From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- Assets/Scripts/Unit/Components/UnitRender.cs | 61 ---------------------------- 1 file changed, 61 deletions(-) delete mode 100644 Assets/Scripts/Unit/Components/UnitRender.cs (limited to 'Assets/Scripts/Unit/Components/UnitRender.cs') diff --git a/Assets/Scripts/Unit/Components/UnitRender.cs b/Assets/Scripts/Unit/Components/UnitRender.cs deleted file mode 100644 index a5822ffe..00000000 --- a/Assets/Scripts/Unit/Components/UnitRender.cs +++ /dev/null @@ -1,61 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -// 角色渲染 -[DisallowMultipleComponent] -public class UnitRender : UnitComponent -{ - public IBodyRendererAgent body { get { return m_Body; } } - private IBodyRendererAgent m_Body; - - public Renderer mainRenderer - { - get - { - if (this.owner.unitDetail == null) - return null; - return m_Body.mainRenderer.renderer; - } - } - - public override void Initialize() - { - base.Initialize(); - } - - public override void OnPostInitialize() - { - base.OnPostInitialize(); - m_Body = owner.unitDetail as IBodyRendererAgent; - } - - public void SetVisibilityInMainCamera(bool isVisible) - { - LayerMask mask = LayerMask.GetMask("PlayerCharacter"); - if (!isVisible) - { - //SceneManager.Instance.mainCamera.cullingMask &= ~mask.value; - } - else - { - //SceneManager.Instance.mainCamera.cullingMask |= mask.value; - } - } - - public void SetVisibilityInAllCameras(bool isVisible) - { - if (mainRenderer == null) - return; - - if (isVisible) - { - //mainRenderer.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.On; - } - else - { - //mainRenderer.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.ShadowsOnly; - } - } - -} -- cgit v1.1-26-g67d0