From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Scripts/Utils/DemoInputConrtoller.cs | 37 ++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs (limited to 'Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs') diff --git a/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs b/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs new file mode 100644 index 00000000..c2b02251 --- /dev/null +++ b/Assets/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs @@ -0,0 +1,37 @@ +using UnityEngine; + +namespace MaterializationFX.Scripts.Utils +{ + internal sealed class DemoInputConrtoller : MonoBehaviour + { + private const string SpaceButton = "space"; + private const string LightButton = "f"; + private DemoPrefabController _demoPrefabController; + + public Light Light; + + public void EnableLigh() + { + Light.enabled = true; + } + + public void DisableLight() + { + Light.enabled = false; + } + + private void Start() + { + _demoPrefabController = GetComponent(); + } + + private void Update() + { + if (Input.GetKeyDown(SpaceButton)) + _demoPrefabController.Next(); + + if (Input.GetKeyDown(LightButton)) + Light.enabled = !Light.enabled; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0