From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs | 124 --------------------- 1 file changed, 124 deletions(-) delete mode 100644 Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs (limited to 'Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs') diff --git a/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs b/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs deleted file mode 100644 index 9f1d629a..00000000 --- a/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs +++ /dev/null @@ -1,124 +0,0 @@ -using UnityEngine; - -// 打击感相关资料 -// https://gameinstitute.qq.com/community/detail/112371 -// - -public partial class ColliderBox -{ - - public enum EColorDriftMode : int - { - None = 0, - UI = 1, - All = 2, - } - - public enum EBlurMode : int - { - None = 0, - Gauß = 1, - Radial = 2, - } - - public enum ESparkAnchor : int - { - CenterOfIntersection = 0, // hitbox和hurtbox相交的矩形中心 - CenterOfOther = 1, // 被攻击的对象的几何中心 - PositionOfOther = 2, // 被攻击对象的原点 - CenterOfHitbox = 3, // hitbox的中心 - FrontOfHitbox = 4, // hitbox的前方 - } - - public enum EMeshEffect : int - { - None = 0, - White = 1, - Red = 2, - } - - // 击中反馈 - public enum EHitResponse - { - Light = 0, - Heavy = 1, - HitAir = 2, - HitGround = 3, - HitInAir = 4, - } - - [ColliderType(EColliderType.HitBox)] - - [Tooltip("允许多次击中")] - public bool multiHit; - - public EHitResponse hitResponse; - - [Tooltip("击退距离")] - public Vector3 hitBack; - - [Tooltip("击退曲线")] - public AnimationCurve hitCurve; - - [Comment("[ 击中效果 ]", TextAnchor.MiddleCenter)] - - [Foldout("时间效果", 3)] - [Tooltip("全局顿帧")] - public float freezeGlobal; - [Tooltip("自身顿帧")] - public float freezeFramesSelf; - //[WhenNot("freezeFramesSelf", 0)] - //public AnimationCurve freezeFramesSelfCurve; - [Tooltip("对方顿帧")] - public float freezeFramesOther; - //[WhenNot("freezeFramesOther", 0)] - //public AnimationCurve freezeFramesOtherCurve; - - [Foldout("粒子效果", 10)] - [Tooltip("击中后的粒子效果")] - public string sparkPath; - [Tooltip("粒子的锚点")] - public ESparkAnchor sparkAnchor = ESparkAnchor.CenterOfOther; - [Tooltip("击中后的粒子位置偏移")] - public Vector3 sparkOffset; - [Tooltip("击中后的粒子大小")] - public Vector3 sparkScale = Vector3.one; - [Tooltip("多个粒子,最多支持3个")] - public bool multiSparks; - [If("multiSparks"), Tooltip("击中后的粒子效果")] - public string spark2Path; - [If("multiSparks"), Tooltip("粒子的锚点")] - public ESparkAnchor spark2Anchor = ESparkAnchor.CenterOfOther; - [If("multiSparks"), Tooltip("击中后的粒子位置偏移")] - public Vector3 spark2Offset; - [If("multiSparks"), Tooltip("击中后的粒子效果")] - public string spark3Path; - [If("multiSparks"), Tooltip("粒子的锚点")] - public ESparkAnchor spark3Anchor = ESparkAnchor.CenterOfOther; - [If("multiSparks"), Tooltip("击中后的粒子位置偏移")] - public Vector3 spark3Offset; - - [Foldout("网格效果", 2)] - public EMeshEffect selfEffect; - public EMeshEffect otherEffect; - - [Foldout("相机效果", 4)] - [Tooltip("拉近相机")] - public bool zoomCamera; - [Tooltip("是否震屏")] - public bool shakeScreen; - [If("shakeScreen"), Tooltip("是否震屏")] - public Vector2 shakeOffset; - [If("shakeScreen"), Tooltip("震屏力度")] - public float shakeStrength; - - [Foldout("屏幕效果", 2)] - [Tooltip("颜色漂移效果")] - public EColorDriftMode colorDrift; - public EBlurMode blur; - - [Foldout("音效", 1)] - [Tooltip("音效")] - public string soundPath; - -} \ No newline at end of file -- cgit v1.1-26-g67d0