From 95f71eee196eb804399197660306ceb6245f103d Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 13 Sep 2021 20:17:13 +0800 Subject: * rename folder name animations animClips --- .../Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt (limited to 'Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt') diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt deleted file mode 100644 index 50925105..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt +++ /dev/null @@ -1,16 +0,0 @@ -Two Handed Sword Animset Pro contain two versions of animations. - -If you want to use animations from standard folder ("..\Assets\TwoHandedSword_AnimsetPro\Animations/"), then you have to attach weapon to "Prop" or "RightHandProp" bone. - -But if you want to attach your weapon directly to the right hand, then you have to open "Source Files" folder and extract "AnimationsS2H.rar" to your project. In this animations sword should be attach directly to "RightHand" bone with this Transform: - -Location -X 0.1045 -Y -0.0562 -Z -0.156 - -Rotation -X 180 -Y 0 -Z 0 - -- cgit v1.1-26-g67d0