From 02b44c07adfcf921da594120b4cd8fc18b982725 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 20 Sep 2021 00:42:33 +0800 Subject: +command buffer --- Assets/Scripts/Data/StaticDefine.cs | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-) (limited to 'Assets/Scripts/Data/StaticDefine.cs') diff --git a/Assets/Scripts/Data/StaticDefine.cs b/Assets/Scripts/Data/StaticDefine.cs index 833b3ec1..236e0621 100644 --- a/Assets/Scripts/Data/StaticDefine.cs +++ b/Assets/Scripts/Data/StaticDefine.cs @@ -2,20 +2,26 @@ using System.Collections.Generic; using UnityEngine; -public enum EImageEffectMaterails -{ - MotionBlur, - Glitch, - ColorDrift, -} - public static class StaticDefine { + // unit image用到的材质 public static Dictionary imageEffectMaterails = new Dictionary() { - { EImageEffectMaterails.MotionBlur, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_motionBlur.mat"}, + { EImageEffectMaterails.MotionBlur, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_motion_blur.mat"}, { EImageEffectMaterails.Glitch, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_glitch.mat"}, }; - public static string bundleManifest = "bundles"; // Assets/Resources/bundles.json + + public struct ShaderDefine + { + public ShaderDefine(string n, string p) { name = n; path = p; } + public string name; + public string path; + } + public static Dictionary shaders = new Dictionary { + { EShader.Blur, new ShaderDefine("Erika/Common/Image/Blur", "")}, + { EShader.SolidColor, new ShaderDefine("Erika/Common/SolidColor", "") }, + }; + + public static string bundleManifest = "bundles"; // Assets/Resources/bundles.json } -- cgit v1.1-26-g67d0