From 6990a0d1fbdcbbf404f40713363ac1a148c8840a Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 13:53:27 +0800 Subject: =?UTF-8?q?-advanced=20inspector=20=E5=AF=B92018=E5=85=BC=E5=AE=B9?= =?UTF-8?q?=E6=80=A7=E4=B8=8D=E5=A4=AA=E5=A5=BD=EF=BC=8C=E6=94=B9=E7=94=A8?= =?UTF-8?q?Odin?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Examples/CSharp/AIExample0_UnityAttributes.cs | 30 ---------------------- 1 file changed, 30 deletions(-) delete mode 100644 Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample0_UnityAttributes.cs (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample0_UnityAttributes.cs') diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample0_UnityAttributes.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample0_UnityAttributes.cs deleted file mode 100644 index 1d1b5099..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample0_UnityAttributes.cs +++ /dev/null @@ -1,30 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; -using System.Collections.Generic; -using System.Linq; - -using AdvancedInspector; - -// As of version 1.52, Unity attributes are also supported. -// So you will have to change your code as little as possible. -public class AIExample0_UnityAttributes : MonoBehaviour -{ - [Range(0, 10)] - public int rangeField; - - [Header("This is a header")] - public int headerField; - - [Tooltip("This is a tooltip")] - public int tooltipField; - - [Space(10)] - public int spaceField; - - [Multiline] - public string multilineField; - - [TextArea] - public string textAreaField; -} \ No newline at end of file -- cgit v1.1-26-g67d0