From cd12e74241678ee3c0752484d310b202187ba24c Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 07:20:34 +0800 Subject: +TwoHandedSword animation --- .../Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt (limited to 'Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt') diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt new file mode 100644 index 00000000..50925105 --- /dev/null +++ b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt @@ -0,0 +1,16 @@ +Two Handed Sword Animset Pro contain two versions of animations. + +If you want to use animations from standard folder ("..\Assets\TwoHandedSword_AnimsetPro\Animations/"), then you have to attach weapon to "Prop" or "RightHandProp" bone. + +But if you want to attach your weapon directly to the right hand, then you have to open "Source Files" folder and extract "AnimationsS2H.rar" to your project. In this animations sword should be attach directly to "RightHand" bone with this Transform: + +Location +X 0.1045 +Y -0.0562 +Z -0.156 + +Rotation +X 180 +Y 0 +Z 0 + -- cgit v1.1-26-g67d0