From e30161078e3e220bf2903c9a0e42e0f4d96ef1ab Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 17 Sep 2021 20:46:39 +0800 Subject: *misc --- Assets/Scripts/Unit/Components/UnitImageEffect.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Assets/Scripts/Unit/Components/UnitImageEffect.cs') diff --git a/Assets/Scripts/Unit/Components/UnitImageEffect.cs b/Assets/Scripts/Unit/Components/UnitImageEffect.cs index 8af48a3e..4681826f 100644 --- a/Assets/Scripts/Unit/Components/UnitImageEffect.cs +++ b/Assets/Scripts/Unit/Components/UnitImageEffect.cs @@ -137,7 +137,7 @@ public class UnitImageEffect : UnitComponent float size = UnitManager.Instance.pc.unitDetail.snapshotBound; handle.holder = ClaimHolder(size); handle.holder.gameObject.SetActive(true); - string matPath = ResourceManager.Instance.imageEffectMaterails[ResourceManager.EImageEffectMaterails.MotionBlur]; + string matPath = StaticDefine.imageEffectMaterails[EImageEffectMaterails.MotionBlur]; handle.holder.renderer.sharedMaterial = ResourceManager.Instance.LoadAsset(matPath); MaterialPropertyBlock block = new MaterialPropertyBlock(); @@ -169,7 +169,7 @@ public class UnitImageEffect : UnitComponent float size = UnitManager.Instance.pc.unitDetail.snapshotBound; handle.holder = ClaimHolder(size); handle.holder.gameObject.SetActive(true); - string matPath = ResourceManager.Instance.imageEffectMaterails[ResourceManager.EImageEffectMaterails.Glitch]; + string matPath = StaticDefine.imageEffectMaterails[EImageEffectMaterails.Glitch]; handle.holder.renderer.sharedMaterial = ResourceManager.Instance.LoadAsset(matPath); MaterialPropertyBlock block = new MaterialPropertyBlock(); -- cgit v1.1-26-g67d0