From 22891bf59032ba88262824255a706d652031384b Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 10 Mar 2022 14:07:40 +0800 Subject: * move folder --- Assets/Scripts/Unit/Events/EventProjectile.cs | 68 --------------------------- 1 file changed, 68 deletions(-) delete mode 100644 Assets/Scripts/Unit/Events/EventProjectile.cs (limited to 'Assets/Scripts/Unit/Events/EventProjectile.cs') diff --git a/Assets/Scripts/Unit/Events/EventProjectile.cs b/Assets/Scripts/Unit/Events/EventProjectile.cs deleted file mode 100644 index 65bf4d29..00000000 --- a/Assets/Scripts/Unit/Events/EventProjectile.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class EventProjectile : AnimationEventBase -{ - public enum EMoveType - { - Kinematic = 0, - Curve, // 用一个固定曲线运动 - Procedural, // 程序控制 - } - - public override TimelineEventProxy.EEventType type { get { return TimelineEventProxy.EEventType.EventProjectile; } } - - public override string shortName { get { return "P"; } } - - [Tooltip("名字,可以用来识别这个projectile")] - public string name; - - [Tooltip("标签,可以用来做一些标记,逗号分隔")] - public string tag; - - [Tooltip("Projectile path")] - public string projectilePath; - - [Tooltip("Is attached to a bone")] - public bool attachedToBone; - - [If("attachedToBone"), Tooltip("Bone path attach to")] - public string bone; - - [Tooltip("Position offset")] - public Vector3 posOffset; - - [Tooltip("Rotation in euler")] - public Vector3 rotation; - - [Tooltip("Scale")] - public Vector3 scale = Vector3.one; - - public float lifeTime; - - [Comment("[ 运动方式 ]", TextAnchor.MiddleCenter)] - - public EMoveType moveType; - - [When("moveType", EMoveType.Kinematic), Tooltip("初始速度")] - public Vector3 velocity; - [When("moveType", EMoveType.Kinematic), Tooltip("加速度")] - public Vector3 acceleration; - - [When("moveType", EMoveType.Curve), Tooltip("运动曲线")] - public string curvePath; - [When("moveType", EMoveType.Curve), Tooltip("运动速度")] - public AnimationCurve speedCurve; - - [WhenNot("moveType", EMoveType.Procedural), Tooltip("forward朝向运动轨迹的方向")] - public bool towardDirection; - - [Comment("[ 击中反馈 ]", TextAnchor.MiddleCenter)] - - public string sparkPath; - - [Tooltip("击中效果")] - public ColliderBox.EHitResponse hitResponse; - -} -- cgit v1.1-26-g67d0