From 07fd372981a16672af23e30816ade14fcb744804 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 30 Aug 2021 13:49:30 +0800 Subject: =?UTF-8?q?=E5=87=BB=E4=B8=AD=E5=8F=8D=E9=A6=88?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/Unit/Collider/CollisionSystem.cs | 110 ++++++++++++++++++++++-- 1 file changed, 104 insertions(+), 6 deletions(-) (limited to 'Assets/Scripts/Unit/Collider/CollisionSystem.cs') diff --git a/Assets/Scripts/Unit/Collider/CollisionSystem.cs b/Assets/Scripts/Unit/Collider/CollisionSystem.cs index efbb2784..d5c96d0c 100644 --- a/Assets/Scripts/Unit/Collider/CollisionSystem.cs +++ b/Assets/Scripts/Unit/Collider/CollisionSystem.cs @@ -8,10 +8,18 @@ public struct ColliderDescriptor public UnitCollider unitCollider; } +public struct Box +{ + public Vector3 center; + public Vector3 size; +} + public struct CollisionInfo { - ColliderDescriptor collider; // 主动 - ColliderDescriptor collidee; // 从动 + public ColliderDescriptor collider; // 主动 + public ColliderDescriptor collidee; // 从动 + public Box intersection; + public bool isCollision; } public class CollisionSystem : SingletonMB @@ -77,10 +85,19 @@ public class CollisionSystem : SingletonMB for (int j = 0; j < hurtboxes.Count; ++j) { ColliderDescriptor hurtbox = hurtboxes[j]; - if (hitbox.unitCollider == hurtbox.unitCollider) // 同一个角色的hitbox和hurtbox不交互 - continue; - - } + if (hitbox.unitCollider == hurtbox.unitCollider) + continue; + if (hitbox.unitCollider.owner.type == hurtbox.unitCollider.owner.type) + continue; + CollisionInfo collision = ColliderUtility.GetCollision(hitbox, hurtbox); + if (!collision.isCollision) + continue; + if (!hitbox.unitCollider.CanCollide(hitbox.colliderInfo.colliderHash, hurtbox.unitCollider.owner.GetHashCode())) + continue; + hitbox.unitCollider.RecordCollision(hitbox.colliderInfo.colliderHash, hurtbox.unitCollider.owner.GetHashCode()); + hitbox.unitCollider.owner.OnHit(collision); + hurtbox.unitCollider.owner.OnGetHit(collision); + } } ListPool.Release(hitboxes); @@ -105,4 +122,85 @@ public class CollisionSystem : SingletonMB } + private void OnDrawGizmos() + { + } + } + +public static class ColliderUtility +{ + public static CollisionInfo GetCollision(ColliderDescriptor collider, ColliderDescriptor collidee) + { + CollisionInfo collision = new CollisionInfo(); + collision.collider = collider; + collision.collidee = collidee; + Box colliderBox = GetColliderInWorldSpace(collider); + Box collideeBox = GetColliderInWorldSpace(collidee); + Box intersection = GetIntersection(colliderBox, collideeBox); + collision.intersection = intersection; + collision.isCollision = intersection.size.magnitude != 0; + return collision; + } + + public static Box GetColliderInWorldSpace(ColliderDescriptor collider) + { + Box box = new Box(); + Vector3 fac = new Vector3(1, 1, collider.unitCollider.owner.transform.forward.normalized == Vector3.forward ? 1 : -1); + Vector3 unitPos = collider.unitCollider.owner.transform.position; + Vector3 pos = Vector3.zero; // gizmo位置 + Vector3 localPos = collider.colliderInfo.position; + Vector3 localSize = collider.colliderInfo.size; + var pivot = collider.colliderInfo.pivot; + switch (pivot) + { + case ColliderBox.Pivot.MiddleBottom: + localPos.y += localSize.y / 2; + break; + } + pos = unitPos + Vector3.Scale(localPos, fac); + box.center = pos; + box.size = localSize; + return box; + } + + public static Box GetIntersection(Box b1, Box b2) + { + bool isIntersection = true; + + float l1 = b1.center.x - b1.size.x / 2; + float r1 = b1.center.x + b1.size.x / 2; + float l2 = b2.center.x - b2.size.x / 2; + float r2 = b2.center.x + b2.size.x / 2; + isIntersection &= r1 >= l2 && l1 <= r2; + + float o1 = b1.center.y - b1.size.y / 2; + float t1 = b1.center.y + b1.size.y / 2; + float o2 = b2.center.y - b2.size.y / 2; + float t2 = b2.center.y + b2.size.y / 2; + isIntersection &= t1 >= o2 && o1 <= t2; + + float c1 = b1.center.z - b1.size.z / 2; + float f1 = b1.center.z + b1.size.z / 2; + float c2 = b2.center.z - b2.size.z / 2; + float f2 = b2.center.z + b2.size.z / 2; + isIntersection &= f1 >= c2 && c1 <= f2; + + if(!isIntersection) + { + return new Box(); + } + + Box box = new Box(); + float l = Mathf.Max(l1, l2); + float r = Mathf.Min(r1, r2); + float b = Mathf.Max(o1, o2); + float t = Mathf.Min(t1, t2); + float c = Mathf.Max(c1, c2); + float f = Mathf.Max(f1, f2); + box.center = new Vector3((l + r) / 2, (b + t) / 2, (c + f) / 2 ); + box.size = new Vector3(r - l, t - b, f - c); + return box; + } + +} \ No newline at end of file -- cgit v1.1-26-g67d0