From 65ed53a40f990e895305ff17a5e48e3cd6b8785b Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 24 Oct 2020 17:30:07 +0800 Subject: =?UTF-8?q?*=E7=89=A9=E7=90=86=E7=B3=BB=E7=BB=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/Physics/PhysicsHelper.cs | 47 ++++++++++++++++++++------------- 1 file changed, 29 insertions(+), 18 deletions(-) (limited to 'Assets/Scripts/Physics/PhysicsHelper.cs') diff --git a/Assets/Scripts/Physics/PhysicsHelper.cs b/Assets/Scripts/Physics/PhysicsHelper.cs index 0bd11ba7..821241e3 100644 --- a/Assets/Scripts/Physics/PhysicsHelper.cs +++ b/Assets/Scripts/Physics/PhysicsHelper.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using UnityEngine; -enum CollisionType +public enum CollisionType { BallvsBall = 1, BallvsBox, @@ -13,12 +13,12 @@ enum CollisionType /// /// 碰撞的信息 /// -public class PhysicsCollisionInfo +public struct PhysicsCollisionInfo { - CollisionType type; - PhysicsPrimitive prim1; - PhysicsPrimitive prim2; - Vector3 contacts; + public CollisionType type; + public PhysicsPrimitive prim1; + public PhysicsPrimitive prim2; + public Vector3 contact; } public sealed class PhysicsHelper @@ -44,22 +44,33 @@ public sealed class PhysicsHelper return false; } - public static bool BallvsBall2D(PhysicsBall ball1, PhysicsBall ball2, out PhysicsCollisionInfo info) + public static bool BallvsBall2D(PhysicsBall ball1, PhysicsBall ball2, ref PhysicsCollisionInfo info) { - info = null; return true; } - public static bool BoxvsBox2D(PhysicsBox box1, PhysicsBox box2, out PhysicsCollisionInfo info) + public static bool BoxvsBox2D(PhysicsBox box1, PhysicsBox box2, ref PhysicsCollisionInfo info) { - info = null; - return true; + if(box1.Left < box2.Right && box1.Right > box2.Left && box1.Bottom < box2.Top && box1.Top > box2.Bottom) + { + info.type = CollisionType.BoxvsBox; + info.prim1 = box1; + info.prim2 = box2; + + float left = Mathf.Max(box1.Left, box2.Left); + float right = Mathf.Min(box1.Right, box2.Right); + float top = Mathf.Min(box1.Top, box2.Top); + float bottom = Mathf.Max(box1.Bottom, box2.Bottom); + info.contact = new Vector3((left + right )/2f, (top + bottom)/2f, 0 ); + + return true; + } + return false; } - public static bool BallvsBox2D(PhysicsBall ball, PhysicsBox box, out PhysicsCollisionInfo info) + public static bool BallvsBox2D(PhysicsBall ball, PhysicsBox box, ref PhysicsCollisionInfo info) { - info = null; return true; } @@ -78,21 +89,21 @@ public sealed class PhysicsHelper return false; } - public static bool PrimvsPrim(PhysicsPrimitive prim1, PhysicsPrimitive prim2, out PhysicsCollisionInfo info) + public static bool PrimvsPrim(PhysicsPrimitive prim1, PhysicsPrimitive prim2, ref PhysicsCollisionInfo info) { if(prim1.Type == PrimitiveType.Ball) { if (prim2.Type == PrimitiveType.Ball) - return BallvsBall2D(prim1 as PhysicsBall, prim2 as PhysicsBall, out info); + return BallvsBall2D(prim1 as PhysicsBall, prim2 as PhysicsBall, ref info); else - return BallvsBox2D(prim1 as PhysicsBall, prim2 as PhysicsBox, out info); + return BallvsBox2D(prim1 as PhysicsBall, prim2 as PhysicsBox, ref info); } else { if (prim2.Type == PrimitiveType.Ball) - return BallvsBox2D(prim2 as PhysicsBall, prim1 as PhysicsBox, out info); + return BallvsBox2D(prim2 as PhysicsBall, prim1 as PhysicsBox, ref info); else - return BoxvsBox2D(prim1 as PhysicsBox, prim2 as PhysicsBox, out info); + return BoxvsBox2D(prim1 as PhysicsBox, prim2 as PhysicsBox, ref info); } } -- cgit v1.1-26-g67d0