From e5faa213bae57d3d7a92ceb078b4d1ddbe3c2f0c Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 30 Aug 2021 09:49:38 +0800 Subject: *misc --- Assets/Scripts/Props.meta | 8 --- Assets/Scripts/Scene.meta | 8 --- Assets/Scripts/Test 1/TestInput.cs | 17 ------ Assets/Scripts/Unit/Component/PCAnimation.cs | 7 ++- Assets/Scripts/Unit/Component/PCState.cs | 79 +++++++++++++++++++--------- 5 files changed, 59 insertions(+), 60 deletions(-) delete mode 100644 Assets/Scripts/Props.meta delete mode 100644 Assets/Scripts/Scene.meta (limited to 'Assets/Scripts') diff --git a/Assets/Scripts/Props.meta b/Assets/Scripts/Props.meta deleted file mode 100644 index bb96602e..00000000 --- a/Assets/Scripts/Props.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f299520ed9fcf4a45858ad4ef5a8d5d1 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Scene.meta b/Assets/Scripts/Scene.meta deleted file mode 100644 index eb7a8716..00000000 --- a/Assets/Scripts/Scene.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: eaee2d0f48cff9b40baf0686a8105600 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Test 1/TestInput.cs b/Assets/Scripts/Test 1/TestInput.cs index 72e0351b..1a43f108 100644 --- a/Assets/Scripts/Test 1/TestInput.cs +++ b/Assets/Scripts/Test 1/TestInput.cs @@ -8,23 +8,6 @@ public class TestInput : MonoBehaviour private void Update() { InputManager.Instance.OnUpdate(); - - //if(Input.GetKeyDown("j")) - //{ - // InputManager.Instance.OnAttack(); - //} - //if(Input.GetKeyDown("space")) - //{ - // InputManager.Instance.OnJump(); - //} - //if(Input.GetKeyDown("d")) - //{ - // InputManager.Instance.OnMoveRight(); - //} - //if(Input.GetKeyDown("a")) - //{ - // InputManager.Instance.OnMoveLeft(); - //} } } diff --git a/Assets/Scripts/Unit/Component/PCAnimation.cs b/Assets/Scripts/Unit/Component/PCAnimation.cs index 3d88336d..878c9b7c 100644 --- a/Assets/Scripts/Unit/Component/PCAnimation.cs +++ b/Assets/Scripts/Unit/Component/PCAnimation.cs @@ -160,7 +160,12 @@ public class PCAnimation : UnitAnimation #endif } - public void AnimAirDash() + public void AnimAttack(int id) + { + m_Animator.CrossFade("Attack" + id, 0.05f); + } + + public void AnimAirDash() { if (layers[0].stateInfo.IsName("AirDash")) { diff --git a/Assets/Scripts/Unit/Component/PCState.cs b/Assets/Scripts/Unit/Component/PCState.cs index 594ae131..1b01fad8 100644 --- a/Assets/Scripts/Unit/Component/PCState.cs +++ b/Assets/Scripts/Unit/Component/PCState.cs @@ -132,21 +132,21 @@ public class PCState : UnitState IEnumerator Idle(IdleParam param) { - if (m_Owner.isInAir) // 浮空切换到landing - { - ChangeState(EUnitState.Landing, new LandingParam()); - } - else // idle - { + //if (m_Owner.isInAir) // 浮空切换到landing + //{ + // ChangeState(EUnitState.Landing, new LandingParam()); + //} + //else // idle + //{ m_Owner.SetYPosition(0); m_Owner.pcAnimation.AnimIdle(); while (true) { - //if (Input.GetKeyDown("j")) - //{ - // ChangeState(EUnitState.Attack, new SkillParam()); - //} - if (Input.GetKeyDown("space")) + if (Input.GetKeyDown("j")) + { + ChangeState(EUnitState.Attack, new SkillParam()); + } + if (Input.GetKeyDown("space")) { ChangeState(EUnitState.Jump, new JumpParam()); } @@ -166,7 +166,7 @@ public class PCState : UnitState } yield return null; } - } + //} } void OnIdleExit(EUnitState nextState) @@ -202,23 +202,50 @@ public class PCState : UnitState m_Owner.pcAnimation.animator.ResetTrigger("ToMove"); } - #endregion - - #region Attack - - IEnumerator Attack(SkillParam param) - { - while (true) - { - - - yield return null; - } - } + #endregion + + #region Attack + + IEnumerator Attack(SkillParam param) + { + const int total = 3; + int id = 0; + m_Owner.pcAnimation.AnimAttack(id); + yield return null; + while (true) + { + bool canCombo = m_Owner.pcAnimation.layers[0].IsToggleOpen(EAnimationToogle.Combo); + if (canCombo) + { + if (Input.GetKeyDown("j")) + { + if (Input.GetKey("a")) + { + TurnAround(false); + } + if (Input.GetKey("d")) + { + TurnAround(true); + } + ++id; + m_Owner.pcAnimation.AnimAttack(id); + yield return null; // 等待animator更新 + yield return new WaitForTransitionDone(m_Owner.pcAnimation); + } + } + + bool reachEnd = m_Owner.pcAnimation.layers[0].playbackNomralizedTime == 1; + if (reachEnd) + { + ChangeState(EUnitState.Idle, new IdleParam()); + } + + yield return null; + } + } void OnAttackExit(EUnitState next) { - } #endregion -- cgit v1.1-26-g67d0