From bdf47cf0fd36a5c858575a805cca70ab623868eb Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 29 Oct 2020 19:39:42 +0800 Subject: *misc --- .../Conditions/ConditionCommandSeq.cs | 54 ---------------------- 1 file changed, 54 deletions(-) delete mode 100644 Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs (limited to 'Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs') diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs deleted file mode 100644 index 71a7dbf3..00000000 --- a/Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs +++ /dev/null @@ -1,54 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// -/// 一个command序列,用来触发连击 -/// -public class ConditionCommandSeq : ConditionBase -{ - List m_CommandSeq = new List(); - float m_DeltaTime = 0; - List m_LastCmdID = new List(); - - List id = new List(); - - public ConditionCommandSeq(List commandSeq, float maxDeltaTime) - { - m_CommandSeq.AddRange(commandSeq); - m_DeltaTime = maxDeltaTime; - } - - public override bool Evaluate() - { - List commandRecord = InputManager.Instance.CommandRecord; - if (commandRecord == null || commandRecord.Count < m_CommandSeq.Count) - return false; - id.Clear(); - for (int i = 1; i < m_CommandSeq.Count; ++i) - { - GamepadButton button = m_CommandSeq[i]; - GamepadButton preButton = m_CommandSeq[i-1]; - int j = commandRecord.Count - m_CommandSeq.Count + i; - Command cmd = commandRecord[j]; - Command preCmd = commandRecord[j-1]; - if (preCmd.code != preButton || cmd.code != button) - return false; - if (cmd.time - preCmd.time > m_DeltaTime) - return false; - id.Add(preCmd.id); - if (j == commandRecord.Count - 1) - id.Add(cmd.id); - } - - //for (int i = 0; i < id.Count; ++i) - //{ - // if (m_LastCmdID.Contains(id[i])) - // return false; - //} - //m_LastCmdID.Clear(); - //m_LastCmdID.AddRange(id); - - return true; - } -} -- cgit v1.1-26-g67d0