From 4ceee84cd45e4e3ec40ebd888e41bd47a938c2d5 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Jul 2021 18:42:13 +0800 Subject: *misc --- Assets/Scripts/Unit/Events/EventProjectile.cs | 32 +++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 Assets/Scripts/Unit/Events/EventProjectile.cs (limited to 'Assets/Scripts/Unit/Events/EventProjectile.cs') diff --git a/Assets/Scripts/Unit/Events/EventProjectile.cs b/Assets/Scripts/Unit/Events/EventProjectile.cs new file mode 100644 index 00000000..526628e8 --- /dev/null +++ b/Assets/Scripts/Unit/Events/EventProjectile.cs @@ -0,0 +1,32 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class EventProjectile : AnimationEventBase +{ + public override TimelineEvent.EEventType type { get { return TimelineEvent.EEventType.EventProjectile; } } + + public override string shortName { get { return "P"; } } + + [Tooltip("Projectile path")] + public string projectilePath; + + [Tooltip("Is attached to a bone")] + public bool attached; + + [Tooltip("Bone path attach to")] + public string bone; + + [Tooltip("Position offset")] + public Vector3 position; + + [Tooltip("Rotation in euler")] + public Vector3 rotation; + + [Tooltip("Scale")] + public Vector3 scale; + + [Tooltip("Initial velocity")] + public Vector3 velocity; + +} -- cgit v1.1-26-g67d0