From 6990a0d1fbdcbbf404f40713363ac1a148c8840a Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 13:53:27 +0800 Subject: =?UTF-8?q?-advanced=20inspector=20=E5=AF=B92018=E5=85=BC=E5=AE=B9?= =?UTF-8?q?=E6=80=A7=E4=B8=8D=E5=A4=AA=E5=A5=BD=EF=BC=8C=E6=94=B9=E7=94=A8?= =?UTF-8?q?Odin?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../CSharp/AIExample15_DontAllowSceneObject.cs | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample15_DontAllowSceneObject.cs (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample15_DontAllowSceneObject.cs') diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample15_DontAllowSceneObject.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample15_DontAllowSceneObject.cs deleted file mode 100644 index d7b400f7..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample15_DontAllowSceneObject.cs +++ /dev/null @@ -1,18 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; - -using AdvancedInspector; - -[AdvancedInspector] -public class AIExample15_DontAllowSceneObject : MonoBehaviour -{ - // "DontAllowSceneObject" does exactly what it means; it prevent this field from being able to target an object in the scene. - // It is useful if you want to force a user to target a prefab. - [Inspect, DontAllowSceneObject] - public GameObject myProjectObject; - - // Fields that can target a scene object have the "picker" icon tool on its right. - [Inspect] - public GameObject mySceneObject; -} -- cgit v1.1-26-g67d0