From 6990a0d1fbdcbbf404f40713363ac1a148c8840a Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 15 Oct 2020 13:53:27 +0800 Subject: =?UTF-8?q?-advanced=20inspector=20=E5=AF=B92018=E5=85=BC=E5=AE=B9?= =?UTF-8?q?=E6=80=A7=E4=B8=8D=E5=A4=AA=E5=A5=BD=EF=BC=8C=E6=94=B9=E7=94=A8?= =?UTF-8?q?Odin?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Examples/CSharp/AIExample20_RangeValue.cs | 26 ---------------------- 1 file changed, 26 deletions(-) delete mode 100644 Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample20_RangeValue.cs (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample20_RangeValue.cs') diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample20_RangeValue.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample20_RangeValue.cs deleted file mode 100644 index c5365b73..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample20_RangeValue.cs +++ /dev/null @@ -1,26 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; - -using AdvancedInspector; - -[AdvancedInspector] -public class AIExample20_RangeValue : MonoBehaviour -{ - // Unity already have a RangeAttribute. - // However, this [Range] can only be applied on fields. - [Inspect, RangeValue(0, 10)] - public float myField; - - // However, the RangeValue attribute can also be applied on property. - [Inspect, RangeValue(0, 10)] - public float MyProperty - { - get { return myField; } - set { myField = value; } - } - - // Unity's range attribute also works, but cannot be applied to properties. - [Inspect, Range(0, 10)] - public float unityRange; -} -- cgit v1.1-26-g67d0