From 3708d0a07ce43c3d98a0171eacfa9c370c873f96 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 2 Nov 2020 19:53:12 +0800 Subject: =?UTF-8?q?*=E5=8F=97=E5=87=BB?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/Test/ArmorSoldierScript.cs | 28 +++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) (limited to 'Assets/Scripts/Test/ArmorSoldierScript.cs') diff --git a/Assets/Scripts/Test/ArmorSoldierScript.cs b/Assets/Scripts/Test/ArmorSoldierScript.cs index e4b051e1..924d7874 100644 --- a/Assets/Scripts/Test/ArmorSoldierScript.cs +++ b/Assets/Scripts/Test/ArmorSoldierScript.cs @@ -2,21 +2,17 @@ using System.Collections.Generic; using UnityEngine; -public class ArmorSoldierScript : MonoBehaviour +public class ArmorSoldierScript : Avatar { - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } + int Anim_HurtFront; - private void OnAnimatorMove() + private void Start() + { + base.Init(); + Anim_HurtFront = Animator.StringToHash("Hurt_Front"); + } + + private void OnAnimatorMove() { Animator animator = GetComponent(); @@ -34,4 +30,10 @@ public class ArmorSoldierScript : MonoBehaviour } } + public void Hurt() + { + Animator animator = GetComponent(); + animator.CrossFade(Anim_HurtFront, 0); + } + } -- cgit v1.1-26-g67d0