From 142b0b9264d9b8da81f173ec92d153d52f67ae06 Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 2 Oct 2021 18:46:26 +0800 Subject: *misc --- Assets/Scripts/Unit/LensEffect/LensEffect_MotionBlur.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Assets/Scripts/Unit/LensEffect/LensEffect_MotionBlur.cs') diff --git a/Assets/Scripts/Unit/LensEffect/LensEffect_MotionBlur.cs b/Assets/Scripts/Unit/LensEffect/LensEffect_MotionBlur.cs index b76666ff..371186d0 100644 --- a/Assets/Scripts/Unit/LensEffect/LensEffect_MotionBlur.cs +++ b/Assets/Scripts/Unit/LensEffect/LensEffect_MotionBlur.cs @@ -15,7 +15,7 @@ public class LensEffect_MotionBlur : LensEffectBase public override void AfterImageEffectsOpaque(EStage stage, CommandBuffer cb) { - if (stage == EStage.Before) + if (stage == EStage.BeforeIterate) { tempID = Shader.PropertyToID("_Temp1"); @@ -43,16 +43,16 @@ public class LensEffect_MotionBlur : LensEffectBase for (int i = 0; i < subMeshCount; ++i) { - MaterialEntry mat = ClaimMaterial(StaticDefine.shaders[EShader.SolidColor].name); + MaterialEntry mat = GetTempMaterial(StaticDefine.shaders[EShader.SolidColor].name); mat.material.SetColor("_Color", Color.red); mat.material.SetMatrix("_ObjectToWorld", obj2Wod); cb.DrawRenderer(curBodypartRenderer.renderer, mat.material, i); } } - else if(stage == EStage.After) + else if(stage == EStage.AfterIterate) { - MaterialEntry blur = ClaimMaterial(StaticDefine.shaders[EShader.Blur].name); + MaterialEntry blur = GetTempMaterial(StaticDefine.shaders[EShader.Blur].name); Vector4 tileOffset = RenderingUtility.GetTillingOffset(MainCamera.Instance.camera, owner.center, owner.unitDetail.snapshotBound); blur.material.SetVector("_UnitTileOffset", tileOffset); @@ -61,7 +61,7 @@ public class LensEffect_MotionBlur : LensEffectBase tempID = Shader.PropertyToID("_Temp1"); cb.ReleaseTemporaryRT(tempID); } - else if(stage == EStage.Finished) + else if(stage == EStage.FinishRender) { } } -- cgit v1.1-26-g67d0