From 71c03c717b189ee0ff0e62d219f02b8ab336c40a Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 13 Oct 2020 17:20:14 +0800 Subject: +ability system --- .../Scripts/AbilitySystem/Abilities/AbilityBase.cs | 61 ++++++++++++++++++++++ .../AbilitySystem/Abilities/AbilityBase.cs.meta | 11 ++++ .../AbilitySystem/Abilities/AttackAbility.cs | 13 +++++ .../AbilitySystem/Abilities/AttackAbility.cs.meta | 11 ++++ .../Scripts/AbilitySystem/Abilities/DashAbility.cs | 18 +++++++ .../AbilitySystem/Abilities/DashAbility.cs.meta | 11 ++++ .../AbilitySystem/Abilities/DodgeAbility.cs | 16 ++++++ .../AbilitySystem/Abilities/DodgeAbility.cs.meta | 11 ++++ .../Scripts/AbilitySystem/Abilities/HurtAbility.cs | 18 +++++++ .../AbilitySystem/Abilities/HurtAbility.cs.meta | 11 ++++ .../Scripts/AbilitySystem/Abilities/IdleAbility.cs | 40 ++++++++++++++ .../AbilitySystem/Abilities/IdleAbility.cs.meta | 11 ++++ .../Scripts/AbilitySystem/Abilities/MoveAbility.cs | 54 +++++++++++++++++++ .../AbilitySystem/Abilities/MoveAbility.cs.meta | 11 ++++ 14 files changed, 297 insertions(+) create mode 100644 Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs create mode 100644 Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs.meta create mode 100644 Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs create mode 100644 Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs.meta create mode 100644 Assets/Scripts/AbilitySystem/Abilities/DashAbility.cs create mode 100644 Assets/Scripts/AbilitySystem/Abilities/DashAbility.cs.meta create mode 100644 Assets/Scripts/AbilitySystem/Abilities/DodgeAbility.cs create mode 100644 Assets/Scripts/AbilitySystem/Abilities/DodgeAbility.cs.meta create mode 100644 Assets/Scripts/AbilitySystem/Abilities/HurtAbility.cs create mode 100644 Assets/Scripts/AbilitySystem/Abilities/HurtAbility.cs.meta create mode 100644 Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs create mode 100644 Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs.meta create mode 100644 Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs create mode 100644 Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs.meta (limited to 'Assets/Scripts/AbilitySystem/Abilities') diff --git a/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs b/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs new file mode 100644 index 00000000..330850e2 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs @@ -0,0 +1,61 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +/// +/// 同一个角色同一个时间只能有一个ability +/// +public abstract class AbilityBase +{ + protected int m_AbilityID; + public int ID + { + get + { + return m_AbilityID; + } + } + + public AbilityBase() + { + m_AbilityID = UIDManager.Acquire(); + } + + public virtual void OnInit() { } + + /// + /// 进入当前ability的回调 + /// + public virtual void OnEnter() { } + + /// + /// 退出当前ability的回调 + /// + public virtual void OnExit() { } + + /// + /// 当前ability的update函数 + /// + public virtual void OnUpdate() { } + + /// + /// 过渡到下一个ability的回调 + /// + /// + public virtual void OnTranslate(AbilityBase to) { } + + /// + /// 检测到hitbox碰撞时的回调 + /// + public virtual void OnHit() { } + + /// + /// 检测到hurtbox碰撞时的回调 + /// + public virtual void OnHurt() { } + + /// + /// 检测到defendbox碰撞时的回调 + /// + public virtual void OnDefend() { } +} diff --git a/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs.meta b/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs.meta new file mode 100644 index 00000000..79a6b7eb --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/AbilityBase.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a3b3cfab4bd1dd74bb539687535b58f1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs new file mode 100644 index 00000000..39298b6f --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs @@ -0,0 +1,13 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +/// +/// 攻击ability +/// +public class AttackAbilityBase : AbilityBase +{ + // 攻击ability默认都会回到idle + + +} diff --git a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs.meta b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs.meta new file mode 100644 index 00000000..4159d2bc --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: eefcc728a2660c0459b0d79230cc4dec +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Abilities/DashAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/DashAbility.cs new file mode 100644 index 00000000..b9a479b5 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/DashAbility.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class DashAbility : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/AbilitySystem/Abilities/DashAbility.cs.meta b/Assets/Scripts/AbilitySystem/Abilities/DashAbility.cs.meta new file mode 100644 index 00000000..c246c665 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/DashAbility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6d5a31f4a65fbba429d0a2ff3b3a49a4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Abilities/DodgeAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/DodgeAbility.cs new file mode 100644 index 00000000..79e8fc61 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/DodgeAbility.cs @@ -0,0 +1,16 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +/// +/// Dodge ability +/// +public class DodgeAbility : AbilityBase +{ + public DodgeAbility() + { + + } + +} diff --git a/Assets/Scripts/AbilitySystem/Abilities/DodgeAbility.cs.meta b/Assets/Scripts/AbilitySystem/Abilities/DodgeAbility.cs.meta new file mode 100644 index 00000000..e7297a88 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/DodgeAbility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 838e30895704e13479bfb0f5c06229e5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Abilities/HurtAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/HurtAbility.cs new file mode 100644 index 00000000..7a5c00df --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/HurtAbility.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class HurtAbility : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/AbilitySystem/Abilities/HurtAbility.cs.meta b/Assets/Scripts/AbilitySystem/Abilities/HurtAbility.cs.meta new file mode 100644 index 00000000..0e70d0be --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/HurtAbility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6984a899f4c7f574a8dbffe0372c6c2e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs new file mode 100644 index 00000000..c323d99e --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs @@ -0,0 +1,40 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +public class IdleAbility : AbilityBase +{ + /// + /// idle的动画 + /// + int m_AnimHash; + + /// + /// 在Idle状态时可以切换的ability + /// + private List m_AbilityTriggers; + + public IdleAbility(int hash) + : base() + { + m_AnimHash = hash; + } + + public override void OnInit() + { + base.OnInit(); + } + + public override void OnUpdate() + { + foreach(var trigger in m_AbilityTriggers) + { + if (trigger.Update()) + break; + } + + base.OnUpdate(); + } + +} diff --git a/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs.meta b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs.meta new file mode 100644 index 00000000..07d0c292 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 367ca0f7efe3fe14baf88eb3ce60a78b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs new file mode 100644 index 00000000..b2d7356b --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs @@ -0,0 +1,54 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class MoveAbility : AbilityBase +{ + + /// + /// 在跑动状态时可以切换的ability + /// + private List m_AbilityTriggers; + + public override void OnInit() + { + + } + + public override void OnDefend() + { + throw new System.NotImplementedException(); + } + + public override void OnEnter() + { + + } + + public override void OnExit() + { + } + + public override void OnHit() + { + throw new System.NotImplementedException(); + } + + public override void OnHurt() + { + } + + public override void OnTranslate(AbilityBase to) + { + throw new System.NotImplementedException(); + } + + public override void OnUpdate() + { + foreach (var trigger in m_AbilityTriggers) + { + if (trigger.Update()) + break; + } + } +} diff --git a/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs.meta b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs.meta new file mode 100644 index 00000000..08b2954c --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4581355020e27084f869d6001787e11e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.1-26-g67d0