From 64061aee5d7849f348f07b78fc3f96ad7555c147 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 2 Nov 2020 09:00:15 +0800 Subject: *jump --- .../Avatar/Conditions/ConditionCheckJumpState.cs | 38 ++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs (limited to 'Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs') diff --git a/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs b/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs new file mode 100644 index 00000000..9afd68c4 --- /dev/null +++ b/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ConditionCheckJumpState : ConditionBase +{ + JumpAbility m_Ability; + JumpAbility.State m_State; + JumpAbility.Direction m_Direction; + + public ConditionCheckJumpState(JumpAbility ability, JumpAbility.State state = JumpAbility.State.None, JumpAbility.Direction direction = JumpAbility.Direction.None) + { + m_Ability = ability; + m_State = state; + m_Direction = direction; + } + + public override bool Evaluate() + { + if (m_Ability == null) + return false; + if (m_State != JumpAbility.State.None && m_Direction != JumpAbility.Direction.None) + { + return m_Ability.CurState == m_State + && m_Ability.CurDirection == m_Direction; + } + else if (m_State != JumpAbility.State.None && m_Direction == JumpAbility.Direction.None) + { + return m_Ability.CurState == m_State; + } + else if (m_State == JumpAbility.State.None && m_Direction != JumpAbility.Direction.None) + { + return m_Ability.CurDirection == m_Direction; + } + else + return false; + } +} -- cgit v1.1-26-g67d0