From b7a445554e3f57b5fe4b1f1c619d0bed022893b6 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 17 Sep 2021 00:13:31 +0800 Subject: + unit image effect handle --- .../Unit/ImageEffect/unit_img_motionBlur.shader | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) (limited to 'Assets/Bundle/Shaders/Unit/ImageEffect/unit_img_motionBlur.shader') diff --git a/Assets/Bundle/Shaders/Unit/ImageEffect/unit_img_motionBlur.shader b/Assets/Bundle/Shaders/Unit/ImageEffect/unit_img_motionBlur.shader index c4802a07..e3308547 100644 --- a/Assets/Bundle/Shaders/Unit/ImageEffect/unit_img_motionBlur.shader +++ b/Assets/Bundle/Shaders/Unit/ImageEffect/unit_img_motionBlur.shader @@ -1,18 +1,22 @@ // 1:09 https://www.youtube.com/watch?v=LhqI_yj3zO0 -Shader "Erika/Unit/Effect/unit_effect_blur" +Shader "Erika/Unit/ImageEffect/unit_img_motionBlur" { Properties { _MainTex("Texture", 2D) = "white" {} _BlurTex("Texture", 2D) = "black" {} _MaskColor ("Mask Color", Color) = (1,1,1,1) - _Angle("Angle", float) = 0 + _Angle("Angle", float) = 0 + _Distance("Distance", float) = 0 } SubShader { - Tags { "RenderType"="Opaque" "Queue" = "Transparent"} + Tags { "RenderType"="Opaque" "Queue" = "Geometry"} LOD 100 + ZWrite Off + ZTest LEqual + Blend SrcAlpha OneMinusSrcAlpha Pass @@ -45,6 +49,8 @@ Shader "Erika/Unit/Effect/unit_effect_blur" float _Angle; + fixed _Distance; + v2f vert (appdata v) { v2f o; @@ -57,15 +63,17 @@ Shader "Erika/Unit/Effect/unit_effect_blur" { fixed2 uv = i.uv; fixed2 offset = fixed2(0.05, 0.05); - float sampleCount = 30; + const float sampleCount = 20; fixed4 color = fixed4(0,0,0,0); float radian = radians(_Angle); - float distance = 0.3f; - for(int i = 0; i < sampleCount; i++){ + float distance = _Distance; + for(int i = 0; i < sampleCount; i++) + { float dx = distance * cos(radian) / sampleCount * i; float dy = distance * sin(radian) / sampleCount * i; color += tex2D(_MainTex,float2(uv.x + dx,uv.y + dy)) * (1 / sampleCount); } + //color.rgb *= 0.5f; return color; } ENDCG -- cgit v1.1-26-g67d0