From 95f71eee196eb804399197660306ceb6245f103d Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 13 Sep 2021 20:17:13 +0800 Subject: * rename folder name animations animClips --- Assets/Art/Animations/MartialArts/Dead1.fbx | Bin 0 -> 1660848 bytes Assets/Art/Animations/MartialArts/Dead1.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Dead2.fbx | Bin 0 -> 1572720 bytes Assets/Art/Animations/MartialArts/Dead2.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Dead3.fbx | Bin 0 -> 1609440 bytes Assets/Art/Animations/MartialArts/Dead3.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Dead4.fbx | Bin 0 -> 1624128 bytes Assets/Art/Animations/MartialArts/Dead4.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Dead5.fbx | Bin 0 -> 1550688 bytes Assets/Art/Animations/MartialArts/Dead5.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Dead6.fbx | Bin 0 -> 1550688 bytes Assets/Art/Animations/MartialArts/Dead6.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Dead7.fbx | Bin 0 -> 1646160 bytes Assets/Art/Animations/MartialArts/Dead7.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Dead8.fbx | Bin 0 -> 1785696 bytes Assets/Art/Animations/MartialArts/Dead8.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Dead9.fbx | Bin 0 -> 1602096 bytes Assets/Art/Animations/MartialArts/Dead9.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Inplace_Jump1.fbx | Bin 0 -> 1513984 bytes .../Animations/MartialArts/Inplace_Jump1.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Inplace_Jump2.fbx | Bin 0 -> 1484608 bytes .../Animations/MartialArts/Inplace_Jump2.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Inplace_Jump3.fbx | Bin 0 -> 1565392 bytes .../Animations/MartialArts/Inplace_Jump3.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Inplace_Jump4.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/Inplace_Jump4.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Inplace_Jump5.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/Inplace_Jump5.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Inplace_Jump_atk1.fbx | Bin 0 -> 1521344 bytes .../MartialArts/Inplace_Jump_atk1.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Inplace_Jump_atk1_Zaxis.fbx | Bin 0 -> 1624160 bytes .../MartialArts/Inplace_Jump_atk1_Zaxis.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Inplace_Jump_atk2.fbx | Bin 0 -> 1521344 bytes .../MartialArts/Inplace_Jump_atk2.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Inplace_Jump_atk2_Zaxis.fbx | Bin 0 -> 1624160 bytes .../MartialArts/Inplace_Jump_atk2_Zaxis.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Inplace_Jump_atk3.fbx | Bin 0 -> 1521344 bytes .../MartialArts/Inplace_Jump_atk3.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Inplace_Jump_atk3_Zaxis.fbx | Bin 0 -> 1602128 bytes .../MartialArts/Inplace_Jump_atk3_Zaxis.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Inplace_Jump_atk4.fbx | Bin 0 -> 1484624 bytes .../MartialArts/Inplace_Jump_atk4.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Jump_atk1.fbx | Bin 0 -> 1521328 bytes .../Art/Animations/MartialArts/Jump_atk1.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Jump_atk2.fbx | Bin 0 -> 1521328 bytes .../Art/Animations/MartialArts/Jump_atk2.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Jump_atk3.fbx | Bin 0 -> 1521328 bytes .../Art/Animations/MartialArts/Jump_atk3.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Jump_atk4.fbx | Bin 0 -> 1484608 bytes .../Art/Animations/MartialArts/Jump_atk4.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookC.fbx | Bin 0 -> 1337728 bytes .../Animations/MartialArts/LookPose_LookC.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookD.fbx | Bin 0 -> 1337728 bytes .../Animations/MartialArts/LookPose_LookD.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookL.fbx | Bin 0 -> 1337728 bytes .../Animations/MartialArts/LookPose_LookL.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookLD.fbx | Bin 0 -> 1337728 bytes .../MartialArts/LookPose_LookLD.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookLU.fbx | Bin 0 -> 1337728 bytes .../MartialArts/LookPose_LookLU.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookR.fbx | Bin 0 -> 1337728 bytes .../Animations/MartialArts/LookPose_LookR.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookRD.fbx | Bin 0 -> 1337728 bytes .../MartialArts/LookPose_LookRD.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookRU.fbx | Bin 0 -> 1337728 bytes .../MartialArts/LookPose_LookRU.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/LookPose_LookU.fbx | Bin 0 -> 1337728 bytes .../Animations/MartialArts/LookPose_LookU.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Pick_Down.fbx | Bin 0 -> 1536016 bytes .../Art/Animations/MartialArts/Pick_Down.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Pick_table.fbx | Bin 0 -> 1477264 bytes .../Art/Animations/MartialArts/Pick_table.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Revival1.fbx | Bin 0 -> 1771024 bytes .../Art/Animations/MartialArts/Revival1.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Revival2.fbx | Bin 0 -> 1536016 bytes .../Art/Animations/MartialArts/Revival2.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Revival3.fbx | Bin 0 -> 1653520 bytes .../Art/Animations/MartialArts/Revival3.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Run_Front.fbx | Bin 0 -> 1491952 bytes .../Art/Animations/MartialArts/Run_Front.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Side_Block_Break.fbx | Bin 0 -> 1469936 bytes .../MartialArts/Side_Block_Break.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Side_HighBlock.fbx | Bin 0 -> 1536016 bytes .../Animations/MartialArts/Side_HighBlock.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Side_Hit_BodyFront.fbx | Bin 0 -> 1624160 bytes .../MartialArts/Side_Hit_BodyFront.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Side_Hit_HeadBack.fbx | Bin 0 -> 1646192 bytes .../MartialArts/Side_Hit_HeadBack.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Side_Hit_HeadFront.fbx | Bin 0 -> 1624160 bytes .../MartialArts/Side_Hit_HeadFront.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Side_Hit_LegFront.fbx | Bin 0 -> 1624160 bytes .../MartialArts/Side_Hit_LegFront.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Side_MiddleBlock.fbx | Bin 0 -> 1624160 bytes .../MartialArts/Side_MiddleBlock.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Side_Move_Bwd.fbx | Bin 0 -> 1602112 bytes .../Animations/MartialArts/Side_Move_Bwd.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Side_Move_Fwd.fbx | Bin 0 -> 1602112 bytes .../Animations/MartialArts/Side_Move_Fwd.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Side_Sit.fbx | Bin 0 -> 1447888 bytes .../Art/Animations/MartialArts/Side_Sit.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Side_SitBlock.fbx | Bin 0 -> 1484608 bytes .../Animations/MartialArts/Side_SitBlock.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Side_Sit_Hit_Head.fbx | Bin 0 -> 1624160 bytes .../MartialArts/Side_Sit_Hit_Head.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Side_Sitidle.fbx | Bin 0 -> 1491952 bytes .../Animations/MartialArts/Side_Sitidle.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Side_Step_Bwd.fbx | Bin 0 -> 1536016 bytes .../Animations/MartialArts/Side_Step_Bwd.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Side_Step_Fwd.fbx | Bin 0 -> 1536016 bytes .../Animations/MartialArts/Side_Step_Fwd.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Side_Up.fbx | Bin 0 -> 1447872 bytes Assets/Art/Animations/MartialArts/Side_Up.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/Side_idle.fbx | Bin 0 -> 1506640 bytes .../Art/Animations/MartialArts/Side_idle.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Strafe_Run_Back.fbx | Bin 0 -> 1477264 bytes .../MartialArts/Strafe_Run_Back.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Strafe_Run_BackLeft.fbx | Bin 0 -> 1477280 bytes .../MartialArts/Strafe_Run_BackLeft.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Strafe_Run_BackRight.fbx | Bin 0 -> 1477280 bytes .../MartialArts/Strafe_Run_BackRight.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Strafe_Run_Front.fbx | Bin 0 -> 1477280 bytes .../MartialArts/Strafe_Run_Front.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Strafe_Run_FrontLeft.fbx | Bin 0 -> 1477280 bytes .../MartialArts/Strafe_Run_FrontLeft.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Strafe_Run_FrontRight.fbx | Bin 0 -> 1477280 bytes .../MartialArts/Strafe_Run_FrontRight.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Strafe_Run_Left.fbx | Bin 0 -> 1477264 bytes .../MartialArts/Strafe_Run_Left.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Strafe_Run_Right.fbx | Bin 0 -> 1477280 bytes .../MartialArts/Strafe_Run_Right.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Strafe_Walk_Back.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Strafe_Walk_Back.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Strafe_Walk_BackLeft.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Strafe_Walk_BackLeft.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Strafe_Walk_BackRight.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Strafe_Walk_BackRight.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Strafe_Walk_Front.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Strafe_Walk_Front.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Strafe_Walk_FrontLeft.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Strafe_Walk_FrontLeft.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Strafe_Walk_FrontRight.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Strafe_Walk_FrontRight.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Strafe_Walk_Left.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Strafe_Walk_Left.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Strafe_Walk_Right.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Strafe_Walk_Right.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Volume1_Downkick_L.fbx | Bin 0 -> 1550720 bytes .../MartialArts/Volume1_Downkick_L.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Volume1_MT_Elbow_L.fbx | Bin 0 -> 1550720 bytes .../MartialArts/Volume1_MT_Elbow_L.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_MT_Lowkick_L.fbx | Bin 0 -> 1580096 bytes .../MartialArts/Volume1_MT_Lowkick_L.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_MT_Lowkick_R.fbx | Bin 0 -> 1580096 bytes .../MartialArts/Volume1_MT_Lowkick_R.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_MT_airspinkick.fbx | Bin 0 -> 1675568 bytes .../MartialArts/Volume1_MT_airspinkick.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Volume1_MT_idle.fbx | Bin 0 -> 1491952 bytes .../MartialArts/Volume1_MT_idle.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Volume1_MT_kick01.fbx | Bin 0 -> 1594784 bytes .../MartialArts/Volume1_MT_kick01.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Volume1_MT_kick02.fbx | Bin 0 -> 1499312 bytes .../MartialArts/Volume1_MT_kick02.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_MT_kneekick01.fbx | Bin 0 -> 1697600 bytes .../MartialArts/Volume1_MT_kneekick01.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Volume1_combo.fbx | Bin 0 -> 1881184 bytes .../Animations/MartialArts/Volume1_combo.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_cross_uppercut.fbx | Bin 0 -> 1616816 bytes .../MartialArts/Volume1_cross_uppercut.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Volume1_defence.fbx | Bin 0 -> 1477264 bytes .../MartialArts/Volume1_defence.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Volume1_footpress.fbx | Bin 0 -> 1682912 bytes .../MartialArts/Volume1_footpress.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Volume1_jab_L.fbx | Bin 0 -> 1572736 bytes .../Animations/MartialArts/Volume1_jab_L.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Volume1_jab_R.fbx | Bin 0 -> 1572736 bytes .../Animations/MartialArts/Volume1_jab_R.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Volume1_jab_cross.fbx | Bin 0 -> 1602128 bytes .../MartialArts/Volume1_jab_cross.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Volume1_knee_press.fbx | Bin 0 -> 1668224 bytes .../MartialArts/Volume1_knee_press.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_knockdown_Loop.fbx | Bin 0 -> 1866512 bytes .../MartialArts/Volume1_knockdown_Loop.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_knockdown_end.fbx | Bin 0 -> 1550720 bytes .../MartialArts/Volume1_knockdown_end.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_knockdown_start.fbx | Bin 0 -> 1660880 bytes .../MartialArts/Volume1_knockdown_start.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_pounding_fail_attacked.fbx | Bin 0 -> 1844496 bytes .../Volume1_pounding_fail_attacked.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_pounding_fail_attacker.fbx | Bin 0 -> 1844496 bytes .../Volume1_pounding_fail_attacker.fbx.meta | 237 +++++++++++++++++++++ .../Volume1_pounding_success_attacked.fbx | Bin 0 -> 2175600 bytes .../Volume1_pounding_success_attacked.fbx.meta | 237 +++++++++++++++++++++ .../Volume1_pounding_sucess_attacker.fbx | Bin 0 -> 2211712 bytes .../Volume1_pounding_sucess_attacker.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Volume1_slips01.fbx | Bin 0 -> 1477264 bytes .../MartialArts/Volume1_slips01.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/Volume1_slips02.fbx | Bin 0 -> 1477264 bytes .../MartialArts/Volume1_slips02.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Volume1_step_back.fbx | Bin 0 -> 1528688 bytes .../MartialArts/Volume1_step_back.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Volume1_step_forward.fbx | Bin 0 -> 1477280 bytes .../MartialArts/Volume1_step_forward.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Zaxis_Anim_Jump1.fbx | Bin 0 -> 1514000 bytes .../MartialArts/Zaxis_Anim_Jump1.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Zaxis_Anim_Jump2.fbx | Bin 0 -> 1484624 bytes .../MartialArts/Zaxis_Anim_Jump2.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Zaxis_Anim_Jump3.fbx | Bin 0 -> 1565408 bytes .../MartialArts/Zaxis_Anim_Jump3.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Zaxis_Anim_Jump4.fbx | Bin 0 -> 1580096 bytes .../MartialArts/Zaxis_Anim_Jump4.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/Zaxis_Anim_Jump5.fbx | Bin 0 -> 1580096 bytes .../MartialArts/Zaxis_Anim_Jump5.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx | Bin 0 -> 1624176 bytes .../Zaxis_Anim_Jump_atk1_Inplace.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Zaxis_Anim_Jump_atk2.fbx | Bin 0 -> 1521344 bytes .../MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx | Bin 0 -> 1624176 bytes .../Zaxis_Anim_Jump_atk2_Inplace.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Zaxis_Anim_Jump_atk3.fbx | Bin 0 -> 1521344 bytes .../MartialArts/Zaxis_Anim_Jump_atk3.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx | Bin 0 -> 1602144 bytes .../Zaxis_Anim_Jump_atk3_Inplace.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/Zaxis_Anim_Jump_atk4.fbx | Bin 0 -> 1484624 bytes .../MartialArts/Zaxis_Anim_Jump_atk4.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/attacks_Jump_UpperCut01.fbx | Bin 0 -> 1580096 bytes .../MartialArts/attacks_Jump_UpperCut01.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/attacks_Jump_kick01.fbx | Bin 0 -> 1506656 bytes .../MartialArts/attacks_Jump_kick01.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/attacks_Jump_kick02.fbx | Bin 0 -> 1514000 bytes .../MartialArts/attacks_Jump_kick02.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/attacks_Lower_kick1.fbx | Bin 0 -> 1447904 bytes .../MartialArts/attacks_Lower_kick1.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/attacks_Lower_kick2.fbx | Bin 0 -> 1514000 bytes .../MartialArts/attacks_Lower_kick2.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/attacks_Lower_kick3.fbx | Bin 0 -> 1455248 bytes .../MartialArts/attacks_Lower_kick3.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/attacks_Lower_kick4.fbx | Bin 0 -> 1499312 bytes .../MartialArts/attacks_Lower_kick4.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/attacks_Lower_punch1.fbx | Bin 0 -> 1602128 bytes .../MartialArts/attacks_Lower_punch1.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_combo1.fbx | Bin 0 -> 1719616 bytes .../Animations/MartialArts/attacks_combo1.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_combo2.fbx | Bin 0 -> 1719616 bytes .../Animations/MartialArts/attacks_combo2.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_combo3.fbx | Bin 0 -> 1741648 bytes .../Animations/MartialArts/attacks_combo3.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_combo4.fbx | Bin 0 -> 1668208 bytes .../Animations/MartialArts/attacks_combo4.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_combo5.fbx | Bin 0 -> 2079472 bytes .../Animations/MartialArts/attacks_combo5.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_combo6.fbx | Bin 0 -> 1947280 bytes .../Animations/MartialArts/attacks_combo6.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_combo7.fbx | Bin 0 -> 2187184 bytes .../Animations/MartialArts/attacks_combo7.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_kick1.fbx | Bin 0 -> 1793056 bytes .../Animations/MartialArts/attacks_kick1.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_kick2.fbx | Bin 0 -> 1726960 bytes .../Animations/MartialArts/attacks_kick2.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_kick3.fbx | Bin 0 -> 1682896 bytes .../Animations/MartialArts/attacks_kick3.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_kick4.fbx | Bin 0 -> 1550704 bytes .../Animations/MartialArts/attacks_kick4.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_kick5.fbx | Bin 0 -> 1477264 bytes .../Animations/MartialArts/attacks_kick5.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_punch1.fbx | Bin 0 -> 1609456 bytes .../Animations/MartialArts/attacks_punch1.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_punch2.fbx | Bin 0 -> 1543360 bytes .../Animations/MartialArts/attacks_punch2.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_punch3.fbx | Bin 0 -> 1565392 bytes .../Animations/MartialArts/attacks_punch3.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/attacks_punch4.fbx | Bin 0 -> 1668208 bytes .../Animations/MartialArts/attacks_punch4.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/attacks_punch_chargestyle.fbx | Bin 0 -> 1932624 bytes .../MartialArts/attacks_punch_chargestyle.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/avoid_Front.fbx | Bin 0 -> 1477264 bytes .../Animations/MartialArts/avoid_Front.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/avoid_Left.fbx | Bin 0 -> 1477264 bytes .../Art/Animations/MartialArts/avoid_Left.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/avoid_Right.fbx | Bin 0 -> 1477264 bytes .../Animations/MartialArts/avoid_Right.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/avoid_back.fbx | Bin 0 -> 1477264 bytes .../Art/Animations/MartialArts/avoid_back.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/down_down_atkrise2.fbx | Bin 0 -> 1550720 bytes .../MartialArts/down_down_atkrise2.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/down_down_idle.fbx | Bin 0 -> 1624144 bytes .../Animations/MartialArts/down_down_idle.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/down_down_rise_Inplace.fbx | Bin 0 -> 1491968 bytes .../MartialArts/down_down_rise_Inplace.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/down_down_roll_front_rise.fbx | Bin 0 -> 1477296 bytes .../MartialArts/down_down_roll_front_rise.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/down_down_roll_right_rise.fbx | Bin 0 -> 1521360 bytes .../MartialArts/down_down_roll_right_rise.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/down_down_turn_rise.fbx | Bin 0 -> 1521344 bytes .../MartialArts/down_down_turn_rise.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/down_hit.fbx | Bin 0 -> 1536016 bytes .../Art/Animations/MartialArts/down_hit.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/down_rise_Inplace1.fbx | Bin 0 -> 1602128 bytes .../MartialArts/down_rise_Inplace1.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/down_rise_Inplace2.fbx | Bin 0 -> 1528688 bytes .../MartialArts/down_rise_Inplace2.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/down_roll_back_rise.fbx | Bin 0 -> 1506656 bytes .../MartialArts/down_roll_back_rise.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/down_roll_front_rise.fbx | Bin 0 -> 1506656 bytes .../MartialArts/down_roll_front_rise.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/down_roll_left_rise.fbx | Bin 0 -> 1565408 bytes .../MartialArts/down_roll_left_rise.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/down_roll_right_rise.fbx | Bin 0 -> 1565408 bytes .../MartialArts/down_roll_right_rise.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/down_up_atk1.fbx | Bin 0 -> 1469920 bytes .../Animations/MartialArts/down_up_atk1.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/down_up_atkrise1.fbx | Bin 0 -> 1587440 bytes .../MartialArts/down_up_atkrise1.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/down_up_idle.fbx | Bin 0 -> 1624144 bytes .../Animations/MartialArts/down_up_idle.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_body_back.fbx | Bin 0 -> 1624144 bytes .../Animations/MartialArts/hit_body_back.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_body_front.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/hit_body_front.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_body_left.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/hit_body_left.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_body_lower.fbx | Bin 0 -> 1477264 bytes .../Animations/MartialArts/hit_body_lower.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_body_right.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/hit_body_right.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_bound_down.fbx | Bin 0 -> 1550704 bytes .../Animations/MartialArts/hit_bound_down.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/hit_bound_high_down.fbx | Bin 0 -> 1587440 bytes .../MartialArts/hit_bound_high_down.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/hit_bound_high_up.fbx | Bin 0 -> 1587440 bytes .../MartialArts/hit_bound_high_up.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/hit_bound_up.fbx | Bin 0 -> 1543360 bytes .../Animations/MartialArts/hit_bound_up.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_head_back.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/hit_head_back.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_head_front.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/hit_head_front.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_head_left.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/hit_head_left.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_head_right.fbx | Bin 0 -> 1580080 bytes .../Animations/MartialArts/hit_head_right.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_light_back.fbx | Bin 0 -> 1491952 bytes .../Animations/MartialArts/hit_light_back.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_light_blow.fbx | Bin 0 -> 1477264 bytes .../Animations/MartialArts/hit_light_blow.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_light_front.fbx | Bin 0 -> 1491952 bytes .../MartialArts/hit_light_front.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_light_left.fbx | Bin 0 -> 1491952 bytes .../Animations/MartialArts/hit_light_left.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/hit_light_right.fbx | Bin 0 -> 1491952 bytes .../MartialArts/hit_light_right.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/hitstrong_body_back.fbx | Bin 0 -> 1477280 bytes .../MartialArts/hitstrong_body_back.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/hitstrong_body_front.fbx | Bin 0 -> 1528688 bytes .../MartialArts/hitstrong_body_front.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/hitstrong_body_left.fbx | Bin 0 -> 1528688 bytes .../MartialArts/hitstrong_body_left.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/hitstrong_body_right.fbx | Bin 0 -> 1528688 bytes .../MartialArts/hitstrong_body_right.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/hitstrong_slow_back.fbx | Bin 0 -> 1771040 bytes .../MartialArts/hitstrong_slow_back.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/hitstrong_slow_front.fbx | Bin 0 -> 1771040 bytes .../MartialArts/hitstrong_slow_front.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/idle01.fbx | Bin 0 -> 1704912 bytes Assets/Art/Animations/MartialArts/idle01.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/idle02.fbx | Bin 0 -> 1624128 bytes Assets/Art/Animations/MartialArts/idle02.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/idle03.fbx | Bin 0 -> 1624128 bytes Assets/Art/Animations/MartialArts/idle03.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/idle04.fbx | Bin 0 -> 1697568 bytes Assets/Art/Animations/MartialArts/idle04.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/idle05.fbx | Bin 0 -> 1624128 bytes Assets/Art/Animations/MartialArts/idle05.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/knockdown_down_01.fbx | Bin 0 -> 1580096 bytes .../MartialArts/knockdown_down_01.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/knockdown_up_01.fbx | Bin 0 -> 1660864 bytes .../MartialArts/knockdown_up_01.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/knockdown_up_02.fbx | Bin 0 -> 1594768 bytes .../MartialArts/knockdown_up_02.fbx.meta | 237 +++++++++++++++++++++ .../Art/Animations/MartialArts/knockdown_up_03.fbx | Bin 0 -> 1587424 bytes .../MartialArts/knockdown_up_03.fbx.meta | 237 +++++++++++++++++++++ .../MartialArts/knockdown_wall_down01.fbx | Bin 0 -> 1594784 bytes .../MartialArts/knockdown_wall_down01.fbx.meta | 237 +++++++++++++++++++++ .../Animations/MartialArts/knockdown_wall_up01.fbx | Bin 0 -> 1660880 bytes .../MartialArts/knockdown_wall_up01.fbx.meta | 237 +++++++++++++++++++++ Assets/Art/Animations/MartialArts/pick_boxkick.fbx | Bin 0 -> 1602112 bytes .../Animations/MartialArts/pick_boxkick.fbx.meta | 237 +++++++++++++++++++++ 386 files changed, 45741 insertions(+) create mode 100644 Assets/Art/Animations/MartialArts/Dead1.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Dead2.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Dead3.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Dead4.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Dead5.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead5.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Dead6.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead6.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Dead7.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead7.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Dead8.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead8.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Dead9.fbx create mode 100644 Assets/Art/Animations/MartialArts/Dead9.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump1.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump2.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump3.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump4.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump5.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump5.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk1.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk1_Zaxis.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk1_Zaxis.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk2.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk2_Zaxis.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk2_Zaxis.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk3.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk3_Zaxis.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk3_Zaxis.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk4.fbx create mode 100644 Assets/Art/Animations/MartialArts/Inplace_Jump_atk4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Jump_atk1.fbx create mode 100644 Assets/Art/Animations/MartialArts/Jump_atk1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Jump_atk2.fbx create mode 100644 Assets/Art/Animations/MartialArts/Jump_atk2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Jump_atk3.fbx create mode 100644 Assets/Art/Animations/MartialArts/Jump_atk3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Jump_atk4.fbx create mode 100644 Assets/Art/Animations/MartialArts/Jump_atk4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookC.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookC.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookD.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookD.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookL.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookL.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookLD.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookLD.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookLU.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookLU.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookR.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookR.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookRD.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookRD.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookRU.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookRU.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookU.fbx create mode 100644 Assets/Art/Animations/MartialArts/LookPose_LookU.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Pick_Down.fbx create mode 100644 Assets/Art/Animations/MartialArts/Pick_Down.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Pick_table.fbx create mode 100644 Assets/Art/Animations/MartialArts/Pick_table.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Revival1.fbx create mode 100644 Assets/Art/Animations/MartialArts/Revival1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Revival2.fbx create mode 100644 Assets/Art/Animations/MartialArts/Revival2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Revival3.fbx create mode 100644 Assets/Art/Animations/MartialArts/Revival3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Run_Front.fbx create mode 100644 Assets/Art/Animations/MartialArts/Run_Front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Block_Break.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Block_Break.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_HighBlock.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_HighBlock.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Hit_BodyFront.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Hit_BodyFront.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Hit_HeadBack.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Hit_HeadBack.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Hit_HeadFront.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Hit_HeadFront.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Hit_LegFront.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Hit_LegFront.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_MiddleBlock.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_MiddleBlock.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Move_Bwd.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Move_Bwd.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Move_Fwd.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Move_Fwd.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Sit.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Sit.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_SitBlock.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_SitBlock.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Sit_Hit_Head.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Sit_Hit_Head.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Sitidle.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Sitidle.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Step_Bwd.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Step_Bwd.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Step_Fwd.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Step_Fwd.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_Up.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_Up.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Side_idle.fbx create mode 100644 Assets/Art/Animations/MartialArts/Side_idle.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_Back.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_Back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_BackLeft.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_BackLeft.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_BackRight.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_BackRight.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_Front.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_Front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_FrontLeft.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_FrontLeft.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_FrontRight.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_FrontRight.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_Left.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_Left.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_Right.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Run_Right.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_Back.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_Back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_BackLeft.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_BackLeft.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_BackRight.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_BackRight.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_Front.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_Front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_FrontLeft.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_FrontLeft.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_FrontRight.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_FrontRight.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_Left.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_Left.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_Right.fbx create mode 100644 Assets/Art/Animations/MartialArts/Strafe_Walk_Right.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_Downkick_L.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_Downkick_L.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_Elbow_L.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_Elbow_L.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_L.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_L.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_R.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_R.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_airspinkick.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_airspinkick.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_idle.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_idle.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_kick01.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_kick01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_kick02.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_kick02.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_kneekick01.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_MT_kneekick01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_combo.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_combo.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_cross_uppercut.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_cross_uppercut.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_defence.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_defence.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_footpress.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_footpress.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_jab_L.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_jab_L.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_jab_R.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_jab_R.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_jab_cross.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_jab_cross.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_knee_press.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_knee_press.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_knockdown_Loop.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_knockdown_Loop.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_knockdown_end.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_knockdown_end.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_knockdown_start.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_knockdown_start.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacked.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacked.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacker.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacker.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_pounding_success_attacked.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_pounding_success_attacked.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_pounding_sucess_attacker.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_pounding_sucess_attacker.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_slips01.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_slips01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_slips02.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_slips02.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_step_back.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_step_back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Volume1_step_forward.fbx create mode 100644 Assets/Art/Animations/MartialArts/Volume1_step_forward.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump1.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump2.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump3.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump4.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump5.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump5.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk4.fbx create mode 100644 Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_Jump_UpperCut01.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_Jump_UpperCut01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_Jump_kick01.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_Jump_kick01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_Jump_kick02.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_Jump_kick02.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_kick1.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_kick1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_kick2.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_kick2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_kick3.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_kick3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_kick4.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_kick4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_punch1.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_Lower_punch1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo1.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo2.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo3.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo4.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo5.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo5.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo6.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo6.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo7.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_combo7.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick1.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick2.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick3.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick4.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick5.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_kick5.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch1.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch2.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch3.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch3.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch4.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch4.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch_chargestyle.fbx create mode 100644 Assets/Art/Animations/MartialArts/attacks_punch_chargestyle.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/avoid_Front.fbx create mode 100644 Assets/Art/Animations/MartialArts/avoid_Front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/avoid_Left.fbx create mode 100644 Assets/Art/Animations/MartialArts/avoid_Left.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/avoid_Right.fbx create mode 100644 Assets/Art/Animations/MartialArts/avoid_Right.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/avoid_back.fbx create mode 100644 Assets/Art/Animations/MartialArts/avoid_back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_down_atkrise2.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_down_atkrise2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_down_idle.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_down_idle.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_down_rise_Inplace.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_down_rise_Inplace.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_down_roll_front_rise.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_down_roll_front_rise.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_down_roll_right_rise.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_down_roll_right_rise.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_down_turn_rise.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_down_turn_rise.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_hit.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_hit.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_rise_Inplace1.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_rise_Inplace1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_rise_Inplace2.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_rise_Inplace2.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_roll_back_rise.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_roll_back_rise.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_roll_front_rise.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_roll_front_rise.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_roll_left_rise.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_roll_left_rise.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_roll_right_rise.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_roll_right_rise.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_up_atk1.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_up_atk1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_up_atkrise1.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_up_atkrise1.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/down_up_idle.fbx create mode 100644 Assets/Art/Animations/MartialArts/down_up_idle.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_body_back.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_body_back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_body_front.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_body_front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_body_left.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_body_left.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_body_lower.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_body_lower.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_body_right.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_body_right.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_bound_down.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_bound_down.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_bound_high_down.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_bound_high_down.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_bound_high_up.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_bound_high_up.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_bound_up.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_bound_up.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_head_back.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_head_back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_head_front.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_head_front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_head_left.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_head_left.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_head_right.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_head_right.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_light_back.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_light_back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_light_blow.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_light_blow.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_light_front.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_light_front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_light_left.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_light_left.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hit_light_right.fbx create mode 100644 Assets/Art/Animations/MartialArts/hit_light_right.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_body_back.fbx create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_body_back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_body_front.fbx create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_body_front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_body_left.fbx create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_body_left.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_body_right.fbx create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_body_right.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_slow_back.fbx create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_slow_back.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_slow_front.fbx create mode 100644 Assets/Art/Animations/MartialArts/hitstrong_slow_front.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/idle01.fbx create mode 100644 Assets/Art/Animations/MartialArts/idle01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/idle02.fbx create mode 100644 Assets/Art/Animations/MartialArts/idle02.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/idle03.fbx create mode 100644 Assets/Art/Animations/MartialArts/idle03.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/idle04.fbx create mode 100644 Assets/Art/Animations/MartialArts/idle04.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/idle05.fbx create mode 100644 Assets/Art/Animations/MartialArts/idle05.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/knockdown_down_01.fbx create mode 100644 Assets/Art/Animations/MartialArts/knockdown_down_01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/knockdown_up_01.fbx create mode 100644 Assets/Art/Animations/MartialArts/knockdown_up_01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/knockdown_up_02.fbx create mode 100644 Assets/Art/Animations/MartialArts/knockdown_up_02.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/knockdown_up_03.fbx create mode 100644 Assets/Art/Animations/MartialArts/knockdown_up_03.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/knockdown_wall_down01.fbx create mode 100644 Assets/Art/Animations/MartialArts/knockdown_wall_down01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/knockdown_wall_up01.fbx create mode 100644 Assets/Art/Animations/MartialArts/knockdown_wall_up01.fbx.meta create mode 100644 Assets/Art/Animations/MartialArts/pick_boxkick.fbx create mode 100644 Assets/Art/Animations/MartialArts/pick_boxkick.fbx.meta (limited to 'Assets/Art/Animations/MartialArts') diff --git a/Assets/Art/Animations/MartialArts/Dead1.fbx b/Assets/Art/Animations/MartialArts/Dead1.fbx new file mode 100644 index 00000000..1f1237dd Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead1.fbx.meta b/Assets/Art/Animations/MartialArts/Dead1.fbx.meta new file mode 100644 index 00000000..440928c3 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 4f26e942327791c4281d40e6151f24db +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead2.fbx b/Assets/Art/Animations/MartialArts/Dead2.fbx new file mode 100644 index 00000000..88ecf615 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead2.fbx.meta b/Assets/Art/Animations/MartialArts/Dead2.fbx.meta new file mode 100644 index 00000000..6be9c93b --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a8ecc8d4e8b4bab4e9416b7d7009b7e6 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead3.fbx b/Assets/Art/Animations/MartialArts/Dead3.fbx new file mode 100644 index 00000000..942ab2da Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead3.fbx.meta b/Assets/Art/Animations/MartialArts/Dead3.fbx.meta new file mode 100644 index 00000000..c68eba49 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 9435cd2671098c047a68d496d32e5903 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead4.fbx b/Assets/Art/Animations/MartialArts/Dead4.fbx new file mode 100644 index 00000000..12cb7fb8 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead4.fbx.meta b/Assets/Art/Animations/MartialArts/Dead4.fbx.meta new file mode 100644 index 00000000..c8a97cd0 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3e416496695ea5749879cfa410b5840d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead5.fbx b/Assets/Art/Animations/MartialArts/Dead5.fbx new file mode 100644 index 00000000..05218685 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead5.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead5.fbx.meta b/Assets/Art/Animations/MartialArts/Dead5.fbx.meta new file mode 100644 index 00000000..6ab90817 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead5.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 4a8eb03b82f801847bdc026e853ee759 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead6.fbx b/Assets/Art/Animations/MartialArts/Dead6.fbx new file mode 100644 index 00000000..405f9492 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead6.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead6.fbx.meta b/Assets/Art/Animations/MartialArts/Dead6.fbx.meta new file mode 100644 index 00000000..67e0b2a2 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead6.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 764001fb52822524a8dcb25e39fe13c8 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead7.fbx b/Assets/Art/Animations/MartialArts/Dead7.fbx new file mode 100644 index 00000000..599bc060 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead7.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead7.fbx.meta b/Assets/Art/Animations/MartialArts/Dead7.fbx.meta new file mode 100644 index 00000000..f3360df7 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead7.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 7ec63fb721fb5a74394f2805dd759ec4 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead8.fbx b/Assets/Art/Animations/MartialArts/Dead8.fbx new file mode 100644 index 00000000..781050ad Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead8.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead8.fbx.meta b/Assets/Art/Animations/MartialArts/Dead8.fbx.meta new file mode 100644 index 00000000..eaa70b44 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead8.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: f6d186d200267024f89bd9ec48258f2d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead9.fbx b/Assets/Art/Animations/MartialArts/Dead9.fbx new file mode 100644 index 00000000..d54e5b9d Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Dead9.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Dead9.fbx.meta b/Assets/Art/Animations/MartialArts/Dead9.fbx.meta new file mode 100644 index 00000000..c724067a --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead9.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 7b76537f7971b3e4db22e5d589d703bf +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump1.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump1.fbx new file mode 100644 index 00000000..2eb59f71 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump1.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump1.fbx.meta new file mode 100644 index 00000000..5a7aa80f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 02b76e40ca916f544a3ec98585a1bb57 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump2.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump2.fbx new file mode 100644 index 00000000..d380b7fc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump2.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump2.fbx.meta new file mode 100644 index 00000000..74bf62d0 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: e249262a94d738a4b91e8b089d6a51df +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump3.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump3.fbx new file mode 100644 index 00000000..80a00f06 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump3.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump3.fbx.meta new file mode 100644 index 00000000..b73c3bc1 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: fe30b169a2dc9af47ac7b676acbcd84f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump4.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump4.fbx new file mode 100644 index 00000000..f393dbfe Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump4.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump4.fbx.meta new file mode 100644 index 00000000..178a69ba --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: cce6f50af078f784c83e8807feaa5deb +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump5.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump5.fbx new file mode 100644 index 00000000..aaef9764 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump5.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump5.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump5.fbx.meta new file mode 100644 index 00000000..bba877f8 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump5.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: ff35c1a18fea0c04097daadcc491cb35 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1.fbx new file mode 100644 index 00000000..045ca9ca Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1.fbx.meta new file mode 100644 index 00000000..e8625d78 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3b29d4d2101486a458e9cd52856786d7 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1_Zaxis.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1_Zaxis.fbx new file mode 100644 index 00000000..1affb25c Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1_Zaxis.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1_Zaxis.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1_Zaxis.fbx.meta new file mode 100644 index 00000000..558bd065 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk1_Zaxis.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: fcfa7cc09b9b101439f78e0f9b216cc3 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2.fbx new file mode 100644 index 00000000..775a0d28 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2.fbx.meta new file mode 100644 index 00000000..3cb88ff0 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: c8555758cb4860f4bb69a17c00a3f9cb +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2_Zaxis.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2_Zaxis.fbx new file mode 100644 index 00000000..6068348c Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2_Zaxis.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2_Zaxis.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2_Zaxis.fbx.meta new file mode 100644 index 00000000..dedbacf8 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk2_Zaxis.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d7fe62fb5437db142a7593322ebf231d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3.fbx new file mode 100644 index 00000000..40f95fd0 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3.fbx.meta new file mode 100644 index 00000000..ec9dde08 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 06a0bae916b7dc84fb803426898ea57b +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3_Zaxis.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3_Zaxis.fbx new file mode 100644 index 00000000..7924585c Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3_Zaxis.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3_Zaxis.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3_Zaxis.fbx.meta new file mode 100644 index 00000000..c68ccff1 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk3_Zaxis.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: ab17874198752f845ba7908c612c21fe +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk4.fbx b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk4.fbx new file mode 100644 index 00000000..d09c563c Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Inplace_Jump_atk4.fbx.meta b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk4.fbx.meta new file mode 100644 index 00000000..c8ef61d7 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Inplace_Jump_atk4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 36be0762920f3f548a88a1f973551af9 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Jump_atk1.fbx b/Assets/Art/Animations/MartialArts/Jump_atk1.fbx new file mode 100644 index 00000000..ad8e5c52 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Jump_atk1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Jump_atk1.fbx.meta b/Assets/Art/Animations/MartialArts/Jump_atk1.fbx.meta new file mode 100644 index 00000000..c0d6df9e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Jump_atk1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d70066cc77733c64391dc084f8d8fd01 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Jump_atk2.fbx b/Assets/Art/Animations/MartialArts/Jump_atk2.fbx new file mode 100644 index 00000000..668ce7fc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Jump_atk2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Jump_atk2.fbx.meta b/Assets/Art/Animations/MartialArts/Jump_atk2.fbx.meta new file mode 100644 index 00000000..1297574e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Jump_atk2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a9ce35a4bb225d04393fac9e29166fae +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Jump_atk3.fbx b/Assets/Art/Animations/MartialArts/Jump_atk3.fbx new file mode 100644 index 00000000..0875b049 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Jump_atk3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Jump_atk3.fbx.meta b/Assets/Art/Animations/MartialArts/Jump_atk3.fbx.meta new file mode 100644 index 00000000..e1ad64f1 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Jump_atk3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 4ab06a720e993fd4980741f0b8709ed6 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Jump_atk4.fbx b/Assets/Art/Animations/MartialArts/Jump_atk4.fbx new file mode 100644 index 00000000..ab92e055 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Jump_atk4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Jump_atk4.fbx.meta b/Assets/Art/Animations/MartialArts/Jump_atk4.fbx.meta new file mode 100644 index 00000000..dd5570fe --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Jump_atk4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 719f2c08e967d7e4c8c20c45baf1d8eb +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookC.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookC.fbx new file mode 100644 index 00000000..883685dc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookC.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookC.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookC.fbx.meta new file mode 100644 index 00000000..e1e0b1bd --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookC.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 021f0d3297cac224b9ac69b1aed84ec5 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookD.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookD.fbx new file mode 100644 index 00000000..739a1826 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookD.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookD.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookD.fbx.meta new file mode 100644 index 00000000..0b3505ec --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookD.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 6ac2e94fe3a393947b1b4e42b9515755 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookL.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookL.fbx new file mode 100644 index 00000000..2fe34b57 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookL.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookL.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookL.fbx.meta new file mode 100644 index 00000000..43b4c17b --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookL.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 52a8012cb9c0a764482010abcd850a71 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookLD.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookLD.fbx new file mode 100644 index 00000000..75462c04 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookLD.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookLD.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookLD.fbx.meta new file mode 100644 index 00000000..18bcba1a --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookLD.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: e71259c7cbf03c74d8ce756366f664d4 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookLU.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookLU.fbx new file mode 100644 index 00000000..eca47c46 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookLU.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookLU.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookLU.fbx.meta new file mode 100644 index 00000000..3980b712 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookLU.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 7d45e13694344ca42a367ef673573110 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookR.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookR.fbx new file mode 100644 index 00000000..ee271b7f Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookR.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookR.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookR.fbx.meta new file mode 100644 index 00000000..2ba00a1c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookR.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3d43ffbe3d4c83b4eb85abe9abb4a03a +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookRD.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookRD.fbx new file mode 100644 index 00000000..3d2934ae Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookRD.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookRD.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookRD.fbx.meta new file mode 100644 index 00000000..25993b5f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookRD.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 0b3f1a58cd2edf74ea26a3986bea38ae +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookRU.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookRU.fbx new file mode 100644 index 00000000..04ba6d6c Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookRU.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookRU.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookRU.fbx.meta new file mode 100644 index 00000000..81503b0a --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookRU.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: bddc3105d1df422469cb9dff9db6ee23 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookU.fbx b/Assets/Art/Animations/MartialArts/LookPose_LookU.fbx new file mode 100644 index 00000000..eceb0d7f Binary files /dev/null and b/Assets/Art/Animations/MartialArts/LookPose_LookU.fbx differ diff --git a/Assets/Art/Animations/MartialArts/LookPose_LookU.fbx.meta b/Assets/Art/Animations/MartialArts/LookPose_LookU.fbx.meta new file mode 100644 index 00000000..a0ef5dea --- /dev/null +++ b/Assets/Art/Animations/MartialArts/LookPose_LookU.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 8330ab031db48254d9e1717d675a6373 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Pick_Down.fbx b/Assets/Art/Animations/MartialArts/Pick_Down.fbx new file mode 100644 index 00000000..0c193f5d Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Pick_Down.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Pick_Down.fbx.meta b/Assets/Art/Animations/MartialArts/Pick_Down.fbx.meta new file mode 100644 index 00000000..22be3d36 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Pick_Down.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 928fbc2ca85fec44db97260ed03895c7 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: //RootNode + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: //RootNode + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Pick_table.fbx b/Assets/Art/Animations/MartialArts/Pick_table.fbx new file mode 100644 index 00000000..afe5f111 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Pick_table.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Pick_table.fbx.meta b/Assets/Art/Animations/MartialArts/Pick_table.fbx.meta new file mode 100644 index 00000000..a174c686 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Pick_table.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 67084d9a81c08ee47b5f859bc5961fc7 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: //RootNode + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: //RootNode + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Revival1.fbx b/Assets/Art/Animations/MartialArts/Revival1.fbx new file mode 100644 index 00000000..9d60dc10 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Revival1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Revival1.fbx.meta b/Assets/Art/Animations/MartialArts/Revival1.fbx.meta new file mode 100644 index 00000000..ab592a47 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Revival1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 13e5befd5aa35ac478ea15d7d6743331 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: //RootNode + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: //RootNode + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Revival2.fbx b/Assets/Art/Animations/MartialArts/Revival2.fbx new file mode 100644 index 00000000..99823fdc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Revival2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Revival2.fbx.meta b/Assets/Art/Animations/MartialArts/Revival2.fbx.meta new file mode 100644 index 00000000..5b548cc3 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Revival2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 400c6613d84e5224ca401acc18472e42 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: //RootNode + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: //RootNode + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Revival3.fbx b/Assets/Art/Animations/MartialArts/Revival3.fbx new file mode 100644 index 00000000..630b834e Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Revival3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Revival3.fbx.meta b/Assets/Art/Animations/MartialArts/Revival3.fbx.meta new file mode 100644 index 00000000..e64b3f9a --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Revival3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 85295c7d386317a49a17d82fa88b38d5 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: //RootNode + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: //RootNode + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Run_Front.fbx b/Assets/Art/Animations/MartialArts/Run_Front.fbx new file mode 100644 index 00000000..be5ebda8 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Run_Front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Run_Front.fbx.meta b/Assets/Art/Animations/MartialArts/Run_Front.fbx.meta new file mode 100644 index 00000000..4fe06d95 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Run_Front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 131defdfb4eb0154dae998c887d3b2a6 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Block_Break.fbx b/Assets/Art/Animations/MartialArts/Side_Block_Break.fbx new file mode 100644 index 00000000..c1b4e501 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Block_Break.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Block_Break.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Block_Break.fbx.meta new file mode 100644 index 00000000..377a59b3 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Block_Break.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: e1de2ef1939d8004ab5db0d8dde2296f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_HighBlock.fbx b/Assets/Art/Animations/MartialArts/Side_HighBlock.fbx new file mode 100644 index 00000000..2f914e29 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_HighBlock.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_HighBlock.fbx.meta b/Assets/Art/Animations/MartialArts/Side_HighBlock.fbx.meta new file mode 100644 index 00000000..6f4663e9 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_HighBlock.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 79be5fc44c117704e86edd4805ab4473 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Hit_BodyFront.fbx b/Assets/Art/Animations/MartialArts/Side_Hit_BodyFront.fbx new file mode 100644 index 00000000..a6a33e84 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Hit_BodyFront.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Hit_BodyFront.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Hit_BodyFront.fbx.meta new file mode 100644 index 00000000..91eb479b --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Hit_BodyFront.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 84da8530cb9ed6d41a736824b0848ea5 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Hit_HeadBack.fbx b/Assets/Art/Animations/MartialArts/Side_Hit_HeadBack.fbx new file mode 100644 index 00000000..31db9628 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Hit_HeadBack.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Hit_HeadBack.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Hit_HeadBack.fbx.meta new file mode 100644 index 00000000..223e709c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Hit_HeadBack.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 158bd07b234f40148bdbe65e379489af +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Hit_HeadFront.fbx b/Assets/Art/Animations/MartialArts/Side_Hit_HeadFront.fbx new file mode 100644 index 00000000..87b4d973 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Hit_HeadFront.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Hit_HeadFront.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Hit_HeadFront.fbx.meta new file mode 100644 index 00000000..509baaba --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Hit_HeadFront.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 17bafefc5ea154b49b8b36d7ac04c5d3 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Hit_LegFront.fbx b/Assets/Art/Animations/MartialArts/Side_Hit_LegFront.fbx new file mode 100644 index 00000000..55bb3e58 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Hit_LegFront.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Hit_LegFront.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Hit_LegFront.fbx.meta new file mode 100644 index 00000000..46c9f273 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Hit_LegFront.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 08e6c4db3cf80f342aa995b1563228d0 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_MiddleBlock.fbx b/Assets/Art/Animations/MartialArts/Side_MiddleBlock.fbx new file mode 100644 index 00000000..ffcd8931 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_MiddleBlock.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_MiddleBlock.fbx.meta b/Assets/Art/Animations/MartialArts/Side_MiddleBlock.fbx.meta new file mode 100644 index 00000000..40eb2691 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_MiddleBlock.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 8d09cc63ec683c0438045fedaa177bf3 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Move_Bwd.fbx b/Assets/Art/Animations/MartialArts/Side_Move_Bwd.fbx new file mode 100644 index 00000000..3be9e7e4 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Move_Bwd.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Move_Bwd.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Move_Bwd.fbx.meta new file mode 100644 index 00000000..4dec9840 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Move_Bwd.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 68f1d8112acab1447ac29d5041619cb4 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Move_Fwd.fbx b/Assets/Art/Animations/MartialArts/Side_Move_Fwd.fbx new file mode 100644 index 00000000..19e6bee3 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Move_Fwd.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Move_Fwd.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Move_Fwd.fbx.meta new file mode 100644 index 00000000..841f9d3c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Move_Fwd.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 5e627e3841983fa4d9866dc50c7040d4 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Sit.fbx b/Assets/Art/Animations/MartialArts/Side_Sit.fbx new file mode 100644 index 00000000..9692ee53 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Sit.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Sit.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Sit.fbx.meta new file mode 100644 index 00000000..dc6f373d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Sit.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 85be381373344844ba5a5af6db8f5b8a +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_SitBlock.fbx b/Assets/Art/Animations/MartialArts/Side_SitBlock.fbx new file mode 100644 index 00000000..8019fe0d Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_SitBlock.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_SitBlock.fbx.meta b/Assets/Art/Animations/MartialArts/Side_SitBlock.fbx.meta new file mode 100644 index 00000000..931e395e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_SitBlock.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: c81f0eeda02d24a49a0f1d80d49334e6 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Sit_Hit_Head.fbx b/Assets/Art/Animations/MartialArts/Side_Sit_Hit_Head.fbx new file mode 100644 index 00000000..c1b57ad0 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Sit_Hit_Head.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Sit_Hit_Head.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Sit_Hit_Head.fbx.meta new file mode 100644 index 00000000..a45a50ca --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Sit_Hit_Head.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: c4387c659811a674c9df9ef0375e7467 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Sitidle.fbx b/Assets/Art/Animations/MartialArts/Side_Sitidle.fbx new file mode 100644 index 00000000..c1f047dc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Sitidle.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Sitidle.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Sitidle.fbx.meta new file mode 100644 index 00000000..e7aa54e2 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Sitidle.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 0875387312a656d48b00517e7dd68e53 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Step_Bwd.fbx b/Assets/Art/Animations/MartialArts/Side_Step_Bwd.fbx new file mode 100644 index 00000000..4ddda465 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Step_Bwd.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Step_Bwd.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Step_Bwd.fbx.meta new file mode 100644 index 00000000..051c672d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Step_Bwd.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: ed39abea3eb5883489e7b80c63b81b5b +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Step_Fwd.fbx b/Assets/Art/Animations/MartialArts/Side_Step_Fwd.fbx new file mode 100644 index 00000000..2052a49e Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Step_Fwd.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Step_Fwd.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Step_Fwd.fbx.meta new file mode 100644 index 00000000..015e8f10 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Step_Fwd.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 78aec3a2f1a8f614fbdebb607c6d8d71 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_Up.fbx b/Assets/Art/Animations/MartialArts/Side_Up.fbx new file mode 100644 index 00000000..09db19c0 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_Up.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_Up.fbx.meta b/Assets/Art/Animations/MartialArts/Side_Up.fbx.meta new file mode 100644 index 00000000..3e73dcf4 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_Up.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: cb27d4fc69ac93e4cbfab5e907d9d4e6 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Side_idle.fbx b/Assets/Art/Animations/MartialArts/Side_idle.fbx new file mode 100644 index 00000000..01f49de7 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Side_idle.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Side_idle.fbx.meta b/Assets/Art/Animations/MartialArts/Side_idle.fbx.meta new file mode 100644 index 00000000..0963f737 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Side_idle.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a59445273c274154cac818e16bc41074 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: //RootNode + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: //RootNode + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_Back.fbx b/Assets/Art/Animations/MartialArts/Strafe_Run_Back.fbx new file mode 100644 index 00000000..10437b73 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Run_Back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_Back.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Run_Back.fbx.meta new file mode 100644 index 00000000..da9d46ec --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Run_Back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: f1b37f626105a504485da6aeba408431 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_BackLeft.fbx b/Assets/Art/Animations/MartialArts/Strafe_Run_BackLeft.fbx new file mode 100644 index 00000000..97580f29 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Run_BackLeft.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_BackLeft.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Run_BackLeft.fbx.meta new file mode 100644 index 00000000..dd6e2d8d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Run_BackLeft.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 6a244d8749dce4d4f9c241a99a741741 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_BackRight.fbx b/Assets/Art/Animations/MartialArts/Strafe_Run_BackRight.fbx new file mode 100644 index 00000000..53acfc98 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Run_BackRight.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_BackRight.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Run_BackRight.fbx.meta new file mode 100644 index 00000000..38f8715e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Run_BackRight.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 17deba92f6d0a6b46820f66b2c88fabc +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_Front.fbx b/Assets/Art/Animations/MartialArts/Strafe_Run_Front.fbx new file mode 100644 index 00000000..58692aff Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Run_Front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_Front.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Run_Front.fbx.meta new file mode 100644 index 00000000..abe73a15 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Run_Front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 0c1c96ba665dff24086ce93bc321e715 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_FrontLeft.fbx b/Assets/Art/Animations/MartialArts/Strafe_Run_FrontLeft.fbx new file mode 100644 index 00000000..e525ccba Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Run_FrontLeft.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_FrontLeft.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Run_FrontLeft.fbx.meta new file mode 100644 index 00000000..ff5da8e4 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Run_FrontLeft.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: ff8cba3100866784183c9252994de525 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_FrontRight.fbx b/Assets/Art/Animations/MartialArts/Strafe_Run_FrontRight.fbx new file mode 100644 index 00000000..c88c0a4b Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Run_FrontRight.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_FrontRight.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Run_FrontRight.fbx.meta new file mode 100644 index 00000000..3b333f74 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Run_FrontRight.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 2d13e248347e0fd4dbef37c303ca8bab +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_Left.fbx b/Assets/Art/Animations/MartialArts/Strafe_Run_Left.fbx new file mode 100644 index 00000000..72af0bf4 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Run_Left.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_Left.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Run_Left.fbx.meta new file mode 100644 index 00000000..ebdfe83f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Run_Left.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 329047b676733fe499d6f83beeed1af9 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_Right.fbx b/Assets/Art/Animations/MartialArts/Strafe_Run_Right.fbx new file mode 100644 index 00000000..4c4533de Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Run_Right.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Run_Right.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Run_Right.fbx.meta new file mode 100644 index 00000000..79728067 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Run_Right.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: e88995b66e29d4548b0abfbf75b0a028 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_Back.fbx b/Assets/Art/Animations/MartialArts/Strafe_Walk_Back.fbx new file mode 100644 index 00000000..c886c4ef Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Walk_Back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_Back.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Walk_Back.fbx.meta new file mode 100644 index 00000000..8f4ce601 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Walk_Back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 1be517a89b37f084db477b60635110d5 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_BackLeft.fbx b/Assets/Art/Animations/MartialArts/Strafe_Walk_BackLeft.fbx new file mode 100644 index 00000000..013b240f Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Walk_BackLeft.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_BackLeft.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Walk_BackLeft.fbx.meta new file mode 100644 index 00000000..1dfbc71e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Walk_BackLeft.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 5f76e4d9c182c6940b444983c96bf324 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_BackRight.fbx b/Assets/Art/Animations/MartialArts/Strafe_Walk_BackRight.fbx new file mode 100644 index 00000000..11f618af Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Walk_BackRight.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_BackRight.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Walk_BackRight.fbx.meta new file mode 100644 index 00000000..0a35576f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Walk_BackRight.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b380829f67e1e2649a64ab4f41e62ae0 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_Front.fbx b/Assets/Art/Animations/MartialArts/Strafe_Walk_Front.fbx new file mode 100644 index 00000000..837bf6a3 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Walk_Front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_Front.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Walk_Front.fbx.meta new file mode 100644 index 00000000..e3ecf74c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Walk_Front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3f55d99829ce36d499b89027d173435f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontLeft.fbx b/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontLeft.fbx new file mode 100644 index 00000000..bfbc37fc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontLeft.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontLeft.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontLeft.fbx.meta new file mode 100644 index 00000000..cf48c9e2 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontLeft.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: dc6722e2353849342b450e5069df9b41 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontRight.fbx b/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontRight.fbx new file mode 100644 index 00000000..f3a3f8bf Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontRight.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontRight.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontRight.fbx.meta new file mode 100644 index 00000000..384734f4 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Walk_FrontRight.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 425b2bdd428cd06458a49441e6fa35b9 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_Left.fbx b/Assets/Art/Animations/MartialArts/Strafe_Walk_Left.fbx new file mode 100644 index 00000000..81f3d8b6 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Walk_Left.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_Left.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Walk_Left.fbx.meta new file mode 100644 index 00000000..969eb95e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Walk_Left.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: cd628a8c5e9c00e4b874258a75a048be +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_Right.fbx b/Assets/Art/Animations/MartialArts/Strafe_Walk_Right.fbx new file mode 100644 index 00000000..5babda6d Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Strafe_Walk_Right.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Strafe_Walk_Right.fbx.meta b/Assets/Art/Animations/MartialArts/Strafe_Walk_Right.fbx.meta new file mode 100644 index 00000000..3fa65659 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Strafe_Walk_Right.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d59999babd2809f48932eaaf14af39c1 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: //RootNode + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: //RootNode + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_Downkick_L.fbx b/Assets/Art/Animations/MartialArts/Volume1_Downkick_L.fbx new file mode 100644 index 00000000..a3361570 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_Downkick_L.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_Downkick_L.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_Downkick_L.fbx.meta new file mode 100644 index 00000000..8fae77d6 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_Downkick_L.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: db420d992dc30b54394aba8d7e01d88a +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_Elbow_L.fbx b/Assets/Art/Animations/MartialArts/Volume1_MT_Elbow_L.fbx new file mode 100644 index 00000000..1dc9b6ae Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_MT_Elbow_L.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_Elbow_L.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_MT_Elbow_L.fbx.meta new file mode 100644 index 00000000..9acb4198 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_MT_Elbow_L.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 0294ad3c42d20a04f8909686fdb1cc68 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_L.fbx b/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_L.fbx new file mode 100644 index 00000000..65997383 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_L.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_L.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_L.fbx.meta new file mode 100644 index 00000000..24628b1c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_L.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 71f349f88bb7aec4e8dbe4edaf3d4fca +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_R.fbx b/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_R.fbx new file mode 100644 index 00000000..6469ce8e Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_R.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_R.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_R.fbx.meta new file mode 100644 index 00000000..3d2190e1 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_MT_Lowkick_R.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b8bd5c9dddb0bf64cad0aaa84bfac23f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_airspinkick.fbx b/Assets/Art/Animations/MartialArts/Volume1_MT_airspinkick.fbx new file mode 100644 index 00000000..79296188 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_MT_airspinkick.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_airspinkick.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_MT_airspinkick.fbx.meta new file mode 100644 index 00000000..6a0777e9 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_MT_airspinkick.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: e89f01b30e2275540abf1b94e7402dd9 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_idle.fbx b/Assets/Art/Animations/MartialArts/Volume1_MT_idle.fbx new file mode 100644 index 00000000..cb979162 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_MT_idle.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_idle.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_MT_idle.fbx.meta new file mode 100644 index 00000000..3bc8d3ac --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_MT_idle.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 357f539ca594fe0458ca3fd0b1eceff1 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_kick01.fbx b/Assets/Art/Animations/MartialArts/Volume1_MT_kick01.fbx new file mode 100644 index 00000000..eb555ccc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_MT_kick01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_kick01.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_MT_kick01.fbx.meta new file mode 100644 index 00000000..f5809c8c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_MT_kick01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 734473ff0925a1c4d8b33d022ffd38b2 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_kick02.fbx b/Assets/Art/Animations/MartialArts/Volume1_MT_kick02.fbx new file mode 100644 index 00000000..55b4cbfd Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_MT_kick02.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_kick02.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_MT_kick02.fbx.meta new file mode 100644 index 00000000..fb50d336 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_MT_kick02.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 9a022f81042ca664d8da3062eb8bcd21 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_kneekick01.fbx b/Assets/Art/Animations/MartialArts/Volume1_MT_kneekick01.fbx new file mode 100644 index 00000000..00c2891f Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_MT_kneekick01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_MT_kneekick01.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_MT_kneekick01.fbx.meta new file mode 100644 index 00000000..2212c9f9 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_MT_kneekick01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: c44982d03f3e2994f90061a2aaa362ca +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_combo.fbx b/Assets/Art/Animations/MartialArts/Volume1_combo.fbx new file mode 100644 index 00000000..b396889a Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_combo.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_combo.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_combo.fbx.meta new file mode 100644 index 00000000..5147845b --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_combo.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: cc03bcf1a4a2219458ba1511a2cf13cd +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_cross_uppercut.fbx b/Assets/Art/Animations/MartialArts/Volume1_cross_uppercut.fbx new file mode 100644 index 00000000..8fad10ae Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_cross_uppercut.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_cross_uppercut.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_cross_uppercut.fbx.meta new file mode 100644 index 00000000..c73b23f0 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_cross_uppercut.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 877babb8fd933bd41953cd4a64ebc4c9 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_defence.fbx b/Assets/Art/Animations/MartialArts/Volume1_defence.fbx new file mode 100644 index 00000000..c7ec2a87 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_defence.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_defence.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_defence.fbx.meta new file mode 100644 index 00000000..f4676b6e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_defence.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 863f564b5dcc8e74689425768dd251d0 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_footpress.fbx b/Assets/Art/Animations/MartialArts/Volume1_footpress.fbx new file mode 100644 index 00000000..c465069a Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_footpress.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_footpress.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_footpress.fbx.meta new file mode 100644 index 00000000..cf5fbec5 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_footpress.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 2af9a61af9bae38488752e153553fc30 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_jab_L.fbx b/Assets/Art/Animations/MartialArts/Volume1_jab_L.fbx new file mode 100644 index 00000000..aa023e09 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_jab_L.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_jab_L.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_jab_L.fbx.meta new file mode 100644 index 00000000..aee8a103 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_jab_L.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 8a02066d0c446304ab71832bc4d169c1 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_jab_R.fbx b/Assets/Art/Animations/MartialArts/Volume1_jab_R.fbx new file mode 100644 index 00000000..68adb0ac Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_jab_R.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_jab_R.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_jab_R.fbx.meta new file mode 100644 index 00000000..779b7d36 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_jab_R.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 7644f10c47aaf6c4d8b86af6ac447d76 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_jab_cross.fbx b/Assets/Art/Animations/MartialArts/Volume1_jab_cross.fbx new file mode 100644 index 00000000..0315316b Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_jab_cross.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_jab_cross.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_jab_cross.fbx.meta new file mode 100644 index 00000000..c0a3706c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_jab_cross.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: c357c65f17167a64e8f48f705e8e8940 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_knee_press.fbx b/Assets/Art/Animations/MartialArts/Volume1_knee_press.fbx new file mode 100644 index 00000000..5d7aed14 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_knee_press.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_knee_press.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_knee_press.fbx.meta new file mode 100644 index 00000000..f6cb3af7 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_knee_press.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 4e5bc7b9bdffc9a43b707d908a7cf23f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_knockdown_Loop.fbx b/Assets/Art/Animations/MartialArts/Volume1_knockdown_Loop.fbx new file mode 100644 index 00000000..296baee9 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_knockdown_Loop.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_knockdown_Loop.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_knockdown_Loop.fbx.meta new file mode 100644 index 00000000..f60b47ca --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_knockdown_Loop.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 21716fc06fa990642b1b39cc608365a4 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_knockdown_end.fbx b/Assets/Art/Animations/MartialArts/Volume1_knockdown_end.fbx new file mode 100644 index 00000000..dad310f9 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_knockdown_end.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_knockdown_end.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_knockdown_end.fbx.meta new file mode 100644 index 00000000..b332b15c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_knockdown_end.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a3634cbfd53b8b946bfaf1dac502b672 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_knockdown_start.fbx b/Assets/Art/Animations/MartialArts/Volume1_knockdown_start.fbx new file mode 100644 index 00000000..9141330e Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_knockdown_start.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_knockdown_start.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_knockdown_start.fbx.meta new file mode 100644 index 00000000..400d711a --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_knockdown_start.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 07c421abebc61844f9ed6a48c6391fb2 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacked.fbx b/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacked.fbx new file mode 100644 index 00000000..0c799b07 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacked.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacked.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacked.fbx.meta new file mode 100644 index 00000000..db0f262c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacked.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 684b5905c58310b4aa5396cc2e38f062 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacker.fbx b/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacker.fbx new file mode 100644 index 00000000..ebd0d51f Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacker.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacker.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacker.fbx.meta new file mode 100644 index 00000000..87208a7d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_pounding_fail_attacker.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 4fe2d21637a0c9947ae7022adc912319 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_pounding_success_attacked.fbx b/Assets/Art/Animations/MartialArts/Volume1_pounding_success_attacked.fbx new file mode 100644 index 00000000..3a040898 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_pounding_success_attacked.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_pounding_success_attacked.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_pounding_success_attacked.fbx.meta new file mode 100644 index 00000000..8d5c47f3 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_pounding_success_attacked.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3c334c112e714244fa3339533c3537e7 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_pounding_sucess_attacker.fbx b/Assets/Art/Animations/MartialArts/Volume1_pounding_sucess_attacker.fbx new file mode 100644 index 00000000..764317d4 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_pounding_sucess_attacker.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_pounding_sucess_attacker.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_pounding_sucess_attacker.fbx.meta new file mode 100644 index 00000000..40f029eb --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_pounding_sucess_attacker.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: eeabbe8aa58901742849487052e93bea +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_slips01.fbx b/Assets/Art/Animations/MartialArts/Volume1_slips01.fbx new file mode 100644 index 00000000..886b95a4 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_slips01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_slips01.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_slips01.fbx.meta new file mode 100644 index 00000000..f076daaa --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_slips01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 436dc5d798cb21c489084124fba8a1b0 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_slips02.fbx b/Assets/Art/Animations/MartialArts/Volume1_slips02.fbx new file mode 100644 index 00000000..6f27b6e2 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_slips02.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_slips02.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_slips02.fbx.meta new file mode 100644 index 00000000..71efca98 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_slips02.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 353bd6ecdffb41040862eb5428a1e8a5 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_step_back.fbx b/Assets/Art/Animations/MartialArts/Volume1_step_back.fbx new file mode 100644 index 00000000..19b91dcd Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_step_back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_step_back.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_step_back.fbx.meta new file mode 100644 index 00000000..e7752f68 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_step_back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 6ec5ce6ccdf80fe4d97025f89a9b3be1 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Volume1_step_forward.fbx b/Assets/Art/Animations/MartialArts/Volume1_step_forward.fbx new file mode 100644 index 00000000..b4ee5ce7 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Volume1_step_forward.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Volume1_step_forward.fbx.meta b/Assets/Art/Animations/MartialArts/Volume1_step_forward.fbx.meta new file mode 100644 index 00000000..26ab6d18 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Volume1_step_forward.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 7c8eb8c353a1d1a479e4e9ba652046b4 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump1.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump1.fbx new file mode 100644 index 00000000..43d0ef11 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump1.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump1.fbx.meta new file mode 100644 index 00000000..322e85a7 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: c768e19255aaa2947b97afb26061d8bf +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump2.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump2.fbx new file mode 100644 index 00000000..ea8f8658 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump2.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump2.fbx.meta new file mode 100644 index 00000000..a3ef2ee5 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b93167aedde0b3641ad5185676f6d925 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump3.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump3.fbx new file mode 100644 index 00000000..373409e1 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump3.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump3.fbx.meta new file mode 100644 index 00000000..51abb1d2 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 152b6aa0904d40f47a0b581e2e8db024 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump4.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump4.fbx new file mode 100644 index 00000000..b08dae40 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump4.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump4.fbx.meta new file mode 100644 index 00000000..30e8f424 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: cf68e373641dcc043bde975fa17efc39 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump5.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump5.fbx new file mode 100644 index 00000000..1d31307c Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump5.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump5.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump5.fbx.meta new file mode 100644 index 00000000..2a2ce241 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump5.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 264c1ad7a38558f44b32f667a7303965 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx new file mode 100644 index 00000000..7ca01523 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx.meta new file mode 100644 index 00000000..00ecf2b1 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d9696d46437b267408e6215cde62a567 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2.fbx new file mode 100644 index 00000000..2d97f8fc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta new file mode 100644 index 00000000..263a50c7 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3014196da6fd50b4baef70fa6ceed332 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx new file mode 100644 index 00000000..f9fb82cb Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx.meta new file mode 100644 index 00000000..acd402af --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3f8dacea4cb2cdf4fb0eeba607c2c64d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3.fbx new file mode 100644 index 00000000..c4c8002b Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3.fbx.meta new file mode 100644 index 00000000..e0057d26 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d34ff46c09eb42e44bbc9d8967148b6b +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx new file mode 100644 index 00000000..6c16da16 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx.meta new file mode 100644 index 00000000..0dfff1f8 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 50f69de34bdb6c14493b4c2403dc4844 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk4.fbx b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk4.fbx new file mode 100644 index 00000000..380780e0 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk4.fbx.meta b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk4.fbx.meta new file mode 100644 index 00000000..1305cf26 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Zaxis_Anim_Jump_atk4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: f4266eff3432ccf43a8e72a055e9ccda +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: pinky_01_l + 100078: pinky_01_r + 100080: pinky_02_l + 100082: pinky_02_r + 100084: pinky_03_l + 100086: pinky_03_r + 100088: ring_01_l + 100090: ring_01_r + 100092: ring_02_l + 100094: ring_02_r + 100096: ring_03_l + 100098: ring_03_r + 100100: root + 100102: SK_Mannequin + 100104: spine_01 + 100106: spine_02 + 100108: spine_03 + 100110: thigh_l + 100112: thigh_r + 100114: thigh_twist_01_l + 100116: thigh_twist_01_r + 100118: thumb_01_l + 100120: thumb_01_r + 100122: thumb_02_l + 100124: thumb_02_r + 100126: thumb_03_l + 100128: thumb_03_r + 100130: upperarm_l + 100132: upperarm_r + 100134: upperarm_twist_01_l + 100136: upperarm_twist_01_r + 100138: //RootNode + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: pinky_01_l + 400078: pinky_01_r + 400080: pinky_02_l + 400082: pinky_02_r + 400084: pinky_03_l + 400086: pinky_03_r + 400088: ring_01_l + 400090: ring_01_r + 400092: ring_02_l + 400094: ring_02_r + 400096: ring_03_l + 400098: ring_03_r + 400100: root + 400102: SK_Mannequin + 400104: spine_01 + 400106: spine_02 + 400108: spine_03 + 400110: thigh_l + 400112: thigh_r + 400114: thigh_twist_01_l + 400116: thigh_twist_01_r + 400118: thumb_01_l + 400120: thumb_01_r + 400122: thumb_02_l + 400124: thumb_02_r + 400126: thumb_03_l + 400128: thumb_03_r + 400130: upperarm_l + 400132: upperarm_r + 400134: upperarm_twist_01_l + 400136: upperarm_twist_01_r + 400138: //RootNode + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_Jump_UpperCut01.fbx b/Assets/Art/Animations/MartialArts/attacks_Jump_UpperCut01.fbx new file mode 100644 index 00000000..64152a06 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_Jump_UpperCut01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_Jump_UpperCut01.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_Jump_UpperCut01.fbx.meta new file mode 100644 index 00000000..b039e7ee --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_Jump_UpperCut01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a204675b90d1ad64ab479722f345e981 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_Jump_kick01.fbx b/Assets/Art/Animations/MartialArts/attacks_Jump_kick01.fbx new file mode 100644 index 00000000..bb63c499 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_Jump_kick01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_Jump_kick01.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_Jump_kick01.fbx.meta new file mode 100644 index 00000000..fc0e5197 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_Jump_kick01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d6ddd9b20bf1d5e4ab40bb61c78781d2 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_Jump_kick02.fbx b/Assets/Art/Animations/MartialArts/attacks_Jump_kick02.fbx new file mode 100644 index 00000000..aa80d25d Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_Jump_kick02.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_Jump_kick02.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_Jump_kick02.fbx.meta new file mode 100644 index 00000000..107b02eb --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_Jump_kick02.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a20bfa51fab15cc41962ab97a883f95b +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_kick1.fbx b/Assets/Art/Animations/MartialArts/attacks_Lower_kick1.fbx new file mode 100644 index 00000000..32caeb4c Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_Lower_kick1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_kick1.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_Lower_kick1.fbx.meta new file mode 100644 index 00000000..6d393434 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_Lower_kick1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: c0a131174e722ad469b4dfcf0e86b640 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_kick2.fbx b/Assets/Art/Animations/MartialArts/attacks_Lower_kick2.fbx new file mode 100644 index 00000000..10320dbf Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_Lower_kick2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_kick2.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_Lower_kick2.fbx.meta new file mode 100644 index 00000000..e265156d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_Lower_kick2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 55f0e03a2d4287f4381bf4a872984569 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_kick3.fbx b/Assets/Art/Animations/MartialArts/attacks_Lower_kick3.fbx new file mode 100644 index 00000000..497105b8 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_Lower_kick3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_kick3.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_Lower_kick3.fbx.meta new file mode 100644 index 00000000..7754e42c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_Lower_kick3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b52bf3d8ed9d0154982428590e46b30a +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_kick4.fbx b/Assets/Art/Animations/MartialArts/attacks_Lower_kick4.fbx new file mode 100644 index 00000000..bb684603 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_Lower_kick4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_kick4.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_Lower_kick4.fbx.meta new file mode 100644 index 00000000..138d84a8 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_Lower_kick4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 966ef76cee422e545b63c9e2df8b4e56 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_punch1.fbx b/Assets/Art/Animations/MartialArts/attacks_Lower_punch1.fbx new file mode 100644 index 00000000..8ccf8d2b Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_Lower_punch1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_Lower_punch1.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_Lower_punch1.fbx.meta new file mode 100644 index 00000000..b387af24 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_Lower_punch1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: c3d5b791e7403ac4283b66565f277d3d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_combo1.fbx b/Assets/Art/Animations/MartialArts/attacks_combo1.fbx new file mode 100644 index 00000000..965e0579 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_combo1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_combo1.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_combo1.fbx.meta new file mode 100644 index 00000000..6b25a54e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_combo1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: f9f40229fafcedc40ada3fee4f73b433 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_combo2.fbx b/Assets/Art/Animations/MartialArts/attacks_combo2.fbx new file mode 100644 index 00000000..59030369 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_combo2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_combo2.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_combo2.fbx.meta new file mode 100644 index 00000000..59477fb5 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_combo2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: adc0159e863dfbd46891f2f627b37e78 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_combo3.fbx b/Assets/Art/Animations/MartialArts/attacks_combo3.fbx new file mode 100644 index 00000000..6ed7d4d1 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_combo3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_combo3.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_combo3.fbx.meta new file mode 100644 index 00000000..3f3323bc --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_combo3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 2048a34b00bf7ed4f8674d2adebff33d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_combo4.fbx b/Assets/Art/Animations/MartialArts/attacks_combo4.fbx new file mode 100644 index 00000000..ca6c86f2 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_combo4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_combo4.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_combo4.fbx.meta new file mode 100644 index 00000000..595afc33 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_combo4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: f69582c8ef999ff419b3e6d72f9d4cfb +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_combo5.fbx b/Assets/Art/Animations/MartialArts/attacks_combo5.fbx new file mode 100644 index 00000000..97e99109 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_combo5.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_combo5.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_combo5.fbx.meta new file mode 100644 index 00000000..bae2ad6a --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_combo5.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 9e95a220a6b61ae4d998bf458e77bd8d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_combo6.fbx b/Assets/Art/Animations/MartialArts/attacks_combo6.fbx new file mode 100644 index 00000000..ecfa77fc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_combo6.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_combo6.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_combo6.fbx.meta new file mode 100644 index 00000000..f316a6da --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_combo6.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: cf1fdb5c7fdc2e842bf50f588dd9c596 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_combo7.fbx b/Assets/Art/Animations/MartialArts/attacks_combo7.fbx new file mode 100644 index 00000000..515fba33 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_combo7.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_combo7.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_combo7.fbx.meta new file mode 100644 index 00000000..f3bdc1eb --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_combo7.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3b97725fa205d454b8b0d52c01bbbfb3 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_kick1.fbx b/Assets/Art/Animations/MartialArts/attacks_kick1.fbx new file mode 100644 index 00000000..fe039269 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_kick1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_kick1.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_kick1.fbx.meta new file mode 100644 index 00000000..1ee421d8 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_kick1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 1c0e3aab983c4b74c9cdb8654f01fb53 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_kick2.fbx b/Assets/Art/Animations/MartialArts/attacks_kick2.fbx new file mode 100644 index 00000000..4e66f694 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_kick2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_kick2.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_kick2.fbx.meta new file mode 100644 index 00000000..7ad2acea --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_kick2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 810bc0a912e526748ae9084a8c9874fd +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_kick3.fbx b/Assets/Art/Animations/MartialArts/attacks_kick3.fbx new file mode 100644 index 00000000..de323521 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_kick3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_kick3.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_kick3.fbx.meta new file mode 100644 index 00000000..62eebb7c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_kick3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 21f3c9a08d0229840ba11b70eaeba5df +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_kick4.fbx b/Assets/Art/Animations/MartialArts/attacks_kick4.fbx new file mode 100644 index 00000000..ae2d1dcb Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_kick4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_kick4.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_kick4.fbx.meta new file mode 100644 index 00000000..09818ecd --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_kick4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3d31f12eddcdf9548b3026667c43a347 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_kick5.fbx b/Assets/Art/Animations/MartialArts/attacks_kick5.fbx new file mode 100644 index 00000000..1520ebc9 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_kick5.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_kick5.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_kick5.fbx.meta new file mode 100644 index 00000000..def6a125 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_kick5.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3668d75ef1711a346ad22daf96e05c6b +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_punch1.fbx b/Assets/Art/Animations/MartialArts/attacks_punch1.fbx new file mode 100644 index 00000000..3c3ba2ae Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_punch1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_punch1.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_punch1.fbx.meta new file mode 100644 index 00000000..9454ffc2 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_punch1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d8b36c39f74765d4f98cbd11f5430181 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_punch2.fbx b/Assets/Art/Animations/MartialArts/attacks_punch2.fbx new file mode 100644 index 00000000..74665926 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_punch2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_punch2.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_punch2.fbx.meta new file mode 100644 index 00000000..18559d1f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_punch2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 92a8cbc4bae857840878caebdf089021 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_punch3.fbx b/Assets/Art/Animations/MartialArts/attacks_punch3.fbx new file mode 100644 index 00000000..4d5de4a2 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_punch3.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_punch3.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_punch3.fbx.meta new file mode 100644 index 00000000..bddc9019 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_punch3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 7657104f6cc554c4393e3c32ed0ba62c +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_punch4.fbx b/Assets/Art/Animations/MartialArts/attacks_punch4.fbx new file mode 100644 index 00000000..907b549e Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_punch4.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_punch4.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_punch4.fbx.meta new file mode 100644 index 00000000..744bf4d7 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_punch4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 5b9db49856dc14145bd38925fa5af64f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/attacks_punch_chargestyle.fbx b/Assets/Art/Animations/MartialArts/attacks_punch_chargestyle.fbx new file mode 100644 index 00000000..95d9e8ef Binary files /dev/null and b/Assets/Art/Animations/MartialArts/attacks_punch_chargestyle.fbx differ diff --git a/Assets/Art/Animations/MartialArts/attacks_punch_chargestyle.fbx.meta b/Assets/Art/Animations/MartialArts/attacks_punch_chargestyle.fbx.meta new file mode 100644 index 00000000..f8f1fa46 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/attacks_punch_chargestyle.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 55e23fee112e7f54f82d2961859c9b94 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/avoid_Front.fbx b/Assets/Art/Animations/MartialArts/avoid_Front.fbx new file mode 100644 index 00000000..4dc4f81b Binary files /dev/null and b/Assets/Art/Animations/MartialArts/avoid_Front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/avoid_Front.fbx.meta b/Assets/Art/Animations/MartialArts/avoid_Front.fbx.meta new file mode 100644 index 00000000..13a7c72f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/avoid_Front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 8c081fc0f111ea04fb0ae34829fd9491 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/avoid_Left.fbx b/Assets/Art/Animations/MartialArts/avoid_Left.fbx new file mode 100644 index 00000000..75cf7acc Binary files /dev/null and b/Assets/Art/Animations/MartialArts/avoid_Left.fbx differ diff --git a/Assets/Art/Animations/MartialArts/avoid_Left.fbx.meta b/Assets/Art/Animations/MartialArts/avoid_Left.fbx.meta new file mode 100644 index 00000000..ed0bfa08 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/avoid_Left.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 6aad6f017eb1fec4f8eb80340233e686 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/avoid_Right.fbx b/Assets/Art/Animations/MartialArts/avoid_Right.fbx new file mode 100644 index 00000000..0a5eb31e Binary files /dev/null and b/Assets/Art/Animations/MartialArts/avoid_Right.fbx differ diff --git a/Assets/Art/Animations/MartialArts/avoid_Right.fbx.meta b/Assets/Art/Animations/MartialArts/avoid_Right.fbx.meta new file mode 100644 index 00000000..f07473f1 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/avoid_Right.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b6eba5f2c4c75af41a5b3c3675b0a24c +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/avoid_back.fbx b/Assets/Art/Animations/MartialArts/avoid_back.fbx new file mode 100644 index 00000000..ac946304 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/avoid_back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/avoid_back.fbx.meta b/Assets/Art/Animations/MartialArts/avoid_back.fbx.meta new file mode 100644 index 00000000..6d1cb261 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/avoid_back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 7235a3a5304d4fe459e79b556d4c4641 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: //RootNode + 100002: ball_l + 100004: ball_r + 100006: calf_l + 100008: calf_r + 100010: calf_twist_01_l + 100012: calf_twist_01_r + 100014: clavicle_l + 100016: clavicle_r + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: //RootNode + 400002: ball_l + 400004: ball_r + 400006: calf_l + 400008: calf_r + 400010: calf_twist_01_l + 400012: calf_twist_01_r + 400014: clavicle_l + 400016: clavicle_r + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_down_atkrise2.fbx b/Assets/Art/Animations/MartialArts/down_down_atkrise2.fbx new file mode 100644 index 00000000..58ea9c4a Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_down_atkrise2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_down_atkrise2.fbx.meta b/Assets/Art/Animations/MartialArts/down_down_atkrise2.fbx.meta new file mode 100644 index 00000000..1581f435 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_down_atkrise2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 6bef9ce68cc13af4786849bf2aa24bd9 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_down_idle.fbx b/Assets/Art/Animations/MartialArts/down_down_idle.fbx new file mode 100644 index 00000000..36f4e9ee Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_down_idle.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_down_idle.fbx.meta b/Assets/Art/Animations/MartialArts/down_down_idle.fbx.meta new file mode 100644 index 00000000..86c60a20 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_down_idle.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 55900b1f88269264cad22a9c5604da4c +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_down_rise_Inplace.fbx b/Assets/Art/Animations/MartialArts/down_down_rise_Inplace.fbx new file mode 100644 index 00000000..e0b45564 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_down_rise_Inplace.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_down_rise_Inplace.fbx.meta b/Assets/Art/Animations/MartialArts/down_down_rise_Inplace.fbx.meta new file mode 100644 index 00000000..916597d7 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_down_rise_Inplace.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b5a87dcfb0ecbe44b977f147d2e3de67 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_down_roll_front_rise.fbx b/Assets/Art/Animations/MartialArts/down_down_roll_front_rise.fbx new file mode 100644 index 00000000..aeee77a4 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_down_roll_front_rise.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_down_roll_front_rise.fbx.meta b/Assets/Art/Animations/MartialArts/down_down_roll_front_rise.fbx.meta new file mode 100644 index 00000000..da6d7105 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_down_roll_front_rise.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 91918186d7c834d41925916d8b540e27 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_down_roll_right_rise.fbx b/Assets/Art/Animations/MartialArts/down_down_roll_right_rise.fbx new file mode 100644 index 00000000..e3a18ebf Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_down_roll_right_rise.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_down_roll_right_rise.fbx.meta b/Assets/Art/Animations/MartialArts/down_down_roll_right_rise.fbx.meta new file mode 100644 index 00000000..01c8386f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_down_roll_right_rise.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 52af86a2ac40e034aafc691c8405cc4c +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_down_turn_rise.fbx b/Assets/Art/Animations/MartialArts/down_down_turn_rise.fbx new file mode 100644 index 00000000..72ceba67 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_down_turn_rise.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_down_turn_rise.fbx.meta b/Assets/Art/Animations/MartialArts/down_down_turn_rise.fbx.meta new file mode 100644 index 00000000..343a0d8e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_down_turn_rise.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: f2eea7c74d78454479734b144db41f4f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_hit.fbx b/Assets/Art/Animations/MartialArts/down_hit.fbx new file mode 100644 index 00000000..ad462d84 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_hit.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_hit.fbx.meta b/Assets/Art/Animations/MartialArts/down_hit.fbx.meta new file mode 100644 index 00000000..51936d62 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_hit.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a5e4e6ef96dfccc43b60cb0e49a3bbd9 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_rise_Inplace1.fbx b/Assets/Art/Animations/MartialArts/down_rise_Inplace1.fbx new file mode 100644 index 00000000..fb8dcb10 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_rise_Inplace1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_rise_Inplace1.fbx.meta b/Assets/Art/Animations/MartialArts/down_rise_Inplace1.fbx.meta new file mode 100644 index 00000000..9f35ac38 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_rise_Inplace1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a2fe7f05775789c4593c62d743835704 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_rise_Inplace2.fbx b/Assets/Art/Animations/MartialArts/down_rise_Inplace2.fbx new file mode 100644 index 00000000..26c38fad Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_rise_Inplace2.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_rise_Inplace2.fbx.meta b/Assets/Art/Animations/MartialArts/down_rise_Inplace2.fbx.meta new file mode 100644 index 00000000..b40b69cb --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_rise_Inplace2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 8ebceb7c065498a4783442699cd08e26 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_roll_back_rise.fbx b/Assets/Art/Animations/MartialArts/down_roll_back_rise.fbx new file mode 100644 index 00000000..251ed489 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_roll_back_rise.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_roll_back_rise.fbx.meta b/Assets/Art/Animations/MartialArts/down_roll_back_rise.fbx.meta new file mode 100644 index 00000000..7c26a106 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_roll_back_rise.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 0ffcb7a939ec0a541b582a22beb6fe31 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_roll_front_rise.fbx b/Assets/Art/Animations/MartialArts/down_roll_front_rise.fbx new file mode 100644 index 00000000..4600c10d Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_roll_front_rise.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_roll_front_rise.fbx.meta b/Assets/Art/Animations/MartialArts/down_roll_front_rise.fbx.meta new file mode 100644 index 00000000..8fe51447 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_roll_front_rise.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 990bd919819ee75438642e69a7a4ba1f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_roll_left_rise.fbx b/Assets/Art/Animations/MartialArts/down_roll_left_rise.fbx new file mode 100644 index 00000000..017104b6 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_roll_left_rise.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_roll_left_rise.fbx.meta b/Assets/Art/Animations/MartialArts/down_roll_left_rise.fbx.meta new file mode 100644 index 00000000..b8306607 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_roll_left_rise.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3aa8c54a417e9af4a8b141305ed1e257 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_roll_right_rise.fbx b/Assets/Art/Animations/MartialArts/down_roll_right_rise.fbx new file mode 100644 index 00000000..e35da624 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_roll_right_rise.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_roll_right_rise.fbx.meta b/Assets/Art/Animations/MartialArts/down_roll_right_rise.fbx.meta new file mode 100644 index 00000000..4f0ebfda --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_roll_right_rise.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b66a4bcf493f11e4f9a30485501bb9cd +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_up_atk1.fbx b/Assets/Art/Animations/MartialArts/down_up_atk1.fbx new file mode 100644 index 00000000..d8b5fcac Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_up_atk1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_up_atk1.fbx.meta b/Assets/Art/Animations/MartialArts/down_up_atk1.fbx.meta new file mode 100644 index 00000000..8ac4cc77 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_up_atk1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: fe0642699a15bd041998e84f20b2d533 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_up_atkrise1.fbx b/Assets/Art/Animations/MartialArts/down_up_atkrise1.fbx new file mode 100644 index 00000000..7416d79d Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_up_atkrise1.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_up_atkrise1.fbx.meta b/Assets/Art/Animations/MartialArts/down_up_atkrise1.fbx.meta new file mode 100644 index 00000000..3ef2044f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_up_atkrise1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 2b998f810da4fb14b915b5cb8120a662 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/down_up_idle.fbx b/Assets/Art/Animations/MartialArts/down_up_idle.fbx new file mode 100644 index 00000000..cc75bf7b Binary files /dev/null and b/Assets/Art/Animations/MartialArts/down_up_idle.fbx differ diff --git a/Assets/Art/Animations/MartialArts/down_up_idle.fbx.meta b/Assets/Art/Animations/MartialArts/down_up_idle.fbx.meta new file mode 100644 index 00000000..7b262769 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/down_up_idle.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: deb3bfb90a2a3964fbc67f8b29c782fe +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_body_back.fbx b/Assets/Art/Animations/MartialArts/hit_body_back.fbx new file mode 100644 index 00000000..cb3a7920 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_body_back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_body_back.fbx.meta b/Assets/Art/Animations/MartialArts/hit_body_back.fbx.meta new file mode 100644 index 00000000..808d546b --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_body_back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: f82ceffa3516c364cb278332287382c6 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_body_front.fbx b/Assets/Art/Animations/MartialArts/hit_body_front.fbx new file mode 100644 index 00000000..b5ef4ab1 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_body_front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_body_front.fbx.meta b/Assets/Art/Animations/MartialArts/hit_body_front.fbx.meta new file mode 100644 index 00000000..d754ade1 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_body_front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: cecaf654d918ded4185e14c911ccba8e +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_body_left.fbx b/Assets/Art/Animations/MartialArts/hit_body_left.fbx new file mode 100644 index 00000000..c93300cb Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_body_left.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_body_left.fbx.meta b/Assets/Art/Animations/MartialArts/hit_body_left.fbx.meta new file mode 100644 index 00000000..c82b3b20 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_body_left.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 7c7aa505887f6a94c8a111032d23232f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_body_lower.fbx b/Assets/Art/Animations/MartialArts/hit_body_lower.fbx new file mode 100644 index 00000000..619cc439 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_body_lower.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_body_lower.fbx.meta b/Assets/Art/Animations/MartialArts/hit_body_lower.fbx.meta new file mode 100644 index 00000000..3266cb72 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_body_lower.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: f73c51e756bdd9e4fb0eb8750be8c11a +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_body_right.fbx b/Assets/Art/Animations/MartialArts/hit_body_right.fbx new file mode 100644 index 00000000..f2917da0 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_body_right.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_body_right.fbx.meta b/Assets/Art/Animations/MartialArts/hit_body_right.fbx.meta new file mode 100644 index 00000000..e8dfd20e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_body_right.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 401b1acbcc95dbe45a709f143b0f6075 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_bound_down.fbx b/Assets/Art/Animations/MartialArts/hit_bound_down.fbx new file mode 100644 index 00000000..0b3f7148 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_bound_down.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_bound_down.fbx.meta b/Assets/Art/Animations/MartialArts/hit_bound_down.fbx.meta new file mode 100644 index 00000000..060e9d1c --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_bound_down.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 35656486870fce844a2d13d017a533bb +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_bound_high_down.fbx b/Assets/Art/Animations/MartialArts/hit_bound_high_down.fbx new file mode 100644 index 00000000..f0c8589d Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_bound_high_down.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_bound_high_down.fbx.meta b/Assets/Art/Animations/MartialArts/hit_bound_high_down.fbx.meta new file mode 100644 index 00000000..1fb71204 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_bound_high_down.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 2bdfb65b96ad26444ba165337704cb3a +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_bound_high_up.fbx b/Assets/Art/Animations/MartialArts/hit_bound_high_up.fbx new file mode 100644 index 00000000..03fbf5f5 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_bound_high_up.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_bound_high_up.fbx.meta b/Assets/Art/Animations/MartialArts/hit_bound_high_up.fbx.meta new file mode 100644 index 00000000..059f746f --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_bound_high_up.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 042a190d875af1f4a86878850d2bcc23 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_bound_up.fbx b/Assets/Art/Animations/MartialArts/hit_bound_up.fbx new file mode 100644 index 00000000..a6ef64ee Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_bound_up.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_bound_up.fbx.meta b/Assets/Art/Animations/MartialArts/hit_bound_up.fbx.meta new file mode 100644 index 00000000..cd854f64 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_bound_up.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 07dd79892c40ced488f7bbfa58b11e40 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_head_back.fbx b/Assets/Art/Animations/MartialArts/hit_head_back.fbx new file mode 100644 index 00000000..70dd47c1 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_head_back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_head_back.fbx.meta b/Assets/Art/Animations/MartialArts/hit_head_back.fbx.meta new file mode 100644 index 00000000..328b475d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_head_back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b932aa5bfaca22743b65b82a4f50c7cd +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_head_front.fbx b/Assets/Art/Animations/MartialArts/hit_head_front.fbx new file mode 100644 index 00000000..2b3cca60 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_head_front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_head_front.fbx.meta b/Assets/Art/Animations/MartialArts/hit_head_front.fbx.meta new file mode 100644 index 00000000..47cbd14d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_head_front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 48c7f55265213df43bc37a8777c807ea +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_head_left.fbx b/Assets/Art/Animations/MartialArts/hit_head_left.fbx new file mode 100644 index 00000000..e3475aa8 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_head_left.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_head_left.fbx.meta b/Assets/Art/Animations/MartialArts/hit_head_left.fbx.meta new file mode 100644 index 00000000..b12bc2b5 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_head_left.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 67a2aaaa8ed201847807f0aeb56a9474 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_head_right.fbx b/Assets/Art/Animations/MartialArts/hit_head_right.fbx new file mode 100644 index 00000000..a8d8f942 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_head_right.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_head_right.fbx.meta b/Assets/Art/Animations/MartialArts/hit_head_right.fbx.meta new file mode 100644 index 00000000..b750d8c8 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_head_right.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3400331c52540934bbd1f14fa7ba09df +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_light_back.fbx b/Assets/Art/Animations/MartialArts/hit_light_back.fbx new file mode 100644 index 00000000..d9821c05 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_light_back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_light_back.fbx.meta b/Assets/Art/Animations/MartialArts/hit_light_back.fbx.meta new file mode 100644 index 00000000..4d69755d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_light_back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 5ded6cb07560d954799aef819e133a09 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_light_blow.fbx b/Assets/Art/Animations/MartialArts/hit_light_blow.fbx new file mode 100644 index 00000000..a406c527 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_light_blow.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_light_blow.fbx.meta b/Assets/Art/Animations/MartialArts/hit_light_blow.fbx.meta new file mode 100644 index 00000000..9fbc70ba --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_light_blow.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b159371eec224c44daa17562ff7bbb63 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_light_front.fbx b/Assets/Art/Animations/MartialArts/hit_light_front.fbx new file mode 100644 index 00000000..3c553e1c Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_light_front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_light_front.fbx.meta b/Assets/Art/Animations/MartialArts/hit_light_front.fbx.meta new file mode 100644 index 00000000..ee59b8a8 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_light_front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: b449b400ea7d3ea4faf9449a20e9265f +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_light_left.fbx b/Assets/Art/Animations/MartialArts/hit_light_left.fbx new file mode 100644 index 00000000..1ad58f0b Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_light_left.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_light_left.fbx.meta b/Assets/Art/Animations/MartialArts/hit_light_left.fbx.meta new file mode 100644 index 00000000..9a7a2cf5 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_light_left.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: e50d61fb929a1994e805c736f80a4679 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hit_light_right.fbx b/Assets/Art/Animations/MartialArts/hit_light_right.fbx new file mode 100644 index 00000000..1163ebb7 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hit_light_right.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hit_light_right.fbx.meta b/Assets/Art/Animations/MartialArts/hit_light_right.fbx.meta new file mode 100644 index 00000000..dbc77328 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hit_light_right.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 8d31a2c4e50fd0943bddc3e47b52f334 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hitstrong_body_back.fbx b/Assets/Art/Animations/MartialArts/hitstrong_body_back.fbx new file mode 100644 index 00000000..15ec3c5b Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hitstrong_body_back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hitstrong_body_back.fbx.meta b/Assets/Art/Animations/MartialArts/hitstrong_body_back.fbx.meta new file mode 100644 index 00000000..a23ec1f2 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hitstrong_body_back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 543fce86973657e458f1c7a80b855391 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hitstrong_body_front.fbx b/Assets/Art/Animations/MartialArts/hitstrong_body_front.fbx new file mode 100644 index 00000000..de4ab274 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hitstrong_body_front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hitstrong_body_front.fbx.meta b/Assets/Art/Animations/MartialArts/hitstrong_body_front.fbx.meta new file mode 100644 index 00000000..19803fc3 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hitstrong_body_front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: aea59a3895e0443459b4da3e7ca0178a +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hitstrong_body_left.fbx b/Assets/Art/Animations/MartialArts/hitstrong_body_left.fbx new file mode 100644 index 00000000..fdc43cdd Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hitstrong_body_left.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hitstrong_body_left.fbx.meta b/Assets/Art/Animations/MartialArts/hitstrong_body_left.fbx.meta new file mode 100644 index 00000000..27612b22 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hitstrong_body_left.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: da99cdee3ad249c4eb3c5a79c0d10ffc +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hitstrong_body_right.fbx b/Assets/Art/Animations/MartialArts/hitstrong_body_right.fbx new file mode 100644 index 00000000..cdc3b87a Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hitstrong_body_right.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hitstrong_body_right.fbx.meta b/Assets/Art/Animations/MartialArts/hitstrong_body_right.fbx.meta new file mode 100644 index 00000000..2b6548fd --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hitstrong_body_right.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 718536b4103477940a8b52381630d100 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hitstrong_slow_back.fbx b/Assets/Art/Animations/MartialArts/hitstrong_slow_back.fbx new file mode 100644 index 00000000..9a006497 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hitstrong_slow_back.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hitstrong_slow_back.fbx.meta b/Assets/Art/Animations/MartialArts/hitstrong_slow_back.fbx.meta new file mode 100644 index 00000000..4b8403cf --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hitstrong_slow_back.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 1bb25098ad444e54f9334bc3f0fb1ed9 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/hitstrong_slow_front.fbx b/Assets/Art/Animations/MartialArts/hitstrong_slow_front.fbx new file mode 100644 index 00000000..86f00c55 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/hitstrong_slow_front.fbx differ diff --git a/Assets/Art/Animations/MartialArts/hitstrong_slow_front.fbx.meta b/Assets/Art/Animations/MartialArts/hitstrong_slow_front.fbx.meta new file mode 100644 index 00000000..01ff6a3d --- /dev/null +++ b/Assets/Art/Animations/MartialArts/hitstrong_slow_front.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 17019cb3a1b5bbb468bb9a0e71173f62 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/idle01.fbx b/Assets/Art/Animations/MartialArts/idle01.fbx new file mode 100644 index 00000000..36d17cb2 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/idle01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/idle01.fbx.meta b/Assets/Art/Animations/MartialArts/idle01.fbx.meta new file mode 100644 index 00000000..daf8241a --- /dev/null +++ b/Assets/Art/Animations/MartialArts/idle01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 0abe6c061d7b1be429616a6507838d59 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/idle02.fbx b/Assets/Art/Animations/MartialArts/idle02.fbx new file mode 100644 index 00000000..a63a0a2f Binary files /dev/null and b/Assets/Art/Animations/MartialArts/idle02.fbx differ diff --git a/Assets/Art/Animations/MartialArts/idle02.fbx.meta b/Assets/Art/Animations/MartialArts/idle02.fbx.meta new file mode 100644 index 00000000..efed1000 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/idle02.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 6ac10ed5e108af047a42905990f4ef95 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/idle03.fbx b/Assets/Art/Animations/MartialArts/idle03.fbx new file mode 100644 index 00000000..df4a46d7 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/idle03.fbx differ diff --git a/Assets/Art/Animations/MartialArts/idle03.fbx.meta b/Assets/Art/Animations/MartialArts/idle03.fbx.meta new file mode 100644 index 00000000..6441f8be --- /dev/null +++ b/Assets/Art/Animations/MartialArts/idle03.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: ad325e63e90dff74b808c631d4471e43 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/idle04.fbx b/Assets/Art/Animations/MartialArts/idle04.fbx new file mode 100644 index 00000000..71ef7ec6 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/idle04.fbx differ diff --git a/Assets/Art/Animations/MartialArts/idle04.fbx.meta b/Assets/Art/Animations/MartialArts/idle04.fbx.meta new file mode 100644 index 00000000..6483273b --- /dev/null +++ b/Assets/Art/Animations/MartialArts/idle04.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3e62d17b1ce00214980005bb659cf8f1 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/idle05.fbx b/Assets/Art/Animations/MartialArts/idle05.fbx new file mode 100644 index 00000000..daa85ab0 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/idle05.fbx differ diff --git a/Assets/Art/Animations/MartialArts/idle05.fbx.meta b/Assets/Art/Animations/MartialArts/idle05.fbx.meta new file mode 100644 index 00000000..61198bc2 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/idle05.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 57e848bb2aad5904c83863a30a43cf74 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: //RootNode + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: //RootNode + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/knockdown_down_01.fbx b/Assets/Art/Animations/MartialArts/knockdown_down_01.fbx new file mode 100644 index 00000000..c5f43dae Binary files /dev/null and b/Assets/Art/Animations/MartialArts/knockdown_down_01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/knockdown_down_01.fbx.meta b/Assets/Art/Animations/MartialArts/knockdown_down_01.fbx.meta new file mode 100644 index 00000000..71994ef6 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/knockdown_down_01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 238bff5326f66e04b801602412ed1fa4 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/knockdown_up_01.fbx b/Assets/Art/Animations/MartialArts/knockdown_up_01.fbx new file mode 100644 index 00000000..2d1a91f1 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/knockdown_up_01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/knockdown_up_01.fbx.meta b/Assets/Art/Animations/MartialArts/knockdown_up_01.fbx.meta new file mode 100644 index 00000000..be80cbf0 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/knockdown_up_01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d72740ab3f823e948879e0d47923ae82 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/knockdown_up_02.fbx b/Assets/Art/Animations/MartialArts/knockdown_up_02.fbx new file mode 100644 index 00000000..f9658d37 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/knockdown_up_02.fbx differ diff --git a/Assets/Art/Animations/MartialArts/knockdown_up_02.fbx.meta b/Assets/Art/Animations/MartialArts/knockdown_up_02.fbx.meta new file mode 100644 index 00000000..ae8d7d1b --- /dev/null +++ b/Assets/Art/Animations/MartialArts/knockdown_up_02.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 37d0dc0e7f7bcde47935d25e183700ac +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/knockdown_up_03.fbx b/Assets/Art/Animations/MartialArts/knockdown_up_03.fbx new file mode 100644 index 00000000..cbe6b1af Binary files /dev/null and b/Assets/Art/Animations/MartialArts/knockdown_up_03.fbx differ diff --git a/Assets/Art/Animations/MartialArts/knockdown_up_03.fbx.meta b/Assets/Art/Animations/MartialArts/knockdown_up_03.fbx.meta new file mode 100644 index 00000000..21ba003e --- /dev/null +++ b/Assets/Art/Animations/MartialArts/knockdown_up_03.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: d1f96c6edd52a8a4b9dfe8c7fc45ecfe +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/knockdown_wall_down01.fbx b/Assets/Art/Animations/MartialArts/knockdown_wall_down01.fbx new file mode 100644 index 00000000..edbbea59 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/knockdown_wall_down01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/knockdown_wall_down01.fbx.meta b/Assets/Art/Animations/MartialArts/knockdown_wall_down01.fbx.meta new file mode 100644 index 00000000..139e43b4 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/knockdown_wall_down01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: e83c72bf4046d08468c97c909bd59777 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/knockdown_wall_up01.fbx b/Assets/Art/Animations/MartialArts/knockdown_wall_up01.fbx new file mode 100644 index 00000000..4a3deece Binary files /dev/null and b/Assets/Art/Animations/MartialArts/knockdown_wall_up01.fbx differ diff --git a/Assets/Art/Animations/MartialArts/knockdown_wall_up01.fbx.meta b/Assets/Art/Animations/MartialArts/knockdown_wall_up01.fbx.meta new file mode 100644 index 00000000..f76d6eb7 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/knockdown_wall_up01.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 68964d8e3a763a1439610f16fd5511c8 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: //RootNode + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: //RootNode + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/pick_boxkick.fbx b/Assets/Art/Animations/MartialArts/pick_boxkick.fbx new file mode 100644 index 00000000..153db077 Binary files /dev/null and b/Assets/Art/Animations/MartialArts/pick_boxkick.fbx differ diff --git a/Assets/Art/Animations/MartialArts/pick_boxkick.fbx.meta b/Assets/Art/Animations/MartialArts/pick_boxkick.fbx.meta new file mode 100644 index 00000000..91c48adb --- /dev/null +++ b/Assets/Art/Animations/MartialArts/pick_boxkick.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 273d1e6865808fd4c8548e2c9f179bd2 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: foot_l + 100018: foot_r + 100020: hand_l + 100022: hand_r + 100024: head + 100026: ik_foot_l + 100028: ik_foot_r + 100030: ik_foot_root + 100032: ik_hand_gun + 100034: ik_hand_l + 100036: ik_hand_r + 100038: ik_hand_root + 100040: index_01_l + 100042: index_01_r + 100044: index_02_l + 100046: index_02_r + 100048: index_03_l + 100050: index_03_r + 100052: lowerarm_l + 100054: lowerarm_r + 100056: lowerarm_twist_01_l + 100058: lowerarm_twist_01_r + 100060: middle_01_l + 100062: middle_01_r + 100064: middle_02_l + 100066: middle_02_r + 100068: middle_03_l + 100070: middle_03_r + 100072: neck_01 + 100074: pelvis + 100076: //RootNode + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: foot_l + 400018: foot_r + 400020: hand_l + 400022: hand_r + 400024: head + 400026: ik_foot_l + 400028: ik_foot_r + 400030: ik_foot_root + 400032: ik_hand_gun + 400034: ik_hand_l + 400036: ik_hand_r + 400038: ik_hand_root + 400040: index_01_l + 400042: index_01_r + 400044: index_02_l + 400046: index_02_r + 400048: index_03_l + 400050: index_03_r + 400052: lowerarm_l + 400054: lowerarm_r + 400056: lowerarm_twist_01_l + 400058: lowerarm_twist_01_r + 400060: middle_01_l + 400062: middle_01_r + 400064: middle_02_l + 400066: middle_02_r + 400068: middle_03_l + 400070: middle_03_r + 400072: neck_01 + 400074: pelvis + 400076: //RootNode + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.1-26-g67d0