From 10ea61d63a87931a98c3591735f0d70e10939401 Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 26 Sep 2021 09:51:36 +0800 Subject: *misc --- Assets/Bundle/Shaders/Include/ImageEffect.cginc | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 Assets/Bundle/Shaders/Include/ImageEffect.cginc (limited to 'Assets/Bundle/Shaders/Include/ImageEffect.cginc') diff --git a/Assets/Bundle/Shaders/Include/ImageEffect.cginc b/Assets/Bundle/Shaders/Include/ImageEffect.cginc new file mode 100644 index 00000000..ffe5bc11 --- /dev/null +++ b/Assets/Bundle/Shaders/Include/ImageEffect.cginc @@ -0,0 +1,18 @@ + +// µü´úÒ»´Î +fixed4 blur(sampler2D tex, float2 texSize, fixed2 uv, float spread = 1) +{ + fixed2 step = 1 / texSize; + const fixed weight = 0.1111111; + fixed4 color = fixed4(0, 0, 0, 0); + color += tex2D(tex, uv + spread * fixed2(-step.x, step.y)) * weight; + color += tex2D(tex, uv + spread * fixed2(0, step.y)) * weight; + color += tex2D(tex, uv + spread * fixed2(step.x, step.y)) * weight; + color += tex2D(tex, uv + spread * fixed2(-step.x, 0)) * weight; + color += tex2D(tex, uv) * weight; + color += tex2D(tex, uv + spread * fixed2(step.x, 0)) * weight; + color += tex2D(tex, uv + spread * fixed2(-step.x, -step.y)) * weight; + color += tex2D(tex, uv + spread * fixed2(0, -step.y)) * weight; + color += tex2D(tex, uv + spread * fixed2(step.x, -step.y)) * weight; + return color; +} -- cgit v1.1-26-g67d0