From b5645c779a3e3c4ca758400cd9a718a7bc0c2bc6 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 20 Sep 2021 22:44:08 +0800 Subject: *command buffer --- Assets/Scripts/Camera/CustomRenderingPipeline.cs | 99 ++++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 Assets/Scripts/Camera/CustomRenderingPipeline.cs (limited to 'Assets/Scripts/Camera/CustomRenderingPipeline.cs') diff --git a/Assets/Scripts/Camera/CustomRenderingPipeline.cs b/Assets/Scripts/Camera/CustomRenderingPipeline.cs new file mode 100644 index 00000000..c11cc785 --- /dev/null +++ b/Assets/Scripts/Camera/CustomRenderingPipeline.cs @@ -0,0 +1,99 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Rendering; + +// https://docs.unity3d.com/ScriptReference/Rendering.CameraEvent.html +// 前向渲染的camera events +// * DepthTexture +// * DepthNormalTexture +// * ForwardOpaque +// * ImageEffectsOpaque +// * Skybox +// * ForwardAlpha +// * ImageEffects +// * Everything + +[Flags] +public enum ERenderingEvent +{ + None = 0, + BeforeDepthTexture = 1, + BeforeDepthNormalsTexture = 1 << 1, + BeforeForwardOpaque = 1 << 2, + BeforeImageEffectsOpaque = 1 << 3, + BeforeSkybox = 1 << 4, + BeforeForwardAlpha = 1 << 5, + BeforeImageEffects = 1 << 6, + //BeforeEverything = 1 << 7, + AfterDepthTexture = 1 << 8, + AfterDepthNormalsTexture = 1 << 9, + AfterForwardOpaque = 1 << 10, + AfterImageEffectsOpaque = 1 << 11, + AfterSkybox = 1 << 12, + AfterForwardAlpha = 1 << 13, + AfterImageEffects = 1 << 14, + AfterEverything = 1 << 15, +} + +[RequireComponent(typeof(MainCamera))] +public class CustomRenderingPipeline : MonoBehaviour +{ + public static Dictionary RenderingEventToCameraEvent = new Dictionary { + {ERenderingEvent.BeforeDepthTexture, CameraEvent.BeforeDepthTexture }, + {ERenderingEvent.BeforeDepthNormalsTexture, CameraEvent.BeforeDepthNormalsTexture }, + {ERenderingEvent.BeforeForwardOpaque, CameraEvent.BeforeForwardOpaque }, + {ERenderingEvent.BeforeImageEffectsOpaque, CameraEvent.BeforeImageEffectsOpaque }, + {ERenderingEvent.BeforeSkybox, CameraEvent.BeforeSkybox }, + {ERenderingEvent.BeforeForwardAlpha, CameraEvent.BeforeForwardAlpha }, + {ERenderingEvent.BeforeImageEffects, CameraEvent.BeforeImageEffects }, + {ERenderingEvent.AfterDepthTexture, CameraEvent.AfterDepthTexture }, + {ERenderingEvent.AfterDepthNormalsTexture, CameraEvent.AfterDepthNormalsTexture }, + {ERenderingEvent.AfterForwardOpaque, CameraEvent.AfterForwardOpaque }, + {ERenderingEvent.AfterImageEffectsOpaque, CameraEvent.AfterImageEffectsOpaque }, + {ERenderingEvent.AfterSkybox, CameraEvent.AfterSkybox }, + {ERenderingEvent.AfterForwardAlpha, CameraEvent.AfterForwardAlpha }, + {ERenderingEvent.AfterImageEffects, CameraEvent.AfterImageEffects }, + {ERenderingEvent.AfterEverything, CameraEvent.AfterEverything }, + }; + + Camera m_Camera; + + public delegate void RenderEventHandler(); + public event RenderEventHandler onPreCull; + public event RenderEventHandler onPreRender; + public event RenderEventHandler onPostRender; + + private void OnEable() + { + m_Camera = GetComponent(); + } + + private void Start() + { + + } + + private void OnPreCull() + { + onPreCull?.Invoke(); + } + + private void OnPreRender() + { + onPreRender?.Invoke(); + } + + private void OnPostRender() + { + onPostRender?.Invoke(); + } + + #region 贴图 + + #endregion + + + +} \ No newline at end of file -- cgit v1.1-26-g67d0