From f049177e20a276049c61edbad631c1b2bbdd5706 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 19:05:22 +0800 Subject: -advanced inspector +odin --- .../Documentation/notes/MeshSeparator.md | 25 ---------------------- .../Documentation/notes/MeshSeparator.md.meta | 7 ------ 2 files changed, 32 deletions(-) delete mode 100644 Assets/MeshUtility/Documentation/notes/MeshSeparator.md delete mode 100644 Assets/MeshUtility/Documentation/notes/MeshSeparator.md.meta (limited to 'Assets/MeshUtility/Documentation/notes') diff --git a/Assets/MeshUtility/Documentation/notes/MeshSeparator.md b/Assets/MeshUtility/Documentation/notes/MeshSeparator.md deleted file mode 100644 index da93e7d9..00000000 --- a/Assets/MeshUtility/Documentation/notes/MeshSeparator.md +++ /dev/null @@ -1,25 +0,0 @@ -# MeshSeparator - -MeshSeparator provides a functionality of separating meshes contained BlendShape. Simply select a GameObject with skinned Meshes and click processing. The mesh splitting results are generated in the Assets folder. The model with sparse BlendShape data distributed in a large-volume mesh can be benefited from size reduction and performance improvements after mesh separation. - -## How to use - -Select a GameObject contained skinned mesh and BlendShape: - - - -Select `Mesh Utility` -> `MeshSeparator`: - - - -The separate meshes are saved in the Assets folder. GameObjects with separate meshes are also available in the Hierarchy Window: - - - -In this example, the model's mesh are split into two parts: face and body: - -Face: with BlendShape | Body: without BlendShape -:-------------------------:|:-------------------------: - | - -Note that if all the polygons of a mesh are used by BlendShape, MeshSeparator will not perform mesh separation. \ No newline at end of file diff --git a/Assets/MeshUtility/Documentation/notes/MeshSeparator.md.meta b/Assets/MeshUtility/Documentation/notes/MeshSeparator.md.meta deleted file mode 100644 index 13d9f1f9..00000000 --- a/Assets/MeshUtility/Documentation/notes/MeshSeparator.md.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: ad5ca4fe4bdde854bb90cb5a3aa267d4 -TextScriptImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: -- cgit v1.1-26-g67d0