + 100138: thumb_02_r + 100140: thumb_03_l + 100142: thumb_03_r + 100144: upperarm_l + 100146: upperarm_r + 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400090: pinky_03_l + 400092: pinky_03_r + 400094: R_Hand_Weapon + 400096: R_Slash_FX_Bone + 400098: ring_01_l + 400100: ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017328 mm\n\t'calf_l' : position error = 2.061255 mm\n\t'thigh_r' + : position error = 4.961701 mm\n\t'calf_r' : position error = 1.513943 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179213 mm\n\t'hand_r' + : position error = 3.919878 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068036 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'thigh_r' has translation + animation that will be discarded.\n\t'calf_r' has translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'thumb_03_l' has translation animation + that will be discarded.\n\t'index_01_l' has translation animation that will + be discarded.\n\t'index_02_l' has translation animation that will be discarded.\n\t'index_03_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'pinky_03_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'thumb_03_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'neck_01' has translation animation that will be + discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + 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rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017328 mm\n\t'calf_l' : position error = 2.061255 mm\n\t'thigh_r' + : position error = 4.961725 mm\n\t'calf_r' : position error = 1.513939 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704555 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919914 mm\n\t'ring_02_r' : position error = 1.269470 mm\n\t'ring_03_r' + : position error = 1.068034 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'index_03_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'pinky_03_r' has translation animation that will be discarded.\n\t'neck_01' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875335, y: 0.03801156, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017327 mm\n\t'calf_l' : position error = 2.061263 mm\n\t'thigh_r' + : position error = 4.961702 mm\n\t'calf_r' : position error = 1.513966 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704537 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179246 mm\n\t'hand_r' + : position error = 3.919838 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068070 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'thumb_03_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'middle_01_r' has translation animation that will be discarded.\n\t'middle_02_r' + has translation animation that will be discarded.\n\t'middle_03_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'pinky_03_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 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400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017328 mm\n\t'calf_l' : position error = 2.061276 mm\n\t'thigh_r' + : position error = 4.961726 mm\n\t'calf_r' : position error = 1.514015 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179213 mm\n\t'hand_r' + : position error = 3.919878 mm\n\t'ring_02_r' : position error = 1.269510 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_03_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + 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parentName: pelvis + position: {x: 0.014486617, y: -0.0053142826, z: 0.090058185} + rotation: {x: -0.062138475, y: 0.073704764, z: 0.9953054, w: -0.008580498} + scale: {x: 1, y: 1, z: 1} + - name: calf_r + parentName: thigh_r + position: {x: -0.42572233, y: -0.000000019669532, z: 0.000000095367426} + rotation: {x: -0.048884217, y: -0.018863404, z: 0.06552715, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_r + parentName: calf_r + position: {x: -0.20476921, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028068747, y: 0.0019337791, z: 0.0076126084, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.4019679, y: 0.000000095367426, z: -0.00000017166137} + rotation: {x: -0.0058882227, y: -0.031991195, z: -0.07035597, w: 0.99699146} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453836, y: 0.16577789, z: -0.00080146786} + rotation: {x: 0.00008033326, y: -0.000029346784, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + position: {x: -0.22094321, y: -0.000032954216, z: 0.000017490387} + rotation: {x: -0.043835785, y: -0.00007310454, z: 0.0005772875, w: 0.9990386} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 32795ed0342fa5d4a8fd17e23fb9c07f, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Jump_ZeroHeight.FBX b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Spear/FBX_Animation/Frank_RPG_Spear_Jump_ZeroHeight.FBX new 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100020: //RootNode + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: 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upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017327 mm\n\t'calf_l' : position error = 2.061268 mm\n\t'thigh_r' + : position error = 4.961721 mm\n\t'calf_r' : position error = 1.514002 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704537 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179311 mm\n\t'hand_r' + : position error = 3.919826 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068070 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'index_02_l' has translation animation that will + be discarded.\n\t'index_03_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'thumb_03_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'middle_01_r' has translation animation that will be discarded.\n\t'middle_02_r' + has translation animation that will be discarded.\n\t'middle_03_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'pinky_03_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017323 mm\n\t'calf_l' : position error = 2.061328 mm\n\t'thigh_r' + : position error = 4.961690 mm\n\t'calf_r' : position error = 1.513962 mm\n\t'spine_01' + : position error = 13.894220 mm\n\t'hand_l' : position error = 4.704584 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179189 mm\n\t'hand_r' + : position error = 3.919869 mm\n\t'ring_02_r' : position error = 1.269515 mm\n\t'ring_03_r' + : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + 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{x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, 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rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017357 mm\n\t'calf_l' : position error = 2.061301 mm\n\t'thigh_r' + : position error = 4.961712 mm\n\t'calf_r' : position error = 1.513955 mm\n\t'spine_01' + : position error = 13.894220 mm\n\t'hand_l' : position error = 4.704608 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919869 mm\n\t'ring_02_r' : position error = 1.269515 mm\n\t'ring_03_r' + : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'thumb_03_l' + has translation animation that will be discarded.\n\t'index_01_l' has translation + animation that will be discarded.\n\t'index_02_l' has translation animation + that will be discarded.\n\t'index_03_l' has translation animation that will + be discarded.\n\t'middle_01_l' has translation animation that will be discarded.\n\t'middle_02_l' + has translation animation that will be discarded.\n\t'middle_03_l' has translation + animation that will be discarded.\n\t'ring_01_l' has translation animation that + will be discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'neck_01' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + 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ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017291 mm\n\t'calf_l' : position error = 2.061251 mm\n\t'thigh_r' + : position error = 4.961655 mm\n\t'calf_r' : position error = 1.513855 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704537 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919830 mm\n\t'ring_02_r' : position error = 1.269506 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'thumb_03_l' has translation animation + that will be discarded.\n\t'index_01_l' has translation animation that will + be discarded.\n\t'index_02_l' has translation animation that will be discarded.\n\t'index_03_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017324 mm\n\t'calf_l' : position error = 2.061201 mm\n\t'thigh_r' + : position error = 4.961656 mm\n\t'calf_r' : position error = 1.513860 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345447 mm\n\t'ring_03_l' : position error = 1.179213 mm\n\t'hand_r' + : position error = 3.919830 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + 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legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017326 mm\n\t'calf_l' : position error = 2.061275 mm\n\t'thigh_r' + : position error = 4.961669 mm\n\t'calf_r' : position error = 1.513891 mm\n\t'spine_01' + : position error = 13.894226 mm\n\t'hand_l' : position error = 4.704555 mm\n\t'ring_02_l' + : position error = 1.345518 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919830 mm\n\t'ring_02_r' : position error = 1.269497 mm\n\t'ring_03_r' + : position error = 1.068000 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'index_01_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'ring_02_l' has translation animation that + will be discarded.\n\t'ring_03_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'pinky_02_l' has translation + animation that will be discarded.\n\t'pinky_03_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875335, y: 0.03801156, z: 0.000000023495922} + rotation: {x: -0.00000060599757, y: -0.000000037751608, z: -0.12241969, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407311, y: 0.004204721, z: -0.000000014668294} + rotation: {x: -0.000000011564617, y: -0.00000001522663, z: -0.024252687, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407059, y: -0.7262776, z: -0.06670467, w: 0.6665836} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784878, y: 0.00000006437301, z: 0.00000030517577} + rotation: {x: 0.059959352, y: 0.03741213, z: 0.1513158, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.00060565665, z: 0.000112509246, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339888, y: -0.0000001335144, z: -0.0000003814697} + rotation: {x: -0.06196478, y: 0.0296355, z: 0.027704867, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017294 mm\n\t'calf_l' : position error = 2.061255 mm\n\t'thigh_r' + : position error = 4.961680 mm\n\t'calf_r' : position error = 1.513955 mm\n\t'spine_01' + : position error = 13.894226 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345530 mm\n\t'ring_03_l' : position error = 1.179213 mm\n\t'hand_r' + : position error = 3.919805 mm\n\t'ring_02_r' : position error = 1.269488 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'pinky_03_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'index_02_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.018588 mm\n\t'calf_l' : position error = 2.061251 mm\n\t'thigh_r' + : position error = 4.961691 mm\n\t'calf_r' : position error = 1.513903 mm\n\t'spine_01' + : position error = 13.894217 mm\n\t'hand_l' : position error = 4.704609 mm\n\t'ring_02_l' + : position error = 1.345524 mm\n\t'ring_03_l' : position error = 1.179222 mm\n\t'hand_r' + : position error = 3.919883 mm\n\t'ring_02_r' : position error = 1.269497 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'pinky_03_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'thumb_03_r' has translation animation + that will be discarded.\n\t'index_01_r' has translation animation that will + be discarded.\n\t'index_02_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation + animation that will be discarded.\n\t'middle_03_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that 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discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'ring_02_l' + has translation animation that will be discarded.\n\t'ring_03_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'pinky_02_l' has translation animation that will + be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'ring_01_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be 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z: 0.18534881, w: 0.71777433} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_r + parentName: thumb_01_r + position: {x: 0.038695678, y: 0.0000010681152, z: 0.0000005340576} + rotation: {x: 0.002633809, y: -0.019817749, z: -0.029697824, w: 0.9993591} + scale: {x: 1.000001, y: 1.000001, z: 1} + - name: thumb_03_r + parentName: thumb_02_r + position: {x: 0.04062149, y: 0.00000022888183, z: -0.00000015258789} + rotation: {x: 0.021399211, y: -0.0018834386, z: 0.107937045, w: 0.99392563} + scale: {x: 1, y: 1, z: 1} + - name: middle_01_r + parentName: hand_r + position: {x: 0.12244106, y: -0.012937469, z: -0.0057113455} + rotation: {x: 0.029485695, y: 0.040343232, z: -0.1303187, w: 0.9902122} + scale: {x: 1, y: 1, z: 1} + - name: middle_02_r + parentName: middle_01_r + position: {x: 0.046405334, y: -0.0000015258788, z: 0.0000001335144} + rotation: {x: -0.018723365, y: -0.0028378984, z: -0.038150426, w: 0.9990926} + scale: {x: 1, y: 1, z: 1} + - name: middle_03_r + parentName: middle_02_r + 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0.073704764, z: 0.9953054, w: -0.008580498} + scale: {x: 1, y: 1, z: 1} + - name: calf_r + parentName: thigh_r + position: {x: -0.42572233, y: -0.000000019669532, z: 0.000000095367426} + rotation: {x: -0.048884217, y: -0.018863404, z: 0.06552715, w: 0.99647415} + scale: {x: 1, y: 1, z: 1} + - name: calf_twist_01_r + parentName: calf_r + position: {x: -0.20476921, y: -0.000000009536743, z: -0.000000038146972} + rotation: {x: 0.0028068747, y: 0.0019337791, z: 0.0076126084, w: 0.99996525} + scale: {x: 1, y: 1, z: 1} + - name: foot_r + parentName: calf_r + position: {x: -0.4019679, y: 0.000000095367426, z: -0.00000017166137} + rotation: {x: -0.0058882227, y: -0.031991195, z: -0.07035597, w: 0.99699146} + scale: {x: 1, y: 1, z: 1} + - name: ball_r + parentName: foot_r + position: {x: -0.10453836, y: 0.16577789, z: -0.00080146786} + rotation: {x: 0.00008033326, y: -0.000029346784, z: 0.7186338, w: 0.69538873} + scale: {x: 1, y: 1, z: 1} + - name: thigh_twist_01_r + parentName: thigh_r + 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ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: L_Hand_Weapon + 100056: lowerarm_l + 100058: lowerarm_r + 100060: lowerarm_twist_01_l + 100062: lowerarm_twist_01_r + 100064: Main_Camera + 100066: middle_01_l + 100068: middle_01_r + 100070: middle_02_l + 100072: middle_02_r + 100074: middle_03_l + 100076: middle_03_r + 100078: neck_01 + 100080: pelvis + 100082: pinky_01_l + 100084: pinky_01_r + 100086: pinky_02_l + 100088: pinky_02_r + 100090: pinky_03_l + 100092: pinky_03_r + 100094: R_Hand_Weapon + 100096: R_Slash_FX_Bone + 100098: ring_01_l + 100100: ring_01_r + 100102: ring_02_l + 100104: ring_02_r + 100106: ring_03_l + 100108: ring_03_r + 100110: root + 100112: Spear_Bone01 + 100114: Spear_Bone02 + 100116: Spear_Root + 100118: spine_01 + 100120: spine_02 + 100122: spine_03 + 100124: thigh_l + 100126: thigh_r + 100128: thigh_twist_01_l + 100130: thigh_twist_01_r + 100132: thumb_01_l + 100134: thumb_01_r + 100136: thumb_02_l + 100138: thumb_02_r + 100140: thumb_03_l + 100142: thumb_03_r + 100144: upperarm_l + 100146: upperarm_r + 100148: upperarm_twist_01_l + 100150: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: //RootNode + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: L_Hand_Weapon + 400056: lowerarm_l + 400058: lowerarm_r + 400060: lowerarm_twist_01_l + 400062: lowerarm_twist_01_r + 400064: 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ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.017359 mm\n\t'calf_l' : position error = 2.061270 mm\n\t'thigh_r' + : position error = 4.961677 mm\n\t'calf_r' : position error = 1.513863 mm\n\t'spine_01' + : position error = 13.894226 mm\n\t'hand_l' : position error = 4.704585 mm\n\t'ring_02_l' + : position error = 1.345517 mm\n\t'ring_03_l' : position error = 1.179246 mm\n\t'hand_r' + : position error = 3.919869 mm\n\t'ring_02_r' : position error = 1.269479 mm\n\t'ring_03_r' + : position error = 1.068018 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'middle_01_l' has translation animation + that will be discarded.\n\t'middle_02_l' has translation animation that will + be discarded.\n\t'middle_03_l' has translation animation that will be discarded.\n\t'ring_01_l' + has translation animation that will be discarded.\n\t'ring_02_l' has translation + animation that will be discarded.\n\t'ring_03_l' has translation animation that + will be discarded.\n\t'pinky_01_l' has translation animation that will be discarded.\n\t'pinky_02_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, 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ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 1.692171 mm\n\t'thigh_r' : position error = 1.934279 mm\n\t'hand_l' + : position error = 1.648369 mm\n\t'hand_r' : position error = 1.253206 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'lowerarm_l' has translation animation that + will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.0029151882, y: 0, z: 0.011906777} + rotation: {x: 0.00000002185569, y: 0, z: -0, w: 1} + scale: {x: 1.44505, y: 1.44505, z: 1.44505} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1161534, y: 0.09318526, z: -0.06409875} + rotation: {x: -0.48155022, y: 0.49533448, z: -0.511915, w: 0.5105842} + scale: {x: 0.692017, y: 0.692018, z: 0.692018} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.12018827, y: 0.093184195, z: -0.06409863} + rotation: {x: 0.5105827, y: 0.51191324, z: 0.49533606, w: 0.481552} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.39401823, y: 0.7728428, z: -0.010560249} + rotation: {x: -0.042387247, y: -0.22598843, z: -0.32433397, w: 0.9175729} + scale: {x: 0.692018, y: 0.692018, z: 0.692018} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.7788539, y: -0.69601905, z: 0.4386949} + rotation: {x: 0.68747395, y: 0.6143581, z: -0.3872256, w: 0.0000003205845} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.000000014901159, y: -0.000000014901163, z: 2.220446e-16, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: 0.0020172691, y: 0.66953117, z: -0.015548489} + rotation: {x: -0.49909005, y: 0.5009077, z: -0.4990906, w: 0.5009083} + scale: {x: 0.692018, y: 0.692017, z: 0.692017} + - name: Main_Camera + parentName: pelvis + position: {x: 0.24989067, y: -3.0234973, z: 2.9603107} + rotation: {x: 0.21963823, y: -0.24092732, z: 0.68569887, w: 0.65079194} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: spine_01 + parentName: pelvis + position: {x: -0.108088836, y: -0.008514118, z: 0.0000002155943} + rotation: {x: 0.00000020823217, y: -0.000000015174226, z: 0.062388636, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.18875335, y: 0.03801156, z: 0.000000023495922} + rotation: {x: -0.00000060599757, y: -0.000000037751608, z: -0.12241969, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407311, y: 0.004204721, z: -0.000000014668294} + rotation: {x: -0.000000011564617, y: -0.00000001522663, z: -0.024252687, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883697, y: -0.02732088, z: -0.03781997} + rotation: {x: 0.15407059, y: -0.7262776, z: -0.06670467, w: 0.6665836} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784878, y: 0.00000006437301, z: 0.00000030517577} + rotation: {x: 0.059959352, y: 0.03741213, z: 0.1513158, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481079} + rotation: {x: -0.12755744, y: 0.00060565665, z: 0.000112509246, w: 0.991831} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_l + parentName: upperarm_l + position: {x: -0.30339888, y: -0.0000001335144, z: -0.0000003814697} + rotation: {x: -0.06196478, y: 0.0296355, z: 0.027704867, w: 0.9972535} + scale: {x: 1, y: 1, z: 1} + - name: lowerarm_twist_01_l + parentName: lowerarm_l + position: {x: -0.14000027, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.000000014901163, y: -0.000000014901158, z: 0.000000014901158, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: hand_l + parentName: lowerarm_l + position: {x: -0.26975155, y: -0.00000019073485, z: 0.000000076293944} + rotation: {x: -0.617895, y: -0.019372024, z: -0.010653143, w: 0.7859497} + scale: {x: 1, y: 1, z: 1} + - name: L_Hand_Weapon + parentName: hand_l + position: {x: -0.091053195, y: 0.04661003, z: 0.019614581} + rotation: {x: -0.61773133, y: 0.72970283, z: 0.24065578, w: -0.16741134} + scale: {x: 0.999999, y: 0.999999, z: 0.999999} + - name: thumb_01_l + parentName: hand_l + position: {x: -0.047620278, y: 0.023749923, z: -0.025377903} + rotation: {x: 0.60051775, y: -0.2997135, z: 0.18535537, w: 0.7177699} + scale: {x: 1, y: 1, z: 1} + - name: thumb_02_l + 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ring_01_r + 400102: ring_02_l + 400104: ring_02_r + 400106: ring_03_l + 400108: ring_03_r + 400110: root + 400112: Spear_Bone01 + 400114: Spear_Bone02 + 400116: Spear_Root + 400118: spine_01 + 400120: spine_02 + 400122: spine_03 + 400124: thigh_l + 400126: thigh_r + 400128: thigh_twist_01_l + 400130: thigh_twist_01_r + 400132: thumb_01_l + 400134: thumb_01_r + 400136: thumb_02_l + 400138: thumb_02_r + 400140: thumb_03_l + 400142: thumb_03_r + 400144: upperarm_l + 400146: upperarm_r + 400148: upperarm_twist_01_l + 400150: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 3.354849 mm\n\t'calf_l' : position error = 1.424524 mm\n\t'thigh_r' + : position error = 3.427960 mm\n\t'calf_r' : position error = 3.028408 mm\n\t'spine_01' + : position error = 9.939431 mm\n\t'lowerarm_l' : position error = 2.060099 mm\n\t'hand_l' + : position error = 2.994754 mm\n\t'hand_r' : position error = 2.992060 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_RPG_Spear_Unity(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_RPG_Spear_Unity(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_RPG_Spear_Unity(Clone) + 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+ 400048: Bone044 + 400050: Bone045 + 400052: Bone049 + 400054: Bone050 + 400056: Bone051 + 400058: Bone052 + 400060: Bone053 + 400062: Bone054 + 400064: Bone055 + 400066: Bone056 + 400068: Bone057 + 400070: Bone058 + 400072: Bone059 + 400074: Bone060 + 400076: calf_l + 400078: calf_r + 400080: calf_twist_01_l + 400082: calf_twist_01_r + 400084: clavicle_l + 400086: clavicle_r + 400088: Convertable_Sword01 + 400090: Convertable_Sword02 + 400092: Convertable_Sword03 + 400094: Convertable_Sword04 + 400096: Convertable_Sword05 + 400098: Convertable_Sword06 + 400100: Convertable_Sword07 + 400102: Convertable_Sword08 + 400104: foot_l + 400106: foot_r + 400108: //RootNode + 400110: FX_Shield + 400112: hand_l + 400114: hand_r + 400116: head + 400118: ik_foot_l + 400120: ik_foot_r + 400122: ik_foot_root + 400124: ik_hand_gun + 400126: ik_hand_l + 400128: ik_hand_r + 400130: ik_hand_root + 400132: index_01_l + 400134: index_01_r + 400136: index_02_l + 400138: index_02_r + 400140: index_03_l + 400142: index_03_r + 400144: Lhand_Shield_Bone + 400146: lowerarm_l + 400148: lowerarm_r + 400150: lowerarm_twist_01_l + 400152: lowerarm_twist_01_r + 400154: middle_01_l + 400156: middle_01_r + 400158: middle_02_l + 400160: middle_02_r + 400162: middle_03_l + 400164: middle_03_r + 400166: neck_01 + 400168: pelvis + 400170: pinky_01_l + 400172: pinky_01_r + 400174: pinky_02_l + 400176: pinky_02_r + 400178: pinky_03_l + 400180: pinky_03_r + 400182: R_Hand_Weapon + 400184: R_Hand_Weapon001 + 400186: R_Slash_FX_Bone + 400188: ring_01_l + 400190: ring_01_r + 400192: ring_02_l + 400194: ring_02_r + 400196: ring_03_l + 400198: ring_03_r + 400200: root + 400202: Shield_Root + 400204: spine_01 + 400206: spine_02 + 400208: spine_03 + 400210: Sword_R_Bone + 400212: thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.717679 mm\n\t'thigh_r' : position error = 1.503035 mm\n\t'calf_r' + : position error = 1.130883 mm\n\t'lowerarm_l' : position error = 1.148837 mm\n\t'hand_l' + : position error = 2.732179 mm\n\t'middle_02_l' : position error = 1.205495 + mm\n\t'ring_02_l' : position error = 1.315688 mm\n\t'hand_r' : position error + = 1.234692 mm\n\t'middle_02_r' : position error = 1.204077 mm\n\t'ring_02_r' + : position error = 1.314592 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 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400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.717733 mm\n\t'thigh_r' : position error = 1.502975 mm\n\t'calf_r' + : position error = 1.130950 mm\n\t'lowerarm_l' : position error = 1.148854 mm\n\t'hand_l' + : position error = 2.732219 mm\n\t'middle_02_l' : position error = 1.205518 + mm\n\t'ring_02_l' : position error = 1.315725 mm\n\t'hand_r' : position error + = 1.234675 mm\n\t'middle_02_r' : position error = 1.204123 mm\n\t'ring_02_r' + : position error = 1.314561 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: 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translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + 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0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + 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discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + 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human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: 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rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, z: 0.000000028610229} + rotation: {x: -5.820767e-11, y: 0.0000000039108277, z: 2.2764016e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: spine_03 + position: {x: -0.18248656, y: 0.099150255, z: -0.10173794} + rotation: {x: 0.75583917, y: -0.6535793, z: 0.029696813, w: 0.025679013} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: Bone001 + position: {x: -0.24139534, y: -0.0000030517576, z: 0} + rotation: {x: -0.00000004370661, y: -0.000000041536822, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: Bone002 + position: {x: -0.27372786, y: 0.000012512207, z: 0.000000019073486} + rotation: {x: 0.000000021828118, y: 8.176357e-10, z: -0.00029167449, w: 1} + scale: {x: 1, y: 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translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'neck_01' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 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0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + 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translation animation that + will be discarded.\n\t'foot_r' has translation animation that will be discarded.\n\t'ball_r' + has translation animation that will be discarded.\n\t'spine_01' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - 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+ min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, z: 0.000000028610229} + rotation: {x: -5.820767e-11, y: 0.0000000039108277, z: 2.2764016e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: spine_03 + position: {x: -0.18248656, y: 0.099150255, z: -0.10173794} + rotation: {x: 0.75583917, y: -0.6535793, z: 0.029696813, w: 0.025679013} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: Bone001 + position: {x: -0.24139534, y: -0.0000030517576, z: 0} + rotation: {x: -0.00000004370661, y: -0.000000041536822, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: Bone002 + position: {x: -0.27372786, y: 0.000012512207, z: 0.000000019073486} + rotation: {x: 0.000000021828118, y: 8.176357e-10, z: -0.00029167449, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: Bone003 + position: {x: -0.2836795, y: 0, z: 0.000000019073486} + rotation: {x: -2.5684216e-14, y: -0.0000000011914381, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.260966 mm\n\t'thigh_r' : position error = 1.289573 mm\n\t'lowerarm_l' + : position error = 1.148844 mm\n\t'hand_l' : position error = 2.732152 mm\n\t'middle_02_l' + : position error = 1.205514 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490194 mm\n\t'middle_02_r' : position error = 1.204077 + mm\n\t'ring_02_r' : position error = 1.314627 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'middle_01_l' + has translation animation that will be discarded.\n\t'middle_02_l' has translation + animation that will be discarded.\n\t'middle_03_l' has translation animation + that will be discarded.\n\t'ring_01_l' has translation animation that will be + discarded.\n\t'ring_02_l' has translation animation that will be discarded.\n\t'ring_03_l' + has translation animation that will be discarded.\n\t'pinky_01_l' has translation + animation that will be discarded.\n\t'pinky_02_l' has translation animation + that will be discarded.\n\t'upperarm_r' has 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400058: Bone052 + 400060: Bone053 + 400062: Bone054 + 400064: Bone055 + 400066: Bone056 + 400068: Bone057 + 400070: Bone058 + 400072: Bone059 + 400074: Bone060 + 400076: calf_l + 400078: calf_r + 400080: calf_twist_01_l + 400082: calf_twist_01_r + 400084: clavicle_l + 400086: clavicle_r + 400088: Convertable_Sword01 + 400090: Convertable_Sword02 + 400092: Convertable_Sword03 + 400094: Convertable_Sword04 + 400096: Convertable_Sword05 + 400098: Convertable_Sword06 + 400100: Convertable_Sword07 + 400102: Convertable_Sword08 + 400104: foot_l + 400106: foot_r + 400108: //RootNode + 400110: FX_Shield + 400112: hand_l + 400114: hand_r + 400116: head + 400118: ik_foot_l + 400120: ik_foot_r + 400122: ik_foot_root + 400124: ik_hand_gun + 400126: ik_hand_l + 400128: ik_hand_r + 400130: ik_hand_root + 400132: index_01_l + 400134: index_01_r + 400136: index_02_l + 400138: index_02_r + 400140: index_03_l + 400142: index_03_r + 400144: Lhand_Shield_Bone + 400146: lowerarm_l + 400148: lowerarm_r + 400150: lowerarm_twist_01_l + 400152: lowerarm_twist_01_r + 400154: middle_01_l + 400156: middle_01_r + 400158: middle_02_l + 400160: middle_02_r + 400162: middle_03_l + 400164: middle_03_r + 400166: neck_01 + 400168: pelvis + 400170: pinky_01_l + 400172: pinky_01_r + 400174: pinky_02_l + 400176: pinky_02_r + 400178: pinky_03_l + 400180: pinky_03_r + 400182: R_Hand_Weapon + 400184: R_Hand_Weapon001 + 400186: R_Slash_FX_Bone + 400188: ring_01_l + 400190: ring_01_r + 400192: ring_02_l + 400194: ring_02_r + 400196: ring_03_l + 400198: ring_03_r + 400200: root + 400202: Shield_Root + 400204: spine_01 + 400206: spine_02 + 400208: spine_03 + 400210: Sword_R_Bone + 400212: thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.257736 mm\n\t'thigh_r' : position error = 1.289578 mm\n\t'lowerarm_l' + : position error = 1.148844 mm\n\t'hand_l' : position error = 2.732161 mm\n\t'middle_02_l' + : position error = 1.205534 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490152 mm\n\t'middle_02_r' : position error = 1.204069 + mm\n\t'ring_02_r' : position error = 1.314596 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 190 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cloak + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + - path: root/ik_foot_root + weight: 1 + - path: root/ik_foot_root/ik_foot_l + weight: 1 + - path: root/ik_foot_root/ik_foot_r + weight: 1 + - path: root/ik_hand_root + weight: 1 + - path: root/ik_hand_root/ik_hand_gun + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_l + weight: 1 + - path: root/ik_hand_root/ik_hand_gun/ik_hand_r + weight: 1 + - path: root/pelvis + weight: 1 + - path: root/pelvis/spine_01 + weight: 1 + - path: root/pelvis/spine_01/spine_02 + weight: 1 + - path: 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root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/ring_01_l/ring_02_l/ring_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/hand_l/thumb_01_l/thumb_02_l/thumb_03_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/lowerarm_l/lowerarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_l/upperarm_l/upperarm_twist_01_l + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r + weight: 1 + - path: root/pelvis/spine_01/spine_02/spine_03/clavicle_r/upperarm_r + weight: 1 + - path: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.260985 mm\n\t'thigh_r' : position error = 1.289571 mm\n\t'lowerarm_l' + : position error = 1.148854 mm\n\t'hand_l' : position error = 2.732113 mm\n\t'middle_02_l' + : position error = 1.205468 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490144 mm\n\t'middle_02_r' : position error = 1.204123 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + 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Bone051 + 400058: Bone052 + 400060: Bone053 + 400062: Bone054 + 400064: Bone055 + 400066: Bone056 + 400068: Bone057 + 400070: Bone058 + 400072: Bone059 + 400074: Bone060 + 400076: calf_l + 400078: calf_r + 400080: calf_twist_01_l + 400082: calf_twist_01_r + 400084: clavicle_l + 400086: clavicle_r + 400088: Convertable_Sword01 + 400090: Convertable_Sword02 + 400092: Convertable_Sword03 + 400094: Convertable_Sword04 + 400096: Convertable_Sword05 + 400098: Convertable_Sword06 + 400100: Convertable_Sword07 + 400102: Convertable_Sword08 + 400104: foot_l + 400106: foot_r + 400108: //RootNode + 400110: FX_Shield + 400112: hand_l + 400114: hand_r + 400116: head + 400118: ik_foot_l + 400120: ik_foot_r + 400122: ik_foot_root + 400124: ik_hand_gun + 400126: ik_hand_l + 400128: ik_hand_r + 400130: ik_hand_root + 400132: index_01_l + 400134: index_01_r + 400136: index_02_l + 400138: index_02_r + 400140: index_03_l + 400142: index_03_r + 400144: Lhand_Shield_Bone + 400146: lowerarm_l + 400148: lowerarm_r + 400150: lowerarm_twist_01_l + 400152: lowerarm_twist_01_r + 400154: middle_01_l + 400156: middle_01_r + 400158: middle_02_l + 400160: middle_02_r + 400162: middle_03_l + 400164: middle_03_r + 400166: neck_01 + 400168: pelvis + 400170: pinky_01_l + 400172: pinky_01_r + 400174: pinky_02_l + 400176: pinky_02_r + 400178: pinky_03_l + 400180: pinky_03_r + 400182: R_Hand_Weapon + 400184: R_Hand_Weapon001 + 400186: R_Slash_FX_Bone + 400188: ring_01_l + 400190: ring_01_r + 400192: ring_02_l + 400194: ring_02_r + 400196: ring_03_l + 400198: ring_03_r + 400200: root + 400202: Shield_Root + 400204: spine_01 + 400206: spine_02 + 400208: spine_03 + 400210: Sword_R_Bone + 400212: thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.257728 mm\n\t'thigh_r' : position error = 1.289557 mm\n\t'lowerarm_l' + : position error = 1.148857 mm\n\t'hand_l' : position error = 2.732107 mm\n\t'middle_02_l' + : position error = 1.205514 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490201 mm\n\t'middle_02_r' : position error = 1.204100 + mm\n\t'ring_02_r' : position error = 1.314627 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 + lastFrame: 165 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Cloak + weight: 1 + - path: Frank_Mesh_Unity + weight: 1 + - path: FX_Slash_R + weight: 1 + - path: R_Shash_FX + weight: 1 + - path: root + weight: 1 + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.258654 mm\n\t'thigh_r' : position error = 1.289573 mm\n\t'lowerarm_l' + : position error = 1.148908 mm\n\t'hand_l' : position error = 2.732199 mm\n\t'middle_02_l' + : position error = 1.205522 mm\n\t'ring_02_l' : position error = 1.315668 mm\n\t'hand_r' + : position error = 1.490177 mm\n\t'middle_02_r' : position error = 1.204100 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Take 001 + takeName: Take 001 + firstFrame: 0 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Bone010 + 400024: Bone011 + 400026: Bone012 + 400028: Bone023 + 400030: Bone024 + 400032: Bone028 + 400034: Bone029 + 400036: Bone033 + 400038: Bone034 + 400040: Bone038 + 400042: Bone039 + 400044: Bone040 + 400046: Bone041 + 400048: Bone044 + 400050: Bone045 + 400052: Bone049 + 400054: Bone050 + 400056: Bone051 + 400058: Bone052 + 400060: Bone053 + 400062: Bone054 + 400064: Bone055 + 400066: Bone056 + 400068: Bone057 + 400070: Bone058 + 400072: Bone059 + 400074: Bone060 + 400076: calf_l + 400078: calf_r + 400080: calf_twist_01_l + 400082: calf_twist_01_r + 400084: clavicle_l + 400086: clavicle_r + 400088: Convertable_Sword01 + 400090: Convertable_Sword02 + 400092: Convertable_Sword03 + 400094: Convertable_Sword04 + 400096: Convertable_Sword05 + 400098: Convertable_Sword06 + 400100: Convertable_Sword07 + 400102: Convertable_Sword08 + 400104: foot_l + 400106: foot_r + 400108: //RootNode + 400110: FX_Shield + 400112: hand_l + 400114: hand_r + 400116: head + 400118: ik_foot_l + 400120: ik_foot_r + 400122: ik_foot_root + 400124: ik_hand_gun + 400126: ik_hand_l + 400128: ik_hand_r + 400130: ik_hand_root + 400132: index_01_l + 400134: index_01_r + 400136: index_02_l + 400138: index_02_r + 400140: index_03_l + 400142: index_03_r + 400144: Lhand_Shield_Bone + 400146: lowerarm_l + 400148: lowerarm_r + 400150: lowerarm_twist_01_l + 400152: lowerarm_twist_01_r + 400154: middle_01_l + 400156: middle_01_r + 400158: middle_02_l + 400160: middle_02_r + 400162: middle_03_l + 400164: middle_03_r + 400166: neck_01 + 400168: pelvis + 400170: pinky_01_l + 400172: pinky_01_r + 400174: pinky_02_l + 400176: pinky_02_r + 400178: pinky_03_l + 400180: pinky_03_r + 400182: R_Hand_Weapon + 400184: R_Hand_Weapon001 + 400186: R_Slash_FX_Bone + 400188: ring_01_l + 400190: ring_01_r + 400192: ring_02_l + 400194: ring_02_r + 400196: ring_03_l + 400198: ring_03_r + 400200: root + 400202: Shield_Root + 400204: spine_01 + 400206: spine_02 + 400208: spine_03 + 400210: Sword_R_Bone + 400212: thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.257734 mm\n\t'thigh_r' : position error = 1.289571 mm\n\t'lowerarm_l' + : position error = 1.148810 mm\n\t'hand_l' : position error = 2.732122 mm\n\t'middle_02_l' + : position error = 1.205534 mm\n\t'ring_02_l' : position error = 1.315704 mm\n\t'hand_r' + : position error = 1.490159 mm\n\t'middle_02_r' : position error = 1.204100 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + 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0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.259347 mm\n\t'thigh_r' : position error = 1.289591 mm\n\t'lowerarm_l' + : position error = 1.148816 mm\n\t'hand_l' : position error = 2.732110 mm\n\t'middle_02_l' + : position error = 1.205511 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490185 mm\n\t'middle_02_r' : position error = 1.204024 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'index_01_r' has translation + animation that will be discarded.\n\t'middle_01_r' has translation animation + that will be discarded.\n\t'middle_02_r' has translation animation that will + be discarded.\n\t'middle_03_r' has translation animation that will be discarded.\n\t'ring_01_r' + has translation animation that will be discarded.\n\t'ring_02_r' has translation + animation that will be discarded.\n\t'ring_03_r' has translation animation that + will be discarded.\n\t'pinky_01_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, z: 0.000000028610229} + rotation: {x: -5.820767e-11, y: 0.0000000039108277, z: 2.2764016e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: spine_03 + position: {x: -0.18248656, y: 0.099150255, z: -0.10173794} + rotation: {x: 0.75583917, y: -0.6535793, z: 0.029696813, w: 0.025679013} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: Bone001 + position: {x: -0.24139534, y: 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legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.260961 mm\n\t'thigh_r' : position error = 1.291828 mm\n\t'lowerarm_l' + : position error = 1.148810 mm\n\t'hand_l' : position error = 2.732142 mm\n\t'middle_02_l' + : position error = 1.205503 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490174 mm\n\t'middle_02_r' : position error = 1.204123 + mm\n\t'ring_02_r' : position error = 1.314627 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'index_02_r' + has translation animation that will be discarded.\n\t'middle_01_r' has translation + animation that will be discarded.\n\t'middle_02_r' has translation animation + that will be discarded.\n\t'middle_03_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.493808 mm\n\t'calf_l' : position error = 1.585972 mm\n\t'thigh_r' + : position error = 4.569818 mm\n\t'calf_r' : position error = 1.640418 mm\n\t'lowerarm_l' + : position error = 1.836196 mm\n\t'hand_l' : position error = 2.678418 mm\n\t'middle_02_l' + : position error = 1.205472 mm\n\t'ring_02_l' : position error = 1.315688 mm\n\t'upperarm_r' + : position error = 1.651918 mm\n\t'hand_r' : position error = 7.025980 mm\n\t'middle_02_r' + : position error = 1.346477 mm\n\t'middle_03_r' : position error = 1.027234 + mm\n\t'ring_02_r' : position error = 1.583370 mm\n\t'ring_03_r' : position error + = 1.094665 mm\n\t'pinky_02_r' : position error = 1.010899 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'upperarm_l' has translation animation + that will be discarded.\n\t'lowerarm_l' has translation animation that will + be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: 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Sword_R + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.252517 mm\n\t'calf_l' : position error = 2.043401 mm\n\t'thigh_r' + : position error = 2.954123 mm\n\t'calf_r' : position error = 1.014896 mm\n\t'lowerarm_l' + : position error = 1.722022 mm\n\t'hand_l' : position error = 4.486752 mm\n\t'middle_02_l' + : position error = 1.205563 mm\n\t'ring_02_l' : position error = 1.315654 mm\n\t'hand_r' + : position error = 2.969564 mm\n\t'middle_02_r' : position error = 1.336165 + mm\n\t'middle_03_r' : position error = 1.016021 mm\n\t'ring_02_r' : position + error = 1.564562 mm\n\t'ring_03_r' : position error = 1.079246 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, 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Bone004 + position: {x: -0.28368065, y: 0, z: 0} + rotation: {x: -5.833563e-11, y: -0.0000000016898365, z: -0.00007572583, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + parentName: Bone005 + position: {x: -0.28616866, y: -0.0000010681152, z: 0.000000019073486} + rotation: {x: 5.820767e-11, y: -0.0000000016862034, z: 9.814997e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.15407054, y: -0.72627753, z: -0.06670468, w: 0.66658366} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784879, y: 0.00000006616116, z: 0.00000015258789} + rotation: {x: 0.0599595, y: 0.037411507, z: 0.1513158, w: 0.98595583} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_twist_01_l + parentName: upperarm_l + position: {x: -0.005, y: 0.000023765564, z: -0.0002481842} + rotation: {x: -0.12755744, y: 0.000605686, z: 0.0001125149, w: 0.991831} + scale: 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Sword_R + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.338754 mm\n\t'calf_l' : position error = 2.366418 mm\n\t'thigh_r' + : position error = 5.825773 mm\n\t'calf_r' : position error = 2.743766 mm\n\t'upperarm_l' + : position error = 1.082425 mm\n\t'lowerarm_l' : position error = 1.005437 mm\n\t'hand_l' + : position error = 4.203743 mm\n\t'middle_02_l' : position error = 1.205472 + mm\n\t'ring_02_l' : position error = 1.315687 mm\n\t'hand_r' : position error + = 2.226382 mm\n\t'middle_02_r' : position error = 1.346327 mm\n\t'middle_03_r' + : position error = 1.027252 mm\n\t'ring_02_r' : position error = 1.583371 mm\n\t'ring_03_r' + : position error = 1.094538 mm\n\t'pinky_02_r' : position error = 1.011072 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'ring_01_r' has translation animation that will be discarded.\n\t'ring_02_r' + has translation animation that will be discarded.\n\t'ring_03_r' has translation + animation that will be discarded.\n\t'pinky_01_r' has translation animation + that will be discarded.\n\t'pinky_02_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, z: 0.000000028610229} + rotation: {x: -5.820767e-11, y: 0.0000000039108277, z: 2.2764016e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: spine_03 + position: {x: -0.18248656, y: 0.099150255, z: -0.10173794} + rotation: {x: 0.75583917, y: -0.6535793, z: 0.029696813, w: 0.025679013} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: Bone001 + position: {x: -0.24139534, y: -0.0000030517576, z: 0} + rotation: {x: -0.00000004370661, y: -0.000000041536822, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: Bone002 + position: {x: -0.27372786, y: 0.000012512207, z: 0.000000019073486} + rotation: {x: 0.000000021828118, y: 8.176357e-10, z: -0.00029167449, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: Bone003 + position: {x: -0.2836795, y: 0, z: 0.000000019073486} + rotation: {x: -2.5684216e-14, y: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.259356 mm\n\t'thigh_r' : position error = 1.289564 mm\n\t'lowerarm_l' + : position error = 1.148857 mm\n\t'hand_l' : position error = 2.732107 mm\n\t'middle_02_l' + : position error = 1.205514 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490266 mm\n\t'middle_02_r' : position error = 1.204100 + mm\n\t'ring_02_r' : position error = 1.314627 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'middle_02_r' has translation 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translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 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+ serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: 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that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, z: 0.000000028610229} + rotation: {x: -5.820767e-11, y: 0.0000000039108277, z: 2.2764016e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: spine_03 + position: {x: -0.18248656, y: 0.099150255, z: -0.10173794} + rotation: {x: 0.75583917, y: -0.6535793, z: 0.029696813, w: 0.025679013} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: Bone001 + position: {x: -0.24139534, y: -0.0000030517576, z: 0} + rotation: {x: -0.00000004370661, y: -0.000000041536822, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: Bone002 + position: {x: -0.27372786, y: 0.000012512207, z: 0.000000019073486} + rotation: {x: 0.000000021828118, y: 8.176357e-10, z: -0.00029167449, w: 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that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, 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limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + 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LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: 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value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 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Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + 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be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: 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ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.259336 mm\n\t'thigh_r' : position error = 1.287968 mm\n\t'lowerarm_l' + : position error = 1.148816 mm\n\t'hand_l' : position error = 2.732110 mm\n\t'middle_02_l' + : position error = 1.205491 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490138 mm\n\t'middle_02_r' : position error = 1.204100 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has 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LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: 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translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'index_01_r' has translation + animation that will be discarded.\n\t'middle_01_r' has translation animation + that will be discarded.\n\t'ring_01_r' has translation animation that will be + discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 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parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.524260 mm\n\t'thigh_r' : position error = 3.825928 mm\n\t'calf_r' + : position error = 2.075706 mm\n\t'hand_l' : position error = 5.023696 mm\n\t'ring_02_l' + : position error = 1.153025 mm\n\t'lowerarm_r' : position error = 1.776929 mm\n\t'hand_r' + : position error = 2.291063 mm\n\t'middle_02_r' : position error = 1.346425 + mm\n\t'middle_03_r' : position error = 1.027191 mm\n\t'ring_02_r' : position + error = 1.583315 mm\n\t'ring_03_r' : position error = 1.094595 mm\n\t'pinky_02_r' + : position error = 1.011172 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'index_01_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 5.783429 mm\n\t'calf_l' : position error = 1.648653 mm\n\t'thigh_r' + : position error = 2.375511 mm\n\t'calf_r' : position error = 2.163597 mm\n\t'lowerarm_l' + : position error = 1.943292 mm\n\t'hand_l' : position error = 5.978499 mm\n\t'ring_02_l' + : position error = 1.213801 mm\n\t'lowerarm_r' : position error = 2.243384 mm\n\t'hand_r' + : position error = 2.864955 mm\n\t'middle_02_r' : position error = 1.346299 + mm\n\t'middle_03_r' : position error = 1.027300 mm\n\t'ring_02_r' : position + error = 1.583378 mm\n\t'ring_03_r' : position error = 1.094656 mm\n\t'pinky_02_r' + : position error = 1.010996 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'index_01_l' has translation animation that will be discarded.\n\t'index_02_l' + has translation animation that will be discarded.\n\t'middle_01_l' has translation + animation that will be discarded.\n\t'middle_02_l' has translation animation + that will be discarded.\n\t'middle_03_l' has translation animation that will + be discarded.\n\t'ring_01_l' has translation animation that will be discarded.\n\t'pinky_01_l' + has translation animation that will be discarded.\n\t'upperarm_r' has translation + animation that will be discarded.\n\t'lowerarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'pinky_01_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: 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rotation: {x: 0.000000021828118, y: 8.176357e-10, z: -0.00029167449, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: Bone003 + position: {x: -0.2836795, y: 0, z: 0.000000019073486} + rotation: {x: -2.5684216e-14, y: -0.0000000011914381, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: Bone004 + position: {x: -0.28368065, y: 0, z: 0} + rotation: {x: -5.833563e-11, y: -0.0000000016898365, z: -0.00007572583, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + parentName: Bone005 + position: {x: -0.28616866, y: -0.0000010681152, z: 0.000000019073486} + rotation: {x: 5.820767e-11, y: -0.0000000016862034, z: 9.814997e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: clavicle_l + parentName: spine_03 + position: {x: -0.11883682, y: -0.027320862, z: -0.03781997} + rotation: {x: 0.15407054, y: -0.72627753, z: -0.06670468, w: 0.66658366} + scale: {x: 1, y: 1, z: 1} + - name: upperarm_l + parentName: clavicle_l + position: {x: -0.15784879, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.257676 mm\n\t'thigh_r' : position error = 1.287904 mm\n\t'lowerarm_l' + : position error = 1.148823 mm\n\t'hand_l' : position error = 2.732089 mm\n\t'middle_02_l' + : position error = 1.205457 mm\n\t'ring_02_l' : position error = 1.315651 mm\n\t'hand_r' + : position error = 1.490162 mm\n\t'middle_02_r' : position error = 1.204100 + mm\n\t'ring_02_r' : position error = 1.314627 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'index_01_l' + has translation animation that will be discarded.\n\t'index_02_l' has translation + animation that will be discarded.\n\t'index_03_l' has translation animation + that will be discarded.\n\t'middle_01_l' has translation animation that will + be discarded.\n\t'middle_02_l' has translation animation that will be discarded.\n\t'middle_03_l' + has translation animation that will be discarded.\n\t'ring_01_l' has translation + animation that will be discarded.\n\t'pinky_01_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'index_01_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + 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translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + 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boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 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will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + 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Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'ball_l' + : position error = 1.335702 mm\n\t'thigh_r' : position error = 4.877617 mm\n\t'calf_r' + : position error = 2.260113 mm\n\t'spine_01' : position error = 25.754019 mm\n\t'lowerarm_l' + : position error = 1.172084 mm\n\t'hand_l' : position error = 2.873748 mm\n\t'middle_02_l' + : position error = 1.221601 mm\n\t'ring_02_l' : position error = 1.320367 mm\n\t'hand_r' + : position error = 2.404010 mm\n\t'middle_02_r' : position error = 1.339978 + mm\n\t'middle_03_r' : position error = 1.020351 mm\n\t'ring_02_r' : position + error = 1.571706 mm\n\t'ring_03_r' : position error = 1.084971 mm\n\t'pinky_02_r' + : position error = 1.003827 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'head' + has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, z: 0.000000028610229} + rotation: {x: -5.820767e-11, y: 0.0000000039108277, z: 2.2764016e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + parentName: spine_03 + position: {x: -0.18248656, y: 0.099150255, z: -0.10173794} + rotation: {x: 0.75583917, y: -0.6535793, z: 0.029696813, w: 0.025679013} + scale: {x: 1, y: 1, z: 1} + - name: Bone002 + parentName: Bone001 + position: {x: -0.24139534, y: -0.0000030517576, z: 0} + rotation: {x: -0.00000004370661, y: -0.000000041536822, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: Bone002 + position: {x: -0.27372786, y: 0.000012512207, z: 0.000000019073486} + rotation: {x: 0.000000021828118, y: 8.176357e-10, z: -0.00029167449, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: Bone003 + position: {x: -0.2836795, y: 0, z: 0.000000019073486} + rotation: {x: -2.5684216e-14, y: -0.0000000011914381, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: Bone004 + position: {x: -0.28368065, y: 0, z: 0} + rotation: {x: -5.833563e-11, y: -0.0000000016898365, z: -0.00007572583, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + parentName: Bone005 + position: {x: -0.28616866, y: -0.0000010681152, z: 0.000000019073486} + rotation: {x: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.257736 mm\n\t'thigh_r' : position error = 1.289578 mm\n\t'lowerarm_l' + : position error = 1.148844 mm\n\t'hand_l' : position error = 2.732161 mm\n\t'middle_02_l' + : position error = 1.205534 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490152 mm\n\t'middle_02_r' : position error = 1.204069 + mm\n\t'ring_02_r' : position error = 1.314596 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has 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animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: 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rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, z: 0.000000028610229} + rotation: {x: -5.820767e-11, y: 0.0000000039108277, z: 2.2764016e-19, w: 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translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - 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animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root 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Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.796912 mm\n\t'calf_l' : position error = 2.720898 mm\n\t'thigh_r' + : position error = 1.047919 mm\n\t'calf_r' : position error = 2.750539 mm\n\t'ball_r' + : position error = 1.204210 mm\n\t'spine_01' : position error = 1.043638 mm\n\t'upperarm_l' + : position error = 1.108844 mm\n\t'lowerarm_l' : position error = 1.032133 mm\n\t'hand_l' + : position error = 2.730151 mm\n\t'middle_02_l' : position error = 1.205545 + mm\n\t'ring_02_l' : position error = 1.315764 mm\n\t'upperarm_r' : position + error = 1.853779 mm\n\t'hand_r' : position error = 2.372970 mm\n\t'middle_02_r' + : position error = 1.204082 mm\n\t'ring_02_r' : position error = 1.314593 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'upperarm_r' has translation animation that will + be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n\t'hand_r' + has translation animation that will be discarded.\n\t'head' has translation + animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: 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1, z: 1} + - name: Bone002 + parentName: Bone001 + position: {x: -0.24139534, y: -0.0000030517576, z: 0} + rotation: {x: -0.00000004370661, y: -0.000000041536822, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone003 + parentName: Bone002 + position: {x: -0.27372786, y: 0.000012512207, z: 0.000000019073486} + rotation: {x: 0.000000021828118, y: 8.176357e-10, z: -0.00029167449, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone004 + parentName: Bone003 + position: {x: -0.2836795, y: 0, z: 0.000000019073486} + rotation: {x: -2.5684216e-14, y: -0.0000000011914381, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone005 + parentName: Bone004 + position: {x: -0.28368065, y: 0, z: 0} + rotation: {x: -5.833563e-11, y: -0.0000000016898365, z: -0.00007572583, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone006 + parentName: Bone005 + position: {x: -0.28616866, y: -0.0000010681152, z: 0.000000019073486} + rotation: {x: 5.820767e-11, y: -0.0000000016862034, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.260974 mm\n\t'thigh_r' : position error = 1.289564 mm\n\t'lowerarm_l' + : position error = 1.148854 mm\n\t'hand_l' : position error = 2.732140 mm\n\t'middle_02_l' + : position error = 1.205491 mm\n\t'ring_02_l' : position error = 1.315722 mm\n\t'hand_r' + : position error = 1.490194 mm\n\t'middle_02_r' : position error = 1.204077 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has 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Convertable_Sword02 + 400092: Convertable_Sword03 + 400094: Convertable_Sword04 + 400096: Convertable_Sword05 + 400098: Convertable_Sword06 + 400100: Convertable_Sword07 + 400102: Convertable_Sword08 + 400104: foot_l + 400106: foot_r + 400108: //RootNode + 400110: FX_Shield + 400112: hand_l + 400114: hand_r + 400116: head + 400118: ik_foot_l + 400120: ik_foot_r + 400122: ik_foot_root + 400124: ik_hand_gun + 400126: ik_hand_l + 400128: ik_hand_r + 400130: ik_hand_root + 400132: index_01_l + 400134: index_01_r + 400136: index_02_l + 400138: index_02_r + 400140: index_03_l + 400142: index_03_r + 400144: Lhand_Shield_Bone + 400146: lowerarm_l + 400148: lowerarm_r + 400150: lowerarm_twist_01_l + 400152: lowerarm_twist_01_r + 400154: middle_01_l + 400156: middle_01_r + 400158: middle_02_l + 400160: middle_02_r + 400162: middle_03_l + 400164: middle_03_r + 400166: neck_01 + 400168: pelvis + 400170: pinky_01_l + 400172: pinky_01_r + 400174: pinky_02_l + 400176: pinky_02_r + 400178: pinky_03_l + 400180: pinky_03_r + 400182: R_Hand_Weapon + 400184: R_Hand_Weapon001 + 400186: R_Slash_FX_Bone + 400188: ring_01_l + 400190: ring_01_r + 400192: ring_02_l + 400194: ring_02_r + 400196: ring_03_l + 400198: ring_03_r + 400200: root + 400202: Shield_Root + 400204: spine_01 + 400206: spine_02 + 400208: spine_03 + 400210: Sword_R_Bone + 400212: thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.258654 mm\n\t'thigh_r' : position error = 1.289573 mm\n\t'lowerarm_l' + : position error = 1.148908 mm\n\t'hand_l' : position error = 2.732199 mm\n\t'middle_02_l' + : position error = 1.205522 mm\n\t'ring_02_l' : position error = 1.315668 mm\n\t'hand_r' + : position error = 1.490177 mm\n\t'middle_02_r' : position error = 1.204100 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'hand_r' has translation animation that will be discarded.\n\t'index_01_r' + has translation animation that will be discarded.\n\t'index_02_r' has translation + animation that will be discarded.\n\t'index_03_r' has translation animation + that will be discarded.\n\t'middle_01_r' has translation animation that will + be discarded.\n\t'middle_02_r' has translation animation that will be discarded.\n\t'middle_03_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + animation that will be discarded.\n\t'ring_02_r' has translation animation that + will be discarded.\n\t'ring_03_r' has translation animation that will be discarded.\n\t'pinky_01_r' + has translation animation that will be discarded.\n\t'pinky_02_r' has translation + animation that will be discarded.\n\t'pinky_03_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + 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400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.259343 mm\n\t'thigh_r' : position error = 1.289587 mm\n\t'lowerarm_l' + : position error = 1.148831 mm\n\t'hand_l' : position error = 2.732152 mm\n\t'middle_02_l' + : position error = 1.205457 mm\n\t'ring_02_l' : position error = 1.315705 mm\n\t'hand_r' + : position error = 1.490177 mm\n\t'middle_02_r' : position error = 1.204046 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'index_02_r' + has translation animation that will be discarded.\n\t'index_03_r' has translation + animation that will be discarded.\n\t'middle_01_r' has translation animation + that will be discarded.\n\t'middle_02_r' has translation animation that will + be discarded.\n\t'middle_03_r' has translation animation that will be discarded.\n\t'ring_01_r' + has translation animation that will be discarded.\n\t'ring_02_r' has translation + animation that will be discarded.\n\t'ring_03_r' has translation animation that + will be discarded.\n\t'pinky_01_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'pinky_03_r' has translation + animation that will be discarded.\n\t'neck_01' has translation animation that + will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.262573 mm\n\t'thigh_r' : position error = 1.289587 mm\n\t'lowerarm_l' + : position error = 1.148789 mm\n\t'hand_l' : position error = 2.732184 mm\n\t'middle_02_l' + : position error = 1.205468 mm\n\t'ring_02_l' : position error = 1.315722 mm\n\t'hand_r' + : position error = 1.490177 mm\n\t'middle_02_r' : position error = 1.204100 + mm\n\t'ring_02_r' : position error = 1.314627 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'index_02_r' + has translation animation that will be discarded.\n\t'index_03_r' has translation + animation that will be discarded.\n\t'middle_01_r' has translation animation + that will be discarded.\n\t'middle_02_r' has translation animation that will + be discarded.\n\t'middle_03_r' has translation animation that will be discarded.\n\t'ring_01_r' + has translation animation that will be discarded.\n\t'ring_02_r' has translation + animation that will be discarded.\n\t'ring_03_r' has translation animation that + will be discarded.\n\t'pinky_01_r' has translation animation that will be discarded.\n\t'pinky_02_r' + has translation animation that will be discarded.\n\t'pinky_03_r' has translation + animation that will be discarded.\n\t'head' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.257072 mm\n\t'thigh_r' : position error = 1.289566 mm\n\t'lowerarm_l' + : position error = 1.148865 mm\n\t'hand_l' : position error = 2.732142 mm\n\t'middle_02_l' + : position error = 1.205480 mm\n\t'ring_02_l' : position error = 1.315687 mm\n\t'hand_r' + : position error = 1.490161 mm\n\t'middle_02_r' : position error = 1.204024 + mm\n\t'ring_02_r' : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'spine_03' + has translation animation that will be discarded.\n\t'upperarm_l' has translation + animation that will be discarded.\n\t'lowerarm_l' has translation animation + that will be discarded.\n\t'hand_l' has translation animation that will be discarded.\n\t'upperarm_r' + has translation animation that will be discarded.\n\t'lowerarm_r' has translation + animation that will be discarded.\n\t'hand_r' has translation animation that + will be discarded.\n\t'index_01_r' has translation animation that will be discarded.\n\t'middle_01_r' + has translation animation that will be discarded.\n\t'ring_01_r' has translation + 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Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.257069 mm\n\t'thigh_r' : position error = 1.289553 mm\n\t'lowerarm_l' + : position error = 1.148854 mm\n\t'hand_l' : position error = 2.732158 mm\n\t'middle_02_l' + : position error = 1.205491 mm\n\t'ring_02_l' : position error = 1.315686 mm\n\t'hand_r' + : position error = 1.490185 mm\n\t'middle_02_r' : position error = 1.204123 + mm\n\t'ring_02_r' : position error = 1.314632 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_02' has translation animation that + will be discarded.\n\t'spine_03' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'hand_l' has translation animation that + will be discarded.\n\t'upperarm_r' has translation animation that will be discarded.\n\t'lowerarm_r' + has translation animation that will be discarded.\n\t'hand_r' has translation + animation that will be discarded.\n\t'index_01_r' has translation animation + that will be discarded.\n\t'index_02_r' has translation animation that will + be discarded.\n\t'middle_01_r' has translation animation that will be discarded.\n\t'middle_02_r' + has translation animation that will be discarded.\n\t'middle_03_r' has translation + animation that will be discarded.\n\t'ring_01_r' has translation animation that + will be discarded.\n\t'ring_02_r' has translation animation that will be discarded.\n\t'ring_03_r' + has translation animation that will be discarded.\n\t'pinky_01_r' has translation + animation that will be discarded.\n\t'pinky_02_r' has translation animation + that will be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + 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translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + 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normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, 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motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 4.276473 mm\n\t'calf_l' : position error = 1.463247 mm\n\t'thigh_r' + : position error = 3.431338 mm\n\t'calf_r' : position error = 3.029555 mm\n\t'spine_01' + : position error = 9.944376 mm\n\t'lowerarm_l' : position error = 1.931421 mm\n\t'hand_l' + : position error = 2.995606 mm\n\t'middle_02_l' : position error = 1.205495 + mm\n\t'ring_02_l' : position error = 1.315723 mm\n\t'hand_r' : position error + = 2.993063 mm\n\t'middle_02_r' : position error = 1.204146 mm\n\t'ring_02_r' + : position error = 1.314591 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'spine_02' has translation animation that will be discarded.\n\t'upperarm_l' + has translation animation that will be discarded.\n\t'lowerarm_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'lowerarm_r' has translation animation that will + be discarded.\n\t'head' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + 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{x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + 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Convertable_Sword06 + 400100: Convertable_Sword07 + 400102: Convertable_Sword08 + 400104: foot_l + 400106: foot_r + 400108: //RootNode + 400110: FX_Shield + 400112: hand_l + 400114: hand_r + 400116: head + 400118: ik_foot_l + 400120: ik_foot_r + 400122: ik_foot_root + 400124: ik_hand_gun + 400126: ik_hand_l + 400128: ik_hand_r + 400130: ik_hand_root + 400132: index_01_l + 400134: index_01_r + 400136: index_02_l + 400138: index_02_r + 400140: index_03_l + 400142: index_03_r + 400144: Lhand_Shield_Bone + 400146: lowerarm_l + 400148: lowerarm_r + 400150: lowerarm_twist_01_l + 400152: lowerarm_twist_01_r + 400154: middle_01_l + 400156: middle_01_r + 400158: middle_02_l + 400160: middle_02_r + 400162: middle_03_l + 400164: middle_03_r + 400166: neck_01 + 400168: pelvis + 400170: pinky_01_l + 400172: pinky_01_r + 400174: pinky_02_l + 400176: pinky_02_r + 400178: pinky_03_l + 400180: pinky_03_r + 400182: R_Hand_Weapon + 400184: R_Hand_Weapon001 + 400186: R_Slash_FX_Bone + 400188: ring_01_l + 400190: ring_01_r + 400192: ring_02_l + 400194: ring_02_r + 400196: ring_03_l + 400198: ring_03_r + 400200: root + 400202: Shield_Root + 400204: spine_01 + 400206: spine_02 + 400208: spine_03 + 400210: Sword_R_Bone + 400212: thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.888278 mm\n\t'thigh_r' : position error = 4.029845 mm\n\t'calf_r' + : position error = 2.248163 mm\n\t'spine_01' : position error = 4.008908 mm\n\t'lowerarm_l' + : position error = 1.204866 mm\n\t'hand_l' : position error = 5.025341 mm\n\t'hand_r' + : position error = 4.478077 mm\n\t'middle_02_r' : position error = 1.204069 + mm\n\t'ring_02_r' : position error = 1.314555 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: 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400198: ring_03_r + 400200: root + 400202: Shield_Root + 400204: spine_01 + 400206: spine_02 + 400208: spine_03 + 400210: Sword_R_Bone + 400212: thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.559102 mm\n\t'thigh_r' : position error = 2.093964 mm\n\t'calf_r' + : position error = 2.241380 mm\n\t'spine_01' : position error = 3.998911 mm\n\t'lowerarm_l' + : position error = 1.549510 mm\n\t'hand_l' : position error = 4.292313 mm\n\t'hand_r' + : position error = 4.664644 mm\n\t'middle_02_r' : position error = 1.204123 + mm\n\t'ring_02_r' : position error = 1.314614 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'upperarm_l' has translation animation that will be discarded.\n\t'lowerarm_l' + has translation animation that will be discarded.\n\t'hand_l' has translation + animation that will be discarded.\n\t'upperarm_r' has translation animation + that will be discarded.\n\t'hand_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 0.17076297, y: 0.1037277, z: -0.08071222} + rotation: {x: 0.51058286, y: 0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + 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+ 400134: index_01_r + 400136: index_02_l + 400138: index_02_r + 400140: index_03_l + 400142: index_03_r + 400144: Lhand_Shield_Bone + 400146: lowerarm_l + 400148: lowerarm_r + 400150: lowerarm_twist_01_l + 400152: lowerarm_twist_01_r + 400154: middle_01_l + 400156: middle_01_r + 400158: middle_02_l + 400160: middle_02_r + 400162: middle_03_l + 400164: middle_03_r + 400166: neck_01 + 400168: pelvis + 400170: pinky_01_l + 400172: pinky_01_r + 400174: pinky_02_l + 400176: pinky_02_r + 400178: pinky_03_l + 400180: pinky_03_r + 400182: R_Hand_Weapon + 400184: R_Hand_Weapon001 + 400186: R_Slash_FX_Bone + 400188: ring_01_l + 400190: ring_01_r + 400192: ring_02_l + 400194: ring_02_r + 400196: ring_03_l + 400198: ring_03_r + 400200: root + 400202: Shield_Root + 400204: spine_01 + 400206: spine_02 + 400208: spine_03 + 400210: Sword_R_Bone + 400212: thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.717679 mm\n\t'thigh_r' : position error = 1.504463 mm\n\t'calf_r' + : position error = 1.130935 mm\n\t'lowerarm_l' : position error = 1.148810 mm\n\t'hand_l' + : position error = 2.732190 mm\n\t'middle_02_l' : position error = 1.205545 + mm\n\t'ring_02_l' : position error = 1.315652 mm\n\t'hand_r' : position error + = 1.234675 mm\n\t'middle_02_r' : position error = 1.204077 mm\n\t'ring_02_r' + : position error = 1.314525 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n\t'lowerarm_r' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: -1.707427, y: 0, z: 0} + rotation: {x: 0.05855422, y: 0.70467824, z: 0.70467824, w: -0.05855422} + scale: {x: 1.075403, y: 1.075403, z: 1.075403} + - name: R_Shash_FX + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.0000000050931943, y: 0, z: 0} + rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_l + parentName: ik_foot_root + position: {x: -0.1707628, y: 0.10372894, z: -0.08070743} + rotation: {x: -0.48155034, y: 0.49533457, z: -0.5119149, w: 0.51058406} + scale: {x: 1, y: 1, z: 1} + - name: ik_foot_r + parentName: ik_foot_root + position: {x: 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thigh_l + 400214: thigh_r + 400216: thigh_twist_01_l + 400218: thigh_twist_01_r + 400220: thumb_01_l + 400222: thumb_01_r + 400224: thumb_02_l + 400226: thumb_02_r + 400228: thumb_03_l + 400230: thumb_03_r + 400232: upperarm_l + 400234: upperarm_r + 400236: upperarm_twist_01_l + 400238: upperarm_twist_01_r + 7400000: Take 001 + 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: root + rigImportErrors: + rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in + copied configuration does not match position in animation file:\n\t'thigh_l' + : position error = 2.717685 mm\n\t'thigh_r' : position error = 1.502970 mm\n\t'calf_r' + : position error = 1.130923 mm\n\t'lowerarm_l' : position error = 1.148888 mm\n\t'hand_l' + : position error = 2.732139 mm\n\t'middle_02_l' : position error = 1.205514 + mm\n\t'ring_02_l' : position error = 1.315723 mm\n\t'hand_r' : position error + = 1.234635 mm\n\t'middle_02_r' : position error = 1.204077 mm\n\t'ring_02_r' + : position error = 1.314632 mm\n" + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'thigh_l' has translation animation that will + be discarded.\n\t'calf_l' has translation animation that will be discarded.\n\t'foot_l' + has translation animation that will be discarded.\n\t'ball_l' has translation + animation that will be discarded.\n\t'thigh_r' has translation animation that + will be discarded.\n\t'calf_r' has translation animation that will be discarded.\n\t'foot_r' + has translation animation that will be discarded.\n\t'ball_r' has translation + animation that will be discarded.\n\t'spine_01' has translation animation that + will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_l + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thigh_r + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_l + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: calf_r + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_l + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: foot_r + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_01 + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_02 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: neck_01 + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_l + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: clavicle_r + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_l + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: upperarm_r + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_l + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: lowerarm_r + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_l + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: hand_r + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_l + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ball_r + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_l + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_l + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_l + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_l + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_l + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_l + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_l + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_l + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_l + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_l + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_l + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_l + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_l + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_l + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_l + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_01_r + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_02_r + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: thumb_03_r + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_01_r + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_02_r + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: index_03_r + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_01_r + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_02_r + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: middle_03_r + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_01_r + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_02_r + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ring_03_r + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_01_r + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_02_r + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: pinky_03_r + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: spine_03 + humanName: UpperChest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Frank_Warrior_Skin(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cloak + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Frank_Mesh_Unity + parentName: Frank_Warrior_Skin(Clone) + position: {x: -0.00000029563904, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: FX_Slash_R + parentName: Frank_Warrior_Skin(Clone) + position: {x: 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0.5119134, z: 0.49533594, w: 0.48155192} + scale: {x: 1, y: 1, z: 1.000001} + - name: ik_hand_root + parentName: root + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_gun + parentName: ik_hand_root + position: {x: 0.5664608, y: 1.0858687, z: -0.003353537} + rotation: {x: -0.04238742, y: -0.22598833, z: -0.32433414, w: 0.9175729} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_l + parentName: ik_hand_gun + position: {x: -0.77885336, y: -0.6960193, z: 0.43869475} + rotation: {x: 0.6874737, y: 0.6143585, z: -0.38722563, w: 0.00000024637686} + scale: {x: 1, y: 1, z: 1} + - name: ik_hand_r + parentName: ik_hand_gun + position: {x: -0, y: 0, z: -0.000000019073486} + rotation: {x: 0.0000000074505784, y: -0.000000029802326, z: -0.000000014901163, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: pelvis + parentName: root + position: {x: -0.00000012839394, y: 0.96713364, z: -0.010561573} + rotation: {x: -0.49909016, y: 0.50090784, z: -0.4990905, w: 0.5009082} + scale: {x: 1, y: 1, z: 1} + - name: spine_01 + parentName: pelvis + position: {x: -0.10808868, y: -0.008514117, z: 0.00000021558019} + rotation: {x: 0.00000015132171, y: 0.000000008586347, z: 0.06238863, w: 0.99805194} + scale: {x: 1, y: 1, z: 1} + - name: spine_02 + parentName: spine_01 + position: {x: -0.1887535, y: 0.03801157, z: 0.000000023496213} + rotation: {x: -0.00000060536496, y: -0.00000003784987, z: -0.122419685, w: 0.99247843} + scale: {x: 1, y: 1, z: 1} + - name: spine_03 + parentName: spine_02 + position: {x: -0.13407318, y: 0.0042047403, z: -0.000000014668258} + rotation: {x: 0.000000014405455, y: -0.000000095566065, z: -0.024252644, w: 0.9997059} + scale: {x: 1, y: 1, z: 1} + - name: Bone007 + parentName: spine_03 + position: {x: -0.18248627, y: 0.09915012, z: 0.10174013} + rotation: {x: 0.7558391, y: -0.65357935, z: -0.02969707, w: -0.025679355} + scale: {x: 1, y: 1, z: 1} + - name: Bone008 + parentName: Bone007 + position: {x: -0.24139526, y: -0.0000030517576, z: 0} + rotation: {x: -0.000000043826663, y: -0.000000044507086, z: -0.0012238788, w: 0.9999993} + scale: {x: 1, y: 1, z: 1} + - name: Bone009 + parentName: Bone008 + position: {x: -0.27372786, y: 0.000012359619, z: 0.000000038146972} + rotation: {x: 0.00000002182917, y: 0.000000004420145, z: -0.00029167262, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone010 + parentName: Bone009 + position: {x: -0.28367943, y: 0, z: 0.000000028610229} + rotation: {x: -5.548575e-15, y: -2.57387e-10, z: -0.000021557324, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone011 + parentName: Bone010 + position: {x: -0.28368065, y: 0, z: 0.000000028610229} + rotation: {x: 1.4187854e-14, y: 1.8735588e-10, z: -0.00007572676, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone012 + parentName: Bone011 + position: {x: -0.28616852, y: -0.0000010681152, z: 0.000000028610229} + rotation: {x: -5.820767e-11, y: 0.0000000039108277, z: 2.2764016e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bone001 + 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