From 76745de7a04e46d18319c734067fa49641370014 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 30 Sep 2021 09:39:47 +0800 Subject: *Unit Preprocessing --- .../Shaders/Unit/Common/unit_common_depth.shader | 64 ++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader (limited to 'Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader') diff --git a/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader new file mode 100644 index 00000000..075aec39 --- /dev/null +++ b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader @@ -0,0 +1,64 @@ +Shader "Erika/Unit/Common/Depth" +{ + Properties + { + _MainTex ("Texture", 2D) = "white" {} + } + SubShader + { + Tags { "RenderType" = "Opaque" "Queue" = "Geometry" } + LOD 100 +/* + Pass + { + Name "ShadowCaster" + Tags{"LightMode" = "ShadowCaster"} + + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma multi_compile_shadowcaster + #include "UnityCG.cginc" + + struct v2f + { + V2F_SHADOW_CASTER; + }; + + v2f vert(appdata_base v) + { + v2f o; + TRANSFER_SHADOW_CASTER_NORMALOFFSET(o) + return o; + } + + float4 frag(v2f i) :SV_Target + { + SHADOW_CASTER_FRAGMENT(i) + } + + ENDCG + + }*/ + + Pass + { + Name "ShadowCaster" + Tags { "LightMode" = "ShadowCaster" } + + Cull Back + ZWrite On + ZTest LEqual + + CGPROGRAM + #pragma target 3.0 + #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON + #pragma multi_compile_shadowcaster + #pragma vertex vertShadowCaster + #pragma fragment fragShadowCaster + #include "UnityStandardShadow.cginc" + ENDCG + } + + } +} -- cgit v1.1-26-g67d0