From b71d5611db087772179505ed10c82ca958900df7 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 07:04:38 +0800 Subject: +advanced inspector --- .../Examples/CSharp/AIExample17_HelpDynamic.cs | 23 ++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample17_HelpDynamic.cs (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample17_HelpDynamic.cs') diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample17_HelpDynamic.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample17_HelpDynamic.cs new file mode 100644 index 00000000..55d76192 --- /dev/null +++ b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample17_HelpDynamic.cs @@ -0,0 +1,23 @@ +using UnityEngine; +using System; +using System.Collections; + +using AdvancedInspector; + +[AdvancedInspector] +public class AIExample17_HelpDynamic : MonoBehaviour +{ + // Similar to Inspect or Descriptor, the Help attribute can also be dynamic; + [Inspect, Help("GetHelp")] + public float myField; + + private HelpAttribute GetHelp() + { + if (myField > 0) + return new HelpAttribute(HelpType.Info, "Change me to a negative value."); + else if (myField < 0) + return new HelpAttribute(HelpType.Warning, "Change me for positive!"); + else + return new HelpAttribute(HelpType.Error, "Change me!!"); + } +} -- cgit v1.1-26-g67d0