From 4a5ca9210f40d454aeef3e9423914fa6ffe4aabc Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 1 Oct 2021 10:12:24 +0800 Subject: *misc --- Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Assets/Scripts') diff --git a/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs b/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs index dc14cf09..a779b6d1 100644 --- a/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs +++ b/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs @@ -72,7 +72,7 @@ public class LensEffect_Dash : LensEffectBase MaterialEntry blur = ClaimMaterial(StaticDefine.shaders[EShader.MotionBlur].name); - Vector4 tileOffset = RenderingUtility.GetTillingOffset(MainCamera.Instance.camera, trs.position, owner.unitDetail.snapshotBound); + Vector4 tileOffset = RenderingUtility.GetTillingOffset(MainCamera.Instance.camera, trs.position, 6); blur.material.SetVector("_UnitTileOffset", tileOffset); blur.material.SetFloat("_Angle", Mathf.Rad2Deg * angle); blur.material.SetFloat("_AlphaMultiplier", Mathf.Clamp(1 - curTime / lifeTime, 0, 1)); -- cgit v1.1-26-g67d0