From c83b9abffe8988f9322a027b7fefd68e7f3fa6ba Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 18 Oct 2020 00:48:13 +0800 Subject: =?UTF-8?q?+dash=20=E5=8A=A8=E4=BD=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs | 3 ++- Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs | 2 +- Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs | 2 +- 3 files changed, 4 insertions(+), 3 deletions(-) (limited to 'Assets/Scripts/AbilitySystem/Abilities') diff --git a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs index a3cda9c9..85a5a0a6 100644 --- a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs +++ b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using UnityEngine; +// 单独的一个招式 public class AttackAbility : AbilityBase { Animator m_Animator; @@ -43,7 +44,7 @@ public class AttackAbility : AbilityBase public override void OnEnter() { m_TimeCount = 0; - m_Animator.CrossFade(m_AnimHash, 0f); + m_Animator.CrossFadeInFixedTime(m_AnimHash, 0.25f); } public override void OnExit() diff --git a/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs index dfd9478d..0a59419f 100644 --- a/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs +++ b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs @@ -23,7 +23,7 @@ public class IdleAbility : AbilityBase public override void OnEnter() { - m_Animator.CrossFade(m_AnimHash, 0.3f); + m_Animator.CrossFadeInFixedTime(m_AnimHash, 0.25f); } public override void OnInit() diff --git a/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs index eadee433..139325b6 100644 --- a/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs +++ b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs @@ -30,7 +30,7 @@ public class MoveAbility : AbilityBase public override void OnEnter() { - m_Animator.CrossFade(m_AnimHash, 0); + m_Animator.CrossFadeInFixedTime(m_AnimHash, 0.1f); } public override void OnExit() -- cgit v1.1-26-g67d0