From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- .../Unit/Components/UnitState/PCState_Event.cs | 24 ---------------------- 1 file changed, 24 deletions(-) delete mode 100644 Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs (limited to 'Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs') diff --git a/Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs b/Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs deleted file mode 100644 index 73c65a0c..00000000 --- a/Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs +++ /dev/null @@ -1,24 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public partial class PCState : UnitState -{ - - - void OnTimeLineEvent(AnimationEventBase animEvent) - { - if(animEvent is EventUnit_SetPosition) - { - EventUnit_SetPosition setPos = animEvent as EventUnit_SetPosition; - Vector3 pos = owner.transform.position; - if(setPos.setY) - { - pos.y = setPos.y; - } - owner.transform.position = pos; - } - - } - -} -- cgit v1.1-26-g67d0