From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../StylizedProjectilePack1/scripts/destroyMe.cs | 26 ---------- .../scripts/destroyMe.cs.meta | 12 ----- .../scripts/instantiateEffectCaller.cs | 60 ---------------------- .../scripts/instantiateEffectCaller.cs.meta | 12 ----- .../scripts/particleColorChanger.cs | 37 ------------- .../scripts/particleColorChanger.cs.meta | 12 ----- 6 files changed, 159 deletions(-) delete mode 100644 Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs delete mode 100644 Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs.meta delete mode 100644 Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs delete mode 100644 Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs.meta delete mode 100644 Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs delete mode 100644 Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs.meta (limited to 'Assets/Art/Vfx/StylizedProjectilePack1/scripts') diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs deleted file mode 100644 index cb8061db..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs +++ /dev/null @@ -1,26 +0,0 @@ -using UnityEngine; -using System.Collections; - -public class destroyMe : MonoBehaviour{ - - float timer; - public float deathtimer = 10; - - - // Use this for initialization - void Start () { - - } - - // Update is called once per frame - void Update () - { - timer += Time.deltaTime; - - if(timer >= deathtimer) - { - Destroy(gameObject); - } - - } -} diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs.meta b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs.meta deleted file mode 100644 index d988fb85..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1a895231490da6545890b1e1794f8704 -timeCreated: 1479050854 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs deleted file mode 100644 index 6e53bee0..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs +++ /dev/null @@ -1,60 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class instantiateEffectCaller : MonoBehaviour -{ - [System.NonSerialized] - public bool fired = false; - float timer; - public float timeLimit; - [System.Serializable] - public class chainEffect - { - [System.NonSerialized] - public bool isPlayed = false; - public float activateTimer; - public GameObject Effect; - public Transform effectLocator; - } - public chainEffect[] chainEffectList; - - void Start() - { - // print(chainEffectList.Length); - } - - // Update is called once per frame - void Update() - { - timer += Time.deltaTime; - CheckTimer(); - } - void CheckTimer() - { - - for (int i = 0; i < chainEffectList.Length; i++) - { - if (timer >= chainEffectList[i].activateTimer && chainEffectList[i].isPlayed == false) - { - Instantiate(chainEffectList[i].Effect, chainEffectList[i].effectLocator.transform.position, chainEffectList[i].effectLocator.transform.rotation); - chainEffectList[i].isPlayed = true; - } - } - if (timer >= timeLimit) - { - fired = false; - ResetTimers(); - } - } - - - public void ResetTimers() - { - for (int i = 0; i < chainEffectList.Length; i++) - { - chainEffectList[i].isPlayed = false; - } - timer = 0; - } -} diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs.meta b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs.meta deleted file mode 100644 index c74bca79..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: a8b05e8d0aee4064ba7e23c47a8f5597 -timeCreated: 1484774335 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs deleted file mode 100644 index 4219ad98..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs +++ /dev/null @@ -1,37 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -[ExecuteInEditMode] -public class particleColorChanger : MonoBehaviour { - - [System.Serializable] - public class colorChange - { - public string Name; - public ParticleSystem[] colored_ParticleSystem; - public Gradient Gradient_custom; - - } - public colorChange[] colorChangeList; - - public bool applyChanges = false; - public bool Keep_applyChanges = false; - - void Update() - { - if (applyChanges || Keep_applyChanges) - { - for (int i = 0; i < colorChangeList.Length; i++) - { - for (int a = 0; a < colorChangeList[i].colored_ParticleSystem.Length; a++) - { - var col = colorChangeList[i].colored_ParticleSystem[a].colorOverLifetime; - col.color = colorChangeList[i].Gradient_custom; - } - } - applyChanges = false; - } - } - -} diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs.meta b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs.meta deleted file mode 100644 index ff327031..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: e0937d8b31b6b2647971c24f4d8f0ea4 -timeCreated: 1482420701 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: -- cgit v1.1-26-g67d0