From bdf47cf0fd36a5c858575a805cca70ab623868eb Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 29 Oct 2020 19:39:42 +0800 Subject: *misc --- .../Scripts/AbilitySystem/Abilities/AbilityBase.cs | 66 ---------------------- 1 file changed, 66 deletions(-) delete mode 100644 Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs (limited to 'Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs') diff --git a/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs b/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs deleted file mode 100644 index 8b1a5549..00000000 --- a/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs +++ /dev/null @@ -1,66 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// -/// 同一个角色同一个时间只能有一个ability -/// -public abstract class AbilityBase -{ - protected int m_AbilityID; - public int ID - { - get - { - return m_AbilityID; - } - } - - public AbilityBase() - { - m_AbilityID = UIDManager.Acquire(); - } - - public virtual void OnInit() { } - - /// - /// 进入当前ability的回调 - /// - public virtual void OnEnter() { } - - /// - /// 退出当前ability的回调 - /// - public virtual void OnExit() { } - - /// - /// 当前ability的update函数 - /// - public virtual void OnUpdate() { } - - /// - /// 在物理模拟之后更新 - /// - public virtual void OnLateUpdate() { } - - /// - /// 过渡到下一个ability的回调 - /// - /// - public virtual void OnTranslate(AbilityBase to) { } - - /// - /// 检测到hitbox碰撞时的回调 - /// - public virtual void OnHit() { } - - /// - /// 检测到hurtbox碰撞时的回调 - /// - public virtual void OnHurt() { } - - /// - /// 检测到defendbox碰撞时的回调 - /// - public virtual void OnDefend() { } -} -- cgit v1.1-26-g67d0