From b7a445554e3f57b5fe4b1f1c619d0bed022893b6 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 17 Sep 2021 00:13:31 +0800 Subject: + unit image effect handle --- Assets/Scripts/Managers/ResourceManager.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'Assets/Scripts/Managers/ResourceManager.cs') diff --git a/Assets/Scripts/Managers/ResourceManager.cs b/Assets/Scripts/Managers/ResourceManager.cs index c0a4275d..974eb53a 100644 --- a/Assets/Scripts/Managers/ResourceManager.cs +++ b/Assets/Scripts/Managers/ResourceManager.cs @@ -5,11 +5,10 @@ using UnityEngine; using UnityEditor; #endif -public class ResourceManager : Singleton +public partial class ResourceManager : Singleton { Dictionary m_CachedObject = new Dictionary(); - public T LoadAsset(string path) where T : UnityEngine.Object { if(m_CachedObject.ContainsKey(path)) -- cgit v1.1-26-g67d0