From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- Assets/Scripts/Rendering/CustomLight.cs | 46 ----------- Assets/Scripts/Rendering/CustomLight.cs.meta | 11 --- Assets/Scripts/Rendering/CustomLighting.cs | 9 --- Assets/Scripts/Rendering/CustomLighting.cs.meta | 11 --- Assets/Scripts/Rendering/CustomRenderer.cs | 50 ------------ Assets/Scripts/Rendering/CustomRenderer.cs.meta | 11 --- .../Scripts/Rendering/CustomRenderingPipeline.cs | 89 --------------------- .../Rendering/CustomRenderingPipeline.cs.meta | 11 --- Assets/Scripts/Rendering/RenderingUtility.cs | 93 ---------------------- Assets/Scripts/Rendering/RenderingUtility.cs.meta | 11 --- 10 files changed, 342 deletions(-) delete mode 100644 Assets/Scripts/Rendering/CustomLight.cs delete mode 100644 Assets/Scripts/Rendering/CustomLight.cs.meta delete mode 100644 Assets/Scripts/Rendering/CustomLighting.cs delete mode 100644 Assets/Scripts/Rendering/CustomLighting.cs.meta delete mode 100644 Assets/Scripts/Rendering/CustomRenderer.cs delete mode 100644 Assets/Scripts/Rendering/CustomRenderer.cs.meta delete mode 100644 Assets/Scripts/Rendering/CustomRenderingPipeline.cs delete mode 100644 Assets/Scripts/Rendering/CustomRenderingPipeline.cs.meta delete mode 100644 Assets/Scripts/Rendering/RenderingUtility.cs delete mode 100644 Assets/Scripts/Rendering/RenderingUtility.cs.meta (limited to 'Assets/Scripts/Rendering') diff --git a/Assets/Scripts/Rendering/CustomLight.cs b/Assets/Scripts/Rendering/CustomLight.cs deleted file mode 100644 index 404dee12..00000000 --- a/Assets/Scripts/Rendering/CustomLight.cs +++ /dev/null @@ -1,46 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class CustomLight : MonoBehaviour -{ - // Start is called before the first frame update - void OnEnable() - { - CustomLightRegistry.Instance.Register(this); - } - - // Update is called once per frame - void OnDisable() - { - CustomLightRegistry.Instance.Unregister(this); - } -} - -public class CustomLightRegistry : Singleton -{ - private List m_Lights; - public List lights - { - get - { - if (m_Lights == null) - m_Lights = new List(); - return m_Lights; - } - } - - public void Register(CustomLight renderer) - { - if (!lights.Contains(renderer)) - { - lights.Add(renderer); - } - } - - public void Unregister(CustomLight renderer) - { - lights.Remove(renderer); - } - -} \ No newline at end of file diff --git a/Assets/Scripts/Rendering/CustomLight.cs.meta b/Assets/Scripts/Rendering/CustomLight.cs.meta deleted file mode 100644 index 51106c9d..00000000 --- a/Assets/Scripts/Rendering/CustomLight.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: d07937a2b7582554e9ec6ba1fcf41504 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Rendering/CustomLighting.cs b/Assets/Scripts/Rendering/CustomLighting.cs deleted file mode 100644 index 57597e21..00000000 --- a/Assets/Scripts/Rendering/CustomLighting.cs +++ /dev/null @@ -1,9 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class CustomLightingSystem : Singleton -{ - - -} diff --git a/Assets/Scripts/Rendering/CustomLighting.cs.meta b/Assets/Scripts/Rendering/CustomLighting.cs.meta deleted file mode 100644 index c1f70391..00000000 --- a/Assets/Scripts/Rendering/CustomLighting.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 483db9507b5e5924a86daaffdf7e33cc -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Rendering/CustomRenderer.cs b/Assets/Scripts/Rendering/CustomRenderer.cs deleted file mode 100644 index 07c6ec7f..00000000 --- a/Assets/Scripts/Rendering/CustomRenderer.cs +++ /dev/null @@ -1,50 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -[RequireComponent(typeof(Renderer))] -public class CustomRenderer : MonoBehaviour -{ - public new Renderer renderer { get; private set; } - - void OnEnable() - { - renderer = GetComponent(); - - CustomRendererRegistry.Instance.Register(this); - } - - void OnDisable() - { - CustomRendererRegistry.Instance.Unregister(this); - } - -} - -public class CustomRendererRegistry : Singleton -{ - private List m_Renderers; - public List renderers - { - get - { - if (m_Renderers == null) - m_Renderers = new List(); - return m_Renderers; - } - } - - public void Register(CustomRenderer renderer) - { - if(!renderers.Contains(renderer)) - { - renderers.Add(renderer); - } - } - - public void Unregister(CustomRenderer renderer) - { - renderers.Remove(renderer); - } - -} diff --git a/Assets/Scripts/Rendering/CustomRenderer.cs.meta b/Assets/Scripts/Rendering/CustomRenderer.cs.meta deleted file mode 100644 index b9742494..00000000 --- a/Assets/Scripts/Rendering/CustomRenderer.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: c37c88af4ec59ad47ab867ec63cd0d76 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Rendering/CustomRenderingPipeline.cs b/Assets/Scripts/Rendering/CustomRenderingPipeline.cs deleted file mode 100644 index befeed87..00000000 --- a/Assets/Scripts/Rendering/CustomRenderingPipeline.cs +++ /dev/null @@ -1,89 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.Rendering; - -// 相机的自定义管线 -// 混合延迟渲染和前向渲染 -[RequireComponent(typeof(MainCamera))] -public class CustomRenderingPipeline : MonoBehaviour -{ - [Tooltip("开启自定义延迟渲染")] - public bool enableDeferredRender; - - public delegate void RenderEventHandler(); - // UnitPreprocessing, UnitLensEffect, etc - public event RenderEventHandler onPreCull; - public event RenderEventHandler onPreRender; - public event RenderEventHandler onPostRender; - - Camera m_Camera; - - // command buffers - CommandBuffer m_CommandBufferAfterDepth; - - RenderTargetIdentifier[] m_GBuffer = new RenderTargetIdentifier[2]; - RenderTargetIdentifier m_DepthBuffer; - RenderTexture m_GBufferTextureNormal; - RenderTexture m_GBufferTexturePosition; - - void OnEnable() - { - m_Camera = GetComponent(); - - // command buffers - m_CommandBufferAfterDepth = new CommandBuffer(); - m_CommandBufferAfterDepth.name = "Custom RenderPipeline GBuffer"; - m_Camera.AddCommandBuffer(CameraEvent.AfterDepthTexture, m_CommandBufferAfterDepth); - - // render targets - int width = m_Camera.pixelWidth, height = m_Camera.pixelHeight; - m_GBufferTextureNormal = RenderTexture.GetTemporary(width, height, 24, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); - m_GBufferTexturePosition = RenderTexture.GetTemporary(width, height, 24, RenderTextureFormat.ARGBHalf, RenderTextureReadWrite.Linear); - m_GBuffer[0] = m_GBufferTextureNormal.colorBuffer; - m_GBuffer[1] = m_GBufferTexturePosition.colorBuffer; - m_DepthBuffer = m_GBufferTextureNormal.depthBuffer; - } - - void OnDisable() - { - m_Camera.RemoveAllCommandBuffers(); - } - - void OnPreCull() - { - m_CommandBufferAfterDepth.Clear(); - - RenderGBuffer(); - - onPreCull?.Invoke(); - } - - void OnPreRender() - { - onPreRender?.Invoke(); - } - - void OnPostRender() - { - onPostRender?.Invoke(); - } - - void RenderGBuffer() - { - CommandBuffer cb = m_CommandBufferAfterDepth; - cb.SetRenderTarget(m_GBuffer, m_DepthBuffer); - cb.ClearRenderTarget(true, true, new Color(0, 0, 0, 0)); - List renderers = CustomRendererRegistry.Instance.renderers; - Material mat = new Material(Shader.Find(StaticDefine.shaders[EShader.GBuffer].name)); - for(int i = 0; i < renderers.Count; ++i) - { - CustomRenderer renderer = renderers[i]; - if (renderer == null) - continue; - cb.DrawRenderer(renderer.renderer, mat); - } - } - -} \ No newline at end of file diff --git a/Assets/Scripts/Rendering/CustomRenderingPipeline.cs.meta b/Assets/Scripts/Rendering/CustomRenderingPipeline.cs.meta deleted file mode 100644 index 1a3cac2c..00000000 --- a/Assets/Scripts/Rendering/CustomRenderingPipeline.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: aaca34c56e4ce4f41a13d30db14959aa -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Rendering/RenderingUtility.cs b/Assets/Scripts/Rendering/RenderingUtility.cs deleted file mode 100644 index 5313f59d..00000000 --- a/Assets/Scripts/Rendering/RenderingUtility.cs +++ /dev/null @@ -1,93 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.Rendering; - -// https://docs.unity3d.com/Manual/GraphicsCommandBuffers.html -// https://docs.unity3d.com/ScriptReference/Rendering.CameraEvent.html - -// 前向渲染的camera events -// * DepthTexture -// * DepthNormalTexture -// * ForwardOpaque -// * ImageEffectsOpaque -// * Skybox -// * ForwardAlpha -// * ImageEffects -// * Everything - -[Flags] -public enum ERenderingEvent -{ - None = 0, - BeforeDepthTexture = 1, - BeforeDepthNormalsTexture = 1 << 1, - BeforeForwardOpaque = 1 << 2, - BeforeImageEffectsOpaque = 1 << 3, - BeforeSkybox = 1 << 4, - BeforeForwardAlpha = 1 << 5, - BeforeImageEffects = 1 << 6, - //BeforeEverything = 1 << 7, - AfterDepthTexture = 1 << 8, - AfterDepthNormalsTexture = 1 << 9, - AfterForwardOpaque = 1 << 10, - AfterImageEffectsOpaque = 1 << 11, - AfterSkybox = 1 << 12, - AfterForwardAlpha = 1 << 13, - AfterImageEffects = 1 << 14, - AfterEverything = 1 << 15, -} - -public static class RenderingUtility -{ - public static Dictionary renderingEventToCameraEventDic = new Dictionary { - {ERenderingEvent.BeforeDepthTexture, CameraEvent.BeforeDepthTexture }, - {ERenderingEvent.BeforeDepthNormalsTexture, CameraEvent.BeforeDepthNormalsTexture }, - {ERenderingEvent.BeforeForwardOpaque, CameraEvent.BeforeForwardOpaque }, - {ERenderingEvent.BeforeImageEffectsOpaque, CameraEvent.BeforeImageEffectsOpaque }, - {ERenderingEvent.BeforeSkybox, CameraEvent.BeforeSkybox }, - {ERenderingEvent.BeforeForwardAlpha, CameraEvent.BeforeForwardAlpha }, - {ERenderingEvent.BeforeImageEffects, CameraEvent.BeforeImageEffects }, - {ERenderingEvent.AfterDepthTexture, CameraEvent.AfterDepthTexture }, - {ERenderingEvent.AfterDepthNormalsTexture, CameraEvent.AfterDepthNormalsTexture }, - {ERenderingEvent.AfterForwardOpaque, CameraEvent.AfterForwardOpaque }, - {ERenderingEvent.AfterImageEffectsOpaque, CameraEvent.AfterImageEffectsOpaque }, - {ERenderingEvent.AfterSkybox, CameraEvent.AfterSkybox }, - {ERenderingEvent.AfterForwardAlpha, CameraEvent.AfterForwardAlpha }, - {ERenderingEvent.AfterImageEffects, CameraEvent.AfterImageEffects }, - {ERenderingEvent.AfterEverything, CameraEvent.AfterEverything }, - }; - - public static CameraEvent ToCameraEvent(this ERenderingEvent e) - { - return renderingEventToCameraEventDic[e]; - } - - /// - /// 计算在rt里面的区域 - /// - /// 相机 - /// 世界空间坐标 - /// 异体矩形(billboard)的相机空间大小 - /// - public static Vector4 GetTillingOffset(Camera camera, Vector3 worldPos, float sizeInCameraSpace) - { - Vector4 tileOffset = new Vector4(1,1,0,0); - Vector3 camPos = camera.WorldToCameraSpace(worldPos); - - Vector3 bottomLeft = new Vector3(camPos.x - sizeInCameraSpace / 2, camPos.y - sizeInCameraSpace / 2, camPos.z); - Vector3 topRight = new Vector3(camPos.x + sizeInCameraSpace / 2, camPos.y + sizeInCameraSpace / 2, camPos.z); - Vector2 blViewPos = camera.CameraToViewportSpace(bottomLeft); - Vector2 trViewPos = camera.CameraToViewportSpace(topRight); - float width = trViewPos.x - blViewPos.x; - float height = trViewPos.y - blViewPos.y; - - tileOffset.x = width; - tileOffset.y = height; - tileOffset.z = blViewPos.x; - tileOffset.w = blViewPos.y; - return tileOffset; - } - -} diff --git a/Assets/Scripts/Rendering/RenderingUtility.cs.meta b/Assets/Scripts/Rendering/RenderingUtility.cs.meta deleted file mode 100644 index 83570ebb..00000000 --- a/Assets/Scripts/Rendering/RenderingUtility.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: bc9ab0eb4b2a0754e9bb9ec7a2f945c4 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: -- cgit v1.1-26-g67d0