From 7669c3afcbd71f06233bce12bb521c582c07ee5b Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 9 Aug 2021 08:47:48 +0800 Subject: *misc --- Assets/Scripts/Unit/UnitTimeline.cs | 125 ------------------------------------ 1 file changed, 125 deletions(-) delete mode 100644 Assets/Scripts/Unit/UnitTimeline.cs (limited to 'Assets/Scripts/Unit/UnitTimeline.cs') diff --git a/Assets/Scripts/Unit/UnitTimeline.cs b/Assets/Scripts/Unit/UnitTimeline.cs deleted file mode 100644 index 99c6bdaf..00000000 --- a/Assets/Scripts/Unit/UnitTimeline.cs +++ /dev/null @@ -1,125 +0,0 @@ -using System; -using System.Collections; -using System.Reflection; -using System.Collections.Generic; -using UnityEngine; -#if UNITY_EDITOR -using UnityEditor; -#endif - -// 执行帧事件 -[DisallowMultipleComponent] -public partial class TimelineEventProxy -{ - public enum EEventType - { - EventCamera_Zoom, // 相机聚焦 - EventCamera_Shake, // 相机晃动 - EventCamera_Blur, // 相机模糊 - EventCamera_WhiteOut, // 相机白屏 - - EventMesh_AfterImage, // 角色残像 - EventMesh_Fade, // 角色透明度 - EventMesh_Gloss, // 角色泛光 - - EventEnv_Dark, - EventEnv_Exposure, - - EventUI_Drift, // - EventUI_Blur, // - - EventProjectile, // 发射体 - EventEffect, // 特效 - EventSound, // 音效 - - EventBulletTime, // 子弹时间 - } - - public const int kMaxEventsPerFrame = 10; - public const int FPS = 30; // timeline 每秒采样30次 - - private int m_PrevFrame = -1; - - private UnitAnimation m_UnitAnimation; - - private Transform m_Root; - - public TimelineEventProxy(Transform root, UnitAnimation unitAnimation = null) - { - m_Root = root; - } - - public static Type GetTypeByName(string name) - { - Type type = Type.GetType(name); - return type; - } - - public void ExecuteAnimationEvents(AnimationData animData, float animFrame) - { - if (animData == null) - return; - int frame = (int)animFrame; - if (frame != m_PrevFrame) - { - for (int i = m_PrevFrame + 1; i <= frame; i++) - { - List framesHasEvent = animData.GetAnimationEventFrameIndices(); - if (framesHasEvent.Contains(i)) - { - List events = animData.GetAnimationEventsAtFrame(i); - ExecuteEvents(events); - ListPool.Release(events); - } - ListPool.Release(framesHasEvent); - } - } - m_PrevFrame = frame; - } - - void ExecuteEvents(List events) - { - if (events == null || events.Count == 0) - return; - foreach (var e in events) - { - string name = e.type.ToString(); - MethodInfo method = GetType().GetMethod(name, BindingFlags.Instance | BindingFlags.NonPublic, null, new Type[] { typeof(AnimationEventBase) }, null); - if (method != null) - { - object[] param = new object[] { e }; - method.Invoke(this, param); - } - } - } - - #region Event handle - - void EventEffect(AnimationEventBase animEvent) - { - EventEffect effect = animEvent as EventEffect; - if (effect == null) - return; - string path = effect.effectPath; -#if UNITY_EDITOR - GameObject prefab = AssetDatabase.LoadAssetAtPath(path, typeof(GameObject)) as GameObject; - if (prefab != null) - { - GameObject root = new GameObject(); - - GameObject go = GameObject.Instantiate(prefab); - go.transform.SetParent(root.transform); - FxClear onClear = root.AddComponent(); - onClear.RunInEditor = true; - onClear.Initialize(new PlayEffectInfo(path, EffectPlayTypes.Oneshot, m_Root, effect.position, effect.rotation, effect.scale, 0, false)); - } -#endif - } - - void EventCamera_Shake(AnimationEventBase animEvent) - { - - } - - #endregion -} \ No newline at end of file -- cgit v1.1-26-g67d0